1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: testG4NestedParameterisedNav.cc,v 1.6 2006/06/29 18:37:30 gunter Exp $ |
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28 | // GEANT4 tag $Name: geant4-09-04-beta-cand-01 $ |
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29 | // |
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30 | // |
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31 | // Locate & Step within simple boxlike geometry, both |
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32 | // with and without voxels. Parameterised volumes are included. |
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33 | |
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34 | #include <assert.h> |
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35 | #include "ApproxEqual.hh" |
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36 | |
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37 | // Global defs |
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38 | #include "globals.hh" |
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39 | |
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40 | #include "G4Navigator.hh" |
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41 | |
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42 | #include "G4LogicalVolume.hh" |
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43 | #include "G4VPhysicalVolume.hh" |
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44 | #include "G4PVPlacement.hh" |
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45 | #include "G4PVParameterised.hh" |
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46 | #include "G4VPVParameterisation.hh" |
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47 | #include "G4VNestedParameterisation.hh" |
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48 | |
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49 | #include "G4Box.hh" |
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50 | |
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51 | #include "G4GeometryManager.hh" |
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52 | |
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53 | #include "G4RotationMatrix.hh" |
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54 | #include "G4ThreeVector.hh" |
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55 | |
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56 | #include "G4Material.hh" |
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57 | #include "G4Element.hh" |
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58 | |
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59 | G4Material *darkMaterial, *brightMaterial, *defaultMaterial; // Chessboard |
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60 | |
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61 | // Sample First level Parameterisation -- host to nested 2nd |
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62 | class XTopParam: public G4VPVParameterisation |
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63 | { |
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64 | public: |
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65 | XTopParam( G4int numRowsX, G4double xFullWidth, G4double yFullWidth, G4double zFullWidth) |
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66 | : fNumRows(numRowsX), |
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67 | fXfullWidth(xFullWidth), |
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68 | fYfullWidth(yFullWidth), |
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69 | fZfullWidth(zFullWidth) {} ; |
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70 | |
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71 | virtual void ComputeTransformation(const G4int n, |
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72 | G4VPhysicalVolume* pRep) const |
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73 | { |
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74 | // G4cout << " Transf for n= " << n << " Offset x= " |
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75 | // << (n-((fNumRows-1.0)/2.))*fXfullWidth << G4endl; |
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76 | pRep->SetTranslation(G4ThreeVector( (n-((fNumRows-1.0)/2.))*fXfullWidth, 0., 0.) ); |
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77 | } |
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78 | |
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79 | virtual void ComputeDimensions(G4Box &pBox, |
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80 | const G4int, |
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81 | const G4VPhysicalVolume*) const |
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82 | { |
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83 | pBox.SetXHalfLength(fXfullWidth*0.5); |
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84 | pBox.SetYHalfLength(fYfullWidth*0.5); |
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85 | pBox.SetZHalfLength(fZfullWidth*0.5); |
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86 | } |
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87 | |
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88 | virtual void ComputeDimensions(G4Tubs &, const G4int , |
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89 | const G4VPhysicalVolume*) const {} |
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90 | virtual void ComputeDimensions(G4Trd &, const G4int, |
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91 | const G4VPhysicalVolume*) const {} |
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92 | virtual void ComputeDimensions(G4Cons &, const G4int , |
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93 | const G4VPhysicalVolume*) const {} |
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94 | virtual void ComputeDimensions(G4Trap &, const G4int , |
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95 | const G4VPhysicalVolume*) const {} |
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96 | virtual void ComputeDimensions(G4Hype &, const G4int , |
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97 | const G4VPhysicalVolume*) const {} |
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98 | virtual void ComputeDimensions(G4Orb &, const G4int , |
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99 | const G4VPhysicalVolume*) const {} |
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100 | virtual void ComputeDimensions(G4Sphere &, const G4int , |
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101 | const G4VPhysicalVolume*) const {} |
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102 | virtual void ComputeDimensions(G4Torus &, const G4int , |
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103 | const G4VPhysicalVolume*) const {} |
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104 | virtual void ComputeDimensions(G4Para &, const G4int , |
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105 | const G4VPhysicalVolume*) const {} |
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106 | virtual void ComputeDimensions(G4Polycone &, const G4int , |
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107 | const G4VPhysicalVolume*) const {} |
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108 | virtual void ComputeDimensions(G4Polyhedra &, const G4int , |
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109 | const G4VPhysicalVolume*) const {} |
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110 | |
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111 | private: |
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112 | G4int fNumRows; |
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113 | G4double fXfullWidth, fYfullWidth, fZfullWidth; |
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114 | |
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115 | } ; |
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116 | |
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117 | // Sample Nested Parameterisation |
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118 | class YSecondNestedParam: public G4VNestedParameterisation |
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119 | { |
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120 | // |
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121 | // This parameterisation is nested inside another |
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122 | // It creates boxes in a checker-board manner |
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123 | // with different sizes on the odd-even diagonals. |
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124 | // |
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125 | public: |
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126 | YSecondNestedParam( G4int numCols, G4double ySliceHalfSize, G4double xBoxHalfWidth, G4double zBoxHalfWidth ) |
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127 | : fNumCols( numCols ) , |
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128 | fYBoxHalfWidth(ySliceHalfSize), |
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129 | fYFullBoxWidth(ySliceHalfSize*2.0), |
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130 | fXBoxHalfWidth(xBoxHalfWidth), |
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131 | fZBoxHalfWidth(zBoxHalfWidth) |
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132 | {} |
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133 | |
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134 | virtual void ComputeTransformation(const G4int n, |
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135 | G4VPhysicalVolume* pRep) const |
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136 | { |
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137 | pRep->SetTranslation(G4ThreeVector(0., |
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138 | (n-((fNumCols-1)/2.))*fYFullBoxWidth, |
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139 | 0.) ); |
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140 | pRep->SetRotation(0); |
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141 | } |
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142 | |
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143 | virtual G4Material* ComputeMaterial(G4VPhysicalVolume *currentVol, |
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144 | const G4int no_lev, |
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145 | const G4VTouchable *parentTouch) |
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146 | { |
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147 | G4Material *material; |
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148 | |
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149 | if( parentTouch == 0) { |
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150 | G4Exception( "YSecondNestedParam::ComputeMaterial()", |
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151 | "Null parent TouchHist", FatalException, |
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152 | " Null pointer as parent touchable pointer. " ); |
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153 | } |
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154 | |
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155 | // Get the information about the parent volume |
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156 | G4int no_parent= parentTouch->GetReplicaNumber(); |
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157 | |
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158 | // Rule: Odd ones are one material, even ones are another |
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159 | G4int num, odd; |
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160 | num= no_lev + no_parent; |
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161 | odd= ( num % 2 ); |
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162 | |
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163 | if( odd == 1 ) { |
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164 | material= darkMaterial; |
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165 | } else { |
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166 | material= brightMaterial; |
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167 | } |
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168 | G4LogicalVolume* currentLogVol= currentVol->GetLogicalVolume(); |
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169 | currentLogVol->SetMaterial( material ); |
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170 | |
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171 | return material; |
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172 | } |
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173 | |
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174 | G4int GetNumberOfMaterials() const { return 2; } |
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175 | |
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176 | G4Material* GetMaterial(G4int idx) const |
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177 | { |
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178 | G4Material *mat; |
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179 | if (idx % 2 == 0){ |
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180 | mat= darkMaterial; |
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181 | }else{ |
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182 | mat= brightMaterial; |
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183 | } |
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184 | return mat; |
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185 | } |
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186 | |
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187 | virtual void ComputeDimensions(G4Box &pBox, |
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188 | const G4int, |
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189 | const G4VPhysicalVolume*) const |
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190 | { |
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191 | pBox.SetXHalfLength(fXBoxHalfWidth); |
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192 | pBox.SetYHalfLength(fYBoxHalfWidth); |
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193 | pBox.SetZHalfLength(fZBoxHalfWidth); |
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194 | } |
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195 | virtual void ComputeDimensions(G4Tubs &, |
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196 | const G4int , |
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197 | const G4VPhysicalVolume*) const {} |
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198 | virtual void ComputeDimensions(G4Trd &, |
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199 | const G4int, |
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200 | const G4VPhysicalVolume*) const {} |
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201 | virtual void ComputeDimensions(G4Cons &, |
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202 | const G4int , |
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203 | const G4VPhysicalVolume*) const {} |
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204 | virtual void ComputeDimensions(G4Trap &, |
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205 | const G4int , |
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206 | const G4VPhysicalVolume*) const {} |
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207 | virtual void ComputeDimensions(G4Hype &, |
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208 | const G4int , |
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209 | const G4VPhysicalVolume*) const {} |
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210 | virtual void ComputeDimensions(G4Orb &, |
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211 | const G4int , |
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212 | const G4VPhysicalVolume*) const {} |
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213 | virtual void ComputeDimensions(G4Sphere &, |
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214 | const G4int , |
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215 | const G4VPhysicalVolume*) const {} |
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216 | virtual void ComputeDimensions(G4Torus &, |
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217 | const G4int , |
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218 | const G4VPhysicalVolume*) const {} |
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219 | virtual void ComputeDimensions(G4Para &, |
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220 | const G4int , |
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221 | const G4VPhysicalVolume*) const {} |
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222 | virtual void ComputeDimensions(G4Polycone &, |
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223 | const G4int , |
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224 | const G4VPhysicalVolume*) const {} |
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225 | virtual void ComputeDimensions(G4Polyhedra &, |
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226 | const G4int , |
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227 | const G4VPhysicalVolume*) const {} |
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228 | |
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229 | private: |
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230 | G4int fNumCols; |
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231 | G4double fYBoxHalfWidth, fYFullBoxWidth; |
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232 | G4double fXBoxHalfWidth, fZBoxHalfWidth; |
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233 | |
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234 | } ; // level2NestedParam; |
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235 | |
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236 | // Build simple geometry: |
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237 | // 4 small cubes + 1 slab (all G4Boxes) are positioned inside a larger cuboid |
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238 | G4VPhysicalVolume* BuildGeometry() |
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239 | { |
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240 | // Materials |
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241 | // -------------------------------- |
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242 | // for use in world and parameterisation |
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243 | G4double a, fractionmass, density; |
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244 | G4int z, ncomponents; |
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245 | |
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246 | G4Element* N = new G4Element("Nitrogen", "N", z=7, a= 14.01*g/mole); |
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247 | G4Element* O = new G4Element("Oxygen" , "O", z=8, a= 16.00*g/mole); |
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248 | |
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249 | G4Material* Air = |
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250 | new G4Material("Air" , density= 1.290*mg/cm3, ncomponents=2); |
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251 | Air->AddElement(N, fractionmass=0.7); |
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252 | Air->AddElement(O, fractionmass=0.3); |
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253 | |
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254 | //Lead |
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255 | G4Material* Pb = |
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256 | new G4Material("Lead", z=82, a= 207.19*g/mole, density= 11.35*g/cm3); |
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257 | G4Material* Al = |
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258 | new G4Material("Aluminium", z=13, a=26.98*g/mole, density=2.700*g/cm3); |
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259 | |
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260 | // Define standard materials |
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261 | darkMaterial= Pb; |
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262 | brightMaterial= Al; |
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263 | defaultMaterial= Air; |
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264 | |
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265 | // Solids |
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266 | // -------------------------------- |
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267 | G4Box *myWorldBox= new G4Box ("WorldBox",1000.*cm,1000.*cm,1000.*cm); |
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268 | G4Box *myTopBox=new G4Box("cube",100.*cm,100.*cm,100.*cm); |
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269 | |
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270 | G4LogicalVolume *worldLog=new G4LogicalVolume(myWorldBox,defaultMaterial, |
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271 | "World",0,0,0); |
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272 | // Logical with no material,field, |
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273 | // sensitive detector or user limits |
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274 | |
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275 | G4PVPlacement *worldPhys=new G4PVPlacement(0,G4ThreeVector(0,0,0), |
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276 | "World",worldLog, |
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277 | 0,false,0); |
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278 | // Note: no mother pointer set |
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279 | |
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280 | G4LogicalVolume *topLog=new G4LogicalVolume(myTopBox,defaultMaterial, |
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281 | "Level0 Top-LV"); // ,0,0,0); |
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282 | |
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283 | |
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284 | // Place two 'Top' Boxes in world |
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285 | // ------------------------------ |
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286 | new G4PVPlacement(0, G4ThreeVector(-250.*cm, 0., 0.), |
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287 | "Top 1-pv", topLog, worldPhys, false, 0); |
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288 | |
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289 | new G4PVPlacement(0, G4ThreeVector( 250.*cm, 0., 0.), |
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290 | "Top 2-pv", topLog, worldPhys, false, 1); |
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291 | |
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292 | |
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293 | // Place slabs inside Top Box |
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294 | // -------------------------- |
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295 | G4int numSlabs= 10; |
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296 | G4double xTopHalfWidth=100.*cm, yTopHalfWidth=100.*cm, zTopHalfWidth=100.*cm; |
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297 | G4double xSlabHalfWidth= xTopHalfWidth / numSlabs; |
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298 | G4double ySlabHalfWidth= yTopHalfWidth; |
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299 | G4double zSlabHalfWidth= zTopHalfWidth; |
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300 | |
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301 | G4Box *mySlab= new G4Box("slab", xSlabHalfWidth, yTopHalfWidth, zTopHalfWidth); |
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302 | // Original: 10.0*cm, 100.*cm, 100.*cm); |
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303 | G4LogicalVolume *slabLog=new G4LogicalVolume(mySlab,defaultMaterial, |
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304 | "Level1 Slab-LV"); // ,0,0,0); |
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305 | |
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306 | XTopParam* pFirstLevelParam = |
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307 | new XTopParam( numSlabs, xSlabHalfWidth*2., yTopHalfWidth*2., zTopHalfWidth*2. ); |
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308 | |
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309 | // G4PVParameterised *paramLevelOnePhys= |
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310 | new G4PVParameterised("Slab Blocks in X", |
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311 | slabLog, |
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312 | topLog, |
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313 | kXAxis, |
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314 | numSlabs, |
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315 | pFirstLevelParam); |
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316 | |
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317 | // Place inner-boxes inside Slabs Box |
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318 | // ---------------------------------- |
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319 | |
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320 | G4int numBoxesY= 10; |
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321 | |
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322 | // G4double xBoxHalfWidth==100.*cm, yBoxHalfWidth=100.*cm, zBoxHalfWidth=100.*cm; |
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323 | |
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324 | G4double xBoxHalfWidth= xSlabHalfWidth; |
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325 | G4double yBoxHalfWidth= ySlabHalfWidth / numBoxesY; |
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326 | G4double zBoxHalfWidth= zSlabHalfWidth; |
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327 | G4Box *mySmallestBox=new G4Box("Smallest Box", |
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328 | // 10.*cm, 10.*cm, 100.*cm); |
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329 | xBoxHalfWidth, yBoxHalfWidth, zBoxHalfWidth); |
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330 | G4LogicalVolume *variLog=new G4LogicalVolume(mySmallestBox,defaultMaterial, |
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331 | "Level2 Smallest Box-LV"); |
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332 | G4VNestedParameterisation* pSecondLevelParam = |
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333 | new YSecondNestedParam( numBoxesY, yBoxHalfWidth, xBoxHalfWidth, zBoxHalfWidth); |
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334 | |
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335 | // G4PVParameterised *paramLevelTwoPhys= |
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336 | new G4PVParameterised("Level 2 blocks in y", |
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337 | variLog, |
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338 | slabLog, |
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339 | kYAxis, |
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340 | numBoxesY, |
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341 | pSecondLevelParam); |
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342 | |
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343 | G4cout << " Slab dimensions (half-width) are: " << G4endl |
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344 | << " x= " << xSlabHalfWidth/cm << " cm " |
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345 | << " y= " << ySlabHalfWidth/cm << " cm " |
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346 | << " z= " << zSlabHalfWidth/cm << " cm " << G4endl << G4endl; |
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347 | |
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348 | G4cout << " Box dimensions (half-width) are: " << G4endl |
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349 | << " x= " << xBoxHalfWidth/cm << " cm " |
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350 | << " y= " << yBoxHalfWidth/cm << " cm " |
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351 | << " z= " << zBoxHalfWidth/cm << " cm " << G4endl << G4endl; |
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352 | |
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353 | |
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354 | // Other volumes |
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355 | G4Box *myMediumBox=new G4Box("Med Box", 25.*cm,25.*cm,25.*cm); |
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356 | G4LogicalVolume *medLog=new G4LogicalVolume(myMediumBox,Al, |
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357 | "medBox-LV"); // ,0,0,0); |
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358 | new G4PVPlacement(0, G4ThreeVector(-500.*cm, 500.*cm, 0.), |
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359 | "Target-X+Y", medLog, worldPhys, false, 1); |
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360 | new G4PVPlacement(0, G4ThreeVector( 500.*cm, -500.*cm, 0.), |
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361 | "Target+X-Y", medLog, worldPhys, false, 1); |
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362 | |
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363 | return worldPhys; |
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364 | } |
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365 | |
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366 | // |
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367 | // Test LocateGlobalPointAndSetup |
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368 | // |
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369 | G4bool testG4Navigator1(G4VPhysicalVolume *pTopNode) |
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370 | { |
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371 | MyNavigator myNav; |
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372 | G4VPhysicalVolume *located; |
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373 | myNav.SetWorldVolume(pTopNode); |
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374 | G4int copyNo= -1; |
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375 | |
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376 | #ifdef ALL_TESTS |
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377 | assert(!myNav.LocateGlobalPointAndSetup(G4ThreeVector(kInfinity,0,0),0,false)); |
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378 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(0,0,0),0,false); |
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379 | assert(located->GetName()=="World"); |
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380 | |
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381 | assert(!myNav.LocateGlobalPointAndSetup(G4ThreeVector(kInfinity,0,0))); |
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382 | |
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383 | // Check relative search that causes backup one level and then search down: |
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384 | // Nonrel' finds Target 3, then rel' with point in Target 5 finds Target 5 |
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385 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(151.*cm,0,-10),0,false); |
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386 | assert(located->GetName()=="Level 2 blocks in y"); |
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387 | |
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388 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(500.*cm,-510.*cm,0)); |
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389 | assert(located->GetName()=="Target+X-Y"); |
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390 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(),G4ThreeVector(0.,-10.*cm,0.))); |
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391 | // Check that outside point causes stack to unwind |
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392 | assert(!myNav.LocateGlobalPointAndSetup(G4ThreeVector(kInfinity,0,0))); |
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393 | // Check parameterised volumes |
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394 | // --------------------------------------------------------- |
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395 | // Replication 0 |
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396 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-340.*cm,-95.*cm,-2.5*cm)); |
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397 | assert(located->GetName()=="Level 2 blocks in y"); |
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398 | copyNo= located->GetCopyNo(); |
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399 | // G4cout << " Located ( -340.*cm, -95.*cm, -2.5*cm ) in " |
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400 | // << located->GetName() << " copy no " << copyNo << G4endl; |
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401 | assert(located->GetCopyNo() == 0 ); |
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402 | // Mother copy/replica number should be 0 |
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403 | |
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404 | // Center of volume should be at ( -340 cm, -90 cm, 0 ) |
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405 | G4ThreeVector localCoords ( 0.*cm,-5.*cm, -2.5*cm ); |
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406 | // G4cout << " Local coordinates: " << G4endl |
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407 | // << " Expected " << localCoords << G4endl |
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408 | // << " Obtained " << myNav.CurrentLocalCoordinate() << G4endl; |
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409 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), localCoords )); |
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410 | // G4ThreeVector(0.*cm,-5.*cm,-2.5*cm))); |
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411 | assert(located->GetLogicalVolume()->GetMaterial()==brightMaterial); |
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412 | |
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413 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(500.*cm,-510.*cm,0)); |
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414 | assert(located->GetName()=="Target+X-Y"); |
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415 | |
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416 | |
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417 | // Replication 1 |
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418 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-340.*cm,-75.*cm,-2.5*cm)); |
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419 | assert(located->GetName()=="Level 2 blocks in y"); |
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420 | // copyNo= located->GetCopyNo(); |
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421 | assert(located->GetCopyNo() == 1 ); |
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422 | // Mother copy/replica number should be 0 |
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423 | // |
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424 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
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425 | G4ThreeVector(0.0*cm,-5.*cm,-2.5*cm))); |
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426 | assert(located->GetLogicalVolume()->GetMaterial()==darkMaterial); |
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427 | |
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428 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(500.*cm,-510.*cm,0)); |
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429 | assert(located->GetName()=="Target+X-Y"); |
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430 | |
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431 | // Replication 2 |
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432 | /// .... |
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433 | #endif |
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434 | |
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435 | // Forward part |
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436 | |
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437 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector( 280.*cm, 75.*cm, 25.*cm)); |
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438 | // Position inside Top Box is +30 cm, 75 cm, 25 cm |
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439 | // Box extent: -100 cm to +100 cm in X, cut in 10 slabs |
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440 | // Slab number(X): #6, local position +0 cm, 75 cm, 25 cm |
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441 | // Slab extent: -10 cm to +10 cm in X, -100 cm to 100 cm in Y, Z |
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442 | // Slice number(Y, from 10): #8, local position: 0 cm, 5 cm, 25 cm. |
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443 | |
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444 | copyNo= located->GetCopyNo(); |
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445 | G4cout << " Located ( 280.*cm, 75.*cm, 25.*cm ) in '" |
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446 | << located->GetName() << "' copy no " << copyNo << G4endl; |
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447 | G4cout << " Local coordinates " << myNav.CurrentLocalCoordinate() << G4endl; |
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448 | G4cout << G4endl; |
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449 | assert(located->GetName()=="Level 2 blocks in y"); |
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450 | assert(located->GetCopyNo() == 8 ); |
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451 | // Mother copy/replica number should be 0 |
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452 | // |
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453 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), |
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454 | G4ThreeVector(0.0*cm, 5.*cm, 25.*cm))); |
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455 | assert(located->GetLogicalVolume()->GetMaterial()==brightMaterial); |
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456 | |
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457 | /*--------------------------------------------------------------------------- |
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458 | G4PhysicalTouchable *locPT= dynamic_cast<G4PhysicalTouchable*>(located); |
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459 | if( locPT != 0 ){ |
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460 | G4VPhysicalVolume *parent= locPT->GetParentTouchable()->GetVolume(); |
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461 | G4cout << " ** Parent volume " << locPT << G4endl |
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462 | << " Expected '" << "Slab Blocks in X" << "'" << G4endl |
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463 | << " Obtained '" << parent->GetName() << "' copy no " << parent->GetCopyNo() |
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464 | << G4endl; |
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465 | assert(parent->GetCopyNo() == 6 ); |
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466 | |
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467 | G4VPhysicalVolume *parent2= locPT->GetParentTouchable()->GetVolume(1); |
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468 | if( parent2 != 0){ |
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469 | G4cout << " **** Parent 2 volume " << locPT << G4endl |
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470 | << " Expected " << "Top 2-pv" << G4endl |
---|
471 | << " Obtained " << parent2->GetName() << " copy no " << parent2->GetCopyNo() |
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472 | << G4endl; |
---|
473 | assert(parent2->GetName()=="Top 2-pv"); |
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474 | } |
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475 | } |
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476 | *****************************************************************************/ |
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477 | |
---|
478 | return true; |
---|
479 | } |
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480 | |
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481 | |
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482 | // |
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483 | // Test Stepping |
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484 | // |
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485 | G4bool testG4Navigator2(G4VPhysicalVolume *pTopNode) |
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486 | { |
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487 | MyNavigator myNav; |
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488 | G4VPhysicalVolume *located; |
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489 | G4double Step,physStep,safety; |
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490 | G4ThreeVector xHat(1,0,0),yHat(0,1,0),zHat(0,0,1); |
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491 | G4ThreeVector mxHat(-1,0,0),myHat(0,-1,0),mzHat(0,0,-1); |
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492 | |
---|
493 | myNav.SetWorldVolume(pTopNode); |
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494 | |
---|
495 | // |
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496 | // Test location & Step computation |
---|
497 | // |
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498 | G4ThreeVector startXm4( -400.*cm, 0., -10.*cm ); |
---|
499 | located=myNav.LocateGlobalPointAndSetup( startXm4 ); |
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500 | assert(located->GetName()=="World"); |
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501 | physStep=kInfinity; |
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502 | Step=myNav.ComputeStep( startXm4, xHat, physStep, safety); |
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503 | assert(ApproxEqual(Step, 50.*cm)); |
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504 | // assert(ApproxEqual(safety,5)); |
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505 | assert(safety>=0); |
---|
506 | |
---|
507 | G4ThreeVector startXm1( -100.*cm, 0., -10.*cm ); |
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508 | located=myNav.LocateGlobalPointAndSetup(startXm1); |
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509 | assert(located->GetName()=="World"); |
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510 | physStep=kInfinity; |
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511 | Step=myNav.ComputeStep( startXm1, mxHat, physStep, safety); |
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512 | assert(ApproxEqual(Step,50.*cm)); |
---|
513 | assert(ApproxEqual(safety,50.*cm)); |
---|
514 | // assert(safety>=0); |
---|
515 | |
---|
516 | G4ThreeVector newPoint = startXm1 + Step * mxHat; |
---|
517 | myNav.SetGeometricallyLimitedStep(); |
---|
518 | located=myNav.LocateGlobalPointAndSetup(newPoint,0,true); |
---|
519 | assert(located->GetName()=="Level 2 blocks in y"); |
---|
520 | |
---|
521 | return true; |
---|
522 | |
---|
523 | // The following tests depend on physical touchables -- obsolete |
---|
524 | // |
---|
525 | /********************************************************************** |
---|
526 | G4PhysicalTouchable *locPT= dynamic_cast<G4PhysicalTouchable*>(located); |
---|
527 | G4VPhysicalVolume *parent= locPT->GetParentTouchable()->GetVolume(); |
---|
528 | |
---|
529 | G4VPhysicalVolume *parent2= locPT->GetParentTouchable()->GetVolume(1); |
---|
530 | G4cout << " Parent 2 volume " << locPT << G4endl |
---|
531 | << " Expected " << "Top 1-pv" << G4endl |
---|
532 | << " Obtained " << parent2->GetName() << " copy no " << parent->GetCopyNo() |
---|
533 | << G4endl; |
---|
534 | |
---|
535 | assert(parent2->GetName()=="Top 1-pv"); |
---|
536 | ***********************************************************************/ |
---|
537 | |
---|
538 | G4cerr << " Testing in TestNavigator2() is ending line " << __LINE__ |
---|
539 | << " for the time being. " << G4endl; |
---|
540 | return true; |
---|
541 | // ------------------------------------------------------------------ |
---|
542 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(0,0,-10)); |
---|
543 | assert(located->GetName()=="World"); |
---|
544 | physStep=kInfinity; |
---|
545 | Step=myNav.ComputeStep(G4ThreeVector(0,0,-10),zHat,physStep,safety); |
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546 | assert(ApproxEqual(Step,30)); |
---|
547 | // assert(ApproxEqual(safety,5)); |
---|
548 | assert(safety>=0); |
---|
549 | |
---|
550 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(0,0,-10)); |
---|
551 | assert(located->GetName()=="World"); |
---|
552 | physStep=kInfinity; |
---|
553 | Step=myNav.ComputeStep(G4ThreeVector(0,0,-10),mzHat,physStep,safety); |
---|
554 | assert(ApproxEqual(Step,10)); |
---|
555 | // assert(ApproxEqual(safety,5)); |
---|
556 | assert(safety>=0); |
---|
557 | |
---|
558 | |
---|
559 | // |
---|
560 | // Test stepping through common boundaries |
---|
561 | // |
---|
562 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-7,7,-20)); |
---|
563 | assert(located->GetName()=="Target 1"); |
---|
564 | physStep=kInfinity; |
---|
565 | Step=myNav.ComputeStep(G4ThreeVector(-7,7,-20),zHat,physStep,safety); |
---|
566 | assert(ApproxEqual(Step,20)); |
---|
567 | assert(ApproxEqual(safety,0)); |
---|
568 | myNav.SetGeometricallyLimitedStep(); |
---|
569 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-7,7,0)); |
---|
570 | assert(located->GetName()=="Target 4"); |
---|
571 | Step=myNav.ComputeStep(G4ThreeVector(-7,7,0),zHat,physStep,safety); |
---|
572 | assert(ApproxEqual(Step,20)); |
---|
573 | assert(ApproxEqual(safety,0)); |
---|
574 | myNav.SetGeometricallyLimitedStep(); |
---|
575 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-7,7,20)); |
---|
576 | assert(!located); |
---|
577 | |
---|
578 | // |
---|
579 | // Test mother limited Step |
---|
580 | // |
---|
581 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-25,0,10)); |
---|
582 | assert(located->GetName()=="World"); |
---|
583 | physStep=kInfinity; |
---|
584 | Step=myNav.ComputeStep(G4ThreeVector(-25,0,10),xHat,physStep,safety); |
---|
585 | assert(ApproxEqual(Step,50)); |
---|
586 | assert(ApproxEqual(safety,0)); |
---|
587 | |
---|
588 | // |
---|
589 | // Test stepping through parameterised volumes |
---|
590 | // |
---|
591 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,-25,-10),0,false); |
---|
592 | assert(located->GetName()=="Target 3"); |
---|
593 | physStep=kInfinity; |
---|
594 | Step=myNav.ComputeStep(G4ThreeVector(15,-25,-10),yHat,physStep,safety); |
---|
595 | assert(ApproxEqual(Step,5)); |
---|
596 | assert(ApproxEqual(safety,0)); |
---|
597 | myNav.SetGeometricallyLimitedStep(); |
---|
598 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,-20,-10)); |
---|
599 | assert(located->GetName()=="Vari' Blocks"); |
---|
600 | Step=myNav.ComputeStep(G4ThreeVector(15,-20,-10),yHat,physStep,safety); |
---|
601 | assert(ApproxEqual(Step,10)); |
---|
602 | assert(ApproxEqual(safety,0)); |
---|
603 | myNav.SetGeometricallyLimitedStep(); |
---|
604 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,-10,-10)); |
---|
605 | assert(located->GetName()=="Target 3"); |
---|
606 | Step=myNav.ComputeStep(G4ThreeVector(15,-10,-10),yHat,physStep,safety); |
---|
607 | assert(ApproxEqual(Step,4)); |
---|
608 | assert(ApproxEqual(safety,0)); |
---|
609 | myNav.SetGeometricallyLimitedStep(); |
---|
610 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,-6,-10)); |
---|
611 | assert(located->GetName()=="Vari' Blocks"); |
---|
612 | Step=myNav.ComputeStep(G4ThreeVector(15,-6,-10),yHat,physStep,safety); |
---|
613 | assert(ApproxEqual(Step,12)); |
---|
614 | assert(ApproxEqual(safety,0)); |
---|
615 | myNav.SetGeometricallyLimitedStep(); |
---|
616 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,6,-10)); |
---|
617 | assert(located->GetName()=="Target 3"); |
---|
618 | Step=myNav.ComputeStep(G4ThreeVector(15,6,-10),yHat,physStep,safety); |
---|
619 | assert(ApproxEqual(Step,2)); |
---|
620 | assert(ApproxEqual(safety,0)); |
---|
621 | myNav.SetGeometricallyLimitedStep(); |
---|
622 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,8,-10)); |
---|
623 | assert(located->GetName()=="Vari' Blocks"); |
---|
624 | Step=myNav.ComputeStep(G4ThreeVector(15,8,-10),yHat,physStep,safety); |
---|
625 | assert(ApproxEqual(Step,14)); |
---|
626 | assert(ApproxEqual(safety,0)); |
---|
627 | myNav.SetGeometricallyLimitedStep(); |
---|
628 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,22,-10)); |
---|
629 | assert(located->GetName()=="Target 3"); |
---|
630 | Step=myNav.ComputeStep(G4ThreeVector(15,22,-10),yHat,physStep,safety); |
---|
631 | assert(ApproxEqual(Step,3)); |
---|
632 | assert(ApproxEqual(safety,0)); |
---|
633 | myNav.SetGeometricallyLimitedStep(); |
---|
634 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,25,-10)); |
---|
635 | assert(!located); |
---|
636 | |
---|
637 | return true; |
---|
638 | } |
---|
639 | |
---|
640 | int main() |
---|
641 | { |
---|
642 | G4VPhysicalVolume *myTopNode; |
---|
643 | myTopNode=BuildGeometry(); // Build the geometry |
---|
644 | G4GeometryManager::GetInstance()->CloseGeometry(false); |
---|
645 | testG4Navigator1(myTopNode); |
---|
646 | testG4Navigator2(myTopNode); |
---|
647 | // Repeat tests but with full voxels |
---|
648 | G4GeometryManager::GetInstance()->OpenGeometry(); |
---|
649 | G4GeometryManager::GetInstance()->CloseGeometry(true); |
---|
650 | testG4Navigator1(myTopNode); |
---|
651 | testG4Navigator2(myTopNode); |
---|
652 | |
---|
653 | G4GeometryManager::GetInstance()->OpenGeometry(); |
---|
654 | // Must end with geometry open |
---|
655 | |
---|
656 | return 0; |
---|
657 | } |
---|