1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4ProjectedSurface.icc,v 1.5 2006/06/29 18:40:19 gunter Exp $ |
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28 | // GEANT4 tag $Name: geant4-09-03 $ |
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29 | // |
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30 | // -------------------------------------------------------------------- |
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31 | // GEANT 4 inline definitions file |
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32 | // |
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33 | // G4ProjectedSurface.icc |
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34 | // |
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35 | // Implementation of inline methods of G4ProjectedSurface |
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36 | // -------------------------------------------------------------------- |
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37 | |
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38 | inline |
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39 | G4Vector3D G4ProjectedSurface::SurfaceNormal(const G4Point3D&) const |
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40 | { |
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41 | return G4Vector3D(0,0,0); |
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42 | } |
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43 | |
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44 | inline |
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45 | G4int G4ProjectedSurface::GetOrder(G4int direction) const |
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46 | { |
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47 | return order[direction]; |
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48 | } |
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49 | |
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50 | inline |
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51 | void G4ProjectedSurface::PutOrder(G4int direction, G4int value) |
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52 | { |
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53 | order[direction]=value; |
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54 | } |
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55 | |
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56 | inline |
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57 | G4int G4ProjectedSurface::Amax(G4int i, G4int j) const |
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58 | { |
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59 | return( (i) > (j) ? (i) : (j) ); |
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60 | } |
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61 | |
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62 | inline |
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63 | G4int G4ProjectedSurface::Amin(G4int i, G4int j) const |
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64 | { |
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65 | return( (i) < (j) ? (i) : (j) ); |
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66 | } |
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67 | |
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68 | inline |
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69 | G4int G4ProjectedSurface::AhIndex(G4int j, G4int t, G4int iorder) const |
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70 | { |
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71 | return(( (j) * ((j)+1)/2) + (t) - ((iorder-1) - (j))); |
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72 | } |
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