// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4BREPSolidSphere.cc,v 1.11 2006/06/29 18:41:32 gunter Exp $ // GEANT4 tag $Name: geant4-09-04-beta-01 $ // // ---------------------------------------------------------------------- // GEANT 4 class source file // // G4BREPSolidSphere.cc // // ---------------------------------------------------------------------- #include "G4BREPSolidSphere.hh" #include "G4SphericalSurface.hh" G4BREPSolidSphere::G4BREPSolidSphere(const G4String& name, const G4Vector3D& origin, const G4Vector3D& xhat, const G4Vector3D& zhat, G4double radius) : G4BREPSolid(name) { SurfaceVec = new G4Surface*[1]; G4double ph1 = 0; G4double ph2 = 2*pi; G4double th1 = 0; G4double th2 = pi; SurfaceVec[0] = new G4SphericalSurface(origin, xhat, zhat, radius, ph1, ph2, th1, th2); nb_of_surfaces = 1; constructorParams.origin = origin; constructorParams.xhat = xhat; constructorParams.zhat = zhat; constructorParams.radius = radius; active=1; Initialize(); } G4BREPSolidSphere::G4BREPSolidSphere( __void__& a ) : G4BREPSolid(a) { } G4BREPSolidSphere::~G4BREPSolidSphere() { } EInside G4BREPSolidSphere::Inside(register const G4ThreeVector& Pt) const { G4double Dist = SurfaceVec[0]->HowNear(Pt); if(Dist > 0+kCarTolerance) return kInside; if(Dist < 0-kCarTolerance) return kOutside; return kSurface; } G4ThreeVector G4BREPSolidSphere::SurfaceNormal(const G4ThreeVector& Pt) const { G4Vector3D n = SurfaceVec[0]->Normal(Pt); G4ThreeVector norm(n.x(), n.y(), n.z()); return norm; } G4double G4BREPSolidSphere::DistanceToIn(const G4ThreeVector& Pt) const { return std::fabs(SurfaceVec[0]->HowNear(Pt)); } G4double G4BREPSolidSphere::DistanceToIn(register const G4ThreeVector& Pt, register const G4ThreeVector& V) const { // SphReset(); G4Vector3D Pttmp(Pt); G4Vector3D Vtmp(V); G4Ray r(Pttmp, Vtmp); G4int Result = SurfaceVec[0]->Intersect( r ); if(Result>0) { ShortestDistance = SurfaceVec[0]->GetDistance(); return std::sqrt(ShortestDistance); } return kInfinity; } G4double G4BREPSolidSphere::DistanceToOut(register const G4ThreeVector& Pt, register const G4ThreeVector& V, const G4bool calcNorm, G4bool *validNorm, G4ThreeVector *n) const { if(validNorm) *validNorm = false; // SphReset(); G4Vector3D Pttmp(Pt); G4Vector3D Vtmp(V); G4Ray r(Pttmp, Vtmp); if(SurfaceVec[0]->Intersect( r )) { if(calcNorm) { *validNorm = true; *n = SurfaceNormal(Pt); } ShortestDistance = SurfaceVec[0]->GetDistance(); return std::sqrt(ShortestDistance); } return kInfinity; } G4double G4BREPSolidSphere::DistanceToOut(const G4ThreeVector& Pt) const { return std::fabs(SurfaceVec[0]->HowNear(Pt)); } // Streams solid contents to output stream. std::ostream& G4BREPSolidSphere::StreamInfo(std::ostream& os) const { G4BREPSolid::StreamInfo( os ) << "\n origin: " << constructorParams.origin << "\n xhat: " << constructorParams.xhat << "\n zhat: " << constructorParams.zhat << "\n radius: " << constructorParams.radius << "\n-----------------------------------------------------------\n"; return os; }