source: trunk/source/geometry/navigation/test/ApproxEqual.hh@ 1353

Last change on this file since 1353 was 1347, checked in by garnier, 15 years ago

geant4 tag 9.4

File size: 3.2 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
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7// * conditions of the Geant4 Software License, included in the file *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
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17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
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24// ********************************************************************
25//
26//
27// $Id: ApproxEqual.hh,v 1.4 2006/06/29 18:37:15 gunter Exp $
28// GEANT4 tag $Name: geant4-09-04-ref-00 $
29//
30
31// ApproxEqual Functions for geometry test programs
32//
33// History:
34// 20.07.95 P.Kent Translated from old code
35
36#ifndef APPROXEQUAL_HH
37#define APPROXEQUAL_HH
38
39#include "globals.hh"
40#include "geomdefs.hh"
41
42#include "G4ThreeVector.hh"
43#include "G4AffineTransform.hh"
44#include "G4Navigator.hh"
45
46const G4double kApproxEqualTolerance = 1E-9;
47
48// Derived navigator class
49
50class MyNavigator : public G4Navigator
51{
52 public:
53
54 MyNavigator() : G4Navigator() {}
55 ~MyNavigator(){}
56
57 G4ThreeVector CurrentLocalCoordinate() const
58 {
59 return GetCurrentLocalCoordinate();
60 }
61 G4ThreeVector GetNetTranslation() const
62 {
63 return NetTranslation();
64 }
65 G4RotationMatrix GetNetRotation() const
66 {
67 return NetRotation();
68 }
69};
70
71// Return true if the double check is approximately equal to target
72//
73// Process:
74//
75// Return true is check if less than kApproxEqualTolerance from target
76
77G4bool ApproxEqual(const G4double check,const G4double target)
78{
79 return (std::fabs(check-target)<kApproxEqualTolerance) ?true:false;
80}
81
82// Return true if the 3vector check is approximately equal to target
83G4bool ApproxEqual(const G4ThreeVector& check, const G4ThreeVector& target)
84{
85 return (ApproxEqual(check.x(),target.x())&&
86 ApproxEqual(check.y(),target.y())&&
87 ApproxEqual(check.z(),target.z())) ? true : false;
88}
89
90
91G4bool ApproxEqual(const G4AffineTransform &tf1,
92 const G4AffineTransform &tf2)
93{
94 for (G4int i=0;i<15;i++)
95 {
96 if (!ApproxEqual(tf1[i],tf2[i])) return false;
97 }
98 return true;
99}
100
101#endif
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