1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4BREPSolidSphere.cc,v 1.11 2006/06/29 18:41:32 gunter Exp $ |
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28 | // GEANT4 tag $Name: geant4-09-04-beta-01 $ |
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29 | // |
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30 | // ---------------------------------------------------------------------- |
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31 | // GEANT 4 class source file |
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32 | // |
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33 | // G4BREPSolidSphere.cc |
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34 | // |
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35 | // ---------------------------------------------------------------------- |
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36 | |
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37 | #include "G4BREPSolidSphere.hh" |
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38 | #include "G4SphericalSurface.hh" |
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39 | |
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40 | G4BREPSolidSphere::G4BREPSolidSphere(const G4String& name, |
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41 | const G4Vector3D& origin, |
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42 | const G4Vector3D& xhat, |
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43 | const G4Vector3D& zhat, |
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44 | G4double radius) |
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45 | : G4BREPSolid(name) |
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46 | { |
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47 | SurfaceVec = new G4Surface*[1]; |
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48 | G4double ph1 = 0; |
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49 | G4double ph2 = 2*pi; |
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50 | G4double th1 = 0; |
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51 | G4double th2 = pi; |
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52 | SurfaceVec[0] = new G4SphericalSurface(origin, xhat, zhat, radius, ph1, ph2, th1, th2); |
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53 | nb_of_surfaces = 1; |
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54 | |
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55 | constructorParams.origin = origin; |
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56 | constructorParams.xhat = xhat; |
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57 | constructorParams.zhat = zhat; |
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58 | constructorParams.radius = radius; |
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59 | |
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60 | active=1; |
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61 | Initialize(); |
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62 | } |
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63 | |
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64 | G4BREPSolidSphere::G4BREPSolidSphere( __void__& a ) |
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65 | : G4BREPSolid(a) |
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66 | { |
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67 | } |
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68 | |
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69 | G4BREPSolidSphere::~G4BREPSolidSphere() |
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70 | { |
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71 | } |
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72 | |
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73 | EInside G4BREPSolidSphere::Inside(register const G4ThreeVector& Pt) const |
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74 | { |
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75 | G4double Dist = SurfaceVec[0]->HowNear(Pt); |
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76 | if(Dist > 0+kCarTolerance) return kInside; |
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77 | if(Dist < 0-kCarTolerance) return kOutside; |
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78 | return kSurface; |
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79 | } |
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80 | |
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81 | |
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82 | G4ThreeVector G4BREPSolidSphere::SurfaceNormal(const G4ThreeVector& Pt) const |
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83 | { |
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84 | G4Vector3D n = SurfaceVec[0]->Normal(Pt); |
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85 | G4ThreeVector norm(n.x(), n.y(), n.z()); |
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86 | return norm; |
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87 | } |
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88 | |
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89 | |
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90 | G4double G4BREPSolidSphere::DistanceToIn(const G4ThreeVector& Pt) const |
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91 | { |
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92 | return std::fabs(SurfaceVec[0]->HowNear(Pt)); |
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93 | } |
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94 | |
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95 | |
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96 | G4double G4BREPSolidSphere::DistanceToIn(register const G4ThreeVector& Pt, |
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97 | register const G4ThreeVector& V) const |
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98 | { |
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99 | // SphReset(); |
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100 | G4Vector3D Pttmp(Pt); |
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101 | G4Vector3D Vtmp(V); |
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102 | G4Ray r(Pttmp, Vtmp); |
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103 | G4int Result = SurfaceVec[0]->Intersect( r ); |
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104 | |
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105 | if(Result>0) |
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106 | { |
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107 | ShortestDistance = SurfaceVec[0]->GetDistance(); |
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108 | return std::sqrt(ShortestDistance); |
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109 | } |
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110 | return kInfinity; |
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111 | } |
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112 | |
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113 | |
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114 | G4double G4BREPSolidSphere::DistanceToOut(register const G4ThreeVector& Pt, |
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115 | register const G4ThreeVector& V, |
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116 | const G4bool calcNorm, |
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117 | G4bool *validNorm, |
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118 | G4ThreeVector *n) const |
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119 | { |
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120 | if(validNorm) *validNorm = false; |
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121 | // SphReset(); |
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122 | G4Vector3D Pttmp(Pt); |
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123 | G4Vector3D Vtmp(V); |
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124 | G4Ray r(Pttmp, Vtmp); |
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125 | |
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126 | if(SurfaceVec[0]->Intersect( r )) |
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127 | { |
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128 | if(calcNorm) |
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129 | { |
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130 | *validNorm = true; |
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131 | *n = SurfaceNormal(Pt); |
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132 | } |
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133 | |
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134 | ShortestDistance = SurfaceVec[0]->GetDistance(); |
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135 | return std::sqrt(ShortestDistance); |
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136 | } |
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137 | return kInfinity; |
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138 | } |
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139 | |
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140 | |
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141 | G4double G4BREPSolidSphere::DistanceToOut(const G4ThreeVector& Pt) const |
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142 | { |
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143 | return std::fabs(SurfaceVec[0]->HowNear(Pt)); |
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144 | } |
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145 | |
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146 | // Streams solid contents to output stream. |
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147 | std::ostream& G4BREPSolidSphere::StreamInfo(std::ostream& os) const |
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148 | { |
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149 | G4BREPSolid::StreamInfo( os ) |
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150 | << "\n origin: " << constructorParams.origin |
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151 | << "\n xhat: " << constructorParams.xhat |
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152 | << "\n zhat: " << constructorParams.zhat |
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153 | << "\n radius: " << constructorParams.radius |
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154 | << "\n-----------------------------------------------------------\n"; |
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155 | |
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156 | return os; |
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157 | } |
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158 | |
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