source: trunk/source/geometry/solids/BREPS/include/G4Hyperbola.icc @ 1202

Last change on this file since 1202 was 1058, checked in by garnier, 15 years ago

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26//
27// $Id: G4Hyperbola.icc,v 1.9 2006/06/29 18:39:38 gunter Exp $
28// GEANT4 tag $Name: geant4-09-02-ref-02 $
29//
30// --------------------------------------------------------------------
31// GEANT 4 inline definitions file
32//
33// G4Hyperbola.icc
34//
35// Implementation of inline methods of G4Hyperbola
36// --------------------------------------------------------------------
37
38inline
39void G4Hyperbola::Init(G4Axis2Placement3D position0,
40                       G4double semiAxis0, G4double semiImagAxis0)
41{
42  position= position0;
43  semiAxis= semiAxis0;
44  semiImagAxis= semiImagAxis0;
45
46  ratioAxisImagAxis= semiAxis/semiImagAxis;
47
48  // needed only for 2D hyperbolas
49  toUnitHyperbola = G4Scale3D(1/semiAxis, 1/semiImagAxis, 0)
50                    * position.GetToPlacementCoordinates();
51
52  forTangent= semiAxis*semiAxis/(semiImagAxis*semiImagAxis);
53}
54
55inline
56G4double G4Hyperbola::GetSemiAxis() const
57{
58  return semiAxis;
59}
60
61inline
62G4double G4Hyperbola::GetSemiImagAxis() const
63{
64  return semiImagAxis;
65}
66
67//////////////////////////////////////////////////////////////////////////////
68
69inline
70G4double G4Hyperbola::GetPMax() const
71{
72  return -1;
73}
74
75inline
76G4Point3D G4Hyperbola::GetPoint(G4double param) const
77{
78  return G4Point3D( position.GetLocation()
79                    + semiAxis*std::cosh(param)*position.GetPX()
80                    + semiImagAxis*std::sinh(param)*position.GetPY() );
81}
82
83inline
84G4double G4Hyperbola::GetPPoint(const G4Point3D& pt) const
85{
86  G4Point3D ptLocal= position.GetToPlacementCoordinates()*pt;
87  G4double xval= ptLocal.y()/ptLocal.x()*ratioAxisImagAxis;
88  return 0.5*std::log((1+xval)/(1-xval));  // atanh(xval)
89}
90
91/////////////////////////////////////////////////////////////////////////////
92
93/*
94#include "G4CurveRayIntersection.hh"
95
96inline
97void G4Hyperbola::IntersectRay2D(const G4Ray& ray,
98                                 G4CurveRayIntersection& is)
99{
100  is.Init(*this, ray);
101
102  // similar to G4Ellipse::IntersectRay2D
103
104  // 2D operations would be faster
105  G4Point3D s= toUnitHyperbola*ray.GetStart();
106  G4Vector3D d= toUnitHyperbola*ray.GetDir();
107 
108  // solve (s+i*t)^2 = 1 for i (the distance)
109
110  G4double sd= s.x()*d.x()-s.y()*d.y();
111  G4double dd= d.x()*d.x()-d.y()*d.y(); // can be 0
112  G4double ss= s.x()*s.x()-s.y()*s.y();
113
114  if (std::abs(dd) < kCarTolerance*kCarTolerance) {
115
116    // coeff of i^2 == 0
117    G4double i= (1-ss)/(2*sd);
118    G4CurveRayIntersection isTmp(*this, ray);
119    isTmp.ResetDistance(i);
120    is.Update(isTmp);
121    return;
122
123  }
124
125  G4double discr= sd*sd-dd*(ss-1);
126  if (discr >= 0) {
127
128    // 2 intersections (maybe 1, but this case is rare)
129    G4double sqrtdiscr= std::sqrt(discr);
130    // find the smallest positive i
131    G4double i= -sd-sqrtdiscr;
132    if (i<kCarTolerance) {
133      i= -sd+sqrtdiscr;
134      if (i<kCarTolerance) {
135        return;
136      }
137    }
138    i/= dd;
139    G4CurveRayIntersection isTmp(*this, ray);
140    isTmp.ResetDistance(i);
141    is.Update(isTmp);
142
143  }
144}
145*/
146
147inline
148G4int G4Hyperbola::IntersectRay2D(const G4Ray& ray)
149{
150  // NOT VERIFIED
151
152  // similar to G4Ellipse::IntersectRay2D
153
154  // 2D operations would be faster
155  G4Point3D s= toUnitHyperbola*ray.GetStart();
156  G4Vector3D d= toUnitHyperbola*ray.GetDir();
157 
158  // solve (s+i*t)^2 = 1 for i (the distance)
159
160  G4double sd= s.x()*d.x()-s.y()*d.y();
161  G4double dd= d.x()*d.x()-d.y()*d.y(); // can be 0
162  G4double ss= s.x()*s.x()-s.y()*s.y();
163
164  if (std::abs(dd) < kCarTolerance*kCarTolerance) {
165
166    // coeff of i^2 == 0
167    return 0;
168
169  }
170 
171  G4int nbinter = 0;
172
173  G4double discr= sd*sd-dd*(ss-1);
174  if (discr >= 0)
175  {
176    // 2 intersections (maybe 1, but this case is rare)
177    G4double sqrtdiscr= std::sqrt(discr);
178    // find the smallest positive i
179    G4double i= -sd-sqrtdiscr;
180    if (i > kCarTolerance)
181      nbinter++;
182
183    i= -sd+sqrtdiscr;
184    if (i<kCarTolerance)
185      nbinter++;
186  }
187   
188  return nbinter;
189}
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