source: trunk/source/geometry/solids/BREPS/include/G4BREPSolidCone.hh@ 1036

Last change on this file since 1036 was 850, checked in by garnier, 17 years ago

geant4.8.2 beta

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1//
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26//
27// $Id: G4BREPSolidCone.hh,v 1.11 2006/06/29 18:37:51 gunter Exp $
28// GEANT4 tag $Name: HEAD $
29//
30// ----------------------------------------------------------------------
31// Class G4BREPSolidCone
32//
33// Class description:
34//
35// Definition of a generic BREP cone.
36//
37// G4BREPSolidCone(const G4String& name,
38// const G4ThreeVector& origin,
39// const G4ThreeVector& axis,
40// const G4ThreeVector& direction,
41// G4double length,
42// G4double radius,
43// G4double large_radius)
44
45// Authors: J.Sulkimo, P.Urban.
46// Revisions by: L.Broglia, G.Cosmo.
47// ----------------------------------------------------------------------
48#ifndef __G4BREPSolidCone
49#define __G4BREPSolidCone
50
51#include "G4BREPSolid.hh"
52
53class G4BREPSolidCone : public G4BREPSolid
54{
55 public: // with description
56
57 G4BREPSolidCone(const G4String& name, const G4ThreeVector& origin,
58 const G4ThreeVector& axis, const G4ThreeVector& direction,
59 G4double length, G4double radius, G4double large_radius);
60 // Constructor
61
62 ~G4BREPSolidCone();
63 // Empty destructor.
64
65 void Initialize();
66 // Computes the bounding box for solids and surfaces.
67 // Converts concave planes to convex.
68
69 EInside Inside(register const G4ThreeVector& Pt) const;
70 // Determines if the point Pt is inside, outside or on the surface
71 // of the solid.
72
73 G4ThreeVector SurfaceNormal(const G4ThreeVector& p) const;
74 // Returns the outwards pointing unit normal of the shape for the
75 // surface closest to the point at offset p.
76
77 G4double DistanceToIn(const G4ThreeVector& p) const;
78 // Calculate the distance to the nearest surface of a shape from an
79 // outside point p. The distance can be an underestimate.
80
81 G4double DistanceToIn(register const G4ThreeVector& p,
82 register const G4ThreeVector& v) const;
83 // Returns the distance along the normalised vector v to the shape,
84 // from the point at offset p. If there is no intersection, returns
85 // kInfinity. The first intersection resulting from `leaving' a
86 // surface/volume is discarded. Hence, it is tolerant of points on
87 // the surface of the shape.
88
89 G4double DistanceToOut(register const G4ThreeVector& p,
90 register const G4ThreeVector& v,
91 const G4bool calcNorm=false,
92 G4bool *validNorm=0, G4ThreeVector *n=0) const;
93 // Returns the distance along the normalised vector v to the shape,
94 // from a point at an offset p inside or on the surface of the shape.
95
96 G4double DistanceToOut(const G4ThreeVector& p) const;
97 // Calculates the distance to the nearest surface of a shape from an
98 // inside point. The distance can be an underestimate.
99
100 virtual std::ostream& StreamInfo(std::ostream& os) const;
101 // Streams solid contents to output stream.
102
103 public: // without description
104
105 G4BREPSolidCone(__void__&);
106 // Fake default constructor for usage restricted to direct object
107 // persistency for clients requiring preallocation of memory for
108 // persistifiable objects.
109
110 private:
111
112 G4BREPSolidCone(const G4BREPSolidCone&);
113 G4BREPSolidCone& operator=(const G4BREPSolidCone&);
114 // Private copy constructor and assignment operator.
115
116 private:
117
118 struct G4BREPConeParams
119 {
120 G4ThreeVector origin;
121 G4ThreeVector axis;
122 G4ThreeVector direction;
123 G4double length;
124 G4double radius;
125 G4double large_radius;
126 } constructorParams;
127
128};
129
130#endif
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