source: trunk/source/geometry/solids/BREPS/include/G4ThreeMat.hh @ 1202

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27// $Id: G4ThreeMat.hh,v 1.10 2006/06/29 18:40:58 gunter Exp $
28// GEANT4 tag $Name: geant4-09-02-ref-02 $
29//
30// ----------------------------------------------------------------------
31// Class G4ThreeMat
32//
33// Class description:
34//
35// Defines the class G4ThreeMat for three by three matrices.
36
37// Author: Alan Breakstone
38// Adaptation by: J.Sulkimo, P.Urban.
39// Revisions by: L.Broglia, G.Cosmo.
40// ----------------------------------------------------------------------
41#ifndef __THREEMAT_H
42#define __THREEMAT_H
43
44#include "G4Vector3D.hh"
45
46class G4ThreeMat
47{
48
49public:  // with description
50
51  G4ThreeMat();
52    // Default constructor.
53
54  G4ThreeMat( G4double a[3][3] );
55    // Normal constructors with a 3 x 3 array argument.
56
57  virtual ~G4ThreeMat();
58    // Destructor.
59
60  G4ThreeMat( const G4ThreeMat& m );
61  G4ThreeMat& operator=( const G4ThreeMat& m );
62    // Copy constructor and assignment operator.
63
64  G4int operator==( const G4ThreeMat& m ) const;
65    // Equality operator.
66
67  friend std::ostream& operator<<( std::ostream& os, const G4ThreeMat& m );
68
69  virtual const char* NameOf() const;
70    // Returns the class name.
71
72  virtual void PrintOn( std::ostream& os = G4cout ) const;
73    // Printing functions (derived classes do not need to overwrite operator <<).
74
75  G4double Determinant() const;
76    // Determinant of matrix.
77
78private:
79
80  G4double element[3][3];
81  G4Vector3D row[3], column[3];
82    // The elements exist individually and are also aggregated into rows and
83    // columns to use operations already written for the G4Vector3Dc class.
84};
85
86#endif
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