[1316] | 1 | // |
---|
| 2 | // ******************************************************************** |
---|
| 3 | // * License and Disclaimer * |
---|
| 4 | // * * |
---|
| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
---|
| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
---|
| 7 | // * conditions of the Geant4 Software License, included in the file * |
---|
| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
---|
| 9 | // * include a list of copyright holders. * |
---|
| 10 | // * * |
---|
| 11 | // * Neither the authors of this software system, nor their employing * |
---|
| 12 | // * institutes,nor the agencies providing financial support for this * |
---|
| 13 | // * work make any representation or warranty, express or implied, * |
---|
| 14 | // * regarding this software system or assume any liability for its * |
---|
| 15 | // * use. Please see the license in the file LICENSE and URL above * |
---|
| 16 | // * for the full disclaimer and the limitation of liability. * |
---|
| 17 | // * * |
---|
| 18 | // * This code implementation is the result of the scientific and * |
---|
| 19 | // * technical work of the GEANT4 collaboration. * |
---|
| 20 | // * By using, copying, modifying or distributing the software (or * |
---|
| 21 | // * any work based on the software) you agree to acknowledge its * |
---|
| 22 | // * use in resulting scientific publications, and indicate your * |
---|
| 23 | // * acceptance of all terms of the Geant4 Software license. * |
---|
| 24 | // ******************************************************************** |
---|
| 25 | // |
---|
| 26 | // |
---|
| 27 | // $Id: testG4Navigator4.cc,v 1.5 2006/06/29 18:37:23 gunter Exp $ |
---|
| 28 | // GEANT4 tag $Name: geant4-09-04-beta-cand-01 $ |
---|
| 29 | // |
---|
| 30 | // |
---|
| 31 | // |
---|
| 32 | // Locate & Step within simple replicated geometry, both |
---|
| 33 | // with and without voxels. |
---|
| 34 | |
---|
| 35 | #include <assert.h> |
---|
| 36 | #include "ApproxEqual.hh" |
---|
| 37 | |
---|
| 38 | // Global defs |
---|
| 39 | #include "globals.hh" |
---|
| 40 | |
---|
| 41 | #include "G4Navigator.hh" |
---|
| 42 | |
---|
| 43 | #include "G4LogicalVolume.hh" |
---|
| 44 | #include "G4VPhysicalVolume.hh" |
---|
| 45 | #include "G4PVPlacement.hh" |
---|
| 46 | #include "G4PVReplica.hh" |
---|
| 47 | #include "G4Box.hh" |
---|
| 48 | |
---|
| 49 | #include "G4GeometryManager.hh" |
---|
| 50 | #include "G4PhysicalVolumeStore.hh" |
---|
| 51 | |
---|
| 52 | #include "G4RotationMatrix.hh" |
---|
| 53 | #include "G4ThreeVector.hh" |
---|
| 54 | |
---|
| 55 | G4VPhysicalVolume* BuildGeometry() |
---|
| 56 | { |
---|
| 57 | |
---|
| 58 | G4Box *myBigBox= new G4Box ("cube",50,50,50); |
---|
| 59 | G4Box *myBox=new G4Box("large cube",25,25,25); |
---|
| 60 | G4Box *mySlab=new G4Box("slab",6.25,25,25); |
---|
| 61 | G4Box *myBox2=new G4Box("small cube",10,10,10); |
---|
| 62 | G4Box *mySlab2=new G4Box("small slab",10,2.5,10); |
---|
| 63 | G4Box *mySlab3=new G4Box("oblong",2.5,2.5,10); |
---|
| 64 | |
---|
| 65 | G4Box *myTargetBox=new G4Box ("small cube",2,2,2); |
---|
| 66 | |
---|
| 67 | G4LogicalVolume *worldLog=new G4LogicalVolume(myBigBox,0, |
---|
| 68 | "World",0,0,0); |
---|
| 69 | // Logical with no material,field, |
---|
| 70 | // sensitive detector or user limits |
---|
| 71 | |
---|
| 72 | G4PVPlacement *worldPhys=new G4PVPlacement(0,G4ThreeVector(0,0,0), |
---|
| 73 | "World",worldLog, |
---|
| 74 | 0,false,0); |
---|
| 75 | // Note: no mother pointer set |
---|
| 76 | |
---|
| 77 | // Box containing x replicas centred on origin |
---|
| 78 | G4LogicalVolume *boxLog=new G4LogicalVolume(myBox,0, |
---|
| 79 | "Container",0,0,0); |
---|
| 80 | |
---|
| 81 | G4PVPlacement *boxPhys=new G4PVPlacement(0,G4ThreeVector(0,0,0), |
---|
| 82 | "Container",boxLog, |
---|
| 83 | worldPhys,false,0); |
---|
| 84 | G4LogicalVolume *repLog=new G4LogicalVolume(mySlab,0, |
---|
| 85 | "Slab",0,0,0); |
---|
| 86 | // G4PVReplica *slabPhys= |
---|
| 87 | new G4PVReplica("Slab", |
---|
| 88 | repLog,boxPhys, |
---|
| 89 | kXAxis,4,12.5); |
---|
| 90 | |
---|
| 91 | // Box containing y then x replicas centred on 0,0,35 (touches x replica |
---|
| 92 | // box (above) |
---|
| 93 | |
---|
| 94 | G4LogicalVolume *box2Log=new G4LogicalVolume(myBox2,0, |
---|
| 95 | "Container2",0,0,0); |
---|
| 96 | |
---|
| 97 | G4PVPlacement *box2Phys=new G4PVPlacement(0,G4ThreeVector(0,0,35), |
---|
| 98 | "Container2",box2Log, |
---|
| 99 | worldPhys,false,0); |
---|
| 100 | G4LogicalVolume *rep2Log=new G4LogicalVolume(mySlab2,0, |
---|
| 101 | "Slab2",0,0,0); |
---|
| 102 | G4PVReplica *slab2Phys=new G4PVReplica("Slab2", |
---|
| 103 | rep2Log,box2Phys, |
---|
| 104 | kYAxis,4,5); |
---|
| 105 | G4LogicalVolume *rep3Log=new G4LogicalVolume(mySlab3,0, |
---|
| 106 | "Slab3",0,0,0); |
---|
| 107 | // G4PVReplica *slab3Phys= |
---|
| 108 | new G4PVReplica("Slab3", |
---|
| 109 | rep3Log,slab2Phys, |
---|
| 110 | kXAxis,4,5); |
---|
| 111 | |
---|
| 112 | |
---|
| 113 | // Box containing y then x replicas centred (35,35,35) |
---|
| 114 | // (touches x replica box at one vertex) |
---|
| 115 | // Cube positioned at centre of x replicas |
---|
| 116 | |
---|
| 117 | G4LogicalVolume *box3Log=new G4LogicalVolume(myBox2,0, |
---|
| 118 | "Container3",0,0,0); |
---|
| 119 | |
---|
| 120 | G4RotationMatrix *rot=new G4RotationMatrix(); |
---|
| 121 | rot->rotateZ(pi/2); |
---|
| 122 | G4PVPlacement *box3Phys=new G4PVPlacement(rot,G4ThreeVector(35,35,35), |
---|
| 123 | "Container3",box3Log, |
---|
| 124 | worldPhys,false,0); |
---|
| 125 | G4LogicalVolume *rep4Log=new G4LogicalVolume(mySlab2,0, |
---|
| 126 | "Slab4",0,0,0); |
---|
| 127 | G4PVReplica *slab4Phys=new G4PVReplica("Slab4", |
---|
| 128 | rep4Log,box3Phys, |
---|
| 129 | kYAxis,4,5); |
---|
| 130 | G4LogicalVolume *rep5Log=new G4LogicalVolume(mySlab3,0, |
---|
| 131 | "Slab5",0,0,0); |
---|
| 132 | G4PVReplica *slab5Phys=new G4PVReplica("Slab5", |
---|
| 133 | rep5Log,slab4Phys, |
---|
| 134 | kXAxis,4,5); |
---|
| 135 | G4LogicalVolume *targetLog=new G4LogicalVolume(myTargetBox,0, |
---|
| 136 | "Target",0,0,0); |
---|
| 137 | // G4PVPlacement *targetPhys= |
---|
| 138 | new G4PVPlacement(0,G4ThreeVector(0,0,0), |
---|
| 139 | "Target",targetLog, |
---|
| 140 | slab5Phys,false,0); |
---|
| 141 | |
---|
| 142 | return worldPhys; |
---|
| 143 | } |
---|
| 144 | |
---|
| 145 | |
---|
| 146 | // |
---|
| 147 | // Test LocateGlobalPointAndSetup |
---|
| 148 | // |
---|
| 149 | G4bool testG4NavigatorLocate(G4VPhysicalVolume *pTopNode) |
---|
| 150 | { |
---|
| 151 | MyNavigator myNav; |
---|
| 152 | G4VPhysicalVolume *located; |
---|
| 153 | myNav.SetWorldVolume(pTopNode); |
---|
| 154 | |
---|
| 155 | assert(!myNav.LocateGlobalPointAndSetup(G4ThreeVector(kInfinity,0,0),0,false)); |
---|
| 156 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(30,0,0),0,false); |
---|
| 157 | assert(located->GetName()=="World"); |
---|
| 158 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(1,0,0),0,false); |
---|
| 159 | assert(located->GetName()=="Slab"); |
---|
| 160 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(2,0,0)); |
---|
| 161 | assert(located->GetName()=="Slab"); |
---|
| 162 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(30,0,0)); |
---|
| 163 | assert(located->GetName()=="World"); |
---|
| 164 | |
---|
| 165 | |
---|
| 166 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-19.75,10,-10)); |
---|
| 167 | assert(located->GetName()=="Slab"); |
---|
| 168 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
---|
| 169 | G4ThreeVector(-1,10,-10))); |
---|
| 170 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-7.25,10,-10)); |
---|
| 171 | assert(located->GetName()=="Slab"); |
---|
| 172 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
---|
| 173 | G4ThreeVector(-1,10,-10))); |
---|
| 174 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(5.25,10,-10)); |
---|
| 175 | assert(located->GetName()=="Slab"); |
---|
| 176 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
---|
| 177 | G4ThreeVector(-1,10,-10))); |
---|
| 178 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(17.75,10,-10)); |
---|
| 179 | assert(located->GetName()=="Slab"); |
---|
| 180 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
---|
| 181 | G4ThreeVector(-1,10,-10))); |
---|
| 182 | |
---|
| 183 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-7.5,7.5,45),0,false); |
---|
| 184 | assert(located->GetName()=="Slab3"); |
---|
| 185 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
---|
| 186 | G4ThreeVector(0,0,10))); |
---|
| 187 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-1.5,7.5,45),0,false); |
---|
| 188 | assert(located->GetName()=="Slab3"); |
---|
| 189 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
---|
| 190 | G4ThreeVector(1,0,10))); |
---|
| 191 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(4.5,7.5,45),0,false); |
---|
| 192 | assert(located->GetName()=="Slab3"); |
---|
| 193 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
---|
| 194 | G4ThreeVector(2,0,10))); |
---|
| 195 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(10,7.5,45),0,false); |
---|
| 196 | assert(located->GetName()=="Slab3"); |
---|
| 197 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
---|
| 198 | G4ThreeVector(2.5,0,10))); |
---|
| 199 | |
---|
| 200 | |
---|
| 201 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-7.5,-7.5,45)); |
---|
| 202 | assert(located->GetName()=="Slab3"); |
---|
| 203 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
---|
| 204 | G4ThreeVector(0,0,10))); |
---|
| 205 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-1.5,-1.5,45)); |
---|
| 206 | assert(located->GetName()=="Slab3"); |
---|
| 207 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
---|
| 208 | G4ThreeVector(1,1,10))); |
---|
| 209 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(4.5,4.5,45)); |
---|
| 210 | assert(located->GetName()=="Slab3"); |
---|
| 211 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
---|
| 212 | G4ThreeVector(2,2,10))); |
---|
| 213 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(10,10,45)); |
---|
| 214 | assert(located->GetName()=="Slab3"); |
---|
| 215 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
---|
| 216 | G4ThreeVector(2.5,2.5,10))); |
---|
| 217 | |
---|
| 218 | // Check found to be inside daughter volumes of replicas |
---|
| 219 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(36,36,36),0,false); |
---|
| 220 | // G4cout << "At " << G4ThreeVector(36,36,36) << G4endl << myNav; |
---|
| 221 | assert(located->GetName()=="Target"); |
---|
| 222 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
---|
| 223 | G4ThreeVector(1.5,-1.5,1))); |
---|
| 224 | return true; |
---|
| 225 | } |
---|
| 226 | |
---|
| 227 | // |
---|
| 228 | // Test ComputeStep |
---|
| 229 | // |
---|
| 230 | G4bool testG4NavigatorSteps(G4VPhysicalVolume *pTopNode) |
---|
| 231 | { |
---|
| 232 | MyNavigator myNav; |
---|
| 233 | G4VPhysicalVolume *located; |
---|
| 234 | G4double Step,physStep,safety; |
---|
| 235 | G4ThreeVector pos,dir,origin,xHat(1,0,0),yHat(0,1,0),zHat(0,0,1); |
---|
| 236 | G4ThreeVector mxHat(-1,0,0),myHat(0,-1,0),mzHat(0,0,-1); |
---|
| 237 | myNav.SetWorldVolume(pTopNode); |
---|
| 238 | |
---|
| 239 | pos=G4ThreeVector(1,0,0); |
---|
| 240 | dir=yHat; |
---|
| 241 | physStep=kInfinity; |
---|
| 242 | located=myNav.LocateGlobalPointAndSetup(pos); |
---|
| 243 | assert(located->GetName()=="Slab"); |
---|
| 244 | Step=myNav.ComputeStep(pos,dir,physStep,safety); |
---|
| 245 | assert(ApproxEqual(Step,25)); |
---|
| 246 | assert(ApproxEqual(safety,1)); |
---|
| 247 | pos+=Step*dir; |
---|
| 248 | myNav.SetGeometricallyLimitedStep(); |
---|
| 249 | located=myNav.LocateGlobalPointAndSetup(pos); |
---|
| 250 | assert(located->GetName()=="World"); |
---|
| 251 | Step=myNav.ComputeStep(pos,dir,physStep,safety); |
---|
| 252 | assert(ApproxEqual(Step,25)); |
---|
| 253 | assert(safety==0); |
---|
| 254 | |
---|
| 255 | pos=G4ThreeVector(1,1,-50); |
---|
| 256 | dir=zHat; |
---|
| 257 | located=myNav.LocateGlobalPointAndSetup(pos); |
---|
| 258 | assert(located->GetName()=="World"); |
---|
| 259 | Step=myNav.ComputeStep(pos,dir,physStep,safety); |
---|
| 260 | assert(ApproxEqual(Step,25)); |
---|
| 261 | assert(ApproxEqual(safety,0)); |
---|
| 262 | pos+=Step*dir; |
---|
| 263 | myNav.SetGeometricallyLimitedStep(); |
---|
| 264 | located=myNav.LocateGlobalPointAndSetup(pos); |
---|
| 265 | // G4cout << "At " << pos << G4endl << myNav; |
---|
| 266 | assert(located->GetName()=="Slab"); |
---|
| 267 | Step=myNav.ComputeStep(pos,dir,physStep,safety); |
---|
| 268 | assert(ApproxEqual(Step,50)); |
---|
| 269 | assert(ApproxEqual(safety,0)); |
---|
| 270 | pos+=Step*dir; |
---|
| 271 | myNav.SetGeometricallyLimitedStep(); |
---|
| 272 | located=myNav.LocateGlobalPointAndSetup(pos); |
---|
| 273 | // G4cout << "At " << pos << G4endl << myNav; |
---|
| 274 | assert(located->GetName()=="Slab3"); |
---|
| 275 | Step=myNav.ComputeStep(pos,dir,physStep,safety); |
---|
| 276 | assert(ApproxEqual(Step,20)); |
---|
| 277 | assert(ApproxEqual(safety,0)); |
---|
| 278 | |
---|
| 279 | Step=10; |
---|
| 280 | pos+=Step*dir; |
---|
| 281 | located=myNav.LocateGlobalPointAndSetup(pos); |
---|
| 282 | // G4cout << "At " << pos << G4endl << myNav; |
---|
| 283 | assert(located->GetName()=="Slab3"); |
---|
| 284 | |
---|
| 285 | dir=myHat; |
---|
| 286 | Step=myNav.ComputeStep(pos,dir,physStep,safety); |
---|
| 287 | assert(ApproxEqual(Step,1)); |
---|
| 288 | assert(ApproxEqual(safety,1)); |
---|
| 289 | pos+=Step*dir; |
---|
| 290 | myNav.SetGeometricallyLimitedStep(); |
---|
| 291 | located=myNav.LocateGlobalPointAndSetup(pos); |
---|
| 292 | // G4cout << "At " << pos << G4endl << myNav; |
---|
| 293 | assert(located->GetName()=="Slab3"); |
---|
| 294 | Step=myNav.ComputeStep(pos,dir,physStep,safety); |
---|
| 295 | assert(ApproxEqual(Step,5)); |
---|
| 296 | assert(ApproxEqual(safety,0)); |
---|
| 297 | pos+=Step*dir; |
---|
| 298 | myNav.SetGeometricallyLimitedStep(); |
---|
| 299 | located=myNav.LocateGlobalPointAndSetup(pos); |
---|
| 300 | // G4cout << "At " << pos << G4endl << myNav; |
---|
| 301 | assert(located->GetName()=="Slab3"); |
---|
| 302 | Step=myNav.ComputeStep(pos,dir,physStep,safety); |
---|
| 303 | assert(ApproxEqual(Step,5)); |
---|
| 304 | assert(ApproxEqual(safety,0)); |
---|
| 305 | pos+=Step*dir; |
---|
| 306 | myNav.SetGeometricallyLimitedStep(); |
---|
| 307 | located=myNav.LocateGlobalPointAndSetup(pos); |
---|
| 308 | // G4cout << "At " << pos << G4endl << myNav; |
---|
| 309 | assert(located->GetName()=="World"); |
---|
| 310 | |
---|
| 311 | |
---|
| 312 | pos=G4ThreeVector(36,36,36); |
---|
| 313 | dir=yHat; |
---|
| 314 | physStep=kInfinity; |
---|
| 315 | located=myNav.LocateGlobalPointAndSetup(pos); |
---|
| 316 | // G4cout << "At " << pos << G4endl << myNav; |
---|
| 317 | assert(located->GetName()=="Target"); |
---|
| 318 | Step=myNav.ComputeStep(pos,dir,physStep,safety); |
---|
| 319 | assert(ApproxEqual(Step,3.5)); |
---|
| 320 | assert(ApproxEqual(safety,0.5)); |
---|
| 321 | |
---|
| 322 | pos+=Step*dir; |
---|
| 323 | myNav.SetGeometricallyLimitedStep(); |
---|
| 324 | located=myNav.LocateGlobalPointAndSetup(pos); |
---|
| 325 | // G4cout << "At " << pos << G4endl << myNav; |
---|
| 326 | assert(located->GetName()=="Slab5"); |
---|
| 327 | Step=myNav.ComputeStep(pos,dir,physStep,safety); |
---|
| 328 | assert(ApproxEqual(Step,0.5)); |
---|
| 329 | assert(ApproxEqual(safety,0)); |
---|
| 330 | |
---|
| 331 | pos+=Step*dir; |
---|
| 332 | myNav.SetGeometricallyLimitedStep(); |
---|
| 333 | located=myNav.LocateGlobalPointAndSetup(pos); |
---|
| 334 | // G4cout << "At " << pos << G4endl << myNav; |
---|
| 335 | assert(located->GetName()=="Slab5"); |
---|
| 336 | Step=myNav.ComputeStep(pos,dir,physStep,safety); |
---|
| 337 | assert(ApproxEqual(Step,0.5)); |
---|
| 338 | assert(ApproxEqual(safety,0)); |
---|
| 339 | |
---|
| 340 | pos+=Step*dir; |
---|
| 341 | myNav.SetGeometricallyLimitedStep(); |
---|
| 342 | located=myNav.LocateGlobalPointAndSetup(pos); |
---|
| 343 | // G4cout << "At " << pos << G4endl << myNav; |
---|
| 344 | assert(located->GetName()=="Target"); |
---|
| 345 | Step=myNav.ComputeStep(pos,dir,physStep,safety); |
---|
| 346 | assert(ApproxEqual(Step,4)); |
---|
| 347 | assert(ApproxEqual(safety,0)); |
---|
| 348 | |
---|
| 349 | pos+=Step*dir; |
---|
| 350 | myNav.SetGeometricallyLimitedStep(); |
---|
| 351 | located=myNav.LocateGlobalPointAndSetup(pos); |
---|
| 352 | // G4cout << "At " << pos << G4endl << myNav; |
---|
| 353 | assert(located->GetName()=="Slab5"); |
---|
| 354 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
---|
| 355 | G4ThreeVector(-2,-1.5,1))); |
---|
| 356 | Step=myNav.ComputeStep(pos,dir,physStep,safety); |
---|
| 357 | assert(ApproxEqual(Step,0.5)); |
---|
| 358 | assert(ApproxEqual(safety,0)); |
---|
| 359 | |
---|
| 360 | pos+=Step*dir; |
---|
| 361 | myNav.SetGeometricallyLimitedStep(); |
---|
| 362 | located=myNav.LocateGlobalPointAndSetup(pos); |
---|
| 363 | assert(located->GetName()=="World"); |
---|
| 364 | Step=myNav.ComputeStep(pos,dir,physStep,safety); |
---|
| 365 | assert(ApproxEqual(Step,5)); |
---|
| 366 | assert(ApproxEqual(safety,0)); |
---|
| 367 | |
---|
| 368 | return true; |
---|
| 369 | } |
---|
| 370 | |
---|
| 371 | int main() |
---|
| 372 | { |
---|
| 373 | G4VPhysicalVolume *myTopNode; |
---|
| 374 | myTopNode=BuildGeometry(); // Build the geometry |
---|
| 375 | G4GeometryManager::GetInstance()->CloseGeometry(false); |
---|
| 376 | testG4NavigatorLocate(myTopNode); |
---|
| 377 | testG4NavigatorSteps(myTopNode); |
---|
| 378 | // Repeat tests but with full voxels |
---|
| 379 | G4GeometryManager::GetInstance()->OpenGeometry(); |
---|
| 380 | G4GeometryManager::GetInstance()->CloseGeometry(true); |
---|
| 381 | testG4NavigatorLocate(myTopNode); |
---|
| 382 | testG4NavigatorSteps(myTopNode); |
---|
| 383 | |
---|
| 384 | G4GeometryManager::GetInstance()->OpenGeometry(); |
---|
| 385 | G4PhysicalVolumeStore *ps=G4PhysicalVolumeStore::GetInstance(); |
---|
| 386 | for (G4int i=ps->size()-1;i>=0;i--) |
---|
| 387 | { |
---|
| 388 | // Delete any rotation matrices |
---|
| 389 | delete (*ps)[i]->GetRotation(); |
---|
| 390 | } |
---|
| 391 | return 0; |
---|
| 392 | } |
---|