| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4BREPSolidSphere.cc,v 1.11 2006/06/29 18:41:32 gunter Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-02-ref-02 $
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| 29 | //
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| 30 | // ----------------------------------------------------------------------
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| 31 | // GEANT 4 class source file
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| 32 | //
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| 33 | // G4BREPSolidSphere.cc
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| 34 | //
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| 35 | // ----------------------------------------------------------------------
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| 36 |
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| 37 | #include "G4BREPSolidSphere.hh"
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| 38 | #include "G4SphericalSurface.hh"
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| 39 |
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| 40 | G4BREPSolidSphere::G4BREPSolidSphere(const G4String& name,
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| 41 | const G4Vector3D& origin,
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| 42 | const G4Vector3D& xhat,
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| 43 | const G4Vector3D& zhat,
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| 44 | G4double radius)
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| 45 | : G4BREPSolid(name)
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| 46 | {
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| 47 | SurfaceVec = new G4Surface*[1];
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| 48 | G4double ph1 = 0;
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| 49 | G4double ph2 = 2*pi;
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| 50 | G4double th1 = 0;
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| 51 | G4double th2 = pi;
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| 52 | SurfaceVec[0] = new G4SphericalSurface(origin, xhat, zhat, radius, ph1, ph2, th1, th2);
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| 53 | nb_of_surfaces = 1;
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| 54 |
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| 55 | constructorParams.origin = origin;
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| 56 | constructorParams.xhat = xhat;
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| 57 | constructorParams.zhat = zhat;
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| 58 | constructorParams.radius = radius;
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| 59 |
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| 60 | active=1;
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| 61 | Initialize();
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| 62 | }
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| 63 |
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| 64 | G4BREPSolidSphere::G4BREPSolidSphere( __void__& a )
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| 65 | : G4BREPSolid(a)
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| 66 | {
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| 67 | }
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| 68 |
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| 69 | G4BREPSolidSphere::~G4BREPSolidSphere()
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| 70 | {
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| 71 | }
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| 72 |
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| 73 | EInside G4BREPSolidSphere::Inside(register const G4ThreeVector& Pt) const
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| 74 | {
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| 75 | G4double Dist = SurfaceVec[0]->HowNear(Pt);
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| 76 | if(Dist > 0+kCarTolerance) return kInside;
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| 77 | if(Dist < 0-kCarTolerance) return kOutside;
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| 78 | return kSurface;
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| 79 | }
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| 80 |
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| 81 |
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| 82 | G4ThreeVector G4BREPSolidSphere::SurfaceNormal(const G4ThreeVector& Pt) const
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| 83 | {
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| 84 | G4Vector3D n = SurfaceVec[0]->Normal(Pt);
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| 85 | G4ThreeVector norm(n.x(), n.y(), n.z());
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| 86 | return norm;
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| 87 | }
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| 88 |
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| 89 |
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| 90 | G4double G4BREPSolidSphere::DistanceToIn(const G4ThreeVector& Pt) const
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| 91 | {
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| 92 | return std::fabs(SurfaceVec[0]->HowNear(Pt));
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| 93 | }
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| 94 |
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| 95 |
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| 96 | G4double G4BREPSolidSphere::DistanceToIn(register const G4ThreeVector& Pt,
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| 97 | register const G4ThreeVector& V) const
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| 98 | {
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| 99 | // SphReset();
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| 100 | G4Vector3D Pttmp(Pt);
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| 101 | G4Vector3D Vtmp(V);
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| 102 | G4Ray r(Pttmp, Vtmp);
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| 103 | G4int Result = SurfaceVec[0]->Intersect( r );
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| 104 |
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| 105 | if(Result>0)
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| 106 | {
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| 107 | ShortestDistance = SurfaceVec[0]->GetDistance();
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| 108 | return std::sqrt(ShortestDistance);
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| 109 | }
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| 110 | return kInfinity;
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| 111 | }
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| 112 |
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| 113 |
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| 114 | G4double G4BREPSolidSphere::DistanceToOut(register const G4ThreeVector& Pt,
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| 115 | register const G4ThreeVector& V,
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| 116 | const G4bool calcNorm,
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| 117 | G4bool *validNorm,
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| 118 | G4ThreeVector *n) const
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| 119 | {
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| 120 | if(validNorm) *validNorm = false;
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| 121 | // SphReset();
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| 122 | G4Vector3D Pttmp(Pt);
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| 123 | G4Vector3D Vtmp(V);
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| 124 | G4Ray r(Pttmp, Vtmp);
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| 125 |
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| 126 | if(SurfaceVec[0]->Intersect( r ))
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| 127 | {
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| 128 | if(calcNorm)
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| 129 | {
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| 130 | *validNorm = true;
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| 131 | *n = SurfaceNormal(Pt);
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| 132 | }
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| 133 |
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| 134 | ShortestDistance = SurfaceVec[0]->GetDistance();
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| 135 | return std::sqrt(ShortestDistance);
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| 136 | }
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| 137 | return kInfinity;
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| 138 | }
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| 139 |
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| 140 |
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| 141 | G4double G4BREPSolidSphere::DistanceToOut(const G4ThreeVector& Pt) const
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| 142 | {
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| 143 | return std::fabs(SurfaceVec[0]->HowNear(Pt));
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| 144 | }
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| 145 |
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| 146 | // Streams solid contents to output stream.
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| 147 | std::ostream& G4BREPSolidSphere::StreamInfo(std::ostream& os) const
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| 148 | {
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| 149 | G4BREPSolid::StreamInfo( os )
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| 150 | << "\n origin: " << constructorParams.origin
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| 151 | << "\n xhat: " << constructorParams.xhat
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| 152 | << "\n zhat: " << constructorParams.zhat
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| 153 | << "\n radius: " << constructorParams.radius
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| 154 | << "\n-----------------------------------------------------------\n";
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| 155 |
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| 156 | return os;
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| 157 | }
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| 158 |
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