| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: testG4NestedParameterisedNav.cc,v 1.6 2006/06/29 18:37:30 gunter Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-04-beta-cand-01 $
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| 29 | //
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| 30 | //
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| 31 | // Locate & Step within simple boxlike geometry, both
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| 32 | // with and without voxels. Parameterised volumes are included.
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| 33 |
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| 34 | #include <assert.h>
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| 35 | #include "ApproxEqual.hh"
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| 36 |
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| 37 | // Global defs
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| 38 | #include "globals.hh"
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| 39 |
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| 40 | #include "G4Navigator.hh"
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| 41 |
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| 42 | #include "G4LogicalVolume.hh"
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| 43 | #include "G4VPhysicalVolume.hh"
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| 44 | #include "G4PVPlacement.hh"
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| 45 | #include "G4PVParameterised.hh"
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| 46 | #include "G4VPVParameterisation.hh"
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| 47 | #include "G4VNestedParameterisation.hh"
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| 48 |
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| 49 | #include "G4Box.hh"
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| 50 |
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| 51 | #include "G4GeometryManager.hh"
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| 52 |
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| 53 | #include "G4RotationMatrix.hh"
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| 54 | #include "G4ThreeVector.hh"
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| 55 |
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| 56 | #include "G4Material.hh"
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| 57 | #include "G4Element.hh"
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| 58 |
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| 59 | G4Material *darkMaterial, *brightMaterial, *defaultMaterial; // Chessboard
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| 60 |
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| 61 | // Sample First level Parameterisation -- host to nested 2nd
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| 62 | class XTopParam: public G4VPVParameterisation
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| 63 | {
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| 64 | public:
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| 65 | XTopParam( G4int numRowsX, G4double xFullWidth, G4double yFullWidth, G4double zFullWidth)
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| 66 | : fNumRows(numRowsX),
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| 67 | fXfullWidth(xFullWidth),
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| 68 | fYfullWidth(yFullWidth),
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| 69 | fZfullWidth(zFullWidth) {} ;
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| 70 |
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| 71 | virtual void ComputeTransformation(const G4int n,
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| 72 | G4VPhysicalVolume* pRep) const
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| 73 | {
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| 74 | // G4cout << " Transf for n= " << n << " Offset x= "
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| 75 | // << (n-((fNumRows-1.0)/2.))*fXfullWidth << G4endl;
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| 76 | pRep->SetTranslation(G4ThreeVector( (n-((fNumRows-1.0)/2.))*fXfullWidth, 0., 0.) );
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| 77 | }
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| 78 |
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| 79 | virtual void ComputeDimensions(G4Box &pBox,
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| 80 | const G4int,
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| 81 | const G4VPhysicalVolume*) const
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| 82 | {
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| 83 | pBox.SetXHalfLength(fXfullWidth*0.5);
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| 84 | pBox.SetYHalfLength(fYfullWidth*0.5);
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| 85 | pBox.SetZHalfLength(fZfullWidth*0.5);
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| 86 | }
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| 87 |
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| 88 | virtual void ComputeDimensions(G4Tubs &, const G4int ,
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| 89 | const G4VPhysicalVolume*) const {}
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| 90 | virtual void ComputeDimensions(G4Trd &, const G4int,
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| 91 | const G4VPhysicalVolume*) const {}
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| 92 | virtual void ComputeDimensions(G4Cons &, const G4int ,
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| 93 | const G4VPhysicalVolume*) const {}
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| 94 | virtual void ComputeDimensions(G4Trap &, const G4int ,
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| 95 | const G4VPhysicalVolume*) const {}
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| 96 | virtual void ComputeDimensions(G4Hype &, const G4int ,
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| 97 | const G4VPhysicalVolume*) const {}
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| 98 | virtual void ComputeDimensions(G4Orb &, const G4int ,
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| 99 | const G4VPhysicalVolume*) const {}
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| 100 | virtual void ComputeDimensions(G4Sphere &, const G4int ,
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| 101 | const G4VPhysicalVolume*) const {}
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| 102 | virtual void ComputeDimensions(G4Torus &, const G4int ,
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| 103 | const G4VPhysicalVolume*) const {}
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| 104 | virtual void ComputeDimensions(G4Para &, const G4int ,
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| 105 | const G4VPhysicalVolume*) const {}
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| 106 | virtual void ComputeDimensions(G4Polycone &, const G4int ,
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| 107 | const G4VPhysicalVolume*) const {}
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| 108 | virtual void ComputeDimensions(G4Polyhedra &, const G4int ,
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| 109 | const G4VPhysicalVolume*) const {}
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| 110 |
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| 111 | private:
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| 112 | G4int fNumRows;
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| 113 | G4double fXfullWidth, fYfullWidth, fZfullWidth;
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| 114 |
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| 115 | } ;
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| 116 |
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| 117 | // Sample Nested Parameterisation
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| 118 | class YSecondNestedParam: public G4VNestedParameterisation
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| 119 | {
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| 120 | //
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| 121 | // This parameterisation is nested inside another
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| 122 | // It creates boxes in a checker-board manner
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| 123 | // with different sizes on the odd-even diagonals.
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| 124 | //
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| 125 | public:
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| 126 | YSecondNestedParam( G4int numCols, G4double ySliceHalfSize, G4double xBoxHalfWidth, G4double zBoxHalfWidth )
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| 127 | : fNumCols( numCols ) ,
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| 128 | fYBoxHalfWidth(ySliceHalfSize),
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| 129 | fYFullBoxWidth(ySliceHalfSize*2.0),
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| 130 | fXBoxHalfWidth(xBoxHalfWidth),
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| 131 | fZBoxHalfWidth(zBoxHalfWidth)
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| 132 | {}
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| 133 |
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| 134 | virtual void ComputeTransformation(const G4int n,
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| 135 | G4VPhysicalVolume* pRep) const
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| 136 | {
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| 137 | pRep->SetTranslation(G4ThreeVector(0.,
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| 138 | (n-((fNumCols-1)/2.))*fYFullBoxWidth,
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| 139 | 0.) );
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| 140 | pRep->SetRotation(0);
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| 141 | }
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| 142 |
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| 143 | virtual G4Material* ComputeMaterial(G4VPhysicalVolume *currentVol,
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| 144 | const G4int no_lev,
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| 145 | const G4VTouchable *parentTouch)
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| 146 | {
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| 147 | G4Material *material;
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| 148 |
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| 149 | if( parentTouch == 0) {
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| 150 | G4Exception( "YSecondNestedParam::ComputeMaterial()",
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| 151 | "Null parent TouchHist", FatalException,
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| 152 | " Null pointer as parent touchable pointer. " );
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| 153 | }
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| 154 |
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| 155 | // Get the information about the parent volume
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| 156 | G4int no_parent= parentTouch->GetReplicaNumber();
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| 157 |
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| 158 | // Rule: Odd ones are one material, even ones are another
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| 159 | G4int num, odd;
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| 160 | num= no_lev + no_parent;
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| 161 | odd= ( num % 2 );
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| 162 |
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| 163 | if( odd == 1 ) {
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| 164 | material= darkMaterial;
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| 165 | } else {
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| 166 | material= brightMaterial;
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| 167 | }
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| 168 | G4LogicalVolume* currentLogVol= currentVol->GetLogicalVolume();
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| 169 | currentLogVol->SetMaterial( material );
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| 170 |
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| 171 | return material;
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| 172 | }
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| 173 |
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| 174 | G4int GetNumberOfMaterials() const { return 2; }
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| 175 |
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| 176 | G4Material* GetMaterial(G4int idx) const
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| 177 | {
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| 178 | G4Material *mat;
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| 179 | if (idx % 2 == 0){
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| 180 | mat= darkMaterial;
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| 181 | }else{
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| 182 | mat= brightMaterial;
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| 183 | }
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| 184 | return mat;
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| 185 | }
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| 186 |
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| 187 | virtual void ComputeDimensions(G4Box &pBox,
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| 188 | const G4int,
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| 189 | const G4VPhysicalVolume*) const
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| 190 | {
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| 191 | pBox.SetXHalfLength(fXBoxHalfWidth);
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| 192 | pBox.SetYHalfLength(fYBoxHalfWidth);
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| 193 | pBox.SetZHalfLength(fZBoxHalfWidth);
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| 194 | }
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| 195 | virtual void ComputeDimensions(G4Tubs &,
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| 196 | const G4int ,
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| 197 | const G4VPhysicalVolume*) const {}
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| 198 | virtual void ComputeDimensions(G4Trd &,
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| 199 | const G4int,
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| 200 | const G4VPhysicalVolume*) const {}
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| 201 | virtual void ComputeDimensions(G4Cons &,
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| 202 | const G4int ,
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| 203 | const G4VPhysicalVolume*) const {}
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| 204 | virtual void ComputeDimensions(G4Trap &,
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| 205 | const G4int ,
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| 206 | const G4VPhysicalVolume*) const {}
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| 207 | virtual void ComputeDimensions(G4Hype &,
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| 208 | const G4int ,
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| 209 | const G4VPhysicalVolume*) const {}
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| 210 | virtual void ComputeDimensions(G4Orb &,
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| 211 | const G4int ,
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| 212 | const G4VPhysicalVolume*) const {}
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| 213 | virtual void ComputeDimensions(G4Sphere &,
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| 214 | const G4int ,
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| 215 | const G4VPhysicalVolume*) const {}
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| 216 | virtual void ComputeDimensions(G4Torus &,
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| 217 | const G4int ,
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| 218 | const G4VPhysicalVolume*) const {}
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| 219 | virtual void ComputeDimensions(G4Para &,
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| 220 | const G4int ,
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| 221 | const G4VPhysicalVolume*) const {}
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| 222 | virtual void ComputeDimensions(G4Polycone &,
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| 223 | const G4int ,
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| 224 | const G4VPhysicalVolume*) const {}
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| 225 | virtual void ComputeDimensions(G4Polyhedra &,
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| 226 | const G4int ,
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| 227 | const G4VPhysicalVolume*) const {}
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| 228 |
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| 229 | private:
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| 230 | G4int fNumCols;
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| 231 | G4double fYBoxHalfWidth, fYFullBoxWidth;
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| 232 | G4double fXBoxHalfWidth, fZBoxHalfWidth;
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| 233 |
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| 234 | } ; // level2NestedParam;
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| 235 |
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| 236 | // Build simple geometry:
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| 237 | // 4 small cubes + 1 slab (all G4Boxes) are positioned inside a larger cuboid
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| 238 | G4VPhysicalVolume* BuildGeometry()
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| 239 | {
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| 240 | // Materials
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| 241 | // --------------------------------
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| 242 | // for use in world and parameterisation
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| 243 | G4double a, fractionmass, density;
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| 244 | G4int z, ncomponents;
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| 245 |
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| 246 | G4Element* N = new G4Element("Nitrogen", "N", z=7, a= 14.01*g/mole);
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| 247 | G4Element* O = new G4Element("Oxygen" , "O", z=8, a= 16.00*g/mole);
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| 248 |
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| 249 | G4Material* Air =
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| 250 | new G4Material("Air" , density= 1.290*mg/cm3, ncomponents=2);
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| 251 | Air->AddElement(N, fractionmass=0.7);
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| 252 | Air->AddElement(O, fractionmass=0.3);
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| 253 |
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| 254 | //Lead
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| 255 | G4Material* Pb =
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| 256 | new G4Material("Lead", z=82, a= 207.19*g/mole, density= 11.35*g/cm3);
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| 257 | G4Material* Al =
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| 258 | new G4Material("Aluminium", z=13, a=26.98*g/mole, density=2.700*g/cm3);
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| 259 |
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| 260 | // Define standard materials
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| 261 | darkMaterial= Pb;
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| 262 | brightMaterial= Al;
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| 263 | defaultMaterial= Air;
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| 264 |
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| 265 | // Solids
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| 266 | // --------------------------------
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| 267 | G4Box *myWorldBox= new G4Box ("WorldBox",1000.*cm,1000.*cm,1000.*cm);
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| 268 | G4Box *myTopBox=new G4Box("cube",100.*cm,100.*cm,100.*cm);
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| 269 |
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| 270 | G4LogicalVolume *worldLog=new G4LogicalVolume(myWorldBox,defaultMaterial,
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| 271 | "World",0,0,0);
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| 272 | // Logical with no material,field,
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| 273 | // sensitive detector or user limits
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| 274 |
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| 275 | G4PVPlacement *worldPhys=new G4PVPlacement(0,G4ThreeVector(0,0,0),
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| 276 | "World",worldLog,
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| 277 | 0,false,0);
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| 278 | // Note: no mother pointer set
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| 279 |
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| 280 | G4LogicalVolume *topLog=new G4LogicalVolume(myTopBox,defaultMaterial,
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| 281 | "Level0 Top-LV"); // ,0,0,0);
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| 282 |
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| 283 |
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| 284 | // Place two 'Top' Boxes in world
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| 285 | // ------------------------------
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| 286 | new G4PVPlacement(0, G4ThreeVector(-250.*cm, 0., 0.),
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| 287 | "Top 1-pv", topLog, worldPhys, false, 0);
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| 288 |
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| 289 | new G4PVPlacement(0, G4ThreeVector( 250.*cm, 0., 0.),
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| 290 | "Top 2-pv", topLog, worldPhys, false, 1);
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| 291 |
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| 292 |
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| 293 | // Place slabs inside Top Box
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| 294 | // --------------------------
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| 295 | G4int numSlabs= 10;
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| 296 | G4double xTopHalfWidth=100.*cm, yTopHalfWidth=100.*cm, zTopHalfWidth=100.*cm;
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| 297 | G4double xSlabHalfWidth= xTopHalfWidth / numSlabs;
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| 298 | G4double ySlabHalfWidth= yTopHalfWidth;
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| 299 | G4double zSlabHalfWidth= zTopHalfWidth;
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| 300 |
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| 301 | G4Box *mySlab= new G4Box("slab", xSlabHalfWidth, yTopHalfWidth, zTopHalfWidth);
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| 302 | // Original: 10.0*cm, 100.*cm, 100.*cm);
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| 303 | G4LogicalVolume *slabLog=new G4LogicalVolume(mySlab,defaultMaterial,
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| 304 | "Level1 Slab-LV"); // ,0,0,0);
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| 305 |
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| 306 | XTopParam* pFirstLevelParam =
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| 307 | new XTopParam( numSlabs, xSlabHalfWidth*2., yTopHalfWidth*2., zTopHalfWidth*2. );
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| 308 |
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| 309 | // G4PVParameterised *paramLevelOnePhys=
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| 310 | new G4PVParameterised("Slab Blocks in X",
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| 311 | slabLog,
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| 312 | topLog,
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| 313 | kXAxis,
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| 314 | numSlabs,
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| 315 | pFirstLevelParam);
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| 316 |
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| 317 | // Place inner-boxes inside Slabs Box
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| 318 | // ----------------------------------
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| 319 |
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| 320 | G4int numBoxesY= 10;
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| 321 |
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| 322 | // G4double xBoxHalfWidth==100.*cm, yBoxHalfWidth=100.*cm, zBoxHalfWidth=100.*cm;
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| 323 |
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| 324 | G4double xBoxHalfWidth= xSlabHalfWidth;
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| 325 | G4double yBoxHalfWidth= ySlabHalfWidth / numBoxesY;
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| 326 | G4double zBoxHalfWidth= zSlabHalfWidth;
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| 327 | G4Box *mySmallestBox=new G4Box("Smallest Box",
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| 328 | // 10.*cm, 10.*cm, 100.*cm);
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| 329 | xBoxHalfWidth, yBoxHalfWidth, zBoxHalfWidth);
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| 330 | G4LogicalVolume *variLog=new G4LogicalVolume(mySmallestBox,defaultMaterial,
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| 331 | "Level2 Smallest Box-LV");
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| 332 | G4VNestedParameterisation* pSecondLevelParam =
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| 333 | new YSecondNestedParam( numBoxesY, yBoxHalfWidth, xBoxHalfWidth, zBoxHalfWidth);
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| 334 |
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| 335 | // G4PVParameterised *paramLevelTwoPhys=
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| 336 | new G4PVParameterised("Level 2 blocks in y",
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| 337 | variLog,
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| 338 | slabLog,
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| 339 | kYAxis,
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| 340 | numBoxesY,
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| 341 | pSecondLevelParam);
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| 342 |
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| 343 | G4cout << " Slab dimensions (half-width) are: " << G4endl
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| 344 | << " x= " << xSlabHalfWidth/cm << " cm "
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| 345 | << " y= " << ySlabHalfWidth/cm << " cm "
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| 346 | << " z= " << zSlabHalfWidth/cm << " cm " << G4endl << G4endl;
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| 347 |
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| 348 | G4cout << " Box dimensions (half-width) are: " << G4endl
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| 349 | << " x= " << xBoxHalfWidth/cm << " cm "
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| 350 | << " y= " << yBoxHalfWidth/cm << " cm "
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| 351 | << " z= " << zBoxHalfWidth/cm << " cm " << G4endl << G4endl;
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| 352 |
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| 353 |
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| 354 | // Other volumes
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| 355 | G4Box *myMediumBox=new G4Box("Med Box", 25.*cm,25.*cm,25.*cm);
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| 356 | G4LogicalVolume *medLog=new G4LogicalVolume(myMediumBox,Al,
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| 357 | "medBox-LV"); // ,0,0,0);
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| 358 | new G4PVPlacement(0, G4ThreeVector(-500.*cm, 500.*cm, 0.),
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| 359 | "Target-X+Y", medLog, worldPhys, false, 1);
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| 360 | new G4PVPlacement(0, G4ThreeVector( 500.*cm, -500.*cm, 0.),
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| 361 | "Target+X-Y", medLog, worldPhys, false, 1);
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| 362 |
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| 363 | return worldPhys;
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| 364 | }
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| 365 |
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| 366 | //
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| 367 | // Test LocateGlobalPointAndSetup
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| 368 | //
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| 369 | G4bool testG4Navigator1(G4VPhysicalVolume *pTopNode)
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| 370 | {
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| 371 | MyNavigator myNav;
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| 372 | G4VPhysicalVolume *located;
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| 373 | myNav.SetWorldVolume(pTopNode);
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| 374 | G4int copyNo= -1;
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| 375 |
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| 376 | #ifdef ALL_TESTS
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| 377 | assert(!myNav.LocateGlobalPointAndSetup(G4ThreeVector(kInfinity,0,0),0,false));
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| 378 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(0,0,0),0,false);
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| 379 | assert(located->GetName()=="World");
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| 380 |
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| 381 | assert(!myNav.LocateGlobalPointAndSetup(G4ThreeVector(kInfinity,0,0)));
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| 382 |
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| 383 | // Check relative search that causes backup one level and then search down:
|
|---|
| 384 | // Nonrel' finds Target 3, then rel' with point in Target 5 finds Target 5
|
|---|
| 385 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(151.*cm,0,-10),0,false);
|
|---|
| 386 | assert(located->GetName()=="Level 2 blocks in y");
|
|---|
| 387 |
|
|---|
| 388 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(500.*cm,-510.*cm,0));
|
|---|
| 389 | assert(located->GetName()=="Target+X-Y");
|
|---|
| 390 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(),G4ThreeVector(0.,-10.*cm,0.)));
|
|---|
| 391 | // Check that outside point causes stack to unwind
|
|---|
| 392 | assert(!myNav.LocateGlobalPointAndSetup(G4ThreeVector(kInfinity,0,0)));
|
|---|
| 393 | // Check parameterised volumes
|
|---|
| 394 | // ---------------------------------------------------------
|
|---|
| 395 | // Replication 0
|
|---|
| 396 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-340.*cm,-95.*cm,-2.5*cm));
|
|---|
| 397 | assert(located->GetName()=="Level 2 blocks in y");
|
|---|
| 398 | copyNo= located->GetCopyNo();
|
|---|
| 399 | // G4cout << " Located ( -340.*cm, -95.*cm, -2.5*cm ) in "
|
|---|
| 400 | // << located->GetName() << " copy no " << copyNo << G4endl;
|
|---|
| 401 | assert(located->GetCopyNo() == 0 );
|
|---|
| 402 | // Mother copy/replica number should be 0
|
|---|
| 403 |
|
|---|
| 404 | // Center of volume should be at ( -340 cm, -90 cm, 0 )
|
|---|
| 405 | G4ThreeVector localCoords ( 0.*cm,-5.*cm, -2.5*cm );
|
|---|
| 406 | // G4cout << " Local coordinates: " << G4endl
|
|---|
| 407 | // << " Expected " << localCoords << G4endl
|
|---|
| 408 | // << " Obtained " << myNav.CurrentLocalCoordinate() << G4endl;
|
|---|
| 409 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(), localCoords ));
|
|---|
| 410 | // G4ThreeVector(0.*cm,-5.*cm,-2.5*cm)));
|
|---|
| 411 | assert(located->GetLogicalVolume()->GetMaterial()==brightMaterial);
|
|---|
| 412 |
|
|---|
| 413 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(500.*cm,-510.*cm,0));
|
|---|
| 414 | assert(located->GetName()=="Target+X-Y");
|
|---|
| 415 |
|
|---|
| 416 |
|
|---|
| 417 | // Replication 1
|
|---|
| 418 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-340.*cm,-75.*cm,-2.5*cm));
|
|---|
| 419 | assert(located->GetName()=="Level 2 blocks in y");
|
|---|
| 420 | // copyNo= located->GetCopyNo();
|
|---|
| 421 | assert(located->GetCopyNo() == 1 );
|
|---|
| 422 | // Mother copy/replica number should be 0
|
|---|
| 423 | //
|
|---|
| 424 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(),
|
|---|
| 425 | G4ThreeVector(0.0*cm,-5.*cm,-2.5*cm)));
|
|---|
| 426 | assert(located->GetLogicalVolume()->GetMaterial()==darkMaterial);
|
|---|
| 427 |
|
|---|
| 428 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(500.*cm,-510.*cm,0));
|
|---|
| 429 | assert(located->GetName()=="Target+X-Y");
|
|---|
| 430 |
|
|---|
| 431 | // Replication 2
|
|---|
| 432 | /// ....
|
|---|
| 433 | #endif
|
|---|
| 434 |
|
|---|
| 435 | // Forward part
|
|---|
| 436 |
|
|---|
| 437 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector( 280.*cm, 75.*cm, 25.*cm));
|
|---|
| 438 | // Position inside Top Box is +30 cm, 75 cm, 25 cm
|
|---|
| 439 | // Box extent: -100 cm to +100 cm in X, cut in 10 slabs
|
|---|
| 440 | // Slab number(X): #6, local position +0 cm, 75 cm, 25 cm
|
|---|
| 441 | // Slab extent: -10 cm to +10 cm in X, -100 cm to 100 cm in Y, Z
|
|---|
| 442 | // Slice number(Y, from 10): #8, local position: 0 cm, 5 cm, 25 cm.
|
|---|
| 443 |
|
|---|
| 444 | copyNo= located->GetCopyNo();
|
|---|
| 445 | G4cout << " Located ( 280.*cm, 75.*cm, 25.*cm ) in '"
|
|---|
| 446 | << located->GetName() << "' copy no " << copyNo << G4endl;
|
|---|
| 447 | G4cout << " Local coordinates " << myNav.CurrentLocalCoordinate() << G4endl;
|
|---|
| 448 | G4cout << G4endl;
|
|---|
| 449 | assert(located->GetName()=="Level 2 blocks in y");
|
|---|
| 450 | assert(located->GetCopyNo() == 8 );
|
|---|
| 451 | // Mother copy/replica number should be 0
|
|---|
| 452 | //
|
|---|
| 453 | assert(ApproxEqual(myNav.CurrentLocalCoordinate(),
|
|---|
| 454 | G4ThreeVector(0.0*cm, 5.*cm, 25.*cm)));
|
|---|
| 455 | assert(located->GetLogicalVolume()->GetMaterial()==brightMaterial);
|
|---|
| 456 |
|
|---|
| 457 | /*---------------------------------------------------------------------------
|
|---|
| 458 | G4PhysicalTouchable *locPT= dynamic_cast<G4PhysicalTouchable*>(located);
|
|---|
| 459 | if( locPT != 0 ){
|
|---|
| 460 | G4VPhysicalVolume *parent= locPT->GetParentTouchable()->GetVolume();
|
|---|
| 461 | G4cout << " ** Parent volume " << locPT << G4endl
|
|---|
| 462 | << " Expected '" << "Slab Blocks in X" << "'" << G4endl
|
|---|
| 463 | << " Obtained '" << parent->GetName() << "' copy no " << parent->GetCopyNo()
|
|---|
| 464 | << G4endl;
|
|---|
| 465 | assert(parent->GetCopyNo() == 6 );
|
|---|
| 466 |
|
|---|
| 467 | G4VPhysicalVolume *parent2= locPT->GetParentTouchable()->GetVolume(1);
|
|---|
| 468 | if( parent2 != 0){
|
|---|
| 469 | G4cout << " **** Parent 2 volume " << locPT << G4endl
|
|---|
| 470 | << " Expected " << "Top 2-pv" << G4endl
|
|---|
| 471 | << " Obtained " << parent2->GetName() << " copy no " << parent2->GetCopyNo()
|
|---|
| 472 | << G4endl;
|
|---|
| 473 | assert(parent2->GetName()=="Top 2-pv");
|
|---|
| 474 | }
|
|---|
| 475 | }
|
|---|
| 476 | *****************************************************************************/
|
|---|
| 477 |
|
|---|
| 478 | return true;
|
|---|
| 479 | }
|
|---|
| 480 |
|
|---|
| 481 |
|
|---|
| 482 | //
|
|---|
| 483 | // Test Stepping
|
|---|
| 484 | //
|
|---|
| 485 | G4bool testG4Navigator2(G4VPhysicalVolume *pTopNode)
|
|---|
| 486 | {
|
|---|
| 487 | MyNavigator myNav;
|
|---|
| 488 | G4VPhysicalVolume *located;
|
|---|
| 489 | G4double Step,physStep,safety;
|
|---|
| 490 | G4ThreeVector xHat(1,0,0),yHat(0,1,0),zHat(0,0,1);
|
|---|
| 491 | G4ThreeVector mxHat(-1,0,0),myHat(0,-1,0),mzHat(0,0,-1);
|
|---|
| 492 |
|
|---|
| 493 | myNav.SetWorldVolume(pTopNode);
|
|---|
| 494 |
|
|---|
| 495 | //
|
|---|
| 496 | // Test location & Step computation
|
|---|
| 497 | //
|
|---|
| 498 | G4ThreeVector startXm4( -400.*cm, 0., -10.*cm );
|
|---|
| 499 | located=myNav.LocateGlobalPointAndSetup( startXm4 );
|
|---|
| 500 | assert(located->GetName()=="World");
|
|---|
| 501 | physStep=kInfinity;
|
|---|
| 502 | Step=myNav.ComputeStep( startXm4, xHat, physStep, safety);
|
|---|
| 503 | assert(ApproxEqual(Step, 50.*cm));
|
|---|
| 504 | // assert(ApproxEqual(safety,5));
|
|---|
| 505 | assert(safety>=0);
|
|---|
| 506 |
|
|---|
| 507 | G4ThreeVector startXm1( -100.*cm, 0., -10.*cm );
|
|---|
| 508 | located=myNav.LocateGlobalPointAndSetup(startXm1);
|
|---|
| 509 | assert(located->GetName()=="World");
|
|---|
| 510 | physStep=kInfinity;
|
|---|
| 511 | Step=myNav.ComputeStep( startXm1, mxHat, physStep, safety);
|
|---|
| 512 | assert(ApproxEqual(Step,50.*cm));
|
|---|
| 513 | assert(ApproxEqual(safety,50.*cm));
|
|---|
| 514 | // assert(safety>=0);
|
|---|
| 515 |
|
|---|
| 516 | G4ThreeVector newPoint = startXm1 + Step * mxHat;
|
|---|
| 517 | myNav.SetGeometricallyLimitedStep();
|
|---|
| 518 | located=myNav.LocateGlobalPointAndSetup(newPoint,0,true);
|
|---|
| 519 | assert(located->GetName()=="Level 2 blocks in y");
|
|---|
| 520 |
|
|---|
| 521 | return true;
|
|---|
| 522 |
|
|---|
| 523 | // The following tests depend on physical touchables -- obsolete
|
|---|
| 524 | //
|
|---|
| 525 | /**********************************************************************
|
|---|
| 526 | G4PhysicalTouchable *locPT= dynamic_cast<G4PhysicalTouchable*>(located);
|
|---|
| 527 | G4VPhysicalVolume *parent= locPT->GetParentTouchable()->GetVolume();
|
|---|
| 528 |
|
|---|
| 529 | G4VPhysicalVolume *parent2= locPT->GetParentTouchable()->GetVolume(1);
|
|---|
| 530 | G4cout << " Parent 2 volume " << locPT << G4endl
|
|---|
| 531 | << " Expected " << "Top 1-pv" << G4endl
|
|---|
| 532 | << " Obtained " << parent2->GetName() << " copy no " << parent->GetCopyNo()
|
|---|
| 533 | << G4endl;
|
|---|
| 534 |
|
|---|
| 535 | assert(parent2->GetName()=="Top 1-pv");
|
|---|
| 536 | ***********************************************************************/
|
|---|
| 537 |
|
|---|
| 538 | G4cerr << " Testing in TestNavigator2() is ending line " << __LINE__
|
|---|
| 539 | << " for the time being. " << G4endl;
|
|---|
| 540 | return true;
|
|---|
| 541 | // ------------------------------------------------------------------
|
|---|
| 542 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(0,0,-10));
|
|---|
| 543 | assert(located->GetName()=="World");
|
|---|
| 544 | physStep=kInfinity;
|
|---|
| 545 | Step=myNav.ComputeStep(G4ThreeVector(0,0,-10),zHat,physStep,safety);
|
|---|
| 546 | assert(ApproxEqual(Step,30));
|
|---|
| 547 | // assert(ApproxEqual(safety,5));
|
|---|
| 548 | assert(safety>=0);
|
|---|
| 549 |
|
|---|
| 550 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(0,0,-10));
|
|---|
| 551 | assert(located->GetName()=="World");
|
|---|
| 552 | physStep=kInfinity;
|
|---|
| 553 | Step=myNav.ComputeStep(G4ThreeVector(0,0,-10),mzHat,physStep,safety);
|
|---|
| 554 | assert(ApproxEqual(Step,10));
|
|---|
| 555 | // assert(ApproxEqual(safety,5));
|
|---|
| 556 | assert(safety>=0);
|
|---|
| 557 |
|
|---|
| 558 |
|
|---|
| 559 | //
|
|---|
| 560 | // Test stepping through common boundaries
|
|---|
| 561 | //
|
|---|
| 562 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-7,7,-20));
|
|---|
| 563 | assert(located->GetName()=="Target 1");
|
|---|
| 564 | physStep=kInfinity;
|
|---|
| 565 | Step=myNav.ComputeStep(G4ThreeVector(-7,7,-20),zHat,physStep,safety);
|
|---|
| 566 | assert(ApproxEqual(Step,20));
|
|---|
| 567 | assert(ApproxEqual(safety,0));
|
|---|
| 568 | myNav.SetGeometricallyLimitedStep();
|
|---|
| 569 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-7,7,0));
|
|---|
| 570 | assert(located->GetName()=="Target 4");
|
|---|
| 571 | Step=myNav.ComputeStep(G4ThreeVector(-7,7,0),zHat,physStep,safety);
|
|---|
| 572 | assert(ApproxEqual(Step,20));
|
|---|
| 573 | assert(ApproxEqual(safety,0));
|
|---|
| 574 | myNav.SetGeometricallyLimitedStep();
|
|---|
| 575 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-7,7,20));
|
|---|
| 576 | assert(!located);
|
|---|
| 577 |
|
|---|
| 578 | //
|
|---|
| 579 | // Test mother limited Step
|
|---|
| 580 | //
|
|---|
| 581 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(-25,0,10));
|
|---|
| 582 | assert(located->GetName()=="World");
|
|---|
| 583 | physStep=kInfinity;
|
|---|
| 584 | Step=myNav.ComputeStep(G4ThreeVector(-25,0,10),xHat,physStep,safety);
|
|---|
| 585 | assert(ApproxEqual(Step,50));
|
|---|
| 586 | assert(ApproxEqual(safety,0));
|
|---|
| 587 |
|
|---|
| 588 | //
|
|---|
| 589 | // Test stepping through parameterised volumes
|
|---|
| 590 | //
|
|---|
| 591 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,-25,-10),0,false);
|
|---|
| 592 | assert(located->GetName()=="Target 3");
|
|---|
| 593 | physStep=kInfinity;
|
|---|
| 594 | Step=myNav.ComputeStep(G4ThreeVector(15,-25,-10),yHat,physStep,safety);
|
|---|
| 595 | assert(ApproxEqual(Step,5));
|
|---|
| 596 | assert(ApproxEqual(safety,0));
|
|---|
| 597 | myNav.SetGeometricallyLimitedStep();
|
|---|
| 598 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,-20,-10));
|
|---|
| 599 | assert(located->GetName()=="Vari' Blocks");
|
|---|
| 600 | Step=myNav.ComputeStep(G4ThreeVector(15,-20,-10),yHat,physStep,safety);
|
|---|
| 601 | assert(ApproxEqual(Step,10));
|
|---|
| 602 | assert(ApproxEqual(safety,0));
|
|---|
| 603 | myNav.SetGeometricallyLimitedStep();
|
|---|
| 604 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,-10,-10));
|
|---|
| 605 | assert(located->GetName()=="Target 3");
|
|---|
| 606 | Step=myNav.ComputeStep(G4ThreeVector(15,-10,-10),yHat,physStep,safety);
|
|---|
| 607 | assert(ApproxEqual(Step,4));
|
|---|
| 608 | assert(ApproxEqual(safety,0));
|
|---|
| 609 | myNav.SetGeometricallyLimitedStep();
|
|---|
| 610 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,-6,-10));
|
|---|
| 611 | assert(located->GetName()=="Vari' Blocks");
|
|---|
| 612 | Step=myNav.ComputeStep(G4ThreeVector(15,-6,-10),yHat,physStep,safety);
|
|---|
| 613 | assert(ApproxEqual(Step,12));
|
|---|
| 614 | assert(ApproxEqual(safety,0));
|
|---|
| 615 | myNav.SetGeometricallyLimitedStep();
|
|---|
| 616 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,6,-10));
|
|---|
| 617 | assert(located->GetName()=="Target 3");
|
|---|
| 618 | Step=myNav.ComputeStep(G4ThreeVector(15,6,-10),yHat,physStep,safety);
|
|---|
| 619 | assert(ApproxEqual(Step,2));
|
|---|
| 620 | assert(ApproxEqual(safety,0));
|
|---|
| 621 | myNav.SetGeometricallyLimitedStep();
|
|---|
| 622 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,8,-10));
|
|---|
| 623 | assert(located->GetName()=="Vari' Blocks");
|
|---|
| 624 | Step=myNav.ComputeStep(G4ThreeVector(15,8,-10),yHat,physStep,safety);
|
|---|
| 625 | assert(ApproxEqual(Step,14));
|
|---|
| 626 | assert(ApproxEqual(safety,0));
|
|---|
| 627 | myNav.SetGeometricallyLimitedStep();
|
|---|
| 628 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,22,-10));
|
|---|
| 629 | assert(located->GetName()=="Target 3");
|
|---|
| 630 | Step=myNav.ComputeStep(G4ThreeVector(15,22,-10),yHat,physStep,safety);
|
|---|
| 631 | assert(ApproxEqual(Step,3));
|
|---|
| 632 | assert(ApproxEqual(safety,0));
|
|---|
| 633 | myNav.SetGeometricallyLimitedStep();
|
|---|
| 634 | located=myNav.LocateGlobalPointAndSetup(G4ThreeVector(15,25,-10));
|
|---|
| 635 | assert(!located);
|
|---|
| 636 |
|
|---|
| 637 | return true;
|
|---|
| 638 | }
|
|---|
| 639 |
|
|---|
| 640 | int main()
|
|---|
| 641 | {
|
|---|
| 642 | G4VPhysicalVolume *myTopNode;
|
|---|
| 643 | myTopNode=BuildGeometry(); // Build the geometry
|
|---|
| 644 | G4GeometryManager::GetInstance()->CloseGeometry(false);
|
|---|
| 645 | testG4Navigator1(myTopNode);
|
|---|
| 646 | testG4Navigator2(myTopNode);
|
|---|
| 647 | // Repeat tests but with full voxels
|
|---|
| 648 | G4GeometryManager::GetInstance()->OpenGeometry();
|
|---|
| 649 | G4GeometryManager::GetInstance()->CloseGeometry(true);
|
|---|
| 650 | testG4Navigator1(myTopNode);
|
|---|
| 651 | testG4Navigator2(myTopNode);
|
|---|
| 652 |
|
|---|
| 653 | G4GeometryManager::GetInstance()->OpenGeometry();
|
|---|
| 654 | // Must end with geometry open
|
|---|
| 655 |
|
|---|
| 656 | return 0;
|
|---|
| 657 | }
|
|---|