// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4CylindricalSurface.icc,v 1.4 2006/06/29 18:39:14 gunter Exp $ // GEANT4 tag $Name: $ // // -------------------------------------------------------------------- // GEANT 4 inline definitions file // // G4CylindricalSurface.icc // // Implementation of inline methods of G4CylindricalSurface // -------------------------------------------------------------------- inline G4int G4CylindricalSurface::operator==( const G4CylindricalSurface& c ) const { return ( origin == c.origin && axis == c.axis && radius == c.radius ); } inline G4String G4CylindricalSurface::GetEntityType() const { return G4String("Cylindrical_Surface"); } inline G4Vector3D G4CylindricalSurface::GetAxis() const { return axis; } inline G4double G4CylindricalSurface::GetRadius() const { return radius; }