// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4VoxelNavigation.icc,v 1.4 2006/06/29 18:36:30 gunter Exp $ // GEANT4 tag $Name: geant4-09-02-cand-01 $ // // // class G4VoxelNavigation Inline implementation // // -------------------------------------------------------------------- // ******************************************************************** // VoxelLocate // ******************************************************************** // inline G4SmartVoxelNode* G4VoxelNavigation::VoxelLocate( G4SmartVoxelHeader* pHead, const G4ThreeVector& localPoint ) { G4SmartVoxelHeader *targetVoxelHeader=pHead; G4SmartVoxelNode *targetVoxelNode=0; G4SmartVoxelProxy *sampleProxy; EAxis targetHeaderAxis; G4double targetHeaderMin, targetHeaderNodeWidth; G4int targetHeaderNoSlices, targetNodeNo; fVoxelDepth = 0; while ( !targetVoxelNode ) { targetHeaderAxis = targetVoxelHeader->GetAxis(); targetHeaderNoSlices = targetVoxelHeader->GetNoSlices(); targetHeaderMin = targetVoxelHeader->GetMinExtent(); targetHeaderNodeWidth = (targetVoxelHeader->GetMaxExtent()-targetHeaderMin) / targetHeaderNoSlices; targetNodeNo = G4int( (localPoint(targetHeaderAxis)-targetHeaderMin) / targetHeaderNodeWidth); // Rounding protection // if ( targetNodeNo<0 ) { targetNodeNo = 0; } else if ( targetNodeNo>=targetHeaderNoSlices ) { targetNodeNo = targetHeaderNoSlices-1; } // Stack info for stepping // fVoxelAxisStack[fVoxelDepth] = targetHeaderAxis; fVoxelNoSlicesStack[fVoxelDepth] = targetHeaderNoSlices; fVoxelSliceWidthStack[fVoxelDepth] = targetHeaderNodeWidth; fVoxelNodeNoStack[fVoxelDepth] = targetNodeNo; fVoxelHeaderStack[fVoxelDepth] = targetVoxelHeader; sampleProxy = targetVoxelHeader->GetSlice(targetNodeNo); if ( sampleProxy->IsNode() ) { targetVoxelNode = sampleProxy->GetNode(); } else { targetVoxelHeader = sampleProxy->GetHeader(); fVoxelDepth++; } } fVoxelNode = targetVoxelNode; return targetVoxelNode; } // ******************************************************************** // LevelLocate // ******************************************************************** // inline G4bool G4VoxelNavigation::LevelLocate( G4NavigationHistory& history, const G4VPhysicalVolume* blockedVol, const G4int, const G4ThreeVector& globalPoint, const G4ThreeVector* globalDirection, const G4bool pLocatedOnEdge, G4ThreeVector& localPoint ) { G4SmartVoxelHeader *targetVoxelHeader; G4SmartVoxelNode *targetVoxelNode; G4VPhysicalVolume *targetPhysical, *samplePhysical; G4LogicalVolume *targetLogical; G4VSolid *sampleSolid; G4ThreeVector samplePoint; G4int targetNoDaughters; targetPhysical = history.GetTopVolume(); targetLogical = targetPhysical->GetLogicalVolume(); targetVoxelHeader = targetLogical->GetVoxelHeader(); // Find the voxel containing the point // targetVoxelNode = VoxelLocate(targetVoxelHeader,localPoint); targetNoDaughters=targetVoxelNode->GetNoContained(); if ( targetNoDaughters==0 ) return false; // // Search daughters in volume // for ( register int sampleNo=targetNoDaughters-1; sampleNo>=0; sampleNo-- ) { samplePhysical = targetLogical-> GetDaughter(targetVoxelNode->GetVolume(sampleNo)); if ( samplePhysical!=blockedVol ) { // Setup history // history.NewLevel(samplePhysical, kNormal, samplePhysical->GetCopyNo()); sampleSolid = samplePhysical->GetLogicalVolume()->GetSolid(); samplePoint = history.GetTopTransform().TransformPoint(globalPoint); if( G4AuxiliaryNavServices::CheckPointOnSurface(sampleSolid, samplePoint, globalDirection, history.GetTopTransform(), pLocatedOnEdge) ) { // Enter this daughter // localPoint = samplePoint; return true; } else { history.BackLevel(); } } } return false; } // ******************************************************************** // GetVerboseLevel // ******************************************************************** // inline G4int G4VoxelNavigation::GetVerboseLevel() const { return fVerbose; } // ******************************************************************** // SetVerboseLevel // ******************************************************************** // inline void G4VoxelNavigation::SetVerboseLevel(G4int level) { fVerbose = level; } // ******************************************************************** // CheckMode // ******************************************************************** // inline void G4VoxelNavigation::CheckMode(G4bool mode) { fCheck = mode; }