// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4FCylindricalSurface.hh,v 1.13 2006/06/29 18:39:25 gunter Exp $ // GEANT4 tag $Name: geant4-09-02-ref-02 $ // // ---------------------------------------------------------------------- // Class G4FCylindricalSurface // // Class Description: // // Definition of a generic bounded cylindrical surface. // // Position.axis| radius // >|---|<--------- // | // -- +---|---+ // l | | | | // e | | | | // n | | | | // g | | | | // t | | | | // h | | | | // -- +---|---+ // Position // The code for G4CylindricalSurface has been derived from the original // implementation in the "Gismo" package. // // Author: A.Breakstone // Adaptation: J.Sulkimo, P.Urban. // Revisions by: L.Broglia, G.Cosmo. // ---------------------------------------------------------------------- #ifndef __FCYLINDER_H #define __FCYLINDER_H #include "G4PointRat.hh" #include "G4Axis2Placement3D.hh" #include "G4Surface.hh" class G4FCylindricalSurface : public G4Surface { public: // with description G4FCylindricalSurface(); // Default constructor. G4FCylindricalSurface( const G4Point3D& o, const G4Vector3D& a, G4double r, G4double l ); // o : origin. // a : axis. // r : radius. // l : length. virtual ~G4FCylindricalSurface(); // Destructor. inline G4int operator==( const G4FCylindricalSurface& c ) const; // Equality operator. virtual G4Vector3D SurfaceNormal( const G4Point3D& p ) const; // Returns the Normal unit vector to the G4FCylindricalSurface at a point // p on (or nearly on) the G4FCylindricalSurface. virtual G4int Inside( const G4Vector3D& x ) const; // Returns 1 if the point x is Inside the G4FCylindricalSurface, // returns 0 otherwise. inline G4String GetEntityType() const; // Returns the shape identifier. G4int Intersect(const G4Ray&); // Counts the number of intersections of a bounded cylindrical surface // by a ray. At first, it calculates the intersections with the infinite // cylindrical surface. Then, it counts the intersections within the // finite cylindrical surface boundaries, and sets the "distance" to the // closest distance from the start point to the nearest intersection. // If the point is on the surface it returns either the intersection with // the opposite surface or kInfinity. // If no intersection is found, it sets distance = kInfinity and returns 0. virtual G4double HowNear( const G4Vector3D& x ) const; // Computes the shortest distance from the point x to the // G4FCylindricalSurface. The distance will be always positive. void CalcBBox(); // Computes the bounding box. virtual const char* NameOf() const; // Returns the class name. virtual void PrintOn( std::ostream& os = G4cout ) const; // Printing function. virtual G4int WithinBoundary( const G4Vector3D& x ) const; // Returns 1 if the point x is within the boundary, 0 otherwise. virtual G4double Scale() const; // Return the radius of a G4FCylindricalSurface. // Used for Scale-invariant tests of surface thickness. // If the radius is zero, it returns the length. virtual G4double Area() const; // Calculates the area of a G4FCylindricalSurface. virtual void resize( G4double r, G4double l ); // Changes the radius and length of the G4FCylindricalSurface: // the first (input) argument is the new radius; // the second (input) argument is the new length. inline G4double GetLength() const; inline G4Vector3D GetAxis() const; inline G4double GetRadius() const; void SetRadius( G4double r ); // Get/Set methods for the geometrical data of the G4FCylindricalSurface. public: // without description void InitValues(); // Re-calculates the private values of the G4FCylindrical surface // before the Intersect and HowNear function if the G4FCylindrical // was created by the STEP interface. protected: G4Axis2Placement3D Position; G4double radius; G4double length; private: G4FCylindricalSurface(const G4FCylindricalSurface&); G4FCylindricalSurface& operator=(const G4FCylindricalSurface&); // Private copy constructor and assignment operator. }; #include "G4FCylindricalSurface.icc" #endif