[831] | 1 | // |
---|
| 2 | // ******************************************************************** |
---|
| 3 | // * License and Disclaimer * |
---|
| 4 | // * * |
---|
| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
---|
| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
---|
| 7 | // * conditions of the Geant4 Software License, included in the file * |
---|
| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
---|
| 9 | // * include a list of copyright holders. * |
---|
| 10 | // * * |
---|
| 11 | // * Neither the authors of this software system, nor their employing * |
---|
| 12 | // * institutes,nor the agencies providing financial support for this * |
---|
| 13 | // * work make any representation or warranty, express or implied, * |
---|
| 14 | // * regarding this software system or assume any liability for its * |
---|
| 15 | // * use. Please see the license in the file LICENSE and URL above * |
---|
| 16 | // * for the full disclaimer and the limitation of liability. * |
---|
| 17 | // * * |
---|
| 18 | // * This code implementation is the result of the scientific and * |
---|
| 19 | // * technical work of the GEANT4 collaboration. * |
---|
| 20 | // * By using, copying, modifying or distributing the software (or * |
---|
| 21 | // * any work based on the software) you agree to acknowledge its * |
---|
| 22 | // * use in resulting scientific publications, and indicate your * |
---|
| 23 | // * acceptance of all terms of the Geant4 Software license. * |
---|
| 24 | // ******************************************************************** |
---|
| 25 | // |
---|
| 26 | // |
---|
| 27 | // $Id: G4BREPSolidSphere.hh,v 1.11 2006/06/29 18:38:01 gunter Exp $ |
---|
[850] | 28 | // GEANT4 tag $Name: HEAD $ |
---|
[831] | 29 | // |
---|
| 30 | // ---------------------------------------------------------------------- |
---|
| 31 | // Class G4BREPSolidSphere |
---|
| 32 | // |
---|
| 33 | // Class description: |
---|
| 34 | // |
---|
| 35 | // Definition of a generic BREP sphere: |
---|
| 36 | // |
---|
| 37 | // G4BREPSolidSphere(const G4String& name, |
---|
| 38 | // const G4Vector3D& origin, |
---|
| 39 | // const G4Vector3D& xhat, |
---|
| 40 | // const G4Vector3D& zhat, |
---|
| 41 | // G4double radius) |
---|
| 42 | |
---|
| 43 | // Authors: J.Sulkimo, P.Urban. |
---|
| 44 | // Revisions by: L.Broglia, G.Cosmo. |
---|
| 45 | // ---------------------------------------------------------------------- |
---|
| 46 | #ifndef __G4BREPSolidSphere |
---|
| 47 | #define __G4BREPSolidSphere |
---|
| 48 | |
---|
| 49 | #include "G4BREPSolid.hh" |
---|
| 50 | |
---|
| 51 | class G4BREPSolidSphere : public G4BREPSolid |
---|
| 52 | { |
---|
| 53 | |
---|
| 54 | public: // with description |
---|
| 55 | |
---|
| 56 | G4BREPSolidSphere(const G4String& name, |
---|
| 57 | const G4Vector3D& origin, |
---|
| 58 | const G4Vector3D& xhat, |
---|
| 59 | const G4Vector3D& zhat, |
---|
| 60 | G4double radius); |
---|
| 61 | // Constructor defining the sphere through its spherical surfaces. |
---|
| 62 | |
---|
| 63 | ~G4BREPSolidSphere(); |
---|
| 64 | // Empty destructor. |
---|
| 65 | |
---|
| 66 | EInside Inside(register const G4ThreeVector& Pt) const; |
---|
| 67 | // Determines if the point Pt is inside, outside or on the surface |
---|
| 68 | // of the solid. |
---|
| 69 | |
---|
| 70 | G4ThreeVector SurfaceNormal(const G4ThreeVector&) const; |
---|
| 71 | // Calculates the normal of the surface at a point on the surface |
---|
| 72 | // The sense of the normal depends on the sense of the surface. |
---|
| 73 | |
---|
| 74 | G4double DistanceToIn(const G4ThreeVector&) const; |
---|
| 75 | // Calculates the shortest distance ("safety") from a point |
---|
| 76 | // outside the solid to any boundary of this solid. |
---|
| 77 | // Return 0 if the point is already inside. |
---|
| 78 | |
---|
| 79 | G4double DistanceToIn(register const G4ThreeVector& Pt, |
---|
| 80 | register const G4ThreeVector& V) const; |
---|
| 81 | // Calculates the distance from a point Pt outside the solid |
---|
| 82 | // to the solid's boundary along a specified direction vector V. |
---|
| 83 | // Note: Intersections with boundaries less than the tolerance must |
---|
| 84 | // be ignored if the direction is away from the boundary. |
---|
| 85 | |
---|
| 86 | G4double DistanceToOut(register const G4ThreeVector& Pt, |
---|
| 87 | register const G4ThreeVector& V, |
---|
| 88 | const G4bool calcNorm=false, |
---|
| 89 | G4bool *validNorm=0, G4ThreeVector *n=0) const; |
---|
| 90 | // Calculates the distance from a point inside the solid to the solid`s |
---|
| 91 | // boundary along a specified direction vector. |
---|
| 92 | // Return 0 if the point is already outside. |
---|
| 93 | // Note: If the shortest distance to a boundary is less than the |
---|
| 94 | // tolerance, it is ignored. This allows for a point within a |
---|
| 95 | // tolerant boundary to leave immediately. |
---|
| 96 | |
---|
| 97 | G4double DistanceToOut(const G4ThreeVector&) const; |
---|
| 98 | // Calculates the shortest distance ("safety") from a point inside the |
---|
| 99 | // solid to any boundary of this solid. |
---|
| 100 | // Return 0 if the point is already outside. |
---|
| 101 | |
---|
| 102 | virtual std::ostream& StreamInfo(std::ostream& os) const; |
---|
| 103 | // Streams solid contents to output stream. |
---|
| 104 | |
---|
| 105 | public: // without description |
---|
| 106 | |
---|
| 107 | G4BREPSolidSphere(__void__&); |
---|
| 108 | // Fake default constructor for usage restricted to direct object |
---|
| 109 | // persistency for clients requiring preallocation of memory for |
---|
| 110 | // persistifiable objects. |
---|
| 111 | |
---|
| 112 | inline void SphReset() { active=1; } |
---|
| 113 | |
---|
| 114 | private: |
---|
| 115 | |
---|
| 116 | G4BREPSolidSphere(const G4BREPSolidSphere&); |
---|
| 117 | G4BREPSolidSphere& operator=(const G4BREPSolidSphere&); |
---|
| 118 | // Private copy constructor and assignment operator. |
---|
| 119 | |
---|
| 120 | struct G4BREPSphereParams |
---|
| 121 | { |
---|
| 122 | G4Vector3D origin; |
---|
| 123 | G4Vector3D xhat; |
---|
| 124 | G4Vector3D zhat; |
---|
| 125 | G4double radius; |
---|
| 126 | } constructorParams; |
---|
| 127 | }; |
---|
| 128 | |
---|
| 129 | #endif |
---|