| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4Line.icc,v 1.10 2008/03/13 14:18:57 gcosmo Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-04-beta-01 $
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| 29 | //
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| 30 | // --------------------------------------------------------------------
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| 31 | // GEANT 4 inline definitions file
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| 32 | //
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| 33 | // G4Line.icc
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| 34 | //
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| 35 | // Implementation of inline methods of G4Line
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| 36 | // --------------------------------------------------------------------
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| 37 |
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| 38 | inline
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| 39 | G4double G4Line::GetPMax() const
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| 40 | {
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| 41 | return -1;
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| 42 | }
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| 43 |
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| 44 | inline
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| 45 | G4Point3D G4Line::GetPoint(G4double param) const
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| 46 | {
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| 47 | return G4Point3D( pnt+param*dir );
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| 48 | }
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| 49 |
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| 50 | inline
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| 51 | G4double G4Line::GetPPoint(const G4Point3D& pt) const
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| 52 | {
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| 53 | return (pt-pnt)*invDir;
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| 54 | }
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| 55 |
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| 56 | ////////////////////////////////////////////////////////////////////////////
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| 57 |
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| 58 | inline
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| 59 | void G4Line::Init(const G4Point3D& pnt0, const G4Vector3D& dir0)
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| 60 | {
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| 61 | pnt= pnt0;
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| 62 | dir= dir0;
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| 63 | invDir= dir*(1/dir.mag2());
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| 64 | v= dir.unit();
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| 65 | }
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| 66 |
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| 67 | inline
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| 68 | G4Point3D G4Line::GetPnt() const
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| 69 | {
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| 70 | return pnt;
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| 71 | }
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| 72 |
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| 73 | inline
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| 74 | G4Vector3D G4Line::GetDir() const
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| 75 | {
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| 76 | return dir;
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| 77 | }
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| 78 |
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| 79 | ///////////////////////////////////////////////////////////////////////////
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| 80 |
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| 81 | inline
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| 82 | void G4Line::InitBounded()
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| 83 | {
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| 84 | bBox.Init(GetStart(), GetEnd());
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| 85 | }
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| 86 |
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| 87 | ///////////////////////////////////////////////////////////////////////////
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| 88 |
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| 89 | #include "G4CurveRayIntersection.hh"
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| 90 |
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| 91 | /*
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| 92 | inline
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| 93 | void G4Line::IntersectRay2D(const G4Ray& ray,
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| 94 | G4CurveRayIntersection& is)
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| 95 | {
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| 96 | is.Init(*this, ray);
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| 97 | G4CurveRayIntersection isTmp(*this, ray);
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| 98 |
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| 99 | const G4Point3D& s= ray.GetStart();
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| 100 | const G4Vector3D& d= ray.GetDir();
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| 101 |
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| 102 | G4double num= (s.x()-pnt.x())*v.y()-(s.y()-pnt.y())*v.x();
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| 103 | G4double denom= d.y()*v.x()-d.x()*v.y();
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| 104 |
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| 105 | if (denom < kAngTolerance) {
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| 106 | if (num < kCarTolerance) {
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| 107 |
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| 108 | // identical lines
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| 109 | isTmp.ResetDistance(kCarTolerance);
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| 110 | is.Update(isTmp);
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| 111 | isTmp.Reset(GetPStart(), GetStart());
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| 112 | is.UpdateWithPointOnCurve(isTmp);
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| 113 | isTmp.Reset(GetPEnd(), GetEnd());
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| 114 | is.UpdateWithPointOnCurve(isTmp);
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| 115 |
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| 116 | } else {
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| 117 |
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| 118 | // parallel lines
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| 119 |
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| 120 | }
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| 121 | } else {
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| 122 |
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| 123 | // properly intersecting lines
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| 124 | isTmp.ResetDistance(num/denom);
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| 125 | is.Update(isTmp);
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| 126 |
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| 127 | }
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| 128 | }
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| 129 | */
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| 130 |
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| 131 | inline
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| 132 | G4int G4Line::IntersectRay2D(const G4Ray& ray)
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| 133 | {
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| 134 | const G4Point3D& s= ray.GetStart();
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| 135 | const G4Vector3D& d= ray.GetDir();
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| 136 |
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| 137 | G4double num1= (pnt.x()-s.x())*d.y()-(pnt.y()-s.y())*d.x();
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| 138 | G4double num2= (pnt.x()-s.x())*dir.y()-(pnt.y()-s.y())*dir.x();
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| 139 | G4double denom= d.x()*dir.y()-d.y()*dir.x();
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| 140 |
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| 141 | G4int nbinter = 0;
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| 142 |
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| 143 | if (std::fabs(denom) < kCarTolerance)
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| 144 | {
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| 145 | if (std::fabs(num1) < kCarTolerance)
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| 146 | {
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| 147 | // identical lines
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| 148 | }
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| 149 | else
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| 150 | {
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| 151 | // parallel lines
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| 152 | }
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| 153 | }
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| 154 | else
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| 155 | {
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| 156 | // properly intersecting lines
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| 157 | G4double u = num1/denom;
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| 158 | G4double t = num2/denom;
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| 159 |
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| 160 | if( (u > -kCarTolerance/2) && (u < kCarTolerance/2) )
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| 161 | u = 0;
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| 162 |
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| 163 | if( (t > -kCarTolerance/2) && (t < kCarTolerance/2) )
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| 164 | t = 0;
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| 165 |
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| 166 | // test the validity of the results
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| 167 | if(t>=0 && u>=0 && u<=1)
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| 168 | {
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| 169 | // test if the point is on the line
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| 170 | if( t==0 || u==0 )
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| 171 | return 999;
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| 172 | else
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| 173 | nbinter = 1;
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| 174 | }
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| 175 | }
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| 176 |
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| 177 | return nbinter;
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| 178 | }
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