1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4VoxelSafety.cc,v 1.9 2010/11/11 16:15:00 gcosmo Exp $ |
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28 | // GEANT4 tag $Name: geant4-09-04-ref-00 $ |
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29 | // |
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30 | // Author: John Apostolakis |
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31 | // First version: 31 May 2010 |
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32 | // |
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33 | #include "G4VoxelSafety.hh" |
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34 | |
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35 | #include "G4GeometryTolerance.hh" |
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36 | |
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37 | #include "G4SmartVoxelProxy.hh" |
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38 | #include "G4SmartVoxelNode.hh" |
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39 | #include "G4SmartVoxelHeader.hh" |
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40 | |
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41 | // State |
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42 | // - values used during computation of Safety |
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43 | // |
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44 | // Constructor |
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45 | // - copied from G4VoxelNavigation (1st version) |
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46 | G4VoxelSafety::G4VoxelSafety() |
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47 | : fBlockList(), |
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48 | fpMotherLogical(0), |
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49 | fVoxelDepth(-1), |
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50 | fVoxelAxisStack(kNavigatorVoxelStackMax,kXAxis), |
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51 | fVoxelNoSlicesStack(kNavigatorVoxelStackMax,0), |
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52 | fVoxelSliceWidthStack(kNavigatorVoxelStackMax,0.), |
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53 | fVoxelNodeNoStack(kNavigatorVoxelStackMax,0), |
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54 | fVoxelHeaderStack(kNavigatorVoxelStackMax,(G4SmartVoxelHeader*)0), |
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55 | fVoxelNode(0), |
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56 | fCheck(false), |
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57 | fVerbose(0) |
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58 | { |
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59 | kCarTolerance = G4GeometryTolerance::GetInstance()->GetSurfaceTolerance(); |
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60 | } |
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61 | |
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62 | G4VoxelSafety::~G4VoxelSafety() |
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63 | { |
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64 | } |
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65 | |
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66 | // ******************************************************************** |
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67 | // ComputeSafety |
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68 | // |
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69 | // Calculates the isotropic distance to the nearest boundary from the |
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70 | // specified point in the local coordinate system. |
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71 | // The localpoint utilised must be within the current volume. |
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72 | // ******************************************************************** |
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73 | // |
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74 | G4double |
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75 | G4VoxelSafety::ComputeSafety(const G4ThreeVector& localPoint, |
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76 | const G4VPhysicalVolume& currentPhysical, |
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77 | G4double ) // maxLength) |
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78 | { |
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79 | // G4VPhysicalVolume *samplePhysical; |
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80 | G4LogicalVolume *motherLogical; |
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81 | G4VSolid *motherSolid; |
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82 | G4SmartVoxelHeader *motherVoxelHeader; |
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83 | G4double motherSafety, ourSafety; |
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84 | G4int localNoDaughters; // , sampleNo; |
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85 | // G4SmartVoxelNode *curVoxelNode; |
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86 | // G4int curNoVolumes, contentNo; |
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87 | G4double daughterSafety; |
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88 | |
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89 | motherLogical = currentPhysical.GetLogicalVolume(); |
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90 | fpMotherLogical= motherLogical; // For use by the other methods |
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91 | motherSolid = motherLogical->GetSolid(); |
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92 | motherVoxelHeader= motherLogical->GetVoxelHeader(); |
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93 | |
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94 | #ifdef G4VERBOSE |
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95 | if( fVerbose > 0 ){ |
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96 | G4cout << "*** G4VoxelSafety::ComputeSafety(): ***" << G4endl; |
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97 | } |
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98 | #endif |
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99 | |
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100 | // Check that point is inside mother volume |
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101 | EInside insideMother= motherSolid->Inside(localPoint); |
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102 | if( insideMother != kInside ) { |
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103 | if( insideMother == kOutside ) { |
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104 | G4cerr << " G4VoxelSafety> Location for safety is Outside current volume. " << G4endl; |
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105 | G4cerr << " The approximate distance to the solid (safety from outside ) is " |
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106 | << motherSolid->DistanceToIn( localPoint ) << G4endl; |
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107 | G4Exception("G4VoxelSafety::ComputeSafety()", |
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108 | "IllegalLocationForSafetyCall", FatalException, |
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109 | "Method called for location outside current Volume."); |
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110 | } |
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111 | return 0.0; |
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112 | } |
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113 | |
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114 | // First limit: mother safety - distance to outer boundaries |
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115 | motherSafety = motherSolid->DistanceToOut(localPoint); |
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116 | ourSafety = motherSafety; // Working isotropic safety |
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117 | |
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118 | #ifdef G4VERBOSE |
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119 | if(( fCheck ) && ( fVerbose == 1 )) |
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120 | { |
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121 | G4cout << "*** G4VoxelSafety::ComputeSafety(): ***" << G4endl |
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122 | << " Invoked DistanceToOut(p) for mother solid: " |
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123 | << motherSolid->GetName() |
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124 | << ". Solid replied: " << motherSafety << G4endl |
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125 | << " For local point p: " << localPoint |
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126 | << ", to be considered as 'mother safety'." << G4endl; |
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127 | } |
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128 | #endif |
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129 | localNoDaughters = motherLogical->GetNoDaughters(); |
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130 | |
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131 | fBlockList.Enlarge(localNoDaughters); |
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132 | fBlockList.Reset(); |
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133 | |
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134 | fVoxelDepth = -1; // Resets the depth -- must be done for next method |
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135 | daughterSafety= SafetyForVoxelHeader( motherVoxelHeader, localPoint ); |
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136 | |
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137 | ourSafety= std::min( motherSafety, daughterSafety ); |
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138 | |
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139 | return ourSafety; |
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140 | } |
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141 | |
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142 | // Calculate the safety for volumes included in current Voxel Node |
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143 | // |
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144 | G4double |
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145 | G4VoxelSafety:: |
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146 | SafetyForVoxelNode( G4SmartVoxelNode *curVoxelNode, |
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147 | const G4ThreeVector& localPoint ) |
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148 | { |
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149 | G4double ourSafety= DBL_MAX; |
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150 | |
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151 | G4int curNoVolumes, contentNo, sampleNo; |
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152 | G4VPhysicalVolume *samplePhysical; |
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153 | |
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154 | G4double sampleSafety=0.0; |
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155 | G4ThreeVector samplePoint; |
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156 | G4VSolid* ptrSolid=0; |
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157 | |
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158 | curNoVolumes = curVoxelNode->GetNoContained(); |
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159 | |
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160 | for ( contentNo=curNoVolumes-1; contentNo>=0; contentNo-- ) |
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161 | { |
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162 | sampleNo = curVoxelNode->GetVolume(contentNo); |
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163 | if ( !fBlockList.IsBlocked(sampleNo) ) |
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164 | { |
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165 | fBlockList.BlockVolume(sampleNo); |
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166 | |
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167 | samplePhysical = fpMotherLogical->GetDaughter(sampleNo); |
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168 | G4AffineTransform sampleTf(samplePhysical->GetRotation(), |
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169 | samplePhysical->GetTranslation()); |
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170 | sampleTf.Invert(); |
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171 | samplePoint = sampleTf.TransformPoint(localPoint); |
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172 | ptrSolid = samplePhysical->GetLogicalVolume()->GetSolid(); |
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173 | |
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174 | sampleSafety = ptrSolid->DistanceToIn(samplePoint); |
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175 | ourSafety = std::min( sampleSafety, ourSafety ); |
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176 | #ifdef G4VERBOSE |
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177 | if(( fCheck ) && ( fVerbose == 1 )) |
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178 | { |
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179 | // ReportSolidSafetyToIn( MethodName, solid, value, point ); |
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180 | G4cout << "*** G4VoxelSafety::SafetyForVoxelNode(): ***" << G4endl |
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181 | << " Invoked DistanceToIn(p) for daughter solid: " |
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182 | << ptrSolid->GetName() |
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183 | << ". Solid replied: " << sampleSafety << G4endl |
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184 | << " For local point p: " << samplePoint |
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185 | << ", to be considered as 'daughter safety'." << G4endl; |
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186 | } |
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187 | #endif |
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188 | } |
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189 | } // end for contentNo |
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190 | |
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191 | return ourSafety; |
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192 | } |
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193 | |
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194 | |
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195 | // |
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196 | // Pseudo-code for Compute Safety |
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197 | // |
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198 | // for each (potential) dimension of depth |
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199 | // iterate through VoxelProxies (Header, Node) |
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200 | // until distanceToVoxel > estimatedSafety |
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201 | // |
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202 | // Better: |
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203 | // iterate through/down the three of VoxelProxies |
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204 | // while distanceToVoxel <= estimatedSafety |
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205 | // Examine one Nodes for which this condition holds. |
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206 | // (version 0 can examine all nodes) |
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207 | |
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208 | |
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209 | // How to step through voxels ?? Thu 29 April 2010 @ 17:00 |
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210 | |
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211 | // ******************************************************************** |
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212 | // SafetyForVoxelHeader method |
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213 | // - which cycles through levels of headers to process each node level |
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214 | // - Obtained by modifying VoxelLocate (to cycle through Node Headers) |
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215 | // ********************************************************************* |
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216 | // |
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217 | G4double |
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218 | G4VoxelSafety::SafetyForVoxelHeader( G4SmartVoxelHeader* pHeader, |
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219 | const G4ThreeVector& localPoint ) |
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220 | { |
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221 | const G4SmartVoxelHeader *targetVoxelHeader=pHeader; |
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222 | G4SmartVoxelNode *targetVoxelNode=0; |
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223 | |
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224 | G4SmartVoxelProxy *sampleProxy; |
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225 | EAxis targetHeaderAxis; |
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226 | G4double targetHeaderMin, targetHeaderNodeWidth; |
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227 | G4int targetHeaderNoSlices; |
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228 | G4int targetNodeNo; // , pointNodeNo; |
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229 | // G4int minCurNodeNoDelta, maxCurNodeNoDelta; |
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230 | |
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231 | G4double minSafety= DBL_MAX; |
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232 | |
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233 | fVoxelDepth++; |
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234 | // fVoxelDepth set by ComputeSafety or previous level call |
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235 | |
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236 | targetHeaderAxis = targetVoxelHeader->GetAxis(); |
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237 | targetHeaderNoSlices = targetVoxelHeader->GetNoSlices(); |
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238 | targetHeaderMin = targetVoxelHeader->GetMinExtent(); |
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239 | targetHeaderNodeWidth = (targetVoxelHeader->GetMaxExtent()-targetHeaderMin) |
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240 | / targetHeaderNoSlices; |
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241 | |
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242 | const G4int pointNodeNo = G4int( (localPoint(targetHeaderAxis)-targetHeaderMin) |
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243 | / targetHeaderNodeWidth); |
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244 | // Ensure that it is between 0 and targetHeader->GetMaxExtent() - 1 |
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245 | |
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246 | G4cout << " Calculated pointNodeNo= " << pointNodeNo |
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247 | << " from position= " << localPoint(targetHeaderAxis) |
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248 | << " min= " << targetHeaderMin |
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249 | << " max= " << targetVoxelHeader->GetMaxExtent() |
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250 | << " width= " << targetHeaderNodeWidth |
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251 | << " no-slices= " << targetHeaderNoSlices |
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252 | << " axis= " << targetHeaderAxis |
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253 | << G4endl; |
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254 | |
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255 | // Stack info for stepping |
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256 | // |
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257 | fVoxelAxisStack[fVoxelDepth] = targetHeaderAxis; |
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258 | fVoxelNoSlicesStack[fVoxelDepth] = targetHeaderNoSlices; |
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259 | fVoxelSliceWidthStack[fVoxelDepth] = targetHeaderNodeWidth; |
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260 | |
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261 | |
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262 | fVoxelHeaderStack[fVoxelDepth] = pHeader; |
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263 | |
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264 | #ifdef G4VERBOSE |
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265 | if( fVerbose > 2 ){ |
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266 | G4cout << G4endl; |
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267 | G4cout << "**** G4VoxelSafety::SafetyForVoxelHeader " << G4endl; |
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268 | G4cout << " Depth = " << fVoxelDepth ; // << G4endl; |
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269 | G4cout << " Number of Slices = " << targetHeaderNoSlices ; // << G4endl; |
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270 | G4cout << " Header (address) = " << targetVoxelHeader << G4endl; |
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271 | } |
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272 | #endif |
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273 | // G4int numSlicesCheck= targetHeaderNoSlices; |
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274 | |
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275 | // G4cout << "---> Current Voxel Header has " << *targetVoxelHeader << G4endl; |
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276 | |
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277 | // targetVoxelHeader->GetMaxEquivalentSliceNo()+1; |
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278 | // targetVoxelHeader->GetMinEquivalentSliceNo()-1; |
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279 | |
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280 | G4int nextUp= pointNodeNo+1; |
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281 | G4int nextDown= pointNodeNo-1; |
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282 | // Ignore equivalents for now |
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283 | G4int nextNode= pointNodeNo; |
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284 | |
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285 | for( targetNodeNo= pointNodeNo; |
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286 | // (targetNodeNo<targetHeaderNoSlices) && |
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287 | (targetNodeNo>=0); |
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288 | targetNodeNo= nextNode |
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289 | ) |
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290 | { |
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291 | G4double nodeSafety= DBL_MAX, levelSafety= DBL_MAX; |
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292 | fVoxelNodeNoStack[fVoxelDepth] = targetNodeNo; |
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293 | |
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294 | sampleProxy = targetVoxelHeader->GetSlice(targetNodeNo); |
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295 | |
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296 | G4cout << " -Checking node " << targetNodeNo |
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297 | << " is proxy with address " << sampleProxy; // << G4endl; |
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298 | |
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299 | if ( sampleProxy->IsNode() ) |
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300 | { |
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301 | targetVoxelNode = sampleProxy->GetNode(); |
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302 | G4cout << " -- It is a Node " << G4endl; |
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303 | |
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304 | // Deal with the node here [ i.e. the last level ] |
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305 | nodeSafety= SafetyForVoxelNode( targetVoxelNode, localPoint); |
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306 | // if( targetHeaderNoSlices != numSlicesCheck ) |
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307 | // G4cerr << "Number of slices changed - to " << targetHeaderNoSlices << G4endl; |
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308 | minSafety= std::min( minSafety, nodeSafety ); |
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309 | } |
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310 | else |
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311 | { |
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312 | G4SmartVoxelHeader *pNewVoxelHeader = sampleProxy->GetHeader(); |
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313 | // fVoxelDepth++; |
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314 | |
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315 | G4cout << " -- It is a Header " << G4endl; |
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316 | G4cout << " Recurse to deal with next level, fVoxelDepth= " |
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317 | << fVoxelDepth+1 << G4endl; |
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318 | |
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319 | // Recurse to deal with lower levels |
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320 | levelSafety= SafetyForVoxelHeader( pNewVoxelHeader, localPoint); |
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321 | // fVoxelDepth--; |
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322 | |
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323 | // G4cout << " Returned from SafetyForVoxelHeader. Depth= " |
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324 | // << fVoxelDepth << G4endl; |
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325 | //--G4cout << " Decreased fVoxelDepth to " << fVoxelDepth << G4endl; |
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326 | //--G4cout << " Header (address)= " << targetVoxelHeader << G4endl; |
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327 | G4cout << " Level safety = " << levelSafety << G4endl; |
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328 | |
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329 | minSafety= std::min( minSafety, levelSafety ); |
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330 | } |
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331 | |
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332 | // Find next closest Voxel |
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333 | // - first try: by simple subtraction |
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334 | // - later: using distance (TODO - tbc) |
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335 | G4cout << " Next: up " << nextUp << " d= " << nextUp - pointNodeNo |
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336 | << " down " << nextDown << " d= " << pointNodeNo - nextDown |
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337 | << " cond " << ( nextUp < targetHeaderNoSlices ) |
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338 | << " pointNodeNo= " << pointNodeNo |
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339 | << G4endl; |
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340 | if( ((nextUp - pointNodeNo) < (pointNodeNo - nextDown)) |
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341 | && (nextUp < targetHeaderNoSlices) ) |
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342 | { |
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343 | nextNode=nextUp; |
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344 | ++nextUp; |
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345 | G4cout << " Chose Up: next= " << nextNode << " new= " << nextUp << G4endl; |
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346 | }else{ |
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347 | nextNode=nextDown; |
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348 | --nextDown; |
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349 | G4cout << " Chose Down: next= " << nextNode << " new= " << nextDown << G4endl; |
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350 | } |
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351 | } |
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352 | |
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353 | #ifdef G4VERBOSE |
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354 | if( fVerbose > 0 ) { |
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355 | G4cout << " Ended for targetNodeNo -- checked " |
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356 | << targetHeaderNoSlices << " slices" << G4endl; |
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357 | G4cout << " ===== Returning from SafetyForVoxelHeader " |
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358 | << " Depth= " << fVoxelDepth << G4endl |
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359 | << G4endl; |
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360 | } |
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361 | #endif |
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362 | |
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363 | // Go back one level |
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364 | fVoxelDepth--; |
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365 | |
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366 | return minSafety; |
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367 | } |
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