[1316] | 1 | // |
---|
| 2 | // ******************************************************************** |
---|
| 3 | // * License and Disclaimer * |
---|
| 4 | // * * |
---|
| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
---|
| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
---|
| 7 | // * conditions of the Geant4 Software License, included in the file * |
---|
| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
---|
| 9 | // * include a list of copyright holders. * |
---|
| 10 | // * * |
---|
| 11 | // * Neither the authors of this software system, nor their employing * |
---|
| 12 | // * institutes,nor the agencies providing financial support for this * |
---|
| 13 | // * work make any representation or warranty, express or implied, * |
---|
| 14 | // * regarding this software system or assume any liability for its * |
---|
| 15 | // * use. Please see the license in the file LICENSE and URL above * |
---|
| 16 | // * for the full disclaimer and the limitation of liability. * |
---|
| 17 | // * * |
---|
| 18 | // * This code implementation is the result of the scientific and * |
---|
| 19 | // * technical work of the GEANT4 collaboration. * |
---|
| 20 | // * By using, copying, modifying or distributing the software (or * |
---|
| 21 | // * any work based on the software) you agree to acknowledge its * |
---|
| 22 | // * use in resulting scientific publications, and indicate your * |
---|
| 23 | // * acceptance of all terms of the Geant4 Software license. * |
---|
| 24 | // ******************************************************************** |
---|
| 25 | // |
---|
| 26 | // |
---|
| 27 | // $Id: testG4NestedParameterisedNav.cc,v 1.6 2006/06/29 18:37:30 gunter Exp $ |
---|
| 28 | // GEANT4 tag $Name: geant4-09-04-beta-cand-01 $ |
---|
| 29 | // |
---|
| 30 | // |
---|
| 31 | // Locate & Step within simple boxlike geometry, both |
---|
| 32 | // with and without voxels. Parameterised volumes are included. |
---|
| 33 | |
---|
| 34 | #include <assert.h> |
---|
| 35 | #include "ApproxEqual.hh" |
---|
| 36 | |
---|
| 37 | // Global defs |
---|
| 38 | #include "globals.hh" |
---|
| 39 | |
---|
| 40 | #include "G4Navigator.hh" |
---|
| 41 | |
---|
| 42 | #include "G4LogicalVolume.hh" |
---|
| 43 | #include "G4VPhysicalVolume.hh" |
---|
| 44 | #include "G4PVPlacement.hh" |
---|
| 45 | #include "G4PVParameterised.hh" |
---|
| 46 | #include "G4VPVParameterisation.hh" |
---|
| 47 | #include "G4VNestedParameterisation.hh" |
---|
| 48 | |
---|
| 49 | #include "G4Box.hh" |
---|
| 50 | |
---|
| 51 | #include "G4GeometryManager.hh" |
---|
| 52 | |
---|
| 53 | #include "G4RotationMatrix.hh" |
---|
| 54 | #include "G4ThreeVector.hh" |
---|
| 55 | |
---|
| 56 | #include "G4Material.hh" |
---|
| 57 | #include "G4Element.hh" |
---|
| 58 | |
---|
| 59 | G4Material *darkMaterial, *brightMaterial, *defaultMaterial; // Chessboard |
---|
| 60 | |
---|
| 61 | // Sample First level Parameterisation -- host to nested 2nd |
---|
| 62 | class XTopParam: public G4VPVParameterisation |
---|
| 63 | { |
---|
| 64 | public: |
---|
| 65 | XTopParam( G4int numRowsX, G4double xFullWidth, G4double yFullWidth, G4double zFullWidth) |
---|
| 66 | : fNumRows(numRowsX), |
---|
| 67 | fXfullWidth(xFullWidth), |
---|
| 68 | fYfullWidth(yFullWidth), |
---|
| 69 | fZfullWidth(zFullWidth) {} ; |
---|
| 70 | |
---|
| 71 | virtual void ComputeTransformation(const G4int n, |
---|
| 72 | G4VPhysicalVolume* pRep) const |
---|
| 73 | { |
---|
| 74 | // G4cout << " Transf for n= " << n << " Offset x= " |
---|
| 75 | // << (n-((fNumRows-1.0)/2.))*fXfullWidth << G4endl; |
---|
| 76 | pRep->SetTranslation(G4ThreeVector( (n-((fNumRows-1.0)/2.))*fXfullWidth, 0., 0.) ); |
---|
| 77 | } |
---|
| 78 | |
---|
| 79 | virtual void ComputeDimensions(G4Box &pBox, |
---|
| 80 | const G4int, |
---|
| 81 | const G4VPhysicalVolume*) const |
---|
| 82 | { |
---|
| 83 | pBox.SetXHalfLength(fXfullWidth*0.5); |
---|
| 84 | pBox.SetYHalfLength(fYfullWidth*0.5); |
---|
| 85 | pBox.SetZHalfLength(fZfullWidth*0.5); |
---|
| 86 | } |
---|
| 87 | |
---|
| 88 | virtual void ComputeDimensions(G4Tubs &, const G4int , |
---|
| 89 | const G4VPhysicalVolume*) const {} |
---|
| 90 | virtual void ComputeDimensions(G4Trd &, const G4int, |
---|
| 91 | const G4VPhysicalVolume*) const {} |
---|
| 92 | virtual void ComputeDimensions(G4Cons &, const G4int , |
---|
| 93 | const G4VPhysicalVolume*) const {} |
---|
| 94 | virtual void ComputeDimensions(G4Trap &, const G4int , |
---|
| 95 | const G4VPhysicalVolume*) const {} |
---|
| 96 | virtual void ComputeDimensions(G4Hype &, const G4int , |
---|
| 97 | const G4VPhysicalVolume*) const {} |
---|
| 98 | virtual void ComputeDimensions(G4Orb &, const G4int , |
---|
| 99 | const G4VPhysicalVolume*) const {} |
---|
| 100 | virtual void ComputeDimensions(G4Sphere &, const G4int , |
---|
| 101 | const G4VPhysicalVolume*) const {} |
---|
| 102 | virtual void ComputeDimensions(G4Torus &, const G4int , |
---|
| 103 | const G4VPhysicalVolume*) const {} |
---|
| 104 | virtual void ComputeDimensions(G4Para &, const G4int , |
---|
| 105 | const G4VPhysicalVolume*) const {} |
---|
| 106 | virtual void ComputeDimensions(G4Polycone &, const G4int , |
---|
| 107 | const G4VPhysicalVolume*) const {} |
---|
| 108 | virtual void ComputeDimensions(G4Polyhedra &, const G4int , |
---|
| 109 | const G4VPhysicalVolume*) const {} |
---|
| 110 | |
---|
| 111 | private: |
---|
| 112 | G4int fNumRows; |
---|
| 113 | G4double fXfullWidth, fYfullWidth, fZfullWidth; |
---|
| 114 | |
---|
| 115 | } ; |
---|
| 116 | |
---|
| 117 | // Sample Nested Parameterisation |
---|
| 118 | class YSecondNestedParam: public G4VNestedParameterisation |
---|
| 119 | { |
---|
| 120 | // |
---|
| 121 | // This parameterisation is nested inside another |
---|
| 122 | // It creates boxes in a checker-board manner |
---|
| 123 | // with different sizes on the odd-even diagonals. |
---|
| 124 | // |
---|
| 125 | public: |
---|
| 126 | YSecondNestedParam( G4int numCols, G4double ySliceHalfSize, G4double xBoxHalfWidth, G4double zBoxHalfWidth ) |
---|
| 127 | : fNumCols( numCols ) , |
---|
| 128 | fYBoxHalfWidth(ySliceHalfSize), |
---|
| 129 | fYFullBoxWidth(ySliceHalfSize*2.0), |
---|
| 130 | fXBoxHalfWidth(xBoxHalfWidth), |
---|
| 131 | fZBoxHalfWidth(zBoxHalfWidth) |
---|
| 132 | {} |
---|
| 133 | |
---|
| 134 | virtual void ComputeTransformation(const G4int n, |
---|
| 135 | G4VPhysicalVolume* pRep) const |
---|
| 136 | { |
---|
| 137 | pRep->SetTranslation(G4ThreeVector(0., |
---|
| 138 | (n-((fNumCols-1)/2.))*fYFullBoxWidth, |
---|
| 139 | 0.) ); |
---|
| 140 | pRep->SetRotation(0); |
---|
| 141 | } |
---|
| 142 | |
---|
| 143 | virtual G4Material* ComputeMaterial(G4VPhysicalVolume *currentVol, |
---|
| 144 | const G4int no_lev, |
---|
| 145 | const G4VTouchable *parentTouch) |
---|
| 146 | { |
---|
| 147 | G4Material *material; |
---|
| 148 | |
---|
| 149 | if( parentTouch == 0) { |
---|
| 150 | G4Exception( "YSecondNestedParam::ComputeMaterial()", |
---|
| 151 | "Null parent TouchHist", FatalException, |
---|
| 152 | " Null pointer as parent touchable pointer. " ); |
---|
| 153 | } |
---|
| 154 | |
---|
| 155 | // Get the information about the parent volume |
---|
| 156 | G4int no_parent= parentTouch->GetReplicaNumber(); |
---|
| 157 | |
---|
| 158 | // Rule: Odd ones are one material, even ones are another |
---|
| 159 | G4int num, odd; |
---|
| 160 | num= no_lev + no_parent; |
---|
| 161 | odd= ( num % 2 ); |
---|
| 162 | |
---|
| 163 | if( odd == 1 ) { |
---|
| 164 | material= darkMaterial; |
---|
| 165 | } else { |
---|
| 166 | material= brightMaterial; |
---|
| 167 | } |
---|
| 168 | G4LogicalVolume* currentLogVol= currentVol->GetLogicalVolume(); |
---|
| 169 | currentLogVol->SetMaterial( material ); |
---|
| 170 | |
---|
| 171 | return material; |
---|
| 172 | } |
---|
| 173 | |
---|
| 174 | G4int GetNumberOfMaterials() const { return 2; } |
---|
| 175 | |
---|
| 176 | G4Material* GetMaterial(G4int idx) const |
---|
| 177 | { |
---|
| 178 | G4Material *mat; |
---|
| 179 | if (idx % 2 == 0){ |
---|
| 180 | mat= darkMaterial; |
---|
| 181 | }else{ |
---|
| 182 | mat= brightMaterial; |
---|
| 183 | } |
---|
| 184 | return mat; |
---|
| 185 | } |
---|
| 186 | |
---|
| 187 | virtual void ComputeDimensions(G4Box &pBox, |
---|
| 188 | const G4int, |
---|
| 189 | const G4VPhysicalVolume*) const |
---|
| 190 | { |
---|
| 191 | pBox.SetXHalfLength(fXBoxHalfWidth); |
---|
| 192 | pBox.SetYHalfLength(fYBoxHalfWidth); |
---|
| 193 | pBox.SetZHalfLength(fZBoxHalfWidth); |
---|
| 194 | } |
---|
| 195 | virtual void ComputeDimensions(G4Tubs &, |
---|
| 196 | const G4int , |
---|
| 197 | const G4VPhysicalVolume*) const {} |
---|
| 198 | virtual void ComputeDimensions(G4Trd &, |
---|
| 199 | const G4int, |
---|
| 200 | const G4VPhysicalVolume*) const {} |
---|
| 201 | virtual void ComputeDimensions(G4Cons &, |
---|
| 202 | const G4int , |
---|
| 203 | const G4VPhysicalVolume*) const {} |
---|
| 204 | virtual void ComputeDimensions(G4Trap &, |
---|
| 205 | const G4int , |
---|
| 206 | const G4VPhysicalVolume*) const {} |
---|
| 207 | virtual void ComputeDimensions(G4Hype &, |
---|
| 208 | const G4int , |
---|
| 209 | const G4VPhysicalVolume*) const {} |
---|
| 210 | virtual void ComputeDimensions(G4Orb &, |
---|
| 211 | const G4int , |
---|
| 212 | const G4VPhysicalVolume*) const {} |
---|
| 213 | virtual void ComputeDimensions(G4Sphere &, |
---|
| 214 | const G4int , |
---|
| 215 | const G4VPhysicalVolume*) const {} |
---|
| 216 | virtual void ComputeDimensions(G4Torus &, |
---|
| 217 | const G4int , |
---|
| 218 | const G4VPhysicalVolume*) const {} |
---|
| 219 | virtual void ComputeDimensions(G4Para &, |
---|
| 220 | const G4int , |
---|
| 221 | const G4VPhysicalVolume*) const {} |
---|
| 222 | virtual void ComputeDimensions(G4Polycone &, |
---|
| 223 | const G4int , |
---|
| 224 | const G4VPhysicalVolume*) const {} |
---|
| 225 | virtual void ComputeDimensions(G4Polyhedra &, |
---|
| 226 | const G4int , |
---|
| 227 | const G4VPhysicalVolume*) const {} |
---|
| 228 | |
---|
| 229 | private: |
---|
| 230 | G4int fNumCols; |
---|
| 231 | G4double fYBoxHalfWidth, fYFullBoxWidth; |
---|
| 232 | G4double fXBoxHalfWidth, fZBoxHalfWidth; |
---|
| 233 | |
---|
| 234 | } ; // level2NestedParam; |
---|
| 235 | |
---|
| 236 | // Build simple geometry: |
---|
| 237 | // 4 small cubes + 1 slab (all G4Boxes) are positioned inside a larger cuboid |
---|
| 238 | G4VPhysicalVolume* BuildGeometry() |
---|
| 239 | { |
---|
| 240 | // Materials |
---|
| 241 | // -------------------------------- |
---|
| 242 | // for use in world and parameterisation |
---|
| 243 | G4double a, fractionmass, density; |
---|
| 244 | G4int z, ncomponents; |
---|
| 245 | |
---|
| 246 | G4Element* N = new G4Element("Nitrogen", "N", z=7, a= 14.01*g/mole); |
---|
| 247 | G4Element* O = new G4Element("Oxygen" , "O", z=8, a= 16.00*g/mole); |
---|
| 248 | |
---|
| 249 | G4Material* Air = |
---|
| 250 | new G4Material("Air" , density= 1.290*mg/cm3, ncomponents=2); |
---|
| 251 | Air->AddElement(N, fractionmass=0.7); |
---|
| 252 | Air->AddElement(O, fractionmass=0.3); |
---|
| 253 | |
---|
| 254 | //Lead |
---|
| 255 | G4Material* Pb = |
---|
| 256 | new G4Material("Lead", z=82, a= 207.19*g/mole, density= 11.35*g/cm3); |
---|
| 257 | G4Material* Al = |
---|
| 258 | new G4Material("Aluminium", z=13, a=26.98*g/mole, density=2.700*g/cm3); |
---|
| 259 | |
---|
| 260 | // Define standard materials |
---|
| 261 | darkMaterial= Pb; |
---|
| 262 | brightMaterial= Al; |
---|
| 263 | defaultMaterial= Air; |
---|
| 264 | |
---|
| 265 | // Solids |
---|
| 266 | // -------------------------------- |
---|
| 267 | G4Box *myWorldBox= new G4Box ("WorldBox",1000.*cm,1000.*cm,1000.*cm); |
---|
| 268 | G4Box *myTopBox=new G4Box("cube",100.*cm,100.*cm,100.*cm); |
---|
| 269 | |
---|
| 270 | G4LogicalVolume *worldLog=new G4LogicalVolume(myWorldBox,defaultMaterial, |
---|
| 271 | "World",0,0,0); |
---|
| 272 | // Logical with no material,field, |
---|
| 273 | // sensitive detector or user limits |
---|
| 274 | |
---|
| 275 | G4PVPlacement *worldPhys=new G4PVPlacement(0,G4ThreeVector(0,0,0), |
---|
| 276 | "World",worldLog, |
---|
| 277 | 0,false,0); |
---|
| 278 | // Note: no mother pointer set |
---|
| 279 | |
---|
| 280 | G4LogicalVolume *topLog=new G4LogicalVolume(myTopBox,defaultMaterial, |
---|
| 281 | "Level0 Top-LV"); // ,0,0,0); |
---|
| 282 | |
---|
| 283 | |
---|
| 284 | // Place two 'Top' Boxes in world |
---|
| 285 | // ------------------------------ |
---|
| 286 | new G4PVPlacement(0, G4ThreeVector(-250.*cm, 0., 0.), |
---|
| 287 | "Top 1-pv", topLog, worldPhys, false, 0); |
---|
| 288 | |
---|
| 289 | new G4PVPlacement(0, G4ThreeVector( 250.*cm, 0., 0.), |
---|
| 290 | "Top 2-pv", topLog, worldPhys, false, 1); |
---|
| 291 | |
---|
| 292 | |
---|
| 293 | // Place slabs inside Top Box |
---|
| 294 | // -------------------------- |
---|
| 295 | G4int numSlabs= 10; |
---|
| 296 | G4double xTopHalfWidth=100.*cm, yTopHalfWidth=100.*cm, zTopHalfWidth=100.*cm; |
---|
| 297 | G4double xSlabHalfWidth= xTopHalfWidth / numSlabs; |
---|
| 298 | G4double ySlabHalfWidth= yTopHalfWidth; |
---|
| 299 | G4double zSlabHalfWidth= zTopHalfWidth; |
---|
| 300 | |
---|
| 301 | G4Box *mySlab= new G4Box("slab", xSlabHalfWidth, yTopHalfWidth, zTopHalfWidth); |
---|
| 302 | // Original: 10.0*cm, 100.*cm, 100.*cm); |
---|
| 303 | G4LogicalVolume *slabLog=new G4LogicalVolume(mySlab,defaultMaterial, |
---|
| 304 | "Level1 Slab-LV"); // ,0,0,0); |
---|
| 305 | |
---|
| 306 | XTopParam* pFirstLevelParam = |
---|
| 307 | new XTopParam( numSlabs, xSlabHalfWidth*2., yTopHalfWidth*2., zTopHalfWidth*2. ); |
---|
| 308 | |
---|
| 309 | // G4PVParameterised *paramLevelOnePhys= |
---|
| 310 | new G4PVParameterised("Slab Blocks in X", |
---|
| 311 | slabLog, |
---|
| 312 | topLog, |
---|
| 313 | kXAxis, |
---|
| 314 | numSlabs, |
---|
| 315 | pFirstLevelParam); |
---|
| 316 | |
---|
| 317 | // Place inner-boxes inside Slabs Box |
---|
| 318 | // ---------------------------------- |
---|
| 319 | |
---|
| 320 | G4int numBoxesY= 10; |
---|
| 321 | |
---|
| 322 | // G4double xBoxHalfWidth==100.*cm, yBoxHalfWidth=100.*cm, zBoxHalfWidth=100.*cm; |
---|
| 323 | |
---|
| 324 | G4double xBoxHalfWidth= xSlabHalfWidth; |
---|
| 325 | G4double yBoxHalfWidth= ySlabHalfWidth / numBoxesY; |
---|
| 326 | G4double zBoxHalfWidth= zSlabHalfWidth; |
---|
| 327 | G4Box *mySmallestBox=new G4Box("Smallest Box", |
---|
| 328 | // 10.*cm, 10.*cm, 100.*cm); |
---|
| 329 | xBoxHalfWidth, yBoxHalfWidth, zBoxHalfWidth); |
---|
| 330 | G4LogicalVolume *variLog=new G4LogicalVolume(mySmallestBox,defaultMaterial, |
---|
| 331 | "Level2 Smallest Box-LV"); |
---|
| 332 | G4VNestedParameterisation* pSecondLevelParam = |
---|
| 333 | new YSecondNestedParam( numBoxesY, yBoxHalfWidth, xBoxHalfWidth, zBoxHalfWidth); |
---|
| 334 | |
---|
| 335 | // G4PVParameterised *paramLevelTwoPhys= |
---|
| 336 | new G4PVParameterised("Level 2 blocks in y", |
---|
| 337 | variLog, |
---|
| 338 | slabLog, |
---|
| 339 | kYAxis, |
---|
| 340 | numBoxesY, |
---|
| 341 | pSecondLevelParam); |
---|
| 342 | |
---|
| 343 | G4cout << " Slab dimensions (half-width) are: " << G4endl |
---|
| 344 | << " x= " << xSlabHalfWidth/cm << " cm " |
---|
| 345 | << " y= " << ySlabHalfWidth/cm << " cm " |
---|
| 346 | << " z= " << zSlabHalfWidth/cm << " cm " << G4endl << G4endl; |
---|
| 347 | |
---|
| 348 | G4cout << " Box dimensions (half-width) are: " << G4endl |
---|
| 349 | << " x= " << xBoxHalfWidth/cm << " cm " |
---|
| 350 | << " y= " << yBoxHalfWidth/cm << " cm " |
---|
| 351 | << " z= " << zBoxHalfWidth/cm << " cm " << G4endl << G4endl; |
---|
| 352 | |
---|
| 353 | |
---|
| 354 | // Other volumes |
---|
| 355 | G4Box *myMediumBox=new G4Box("Med Box", 25.*cm,25.*cm,25.*cm); |
---|
| 356 | G4LogicalVolume *medLog=new G4LogicalVolume(myMediumBox,Al, |
---|
| 357 | "medBox-LV"); // ,0,0,0); |
---|
| 358 | new G4PVPlacement(0, G4ThreeVector(-500.*cm, 500.*cm, 0.), |
---|
| 359 | "Target-X+Y", medLog, worldPhys, false, 1); |
---|
| 360 | new G4PVPlacement(0, G4ThreeVector( 500.*cm, -500.*cm, 0.), |
---|
| 361 | "Target+X-Y", medLog, worldPhys, false, 1); |
---|
| 362 | |
---|
| 363 | return worldPhys; |
---|
| 364 | } |
---|
| 365 | |
---|
| 366 | // |
---|
| 367 | // Test LocateGlobalPointAndSetup |
---|
| 368 | // |
---|
| 369 | G4bool testG4Navigator1(G4VPhysicalVolume *pTopNode) |
---|
| 370 | { |
---|
| 371 | MyNavigator myNav; |
---|
| 372 | G4VPhysicalVolume *located; |
---|
| 373 | myNav.SetWorldVolume(pTopNode); |
---|
| 374 | G4int copyNo= -1; |
---|
| 375 | |
---|
| 376 | #ifdef ALL_TESTS |
---|
| 377 | assert(!myNav.LocateGlobalPointAndSetup(G4ThreeVector(kInfinity,0,0),0,false)); |
---|
| 378 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(0,0,0),0,false); |
---|
| 379 | assert(located->GetName()=="World"); |
---|
| 380 | |
---|
| 381 | assert(!myNav.LocateGlobalPointAndSetup(G4ThreeVector(kInfinity,0,0))); |
---|
| 382 | |
---|
| 383 | // Check relative search that causes backup one level and then search down: |
---|
| 384 | // Nonrel' finds Target 3, then rel' with point in Target 5 finds Target 5 |
---|
| 385 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(151.*cm,0,-10),0,false); |
---|
| 386 | assert(located->GetName()=="Level 2 blocks in y"); |
---|
| 387 | |
---|
| 388 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(500.*cm,-510.*cm,0)); |
---|
| 389 | assert(located->GetName()=="Target+X-Y"); |
---|
| 390 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(),G4ThreeVector(0.,-10.*cm,0.))); |
---|
| 391 | // Check that outside point causes stack to unwind |
---|
| 392 | assert(!myNav.LocateGlobalPointAndSetup(G4ThreeVector(kInfinity,0,0))); |
---|
| 393 | // Check parameterised volumes |
---|
| 394 | // --------------------------------------------------------- |
---|
| 395 | // Replication 0 |
---|
| 396 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-340.*cm,-95.*cm,-2.5*cm)); |
---|
| 397 | assert(located->GetName()=="Level 2 blocks in y"); |
---|
| 398 | copyNo= located->GetCopyNo(); |
---|
| 399 | // G4cout << " Located ( -340.*cm, -95.*cm, -2.5*cm ) in " |
---|
| 400 | // << located->GetName() << " copy no " << copyNo << G4endl; |
---|
| 401 | assert(located->GetCopyNo() == 0 ); |
---|
| 402 | // Mother copy/replica number should be 0 |
---|
| 403 | |
---|
| 404 | // Center of volume should be at ( -340 cm, -90 cm, 0 ) |
---|
| 405 | G4ThreeVector localCoords ( 0.*cm,-5.*cm, -2.5*cm ); |
---|
| 406 | // G4cout << " Local coordinates: " << G4endl |
---|
| 407 | // << " Expected " << localCoords << G4endl |
---|
| 408 | // << " Obtained " << myNav.CurrentLocalCoordinate() << G4endl; |
---|
| 409 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), localCoords )); |
---|
| 410 | // G4ThreeVector(0.*cm,-5.*cm,-2.5*cm))); |
---|
| 411 | assert(located->GetLogicalVolume()->GetMaterial()==brightMaterial); |
---|
| 412 | |
---|
| 413 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(500.*cm,-510.*cm,0)); |
---|
| 414 | assert(located->GetName()=="Target+X-Y"); |
---|
| 415 | |
---|
| 416 | |
---|
| 417 | // Replication 1 |
---|
| 418 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-340.*cm,-75.*cm,-2.5*cm)); |
---|
| 419 | assert(located->GetName()=="Level 2 blocks in y"); |
---|
| 420 | // copyNo= located->GetCopyNo(); |
---|
| 421 | assert(located->GetCopyNo() == 1 ); |
---|
| 422 | // Mother copy/replica number should be 0 |
---|
| 423 | // |
---|
| 424 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
---|
| 425 | G4ThreeVector(0.0*cm,-5.*cm,-2.5*cm))); |
---|
| 426 | assert(located->GetLogicalVolume()->GetMaterial()==darkMaterial); |
---|
| 427 | |
---|
| 428 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(500.*cm,-510.*cm,0)); |
---|
| 429 | assert(located->GetName()=="Target+X-Y"); |
---|
| 430 | |
---|
| 431 | // Replication 2 |
---|
| 432 | /// .... |
---|
| 433 | #endif |
---|
| 434 | |
---|
| 435 | // Forward part |
---|
| 436 | |
---|
| 437 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector( 280.*cm, 75.*cm, 25.*cm)); |
---|
| 438 | // Position inside Top Box is +30 cm, 75 cm, 25 cm |
---|
| 439 | // Box extent: -100 cm to +100 cm in X, cut in 10 slabs |
---|
| 440 | // Slab number(X): #6, local position +0 cm, 75 cm, 25 cm |
---|
| 441 | // Slab extent: -10 cm to +10 cm in X, -100 cm to 100 cm in Y, Z |
---|
| 442 | // Slice number(Y, from 10): #8, local position: 0 cm, 5 cm, 25 cm. |
---|
| 443 | |
---|
| 444 | copyNo= located->GetCopyNo(); |
---|
| 445 | G4cout << " Located ( 280.*cm, 75.*cm, 25.*cm ) in '" |
---|
| 446 | << located->GetName() << "' copy no " << copyNo << G4endl; |
---|
| 447 | G4cout << " Local coordinates " << myNav.CurrentLocalCoordinate() << G4endl; |
---|
| 448 | G4cout << G4endl; |
---|
| 449 | assert(located->GetName()=="Level 2 blocks in y"); |
---|
| 450 | assert(located->GetCopyNo() == 8 ); |
---|
| 451 | // Mother copy/replica number should be 0 |
---|
| 452 | // |
---|
| 453 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
---|
| 454 | G4ThreeVector(0.0*cm, 5.*cm, 25.*cm))); |
---|
| 455 | assert(located->GetLogicalVolume()->GetMaterial()==brightMaterial); |
---|
| 456 | |
---|
| 457 | /*--------------------------------------------------------------------------- |
---|
| 458 | G4PhysicalTouchable *locPT= dynamic_cast<G4PhysicalTouchable*>(located); |
---|
| 459 | if( locPT != 0 ){ |
---|
| 460 | G4VPhysicalVolume *parent= locPT->GetParentTouchable()->GetVolume(); |
---|
| 461 | G4cout << " ** Parent volume " << locPT << G4endl |
---|
| 462 | << " Expected '" << "Slab Blocks in X" << "'" << G4endl |
---|
| 463 | << " Obtained '" << parent->GetName() << "' copy no " << parent->GetCopyNo() |
---|
| 464 | << G4endl; |
---|
| 465 | assert(parent->GetCopyNo() == 6 ); |
---|
| 466 | |
---|
| 467 | G4VPhysicalVolume *parent2= locPT->GetParentTouchable()->GetVolume(1); |
---|
| 468 | if( parent2 != 0){ |
---|
| 469 | G4cout << " **** Parent 2 volume " << locPT << G4endl |
---|
| 470 | << " Expected " << "Top 2-pv" << G4endl |
---|
| 471 | << " Obtained " << parent2->GetName() << " copy no " << parent2->GetCopyNo() |
---|
| 472 | << G4endl; |
---|
| 473 | assert(parent2->GetName()=="Top 2-pv"); |
---|
| 474 | } |
---|
| 475 | } |
---|
| 476 | *****************************************************************************/ |
---|
| 477 | |
---|
| 478 | return true; |
---|
| 479 | } |
---|
| 480 | |
---|
| 481 | |
---|
| 482 | // |
---|
| 483 | // Test Stepping |
---|
| 484 | // |
---|
| 485 | G4bool testG4Navigator2(G4VPhysicalVolume *pTopNode) |
---|
| 486 | { |
---|
| 487 | MyNavigator myNav; |
---|
| 488 | G4VPhysicalVolume *located; |
---|
| 489 | G4double Step,physStep,safety; |
---|
| 490 | G4ThreeVector xHat(1,0,0),yHat(0,1,0),zHat(0,0,1); |
---|
| 491 | G4ThreeVector mxHat(-1,0,0),myHat(0,-1,0),mzHat(0,0,-1); |
---|
| 492 | |
---|
| 493 | myNav.SetWorldVolume(pTopNode); |
---|
| 494 | |
---|
| 495 | // |
---|
| 496 | // Test location & Step computation |
---|
| 497 | // |
---|
| 498 | G4ThreeVector startXm4( -400.*cm, 0., -10.*cm ); |
---|
| 499 | located=myNav.LocateGlobalPointAndSetup( startXm4 ); |
---|
| 500 | assert(located->GetName()=="World"); |
---|
| 501 | physStep=kInfinity; |
---|
| 502 | Step=myNav.ComputeStep( startXm4, xHat, physStep, safety); |
---|
| 503 | assert(ApproxEqual(Step, 50.*cm)); |
---|
| 504 | // assert(ApproxEqual(safety,5)); |
---|
| 505 | assert(safety>=0); |
---|
| 506 | |
---|
| 507 | G4ThreeVector startXm1( -100.*cm, 0., -10.*cm ); |
---|
| 508 | located=myNav.LocateGlobalPointAndSetup(startXm1); |
---|
| 509 | assert(located->GetName()=="World"); |
---|
| 510 | physStep=kInfinity; |
---|
| 511 | Step=myNav.ComputeStep( startXm1, mxHat, physStep, safety); |
---|
| 512 | assert(ApproxEqual(Step,50.*cm)); |
---|
| 513 | assert(ApproxEqual(safety,50.*cm)); |
---|
| 514 | // assert(safety>=0); |
---|
| 515 | |
---|
| 516 | G4ThreeVector newPoint = startXm1 + Step * mxHat; |
---|
| 517 | myNav.SetGeometricallyLimitedStep(); |
---|
| 518 | located=myNav.LocateGlobalPointAndSetup(newPoint,0,true); |
---|
| 519 | assert(located->GetName()=="Level 2 blocks in y"); |
---|
| 520 | |
---|
| 521 | return true; |
---|
| 522 | |
---|
| 523 | // The following tests depend on physical touchables -- obsolete |
---|
| 524 | // |
---|
| 525 | /********************************************************************** |
---|
| 526 | G4PhysicalTouchable *locPT= dynamic_cast<G4PhysicalTouchable*>(located); |
---|
| 527 | G4VPhysicalVolume *parent= locPT->GetParentTouchable()->GetVolume(); |
---|
| 528 | |
---|
| 529 | G4VPhysicalVolume *parent2= locPT->GetParentTouchable()->GetVolume(1); |
---|
| 530 | G4cout << " Parent 2 volume " << locPT << G4endl |
---|
| 531 | << " Expected " << "Top 1-pv" << G4endl |
---|
| 532 | << " Obtained " << parent2->GetName() << " copy no " << parent->GetCopyNo() |
---|
| 533 | << G4endl; |
---|
| 534 | |
---|
| 535 | assert(parent2->GetName()=="Top 1-pv"); |
---|
| 536 | ***********************************************************************/ |
---|
| 537 | |
---|
| 538 | G4cerr << " Testing in TestNavigator2() is ending line " << __LINE__ |
---|
| 539 | << " for the time being. " << G4endl; |
---|
| 540 | return true; |
---|
| 541 | // ------------------------------------------------------------------ |
---|
| 542 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(0,0,-10)); |
---|
| 543 | assert(located->GetName()=="World"); |
---|
| 544 | physStep=kInfinity; |
---|
| 545 | Step=myNav.ComputeStep(G4ThreeVector(0,0,-10),zHat,physStep,safety); |
---|
| 546 | assert(ApproxEqual(Step,30)); |
---|
| 547 | // assert(ApproxEqual(safety,5)); |
---|
| 548 | assert(safety>=0); |
---|
| 549 | |
---|
| 550 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(0,0,-10)); |
---|
| 551 | assert(located->GetName()=="World"); |
---|
| 552 | physStep=kInfinity; |
---|
| 553 | Step=myNav.ComputeStep(G4ThreeVector(0,0,-10),mzHat,physStep,safety); |
---|
| 554 | assert(ApproxEqual(Step,10)); |
---|
| 555 | // assert(ApproxEqual(safety,5)); |
---|
| 556 | assert(safety>=0); |
---|
| 557 | |
---|
| 558 | |
---|
| 559 | // |
---|
| 560 | // Test stepping through common boundaries |
---|
| 561 | // |
---|
| 562 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-7,7,-20)); |
---|
| 563 | assert(located->GetName()=="Target 1"); |
---|
| 564 | physStep=kInfinity; |
---|
| 565 | Step=myNav.ComputeStep(G4ThreeVector(-7,7,-20),zHat,physStep,safety); |
---|
| 566 | assert(ApproxEqual(Step,20)); |
---|
| 567 | assert(ApproxEqual(safety,0)); |
---|
| 568 | myNav.SetGeometricallyLimitedStep(); |
---|
| 569 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-7,7,0)); |
---|
| 570 | assert(located->GetName()=="Target 4"); |
---|
| 571 | Step=myNav.ComputeStep(G4ThreeVector(-7,7,0),zHat,physStep,safety); |
---|
| 572 | assert(ApproxEqual(Step,20)); |
---|
| 573 | assert(ApproxEqual(safety,0)); |
---|
| 574 | myNav.SetGeometricallyLimitedStep(); |
---|
| 575 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-7,7,20)); |
---|
| 576 | assert(!located); |
---|
| 577 | |
---|
| 578 | // |
---|
| 579 | // Test mother limited Step |
---|
| 580 | // |
---|
| 581 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-25,0,10)); |
---|
| 582 | assert(located->GetName()=="World"); |
---|
| 583 | physStep=kInfinity; |
---|
| 584 | Step=myNav.ComputeStep(G4ThreeVector(-25,0,10),xHat,physStep,safety); |
---|
| 585 | assert(ApproxEqual(Step,50)); |
---|
| 586 | assert(ApproxEqual(safety,0)); |
---|
| 587 | |
---|
| 588 | // |
---|
| 589 | // Test stepping through parameterised volumes |
---|
| 590 | // |
---|
| 591 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,-25,-10),0,false); |
---|
| 592 | assert(located->GetName()=="Target 3"); |
---|
| 593 | physStep=kInfinity; |
---|
| 594 | Step=myNav.ComputeStep(G4ThreeVector(15,-25,-10),yHat,physStep,safety); |
---|
| 595 | assert(ApproxEqual(Step,5)); |
---|
| 596 | assert(ApproxEqual(safety,0)); |
---|
| 597 | myNav.SetGeometricallyLimitedStep(); |
---|
| 598 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,-20,-10)); |
---|
| 599 | assert(located->GetName()=="Vari' Blocks"); |
---|
| 600 | Step=myNav.ComputeStep(G4ThreeVector(15,-20,-10),yHat,physStep,safety); |
---|
| 601 | assert(ApproxEqual(Step,10)); |
---|
| 602 | assert(ApproxEqual(safety,0)); |
---|
| 603 | myNav.SetGeometricallyLimitedStep(); |
---|
| 604 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,-10,-10)); |
---|
| 605 | assert(located->GetName()=="Target 3"); |
---|
| 606 | Step=myNav.ComputeStep(G4ThreeVector(15,-10,-10),yHat,physStep,safety); |
---|
| 607 | assert(ApproxEqual(Step,4)); |
---|
| 608 | assert(ApproxEqual(safety,0)); |
---|
| 609 | myNav.SetGeometricallyLimitedStep(); |
---|
| 610 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,-6,-10)); |
---|
| 611 | assert(located->GetName()=="Vari' Blocks"); |
---|
| 612 | Step=myNav.ComputeStep(G4ThreeVector(15,-6,-10),yHat,physStep,safety); |
---|
| 613 | assert(ApproxEqual(Step,12)); |
---|
| 614 | assert(ApproxEqual(safety,0)); |
---|
| 615 | myNav.SetGeometricallyLimitedStep(); |
---|
| 616 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,6,-10)); |
---|
| 617 | assert(located->GetName()=="Target 3"); |
---|
| 618 | Step=myNav.ComputeStep(G4ThreeVector(15,6,-10),yHat,physStep,safety); |
---|
| 619 | assert(ApproxEqual(Step,2)); |
---|
| 620 | assert(ApproxEqual(safety,0)); |
---|
| 621 | myNav.SetGeometricallyLimitedStep(); |
---|
| 622 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,8,-10)); |
---|
| 623 | assert(located->GetName()=="Vari' Blocks"); |
---|
| 624 | Step=myNav.ComputeStep(G4ThreeVector(15,8,-10),yHat,physStep,safety); |
---|
| 625 | assert(ApproxEqual(Step,14)); |
---|
| 626 | assert(ApproxEqual(safety,0)); |
---|
| 627 | myNav.SetGeometricallyLimitedStep(); |
---|
| 628 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,22,-10)); |
---|
| 629 | assert(located->GetName()=="Target 3"); |
---|
| 630 | Step=myNav.ComputeStep(G4ThreeVector(15,22,-10),yHat,physStep,safety); |
---|
| 631 | assert(ApproxEqual(Step,3)); |
---|
| 632 | assert(ApproxEqual(safety,0)); |
---|
| 633 | myNav.SetGeometricallyLimitedStep(); |
---|
| 634 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,25,-10)); |
---|
| 635 | assert(!located); |
---|
| 636 | |
---|
| 637 | return true; |
---|
| 638 | } |
---|
| 639 | |
---|
| 640 | int main() |
---|
| 641 | { |
---|
| 642 | G4VPhysicalVolume *myTopNode; |
---|
| 643 | myTopNode=BuildGeometry(); // Build the geometry |
---|
| 644 | G4GeometryManager::GetInstance()->CloseGeometry(false); |
---|
| 645 | testG4Navigator1(myTopNode); |
---|
| 646 | testG4Navigator2(myTopNode); |
---|
| 647 | // Repeat tests but with full voxels |
---|
| 648 | G4GeometryManager::GetInstance()->OpenGeometry(); |
---|
| 649 | G4GeometryManager::GetInstance()->CloseGeometry(true); |
---|
| 650 | testG4Navigator1(myTopNode); |
---|
| 651 | testG4Navigator2(myTopNode); |
---|
| 652 | |
---|
| 653 | G4GeometryManager::GetInstance()->OpenGeometry(); |
---|
| 654 | // Must end with geometry open |
---|
| 655 | |
---|
| 656 | return 0; |
---|
| 657 | } |
---|