source: trunk/source/geometry/solids/BREPS/include/G4FConicalSurface.hh@ 1315

Last change on this file since 1315 was 1228, checked in by garnier, 16 years ago

update geant4.9.3 tag

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[831]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
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9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
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24// ********************************************************************
25//
26//
27// $Id: G4FConicalSurface.hh,v 1.13 2006/06/29 18:39:21 gunter Exp $
[1228]28// GEANT4 tag $Name: geant4-09-03 $
[831]29//
30// ----------------------------------------------------------------------
31// Class G4FConicalSurface
32//
33// Class description:
34//
35// Definition of a generic conical surface.
36/*
37 Position.axis|
38 |
39 -- ---|--- small_radius
40 l | / | \
41 e | / | \
42 n | / | \
43 g | / | \
44 t | / | \
45 h | / | \
46 -- ---------|--------- large_radius
47 Position
48*/
49
50// The code for G4FConicalSurface has been derived from the original
51// implementation in the "Gismo" package.
52//
53// Author: Alan Breakstone
54// Adaptation: J.Sulkimo, P.Urban.
55// Revisions by: L.Broglia, G.Cosmo.
56// ----------------------------------------------------------------------
57#ifndef __FCONIC_H
58#define __FCONIC_H
59
60#include "G4PointRat.hh"
61#include "G4Axis2Placement3D.hh"
62#include "G4Surface.hh"
63
64class G4FConicalSurface : public G4Surface
65{
66
67 public: // with description
68
69 G4FConicalSurface();
70 virtual ~G4FConicalSurface();
71 // Default constructor and destructor.
72
73 G4FConicalSurface( const G4Point3D& o, const G4Vector3D& a,
74 G4double l, G4double sr, G4double lr );
75 // o : origin of the G4FConicalSurface.
76 // a : axis of the G4FConicalSurface.
77 // l : length of the G4FConicalSurface.
78 // sl: small radius of the G4FConicalSurface.
79 // lr: large radius of the G4FConicalSurface.
80
81 virtual G4Vector3D SurfaceNormal( const G4Point3D& p ) const;
82 // Returns the normal to the surface on point p.
83
84 G4int Inside( const G4Vector3D& x ) const;
85 // Returns 0 if point x is outside G4ConicalSurface, 1 if Inside.
86
87 inline G4String GetEntityType() const;
88 // Returns the type identifier.
89
90 virtual const char* Name() const;
91 // Returns the class type name.
92
93 virtual void PrintOn( std::ostream& os = G4cout ) const;
94 // Printing function.
95
96 G4int operator==( const G4FConicalSurface& c ) const;
97 // Equality operator.
98
99 G4int Intersect( const G4Ray& ry );
100 // Counts the number of intersections of a bounded conical surface by a ray.
101 // At first, calculates the intersections with the semi-infinite
102 // conical surface; then, it counts the intersections within the
103 // finite conical surface boundaries, and sets the "distance" to the
104 // closest distance from the start point to the nearest intersection.
105 // If the point is on the surface it returns or the intersection with
106 // the opposite surface or kInfinity.
107 // If no intersection is found, it sets distance = kInfinity and returns 0.
108
109 void CalcBBox();
110 // Computes the bounding-box.
111
112 virtual G4double HowNear( const G4Vector3D& x ) const;
113 // Computes the shortest distance from the point x to the G4FConicalSurface.
114 // The distance will always be positive.
115 // This function works only with Cone axis equal (0,0,1) or (0,0,-1),
116 // it projects the surface and the point on the x,z plane and computes
117 // the distance in analytical way.
118
119 virtual G4int WithinBoundary( const G4Vector3D& x ) const;
120 // Returns 1 if the point x is within the boundary, returns 0 otherwise.
121
122 virtual G4double Scale() const;
123 // Returns the size of a G4FConicalSurface.
124 // Used for Scale-invariant tests of surface thickness.
125 // If the small radius is zero, returns the large radius.
126
127 virtual G4double Area() const;
128 // Calculates the area of a G4FConicalSurface.
129
130 virtual void resize( G4double l, G4double sr, G4double lr );
131 // Changes the radii and length of the G4FConicalSurface.
132 // - l (input) argument: the new length
133 // - sr (input) argument: the new small radius
134 // - lr (input) argument: the new large radius
135
136
137 inline G4double GetLength() const;
138 inline G4double GetSmallRadius() const;
139 inline G4double GetLargeRadius() const;
140 inline G4double GetTan_Angle() const;
141 // Accessors to dimensions of the G4FConicalSurface.
142
143protected:
144
145 G4double length;
146 // length of G4FConicalSurface
147
148 G4double small_radius;
149 // small radius of G4FConicalSurface, can be zero
150 G4double large_radius;
151 // large radius of G4FConicalSurface, must be greater than the small
152 // radius. Note that the angle of the G4ConicalSurface is calculated
153 // from these three quantities.
154
155 G4Axis2Placement3D Position;
156 G4double tan_angle;
157
158private:
159
160 G4FConicalSurface(const G4FConicalSurface&);
161 G4FConicalSurface& operator=(const G4FConicalSurface&);
162 // Private copy constructor and assignment operator.
163
164};
165
166#include "G4FConicalSurface.icc"
167
168#endif
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