source: trunk/source/geometry/solids/BREPS/include/G4BREPSolidTorus.hh @ 1202

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27// $Id: G4BREPSolidTorus.hh,v 1.10 2006/06/29 18:38:03 gunter Exp $
28// GEANT4 tag $Name: geant4-09-02-ref-02 $
29//
30// ----------------------------------------------------------------------
31// Class G4BREPSolidTorus
32//
33// Class description:
34//
35//  Definition of a generic BREP torus:
36//
37//  G4BREPSolidTorus(const G4String& name,
38//                   const G4ThreeVector& origin,
39//                   const G4ThreeVector& axis,
40//                   const G4ThreeVector& direction,
41//                         G4double MinRadius,
42//                         G4double MaxRadius)
43
44// Authors: J.Sulkimo, P.Urban.
45// Revisions by: L.Broglia, G.Cosmo.
46// ----------------------------------------------------------------------
47#ifndef __G4BREPSolidTorus
48#define __G4BREPSolidTorus
49
50#include "G4BREPSolid.hh"
51
52class G4BREPSolidTorus : public G4BREPSolid
53{
54
55 public:  // with description
56
57  G4BREPSolidTorus(const G4String& name,
58                   const G4ThreeVector& origin,
59                   const G4ThreeVector& axis,
60                   const G4ThreeVector& direction,
61                   G4double MinRadius,
62                   G4double MaxRadius);
63    // Constructor defining the torus through its surfaces.
64
65  ~G4BREPSolidTorus();
66    // Empty destructor.
67
68  virtual std::ostream& StreamInfo(std::ostream& os) const;
69    // Streams solid contents to output stream.
70
71 public:  // without description
72
73  G4BREPSolidTorus(__void__&);
74    // Fake default constructor for usage restricted to direct object
75    // persistency for clients requiring preallocation of memory for
76    // persistifiable objects.
77
78 private:
79
80  G4BREPSolidTorus(const G4BREPSolidTorus&);
81  G4BREPSolidTorus& operator=(const G4BREPSolidTorus&);
82    // Private copy constructor and assignment operator.
83
84  struct G4BREPTorusParams
85  {
86    G4ThreeVector origin;
87    G4ThreeVector axis;
88    G4ThreeVector direction;
89    G4double      MinRadius;
90    G4double      MaxRadius;
91  } constructorParams;
92 
93};
94
95#endif
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