| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4BezierSurface.cc,v 1.10 2008/03/13 14:18:57 gcosmo Exp $
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| 28 | // GEANT4 tag $Name: HEAD $
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| 29 | //
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| 30 | // ----------------------------------------------------------------------
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| 31 | // GEANT 4 class source file
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| 32 | //
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| 33 | // G4BezierSurface.cc
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| 34 | //
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| 35 | // ----------------------------------------------------------------------
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| 36 | // History:
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| 37 | // -------
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| 38 | // - Replaced addition of coordinates by addition of 2 points
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| 39 | // (L. Broglia, 10/10/98)
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| 40 | // ----------------------------------------------------------------------
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| 41 |
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| 42 | #include "G4BezierSurface.hh"
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| 43 | #include "G4ConvexHull.hh"
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| 44 |
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| 45 | G4double G4BezierSurface::Tolerance=0;
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| 46 | G4int G4BezierSurface::Clips=0;
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| 47 | G4int G4BezierSurface::Splits=0;
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| 48 |
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| 49 |
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| 50 | G4BezierSurface::G4BezierSurface()
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| 51 | {
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| 52 | oslo_m = (G4OsloMatrix*)0;
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| 53 | new_knots = (G4KnotVector*)0;
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| 54 | old_points = (G4ControlPoints*)0;
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| 55 |
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| 56 | u[0]=0; u[1]=0;
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| 57 | v[0]=0; v[1]=0;
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| 58 | }
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| 59 |
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| 60 | G4BezierSurface::~G4BezierSurface()
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| 61 | {
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| 62 | delete u_knots;
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| 63 | delete v_knots;
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| 64 | delete new_knots;
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| 65 | delete ctl_points;
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| 66 | delete old_points;
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| 67 |
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| 68 | G4OsloMatrix* temp_oslo = oslo_m;
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| 69 |
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| 70 | while(oslo_m != (G4OsloMatrix*)0)
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| 71 | {
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| 72 | oslo_m = oslo_m->GetNextNode();
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| 73 | delete temp_oslo;
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| 74 | temp_oslo = oslo_m;
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| 75 | }
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| 76 |
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| 77 | delete oslo_m;
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| 78 | delete bbox;
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| 79 | }
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| 80 |
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| 81 | G4BezierSurface::G4BezierSurface(const G4BezierSurface&)
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| 82 | : G4Surface()
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| 83 | {
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| 84 | }
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| 85 |
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| 86 | G4Vector3D G4BezierSurface::SurfaceNormal(const G4Point3D&) const
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| 87 | {
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| 88 | return G4Vector3D(0,0,0);
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| 89 | }
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| 90 |
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| 91 | G4int G4BezierSurface::ClipBothDirs()
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| 92 | {
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| 93 | dir = ROW;
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| 94 | ClipSurface();
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| 95 |
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| 96 | // G4cout << "\n CLIP BOTH DIRS 1: " << smin << " " << smax;
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| 97 |
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| 98 | if(smin > 1.0 || smax < 0.0)
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| 99 | {
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| 100 | bezier_list->RemoveSurface(this);
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| 101 | return 1;
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| 102 | }
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| 103 | else
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| 104 | if((smax - smin) > 0.8)
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| 105 | {
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| 106 | SplitNURBSurface();
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| 107 | return 0;
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| 108 | }
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| 109 |
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| 110 | LocalizeClipValues();
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| 111 | SetValues();
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| 112 |
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| 113 | // Other G4Vector3D clipping and testing.
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| 114 | dir = COL;
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| 115 | ClipSurface();
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| 116 | // G4cout << "\n CLIP BOTH DIRS 2: " << smin << " " << smax;
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| 117 |
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| 118 | if(smin > 1.0 || smax < 0.0)
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| 119 | {
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| 120 | bezier_list->RemoveSurface(this);
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| 121 | return 1;
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| 122 | }
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| 123 | else
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| 124 | if((smax - smin) > 0.8)
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| 125 | {
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| 126 | SplitNURBSurface();
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| 127 | return 0;
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| 128 | }
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| 129 |
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| 130 | LocalizeClipValues();
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| 131 | SetValues();
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| 132 | CalcAverage();
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| 133 | return 1;
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| 134 | }
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| 135 |
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| 136 |
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| 137 | void G4BezierSurface::CalcBBox()
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| 138 | {
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| 139 | // Finds the bounds of the 2D-projected nurb iow
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| 140 | // calculates the bounds for a bounding rectangle
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| 141 | // to the surface. The bounding rectangle is used
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| 142 | // for a preliminary check of intersection.
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| 143 | G4Point3D box_min = G4Point3D(PINFINITY);
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| 144 | G4Point3D box_max = G4Point3D(-PINFINITY);
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| 145 |
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| 146 |
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| 147 | // Loop to search the whole control point mesh
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| 148 | // for the minimum and maximum values for.X() and y.
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| 149 | for(register G4int a = ctl_points->GetRows()-1; a>=0;a--)
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| 150 | for(register G4int b = ctl_points->GetCols()-1; b>=0;b--)
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| 151 | {
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| 152 | /* L. Broglia
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| 153 | G4Point2d& tmp = (G4Point2d&)ctl_points->get(a,b);
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| 154 | if((box_min.X()) > (tmp.X())) box_min.X(tmp.X());
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| 155 | if((box_max.X()) < (tmp.X())) box_max.X(tmp.X());
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| 156 | if((box_min.Y()) > (tmp.Y())) box_min.Y(tmp.Y());
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| 157 | if((box_max.Y()) < (tmp.Y())) box_max.Y(tmp.Y());
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| 158 | */
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| 159 | G4Point3D tmp = ctl_points->Get3D(a,b);
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| 160 | if((box_min.x()) > (tmp.x())) box_min.setX(tmp.x());
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| 161 | if((box_max.x()) < (tmp.x())) box_max.setX(tmp.x());
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| 162 | if((box_min.y()) > (tmp.y())) box_min.setY(tmp.y());
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| 163 | if((box_max.y()) < (tmp.y())) box_max.setY(tmp.y());
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| 164 | }
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| 165 |
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| 166 | bbox = new G4BoundingBox3D(box_min, box_max);
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| 167 | }
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| 168 |
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| 169 |
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| 170 | void G4BezierSurface::CalcAverage()
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| 171 | {
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| 172 | // Calculate the average point from the average clip-values.
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| 173 | average_u = (u_min + u_max)/2.0;
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| 174 | average_v = (v_min + v_max)/2.0;
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| 175 | }
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| 176 |
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| 177 |
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| 178 | void G4BezierSurface::CalcDistance(const G4Point3D& ray_start)
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| 179 | {
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| 180 | // Calculate the distance between the average point and
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| 181 | // the ray starting point.
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| 182 | distance = ((((ray_start.x() - average_pt.x())*
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| 183 | (ray_start.x() - average_pt.x()))+
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| 184 | ((ray_start.y() - average_pt.y())*
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| 185 | (ray_start.y() - average_pt.y()))+
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| 186 | ((ray_start.z() - average_pt.z())*
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| 187 | (ray_start.z() - average_pt.z()))));
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| 188 | }
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| 189 |
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| 190 |
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| 191 | void G4BezierSurface::SetValues()
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| 192 | {
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| 193 | if(dir)
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| 194 | {
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| 195 | v_min = smin;
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| 196 | v_max = smax;
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| 197 | }
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| 198 | else
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| 199 | {
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| 200 | u_min = smin;
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| 201 | u_max = smax;
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| 202 | }
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| 203 | }
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| 204 |
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| 205 |
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| 206 | G4int G4BezierSurface::BIntersect(G4SurfaceList& bez_list)
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| 207 | {
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| 208 | bezier_list = &bez_list;
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| 209 | G4int clip_regions = 0; // Used for tolerance/efficiency-testing
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| 210 |
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| 211 | do
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| 212 | {
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| 213 | // Calc bbox
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| 214 | CalcBBox();
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| 215 |
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| 216 | // Test bbox
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| 217 | /* L. Broglia
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| 218 | bbox->Test2dBBox();
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| 219 | */
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| 220 | // bbox->Test();
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| 221 |
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| 222 | // Check result
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| 223 | if(!bbox->GetTestResult())
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| 224 | return 0;
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| 225 |
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| 226 | // The first clipping has already been Done
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| 227 | // previously so we continue by doing the
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| 228 | // actual clip.
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| 229 |
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| 230 | // Cut out the clipped region of the surface
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| 231 | GetClippedRegionFromSurface();
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| 232 | clip_regions++;
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| 233 |
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| 234 | // Calculate the knot vectors and control points
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| 235 | // for the clipped surface
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| 236 | RefineSurface();
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| 237 |
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| 238 | // Gets the u- and v-bounds for the clipped surface
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| 239 | u_min = u_knots->GetKnot(0);
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| 240 | u_max = u_knots->GetKnot(u_knots->GetSize() - 1);
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| 241 | v_min = v_knots->GetKnot(0);
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| 242 | v_max = v_knots->GetKnot(v_knots->GetSize() - 1);
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| 243 |
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| 244 | // Choose the G4Vector3D for the next() clipping so that
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| 245 | // the larger side will be clipped.
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| 246 | if( (u_max - u_min) < (v_max - v_min) )
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| 247 | dir = 1;
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| 248 | else
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| 249 | dir = 0;
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| 250 |
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| 251 | // Calculate the clip points
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| 252 | ClipSurface();
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| 253 | // G4cout << "\n SMINMAX : " << smin << " " << smax;
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| 254 |
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| 255 | // The ray intersects with the bounding box
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| 256 | // but not with the surface itself.
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| 257 | if( smin > 1.0 || smax < 0.0 )
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| 258 | {
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| 259 | // G4cout << "\nG4BezierSurface::Intersect : bezier missed!";
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| 260 | // bezier_list->RemoveSurface(this);
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| 261 | return 0;
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| 262 | }
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| 263 |
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| 264 | if( (smax - smin) > 0.8)
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| 265 | {
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| 266 | // Multiple intersections
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| 267 | // G4cout << "\nG4BezierSurface::Intersect : Bezier split.";
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| 268 | SplitNURBSurface();
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| 269 | // Now the two new surfaces should also be
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| 270 | // clipped in both G4Vector3Ds i.e the
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| 271 | // last and the second last surface
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| 272 | // in the List. This is Done after returning
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| 273 | // from this function.
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| 274 | // G4cout << "\n\n BEZ SPLIT in final Calc! \n\n";
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| 275 |
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| 276 |
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| 277 | return 2;
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| 278 | }
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| 279 |
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| 280 | // Calculate the smin and smax values on the
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| 281 | // b_spline.
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| 282 | LocalizeClipValues();
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| 283 |
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| 284 | // Check if the size of the remaining surface is within the
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| 285 | // Tolerance .
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| 286 | } while ((u_max - u_min > Tolerance) || (v_max - v_min) > Tolerance);
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| 287 |
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| 288 | SetValues();
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| 289 | // G4cout << "\nG4BezierSurface::Intersect :Regions were cut "
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| 290 | // << clip_regions << " Times.\n";
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| 291 |
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| 292 | return 1;
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| 293 | }
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| 294 |
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| 295 |
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| 296 | void G4BezierSurface::ClipSurface()
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| 297 | {
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| 298 | // This routine is described in Computer Graphics, Volume 24,
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| 299 | // Number 4, August 1990 under the title Ray Tracing Trimmed
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| 300 | // Rational Surface Patches.
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| 301 |
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| 302 |
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| 303 | // G4cout << "\nBezier clip.";
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| 304 |
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| 305 | register G4int i,j;
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| 306 | register G4ConvexHull *ch_ptr=0, *ch_tmp=0, *ch_first=0;
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| 307 | register G4int col_size = ctl_points->GetCols();
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| 308 | register G4int row_size = ctl_points->GetRows();
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| 309 |
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| 310 | // The four cornerpoints of the controlpoint mesh.
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| 311 |
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| 312 | /* L. Broglia
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| 313 | G4Point2d pt1 = ctl_points->get(0,0);
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| 314 | G4Point2d pt2 = ctl_points->get(0,col_size-1);
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| 315 | G4Point2d pt3 = ctl_points->get(row_size-1,0);
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| 316 | G4Point2d pt4 = ctl_points->get(row_size-1,col_size-1);
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| 317 | G4Point2d v1,v2,v3;
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| 318 | */
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| 319 | G4Point3D pt1 = ctl_points->Get3D(0,0);
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| 320 | G4Point3D pt2 = ctl_points->Get3D(0,col_size-1);
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| 321 | G4Point3D pt3 = ctl_points->Get3D(row_size-1,0);
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| 322 | G4Point3D pt4 = ctl_points->Get3D(row_size-1,col_size-1);
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| 323 | G4Point3D v1,v2,v3;
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| 324 |
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| 325 | if ( dir == ROW)
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| 326 | {
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| 327 | // Vectors from cornerpoints
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| 328 | v1 = (pt1 - pt3);
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| 329 | // v1.X() = pt1.X() - pt3.X();
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| 330 | // v1.Y() = pt1.Y() - pt3.Y();
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| 331 | v2 = (pt2 - pt4);
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| 332 | // v2.X() = pt2.X() - pt4.X();
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| 333 | // v2.Y() = pt2.Y() - pt4.Y();
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| 334 | }
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| 335 | else
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| 336 | {
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| 337 | v1 = pt1 - pt2;
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| 338 | v2 = pt3 - pt4;
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| 339 | // v1.X() = pt1.X() - pt2.X();
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| 340 | // v1.Y() = pt1.Y() - pt2.Y();
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| 341 | // v2.X() = pt3.X() - pt4.X();
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| 342 | // v2.Y() = pt3.Y() - pt4.Y();
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| 343 | }
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| 344 | /* L. Broglia
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| 345 | v3.X(v1.X() + v2.X());
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| 346 | v3.Y(v1.Y() + v1.Y());
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| 347 | */
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| 348 | v3 = v1 + v2 ;
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| 349 |
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| 350 | smin = 1.0e8;
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| 351 | smax = -1.0e8;
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| 352 |
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| 353 | G4double norm = std::sqrt(v3.x() * v3.x() + v3.y() * v3.y());
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| 354 | if(!norm)
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| 355 | {
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| 356 | G4cout << "\nNormal zero!";
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| 357 | G4cout << "\nLINE & DIR: " << line.x() << " " << line.y() << " " << dir;
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| 358 | G4cout << "\n";
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| 359 |
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| 360 | if((std::abs(line.x())) > kCarTolerance)
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| 361 | line.setX(-line.x());
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| 362 | else
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| 363 | if((std::abs(line.y())) > kCarTolerance)
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| 364 | line.setY(-line.y());
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| 365 | else
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| 366 | {
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| 367 | G4cout << "\n RETURNING FROm CLIP..";
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| 368 | smin = 0; smax = 1;
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| 369 | return;
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| 370 | }
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| 371 |
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| 372 | G4cout << "\nCHANGED LINE & DIR: " << line.x() << " "
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| 373 | << line.y() << " " << dir;
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| 374 | }
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| 375 | else
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| 376 | {
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| 377 | line.setX( v3.y() / norm);
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| 378 | line.setY(-v3.x() / norm);
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| 379 | }
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| 380 |
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| 381 | // smin = 1.0e8;
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| 382 | // smax = -1.0e8;
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| 383 | // G4cout << "\n FINAL LINE & DIR: " << line.X() << " "
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| 384 | // << line.Y() << " " << dir;
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| 385 |
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| 386 | if( dir == ROW)
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| 387 | {
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| 388 | // Create a Convex() hull List
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| 389 | for(G4int a = 0; a < col_size; a++)
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| 390 | {
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| 391 | ch_ptr = new G4ConvexHull(a/(col_size - 1.0),1.0e8,-1.0e8);
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| 392 | if(! a)
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| 393 | {
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| 394 | ch_first=ch_ptr;ch_tmp=ch_ptr;
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| 395 | }
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| 396 | else ch_tmp->SetNextHull(ch_ptr);
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| 397 |
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| 398 | ch_tmp=ch_ptr;
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| 399 | }
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| 400 |
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| 401 | ch_ptr=ch_first;
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| 402 | register G4double value;
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| 403 |
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| 404 | // Loops through the control point mesh and calculates
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| 405 | // the nvex() hull for the surface.
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| 406 |
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| 407 | for( G4int h = 0; h < row_size; h++)
|
|---|
| 408 | {
|
|---|
| 409 | for(G4int k = 0; k < col_size; k++)
|
|---|
| 410 | {
|
|---|
| 411 | /* L. Broglia
|
|---|
| 412 | G4Point2d& coordstmp = (G4Point2d&)ctl_points->get(h,k);
|
|---|
| 413 | value = - ((coordstmp.X() * line.X() + coordstmp.Y() * line.Y()));
|
|---|
| 414 | */
|
|---|
| 415 | G4Point3D coordstmp = ctl_points->Get3D(h,k);
|
|---|
| 416 | value = - ((coordstmp.x() * line.x() + coordstmp.y() * line.y()));
|
|---|
| 417 |
|
|---|
| 418 | if( value <= (ch_ptr->GetMin()+kCarTolerance)) ch_ptr->SetMin(value);
|
|---|
| 419 | if( value >= (ch_ptr->GetMax()-kCarTolerance)) ch_ptr->SetMax(value);
|
|---|
| 420 |
|
|---|
| 421 | ch_ptr=ch_ptr->GetNextHull();
|
|---|
| 422 | }
|
|---|
| 423 |
|
|---|
| 424 | ch_ptr=ch_first;
|
|---|
| 425 | }
|
|---|
| 426 |
|
|---|
| 427 | ch_ptr=ch_first;
|
|---|
| 428 | // Finds the points where the nvex() hull intersects
|
|---|
| 429 | // with the coordinate .X()is. These points are the
|
|---|
| 430 | // minimum and maximum values to where to clip the
|
|---|
| 431 | // surface.
|
|---|
| 432 |
|
|---|
| 433 | for(G4int l = 0; l < col_size - 1; l++)
|
|---|
| 434 | {
|
|---|
| 435 | ch_tmp=ch_ptr->GetNextHull();
|
|---|
| 436 | for(G4int m = l+1; m < col_size; m++)
|
|---|
| 437 | {
|
|---|
| 438 | register G4double d;
|
|---|
| 439 | register G4double param1, param2;
|
|---|
| 440 | param1 = ch_ptr->GetParam();
|
|---|
| 441 | param2 = ch_tmp->GetParam();
|
|---|
| 442 |
|
|---|
| 443 | if(ch_tmp->GetMax() - ch_ptr->GetMax())
|
|---|
| 444 | {
|
|---|
| 445 | d = Findzero( param1, param2, ch_ptr->GetMax(), ch_tmp->GetMax());
|
|---|
| 446 | if( d <= (smin + kCarTolerance) ) smin = d * .99;
|
|---|
| 447 | if( d >= (smax - kCarTolerance) ) smax = d * .99 + .01;
|
|---|
| 448 | }
|
|---|
| 449 |
|
|---|
| 450 | if(ch_tmp->GetMin() - ch_ptr->GetMin())
|
|---|
| 451 | {
|
|---|
| 452 | d = Findzero( param1, param2, ch_ptr->GetMin(), ch_tmp->GetMin());
|
|---|
| 453 | if( d <= (smin + kCarTolerance)) smin = d * .99;
|
|---|
| 454 | if( d >= (smax - kCarTolerance)) smax = d * .99 + .01;
|
|---|
| 455 | }
|
|---|
| 456 |
|
|---|
| 457 | ch_tmp=ch_tmp->GetNextHull();
|
|---|
| 458 | }
|
|---|
| 459 |
|
|---|
| 460 | ch_ptr=ch_ptr->GetNextHull();
|
|---|
| 461 | }
|
|---|
| 462 |
|
|---|
| 463 | ch_ptr=ch_first;
|
|---|
| 464 |
|
|---|
| 465 | if (smin <= 0.0) smin = 0.0;
|
|---|
| 466 | if (smax >= 1.0) smax = 1.0;
|
|---|
| 467 |
|
|---|
| 468 | if ( Sign(ch_ptr->GetMin()) != Sign(ch_ptr->GetMax())) smin = 0.0;
|
|---|
| 469 |
|
|---|
| 470 | i = Sign(ch_tmp->GetMin()); // ch_tmp points to last nvex()_hull in List
|
|---|
| 471 | j = Sign(ch_tmp->GetMax());
|
|---|
| 472 |
|
|---|
| 473 | if ( std::abs(i-j) > kCarTolerance ) smax = 1.0;
|
|---|
| 474 | // if ( i != j) smax = 1.0;
|
|---|
| 475 |
|
|---|
| 476 | }
|
|---|
| 477 | else // Other G4Vector3D
|
|---|
| 478 | {
|
|---|
| 479 | for(G4int n = 0; n < row_size; n++)
|
|---|
| 480 | {
|
|---|
| 481 | ch_ptr = new G4ConvexHull(n/(row_size - 1.0),1.0e8,-1.0e8);
|
|---|
| 482 | if(!n)
|
|---|
| 483 | {
|
|---|
| 484 | ch_first=ch_ptr;
|
|---|
| 485 | ch_tmp=ch_ptr;
|
|---|
| 486 | }
|
|---|
| 487 | else ch_tmp->SetNextHull(ch_ptr);
|
|---|
| 488 |
|
|---|
| 489 | ch_tmp=ch_ptr;
|
|---|
| 490 | }
|
|---|
| 491 |
|
|---|
| 492 | ch_ptr=ch_first;
|
|---|
| 493 |
|
|---|
| 494 | for( G4int o = 0; o < col_size; o++)
|
|---|
| 495 | {
|
|---|
| 496 | for(G4int p = 0; p < row_size; p++)
|
|---|
| 497 | {
|
|---|
| 498 | register G4double value;
|
|---|
| 499 |
|
|---|
| 500 | /* L. Broglia
|
|---|
| 501 | G4Point2d& coordstmp =(G4Point2d&) ctl_points->get(p,o);
|
|---|
| 502 | value = - ((coordstmp.X() * line.X() + coordstmp.Y() * line.Y()));
|
|---|
| 503 | */
|
|---|
| 504 | G4Point3D coordstmp = ctl_points->Get3D(p,o);
|
|---|
| 505 | value = - ((coordstmp.x() * line.x() + coordstmp.y() * line.y()));
|
|---|
| 506 |
|
|---|
| 507 | if( value <= (ch_ptr->GetMin()+kCarTolerance)) ch_ptr->SetMin(value);
|
|---|
| 508 | if( value >= (ch_ptr->GetMax()-kCarTolerance)) ch_ptr->SetMax(value);
|
|---|
| 509 |
|
|---|
| 510 | ch_ptr=ch_ptr->GetNextHull();
|
|---|
| 511 | }
|
|---|
| 512 |
|
|---|
| 513 | ch_ptr=ch_first;
|
|---|
| 514 | }
|
|---|
| 515 |
|
|---|
| 516 | ch_ptr=ch_first;
|
|---|
| 517 | ch_tmp=ch_first;
|
|---|
| 518 |
|
|---|
| 519 | for(G4int q = 0; q < row_size - 1; q++)
|
|---|
| 520 | {
|
|---|
| 521 | ch_tmp=ch_ptr->GetNextHull();
|
|---|
| 522 | for(G4int r = q+1; r < row_size; r++)
|
|---|
| 523 | {
|
|---|
| 524 | register G4double param1 = ch_ptr->GetParam();
|
|---|
| 525 | register G4double param2 = ch_tmp->GetParam();
|
|---|
| 526 | register G4double d;
|
|---|
| 527 |
|
|---|
| 528 | if(ch_tmp->GetMax() - ch_ptr->GetMax())
|
|---|
| 529 | {
|
|---|
| 530 | d = Findzero( param1, param2, ch_ptr->GetMax(), ch_tmp->GetMax());
|
|---|
| 531 | if( d <= (smin + kCarTolerance) ) smin = d * .99;
|
|---|
| 532 | if( d >= (smax - kCarTolerance) ) smax = d * .99 + .01;
|
|---|
| 533 | }
|
|---|
| 534 |
|
|---|
| 535 | if(ch_tmp->GetMin()-ch_ptr->GetMin())
|
|---|
| 536 | {
|
|---|
| 537 | d = Findzero( param1, param2, ch_ptr->GetMin(), ch_tmp->GetMin());
|
|---|
| 538 | if( d <= (smin + kCarTolerance) ) smin = d * .99;
|
|---|
| 539 | if( d >= (smax - kCarTolerance) ) smax = d * .99 + .01;
|
|---|
| 540 | }
|
|---|
| 541 |
|
|---|
| 542 | ch_tmp=ch_tmp->GetNextHull();
|
|---|
| 543 | }
|
|---|
| 544 |
|
|---|
| 545 | ch_ptr=ch_ptr->GetNextHull();
|
|---|
| 546 | }
|
|---|
| 547 |
|
|---|
| 548 | ch_tmp=ch_ptr;
|
|---|
| 549 | ch_ptr=ch_first;
|
|---|
| 550 |
|
|---|
| 551 | if (smin <= 0.0) smin = 0.0;
|
|---|
| 552 | if (smax >= 1.0) smax = 1.0;
|
|---|
| 553 |
|
|---|
| 554 | if ( Sign(ch_ptr->GetMin()) != Sign(ch_ptr->GetMax())) smin = 0.0;
|
|---|
| 555 |
|
|---|
| 556 | i = Sign(ch_tmp->GetMin()); // ch_tmp points to last nvex()_hull in List
|
|---|
| 557 | j = Sign(ch_tmp->GetMax());
|
|---|
| 558 |
|
|---|
| 559 | //
|
|---|
| 560 | if ( (std::abs(i-j) > kCarTolerance)) smax = 1.0;
|
|---|
| 561 | }
|
|---|
| 562 |
|
|---|
| 563 | ch_ptr=ch_first;
|
|---|
| 564 | while(ch_ptr!=ch_ptr->GetNextHull())
|
|---|
| 565 | {
|
|---|
| 566 | ch_tmp=ch_ptr;
|
|---|
| 567 | ch_ptr=ch_ptr->GetNextHull();
|
|---|
| 568 | delete ch_tmp;
|
|---|
| 569 | }
|
|---|
| 570 |
|
|---|
| 571 | delete ch_ptr;
|
|---|
| 572 |
|
|---|
| 573 | // Testing...
|
|---|
| 574 | Clips++;
|
|---|
| 575 | }
|
|---|
| 576 |
|
|---|
| 577 |
|
|---|
| 578 | void G4BezierSurface::GetClippedRegionFromSurface()
|
|---|
| 579 | {
|
|---|
| 580 | // Returns the clipped part of the surface. First calculates the
|
|---|
| 581 | // length of the new knotvector. Then uses the refinement function to
|
|---|
| 582 | // get the new knotvector and controlmesh.
|
|---|
| 583 |
|
|---|
| 584 | // G4cout << "\nBezier region clipped.";
|
|---|
| 585 |
|
|---|
| 586 | delete new_knots;
|
|---|
| 587 | if ( dir == ROW)
|
|---|
| 588 | {
|
|---|
| 589 | new_knots = new G4KnotVector(GetOrder(0) * 2);
|
|---|
| 590 | for (register G4int i = 0; i < GetOrder(0); i++)
|
|---|
| 591 | {
|
|---|
| 592 | new_knots->PutKnot(i, smin);
|
|---|
| 593 | new_knots->PutKnot(i+ GetOrder(0), smax);
|
|---|
| 594 | }
|
|---|
| 595 | }
|
|---|
| 596 | else
|
|---|
| 597 | {
|
|---|
| 598 | new_knots = new G4KnotVector( GetOrder(1) * 2);
|
|---|
| 599 | for ( register G4int i = 0; i < GetOrder(1); i++)
|
|---|
| 600 | {
|
|---|
| 601 | new_knots->PutKnot(i, smin);
|
|---|
| 602 | new_knots->PutKnot(i+ GetOrder(1), smax);
|
|---|
| 603 | }
|
|---|
| 604 | }
|
|---|
| 605 | } // NURB_REGION_FROM_SURFACE
|
|---|
| 606 |
|
|---|
| 607 |
|
|---|
| 608 | void G4BezierSurface::RefineSurface()
|
|---|
| 609 | {
|
|---|
| 610 | // Returns the new clipped surface. Calculates the new controlmesh
|
|---|
| 611 | // and knotvectorvalues for the surface by using the Oslo-algorithm
|
|---|
| 612 |
|
|---|
| 613 | delete old_points;
|
|---|
| 614 | if (dir == ROW)
|
|---|
| 615 | {
|
|---|
| 616 | // Row (u) G4Vector3D
|
|---|
| 617 | ord = GetOrder(0);
|
|---|
| 618 | CalcOsloMatrix();
|
|---|
| 619 | for(register G4int a=0;a<new_knots->GetSize();a++)
|
|---|
| 620 | u_knots->PutKnot(a, new_knots->GetKnot(a));
|
|---|
| 621 |
|
|---|
| 622 | lower = 0;
|
|---|
| 623 | upper = new_knots->GetSize() - GetOrder(0);
|
|---|
| 624 |
|
|---|
| 625 | // Copy of the old points.
|
|---|
| 626 | old_points = new G4ControlPoints(*ctl_points);
|
|---|
| 627 | MapSurface(this);
|
|---|
| 628 | }
|
|---|
| 629 | else
|
|---|
| 630 | {
|
|---|
| 631 | ord = GetOrder(1);
|
|---|
| 632 | CalcOsloMatrix ();
|
|---|
| 633 | for(register G4int a=0;a < new_knots->GetSize();a++)
|
|---|
| 634 | v_knots->PutKnot(a, new_knots->GetKnot(a));
|
|---|
| 635 |
|
|---|
| 636 | // Copy of the old points.
|
|---|
| 637 | old_points = new G4ControlPoints(*ctl_points);
|
|---|
| 638 |
|
|---|
| 639 | // Make new controlpoint matrix,
|
|---|
| 640 | register G4int cols = ctl_points->GetCols();
|
|---|
| 641 | delete ctl_points;
|
|---|
| 642 |
|
|---|
| 643 | ctl_points = new G4ControlPoints(2,(new_knots->GetSize()-
|
|---|
| 644 | GetOrder(1)),cols);
|
|---|
| 645 | lower = 0;
|
|---|
| 646 | upper = new_knots->GetSize() - GetOrder(1);
|
|---|
| 647 | MapSurface(this);
|
|---|
| 648 | }
|
|---|
| 649 | }// REFINE_SURFACE
|
|---|
| 650 |
|
|---|
| 651 |
|
|---|
| 652 | void G4BezierSurface::CalcOsloMatrix()
|
|---|
| 653 | {
|
|---|
| 654 | // This algorithm is described in the paper "Making the Oslo-algorithm
|
|---|
| 655 | // more efficient" in SIAM J.NUMER.ANAL. Vol.23, No. 3, June '86
|
|---|
| 656 | // Calculates the oslo-matrix , which is used in mapping the new
|
|---|
| 657 | // knotvector- and controlpoint-values.
|
|---|
| 658 |
|
|---|
| 659 | register G4KnotVector *ah;
|
|---|
| 660 | register G4KnotVector *newknots;
|
|---|
| 661 | register G4int i;
|
|---|
| 662 | register G4int j;
|
|---|
| 663 | register G4int mu, muprim;
|
|---|
| 664 | register G4int vv, p;
|
|---|
| 665 | register G4int iu, il, ih, n1;
|
|---|
| 666 | register G4int ahi;
|
|---|
| 667 | register G4double beta1;
|
|---|
| 668 | register G4double tj;
|
|---|
| 669 |
|
|---|
| 670 | ah = new G4KnotVector(ord*(ord + 1)/2);
|
|---|
| 671 | newknots = new G4KnotVector(ord * 2 );
|
|---|
| 672 |
|
|---|
| 673 | n1 = new_knots->GetSize() - ord;
|
|---|
| 674 | mu = 0;
|
|---|
| 675 |
|
|---|
| 676 | if(oslo_m!=(G4OsloMatrix*)0)
|
|---|
| 677 | {
|
|---|
| 678 | G4OsloMatrix* tmp;
|
|---|
| 679 |
|
|---|
| 680 | // while(oslo_m!=oslo_m->next)
|
|---|
| 681 | while(oslo_m!=(G4OsloMatrix*)0)
|
|---|
| 682 | {
|
|---|
| 683 | tmp=oslo_m->GetNextNode();delete oslo_m; oslo_m=tmp;
|
|---|
| 684 | }
|
|---|
| 685 | }
|
|---|
| 686 |
|
|---|
| 687 | delete oslo_m;
|
|---|
| 688 | oslo_m = new G4OsloMatrix();
|
|---|
| 689 |
|
|---|
| 690 | register G4OsloMatrix* o_ptr = oslo_m;
|
|---|
| 691 |
|
|---|
| 692 | register G4KnotVector* old_knots;
|
|---|
| 693 | if(dir)
|
|---|
| 694 | old_knots = v_knots;
|
|---|
| 695 | else
|
|---|
| 696 | old_knots = u_knots;
|
|---|
| 697 |
|
|---|
| 698 | for (j = 0; j < n1; j++)
|
|---|
| 699 | {
|
|---|
| 700 | if ( j != 0 )
|
|---|
| 701 | {
|
|---|
| 702 | oslo_m->SetNextNode(new G4OsloMatrix());
|
|---|
| 703 | oslo_m = oslo_m->GetNextNode();
|
|---|
| 704 | }
|
|---|
| 705 |
|
|---|
| 706 | while (old_knots->GetKnot(mu + 1) <= new_knots->GetKnot(j))
|
|---|
| 707 | mu = mu + 1; // find the bounding mu
|
|---|
| 708 |
|
|---|
| 709 | i = j + 1;
|
|---|
| 710 | muprim = mu;
|
|---|
| 711 |
|
|---|
| 712 | while ((new_knots->GetKnot(i) == old_knots->GetKnot(muprim)) &&
|
|---|
| 713 | i < (j + ord))
|
|---|
| 714 | {
|
|---|
| 715 | i++;
|
|---|
| 716 | muprim--;
|
|---|
| 717 | }
|
|---|
| 718 |
|
|---|
| 719 | ih = muprim + 1;
|
|---|
| 720 |
|
|---|
| 721 | for (vv = 0, p = 1; p < ord; p++)
|
|---|
| 722 | {
|
|---|
| 723 | if (new_knots->GetKnot(j + p) == old_knots->GetKnot(ih))
|
|---|
| 724 | ih++;
|
|---|
| 725 | else
|
|---|
| 726 | newknots->PutKnot(++vv - 1,new_knots->GetKnot(j + p));
|
|---|
| 727 | }
|
|---|
| 728 |
|
|---|
| 729 | ahi = AhIndex(0, ord - 1,ord);
|
|---|
| 730 | ah->PutKnot(ahi, 1.0);
|
|---|
| 731 |
|
|---|
| 732 | for (p = 1; p <= vv; p++)
|
|---|
| 733 | {
|
|---|
| 734 | beta1 = 0.0;
|
|---|
| 735 | tj = newknots->GetKnot(p-1);
|
|---|
| 736 |
|
|---|
| 737 | if (p - 1 >= muprim)
|
|---|
| 738 | {
|
|---|
| 739 | beta1 = AhIndex(p - 1, ord - muprim,ord);
|
|---|
| 740 | beta1 = ((tj - old_knots->GetKnot(0)) * beta1) /
|
|---|
| 741 | (old_knots->GetKnot(p + ord - vv) - old_knots->GetKnot(0));
|
|---|
| 742 | }
|
|---|
| 743 |
|
|---|
| 744 | i = muprim - p + 1;
|
|---|
| 745 | il = Amax (1, i);
|
|---|
| 746 | i = n1 - 1 + vv - p;
|
|---|
| 747 | iu = Amin (muprim, i);
|
|---|
| 748 |
|
|---|
| 749 | for (i = il; i <= iu; i++)
|
|---|
| 750 | {
|
|---|
| 751 | register G4double d1, d2;
|
|---|
| 752 | register G4double beta;
|
|---|
| 753 |
|
|---|
| 754 | d1 = tj - old_knots->GetKnot(i);
|
|---|
| 755 | d2 = old_knots->GetKnot(i + p + ord - vv - 1) - tj;
|
|---|
| 756 |
|
|---|
| 757 | beta = ah->GetKnot(AhIndex(p - 1, i + ord - muprim - 1,ord)) /
|
|---|
| 758 | (d1 + d2);
|
|---|
| 759 |
|
|---|
| 760 |
|
|---|
| 761 | ah->PutKnot(AhIndex(p, i + ord - muprim - 2,ord), d2 * beta + beta1) ;
|
|---|
| 762 | beta1 = d1 * beta;
|
|---|
| 763 | }
|
|---|
| 764 |
|
|---|
| 765 | ah->PutKnot(AhIndex(p, iu + ord - muprim - 1,ord), beta1);
|
|---|
| 766 |
|
|---|
| 767 | if (iu < muprim)
|
|---|
| 768 | {
|
|---|
| 769 | register G4double kkk;
|
|---|
| 770 | register G4double ahv;
|
|---|
| 771 |
|
|---|
| 772 | kkk = old_knots->GetKnot(n1 - 1 + ord);
|
|---|
| 773 | ahv = AhIndex (p - 1, iu + ord - muprim,ord);
|
|---|
| 774 | ah->PutKnot(AhIndex(p, iu + ord - muprim - 1,ord),
|
|---|
| 775 | beta1 + (kkk - tj) * ahv /
|
|---|
| 776 | (kkk - old_knots->GetKnot(iu + 1)));
|
|---|
| 777 | }
|
|---|
| 778 | }
|
|---|
| 779 |
|
|---|
| 780 | // Remove the oslo matrix List
|
|---|
| 781 | G4OsloMatrix* temp_oslo = oslo_m;
|
|---|
| 782 |
|
|---|
| 783 | /*
|
|---|
| 784 | if(oslo_m != (G4OsloMatrix*)0)
|
|---|
| 785 | while(oslo_m->next != oslo_m)
|
|---|
| 786 | {
|
|---|
| 787 | oslo_m = oslo_m->next;
|
|---|
| 788 | delete temp_oslo;
|
|---|
| 789 | temp_oslo = oslo_m;
|
|---|
| 790 | }
|
|---|
| 791 |
|
|---|
| 792 | // Remove the last
|
|---|
| 793 | delete oslo_m;
|
|---|
| 794 | */
|
|---|
| 795 |
|
|---|
| 796 | while(oslo_m != (G4OsloMatrix*)0)
|
|---|
| 797 | {
|
|---|
| 798 | oslo_m = oslo_m->GetNextNode();
|
|---|
| 799 | delete temp_oslo;
|
|---|
| 800 | temp_oslo = oslo_m;
|
|---|
| 801 | }
|
|---|
| 802 |
|
|---|
| 803 | delete oslo_m;
|
|---|
| 804 |
|
|---|
| 805 | // Create a new oslo matrix
|
|---|
| 806 | oslo_m = new G4OsloMatrix(vv+1, Amax(muprim - vv,0), vv);
|
|---|
| 807 |
|
|---|
| 808 | for ( i = vv, p = 0; i >= 0; i--)
|
|---|
| 809 | oslo_m->GetKnotVector()
|
|---|
| 810 | ->PutKnot ( p++, ah->GetKnot(AhIndex (vv, (ord-1) - i,ord)));
|
|---|
| 811 |
|
|---|
| 812 | }
|
|---|
| 813 |
|
|---|
| 814 | delete ah;
|
|---|
| 815 | delete newknots;
|
|---|
| 816 | oslo_m->SetNextNode(0);
|
|---|
| 817 | oslo_m = o_ptr;
|
|---|
| 818 | }
|
|---|
| 819 |
|
|---|
| 820 |
|
|---|
| 821 | void G4BezierSurface::MapSurface(G4Surface*)
|
|---|
| 822 | {
|
|---|
| 823 | // This algorithm is described in the paper Making the Oslo-algorithm
|
|---|
| 824 | // more efficient in SIAM J.NUMER.ANAL. Vol.23, No. 3, June '86
|
|---|
| 825 | // Maps the new controlpoints into the new surface.
|
|---|
| 826 |
|
|---|
| 827 | register G4ControlPoints *c_ptr;
|
|---|
| 828 | register G4OsloMatrix *o_ptr;
|
|---|
| 829 | register G4ControlPoints* new_pts;
|
|---|
| 830 | register G4ControlPoints* old_pts;
|
|---|
| 831 |
|
|---|
| 832 | new_pts = ctl_points;
|
|---|
| 833 |
|
|---|
| 834 | // Copy the old points so they can be used in calculating the new ones.
|
|---|
| 835 | // old_pts = new G4ControlPoints(*ctl_points);
|
|---|
| 836 | old_pts = old_points;
|
|---|
| 837 | register G4int j, // j loop
|
|---|
| 838 | i; // oslo loop
|
|---|
| 839 |
|
|---|
| 840 | c_ptr = new_pts;
|
|---|
| 841 | register G4int size; // The number of rows or columns,
|
|---|
| 842 | // depending on processing order
|
|---|
| 843 |
|
|---|
| 844 | if(!dir)
|
|---|
| 845 | size=new_pts->GetRows();
|
|---|
| 846 | else
|
|---|
| 847 | size=new_pts->GetCols();
|
|---|
| 848 |
|
|---|
| 849 | for(G4int a=0; a<size;a++)
|
|---|
| 850 | {
|
|---|
| 851 | if ( lower != 0)
|
|---|
| 852 | {
|
|---|
| 853 | for ( i = 0, o_ptr = oslo_m;
|
|---|
| 854 | i < lower;
|
|---|
| 855 | i++, o_ptr = o_ptr->GetNextNode()){;}
|
|---|
| 856 | }
|
|---|
| 857 | else
|
|---|
| 858 | {
|
|---|
| 859 | o_ptr = oslo_m;
|
|---|
| 860 | }
|
|---|
| 861 |
|
|---|
| 862 | if(!dir)// Direction ROW
|
|---|
| 863 | {
|
|---|
| 864 | for ( j = lower; j < upper; j++, o_ptr = o_ptr->GetNextNode())
|
|---|
| 865 | {
|
|---|
| 866 | register G4double o_scale;
|
|---|
| 867 | register G4int x;
|
|---|
| 868 | x=a;
|
|---|
| 869 |
|
|---|
| 870 | /* L. Broglia
|
|---|
| 871 | G4Point2d o_pts= (G4Point2d&)old_pts->Get2d(x, o_ptr->GetOffset());
|
|---|
| 872 | G4Point2d tempc= (G4Point2d&)c_ptr->Get2d(j/upper,(j)%upper-lower);
|
|---|
| 873 | */
|
|---|
| 874 | G4Point3D o_pts = old_pts->Get3D(x, o_ptr->GetOffset());
|
|---|
| 875 | G4Point3D tempc = c_ptr->Get3D(j/upper, (j)%upper-lower);
|
|---|
| 876 |
|
|---|
| 877 | o_scale = o_ptr->GetKnotVector()->GetKnot(0);
|
|---|
| 878 |
|
|---|
| 879 | tempc.setX(o_pts.x() * o_scale);
|
|---|
| 880 | tempc.setY(o_pts.x() * o_scale);
|
|---|
| 881 |
|
|---|
| 882 | for ( i = 1; i <= o_ptr->GetSize(); i++)
|
|---|
| 883 | {
|
|---|
| 884 | o_scale = o_ptr->GetKnotVector()->GetKnot(i);
|
|---|
| 885 |
|
|---|
| 886 | /* L. Broglia
|
|---|
| 887 | o_pts = (G4Point2d&)old_pts->get(x, i+o_ptr->GetOffset());
|
|---|
| 888 | tempc.X(tempc.X() + o_scale * o_pts.X());
|
|---|
| 889 | tempc.Y(tempc.Y() + o_scale * o_pts.Y());
|
|---|
| 890 | */
|
|---|
| 891 | o_pts = old_pts->Get3D(x, i+o_ptr->GetOffset());
|
|---|
| 892 | tempc.setX(tempc.x() + o_scale * o_pts.x());
|
|---|
| 893 | tempc.setY(tempc.y() + o_scale * o_pts.y());
|
|---|
| 894 |
|
|---|
| 895 | }
|
|---|
| 896 |
|
|---|
| 897 | c_ptr->put(a,(j)%upper-lower,tempc);
|
|---|
| 898 | }
|
|---|
| 899 | }
|
|---|
| 900 | else // dir = COL
|
|---|
| 901 | {
|
|---|
| 902 | for ( j = lower; j < upper; j++, o_ptr = o_ptr->GetNextNode())
|
|---|
| 903 | {
|
|---|
| 904 | register G4double o_scale;
|
|---|
| 905 | register G4int x;
|
|---|
| 906 | x=a;
|
|---|
| 907 |
|
|---|
| 908 | /* L. Broglia
|
|---|
| 909 | G4Point2d o_pts= (G4Point2d&)old_pts->Get2d(o_ptr->GetOffset(), x);
|
|---|
| 910 | G4Point2d tempc = (G4Point2d&)c_ptr->Get2d((j)%upper-lower,j/upper);
|
|---|
| 911 | */
|
|---|
| 912 | G4Point3D o_pts = old_pts->Get3D(o_ptr->GetOffset(), x);
|
|---|
| 913 | G4Point3D tempc = c_ptr->Get3D((j)%upper-lower,j/upper);
|
|---|
| 914 |
|
|---|
| 915 | o_scale = o_ptr->GetKnotVector()->GetKnot(0);
|
|---|
| 916 |
|
|---|
| 917 | tempc.setX(o_pts.x() * o_scale);
|
|---|
| 918 | tempc.setY(o_pts.y() * o_scale);
|
|---|
| 919 |
|
|---|
| 920 | for ( i = 1; i <= o_ptr->GetSize(); i++)
|
|---|
| 921 | {
|
|---|
| 922 | o_scale = o_ptr->GetKnotVector()->GetKnot(i);
|
|---|
| 923 | /* L. Broglia
|
|---|
| 924 | o_pts= (G4Point2d&)old_pts->get(i+o_ptr->GetOffset(),a);
|
|---|
| 925 | */
|
|---|
| 926 | o_pts= old_pts->Get3D(i+o_ptr->GetOffset(),a);
|
|---|
| 927 | tempc.setX(tempc.x() + o_scale * o_pts.x());
|
|---|
| 928 | tempc.setY(tempc.y() + o_scale * o_pts.y());
|
|---|
| 929 | }
|
|---|
| 930 |
|
|---|
| 931 | c_ptr->put((j)%upper-lower,a,tempc);
|
|---|
| 932 | }
|
|---|
| 933 | }
|
|---|
| 934 | }
|
|---|
| 935 | }
|
|---|
| 936 |
|
|---|
| 937 |
|
|---|
| 938 | void G4BezierSurface::SplitNURBSurface()
|
|---|
| 939 | {
|
|---|
| 940 | // Divides the surface in two parts. Uses the oslo-algorithm to calculate
|
|---|
| 941 | // the new knotvectors and controlpoints for the subsurfaces.
|
|---|
| 942 |
|
|---|
| 943 | // G4cout << "\nBezier splitted.";
|
|---|
| 944 |
|
|---|
| 945 | register G4double value;
|
|---|
| 946 | register G4int i;
|
|---|
| 947 | register G4int k_index=0;
|
|---|
| 948 | G4BezierSurface *srf1, *srf2;
|
|---|
| 949 | G4int nr,nc;
|
|---|
| 950 |
|
|---|
| 951 | if ( dir == ROW )
|
|---|
| 952 | {
|
|---|
| 953 | value = u_knots->GetKnot((u_knots->GetSize()-1)/2);
|
|---|
| 954 |
|
|---|
| 955 | for( i = 0; i < u_knots->GetSize(); i++)
|
|---|
| 956 | if( value == u_knots->GetKnot(i) )
|
|---|
| 957 | {
|
|---|
| 958 | k_index = i;
|
|---|
| 959 | break;
|
|---|
| 960 | }
|
|---|
| 961 |
|
|---|
| 962 | if ( k_index == 0)
|
|---|
| 963 | {
|
|---|
| 964 | value = ( value + u_knots->GetKnot(u_knots->GetSize() -1))/2.0;
|
|---|
| 965 | k_index = GetOrder(ROW);
|
|---|
| 966 | }
|
|---|
| 967 |
|
|---|
| 968 | new_knots = u_knots->MultiplyKnotVector(GetOrder(ROW), value);
|
|---|
| 969 |
|
|---|
| 970 | ord = GetOrder(ROW);
|
|---|
| 971 | CalcOsloMatrix();
|
|---|
| 972 |
|
|---|
| 973 | srf1 = new G4BezierSurface(*this);
|
|---|
| 974 | // srf1->dir=ROW;
|
|---|
| 975 | srf1->dir=COL;
|
|---|
| 976 |
|
|---|
| 977 | new_knots->ExtractKnotVector(srf1->u_knots, k_index +
|
|---|
| 978 | srf1->GetOrder(ROW),0);
|
|---|
| 979 |
|
|---|
| 980 | nr= srf1->v_knots->GetSize() - srf1->GetOrder(COL);
|
|---|
| 981 | nc= srf1->u_knots->GetSize() - srf1->GetOrder(ROW);
|
|---|
| 982 | delete srf1->ctl_points;
|
|---|
| 983 |
|
|---|
| 984 | srf1->ctl_points= new G4ControlPoints(2, nr, nc);
|
|---|
| 985 | srf2 = new G4BezierSurface(*this);
|
|---|
| 986 |
|
|---|
| 987 | // srf2->dir = ROW;
|
|---|
| 988 | srf2->dir = COL;
|
|---|
| 989 |
|
|---|
| 990 | new_knots->ExtractKnotVector(srf2->u_knots,
|
|---|
| 991 | new_knots->GetSize(), k_index);
|
|---|
| 992 |
|
|---|
| 993 | nr= srf2->v_knots->GetSize() - srf2->GetOrder(COL);
|
|---|
| 994 | nc= srf2->u_knots->GetSize() - srf2->GetOrder(ROW);
|
|---|
| 995 |
|
|---|
| 996 | delete srf2->ctl_points;
|
|---|
| 997 | srf2->ctl_points = new G4ControlPoints(2, nr, nc);
|
|---|
| 998 |
|
|---|
| 999 | lower = 0;
|
|---|
| 1000 | upper = k_index;
|
|---|
| 1001 | MapSurface(srf1);
|
|---|
| 1002 |
|
|---|
| 1003 | lower = k_index;
|
|---|
| 1004 | upper = new_knots->GetSize() - srf2->GetOrder(ROW);
|
|---|
| 1005 | MapSurface(srf2);
|
|---|
| 1006 | }
|
|---|
| 1007 | else // G4Vector3D = col
|
|---|
| 1008 | {
|
|---|
| 1009 | value = v_knots->GetKnot((v_knots->GetSize() -1)/2);
|
|---|
| 1010 |
|
|---|
| 1011 | for( i = 0; i < v_knots->GetSize(); i++)
|
|---|
| 1012 | if( value == v_knots->GetKnot(i))
|
|---|
| 1013 | {
|
|---|
| 1014 | k_index = i;
|
|---|
| 1015 | break;
|
|---|
| 1016 | }
|
|---|
| 1017 | if ( k_index == 0)
|
|---|
| 1018 | {
|
|---|
| 1019 | value = ( value + v_knots->GetKnot(v_knots->GetSize() -1))/2.0;
|
|---|
| 1020 | k_index = GetOrder(COL);
|
|---|
| 1021 | }
|
|---|
| 1022 |
|
|---|
| 1023 | new_knots = v_knots->MultiplyKnotVector( GetOrder(COL), value );
|
|---|
| 1024 | ord = GetOrder(COL);
|
|---|
| 1025 |
|
|---|
| 1026 | CalcOsloMatrix();
|
|---|
| 1027 |
|
|---|
| 1028 | srf1 = new G4BezierSurface(*this);
|
|---|
| 1029 | // srf1->dir = COL;
|
|---|
| 1030 | srf1->dir = ROW;
|
|---|
| 1031 |
|
|---|
| 1032 | new_knots->ExtractKnotVector(srf1->v_knots,
|
|---|
| 1033 | k_index + srf1->GetOrder(COL), 0);
|
|---|
| 1034 |
|
|---|
| 1035 | nr = srf1->v_knots->GetSize() - srf1->GetOrder(COL);
|
|---|
| 1036 | nc = srf1->u_knots->GetSize() - srf1->GetOrder(ROW);
|
|---|
| 1037 |
|
|---|
| 1038 | delete srf1->ctl_points;
|
|---|
| 1039 | srf1->ctl_points = new G4ControlPoints(2, nr, nc);
|
|---|
| 1040 |
|
|---|
| 1041 | srf2 = new G4BezierSurface(*this);
|
|---|
| 1042 | // srf2->dir = COL;
|
|---|
| 1043 | srf2->dir = ROW;
|
|---|
| 1044 |
|
|---|
| 1045 | new_knots->ExtractKnotVector(srf2->v_knots, new_knots->GetSize(), k_index);
|
|---|
| 1046 |
|
|---|
| 1047 | nr = srf2->v_knots->GetSize() - srf2->GetOrder(COL);
|
|---|
| 1048 | nc = srf2->u_knots->GetSize() - srf2->GetOrder(ROW);
|
|---|
| 1049 |
|
|---|
| 1050 | delete srf2->ctl_points;
|
|---|
| 1051 | srf2->ctl_points = new G4ControlPoints(2,nr, nc);
|
|---|
| 1052 |
|
|---|
| 1053 | lower = 0;
|
|---|
| 1054 | upper = k_index;
|
|---|
| 1055 | MapSurface(srf1);
|
|---|
| 1056 |
|
|---|
| 1057 | // next->oslo_m = oslo_m;
|
|---|
| 1058 | lower = k_index;
|
|---|
| 1059 | upper = new_knots->GetSize() - srf2->GetOrder(COL);
|
|---|
| 1060 | MapSurface(srf2);
|
|---|
| 1061 | }
|
|---|
| 1062 |
|
|---|
| 1063 | bezier_list->AddSurface(srf1);
|
|---|
| 1064 | bezier_list->AddSurface(srf2);
|
|---|
| 1065 | delete new_knots;
|
|---|
| 1066 |
|
|---|
| 1067 | // Testing
|
|---|
| 1068 | Splits++;
|
|---|
| 1069 | }
|
|---|