source: trunk/source/geometry/solids/BREPS/src/G4Ellipse.cc @ 1202

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27// $Id: G4Ellipse.cc,v 1.12 2007/05/18 07:33:31 gcosmo Exp $
28// GEANT4 tag $Name: geant4-09-02-ref-02 $
29//
30// ----------------------------------------------------------------------
31// GEANT 4 class source file
32//
33// G4Ellipse.cc
34//
35// ----------------------------------------------------------------------
36
37#include "G4Ellipse.hh"
38
39#include "G4GeometryTolerance.hh"
40
41G4Ellipse::G4Ellipse()
42{
43}
44
45G4Ellipse::~G4Ellipse()
46{
47}
48
49G4Ellipse::G4Ellipse(const G4Ellipse& right)
50  : G4Conic(), semiAxis1(right.semiAxis1), semiAxis2(right.semiAxis2),
51    ratioAxis2Axis1(right.ratioAxis2Axis1), toUnitCircle(right.toUnitCircle),
52    forTangent(right.forTangent)
53{
54  pShift    = right.pShift;
55  position  = right.position;
56  bBox      = right.bBox;
57  start     = right.start;
58  end       = right.end;
59  pStart    = right.pStart;
60  pEnd      = right.pEnd;
61  pRange    = right.pRange;
62  bounded   = right.bounded;
63  sameSense = right.sameSense;
64}
65
66G4Ellipse& G4Ellipse::operator=(const G4Ellipse& right)
67{
68  if (&right == this) return *this;
69
70  semiAxis1 = right.semiAxis1;
71  semiAxis2 = right.semiAxis2;
72  ratioAxis2Axis1 = right.ratioAxis2Axis1;
73  toUnitCircle    = right.toUnitCircle;
74  forTangent = right.forTangent;
75  pShift   = right.pShift;
76  position = right.position;
77  bBox      = right.bBox;
78  start     = right.start;
79  end       = right.end;
80  pStart    = right.pStart;
81  pEnd      = right.pEnd;
82  pRange    = right.pRange;
83  bounded   = right.bounded;
84  sameSense = right.sameSense;
85
86  return *this;
87}
88
89G4Curve* G4Ellipse::Project(const G4Transform3D& tr)
90{
91  G4Point3D newLocation = tr*position.GetLocation();
92  newLocation.setZ(0);
93  G4double axisZ        = ( tr*position.GetPZ() ).unit().z();
94
95  if (std::abs(axisZ)<G4GeometryTolerance::GetInstance()->GetAngularTolerance()) 
96    { return 0; }
97 
98  G4Vector3D newAxis(0, 0, axisZ>0? +1: -1);
99
100  // get the parameter of an endpoint of an axis
101  // (this is a point the distance of which from the center is extreme)
102  G4Vector3D xPrime= tr*position.GetPX();
103  xPrime.setZ(0);
104  G4Vector3D yPrime= tr*position.GetPY();
105  yPrime.setZ(0);
106
107  G4Vector3D a = G4Vector3D( semiAxis1*xPrime );
108  G4Vector3D b = G4Vector3D( semiAxis2*yPrime );
109 
110  G4double u;
111  G4double abmag = a.mag2()-b.mag2();
112  G4double prod = 2*a*b;
113
114  if ((abmag > FLT_MAX) && (prod < -FLT_MAX))
115    u = -pi/8;
116  else if ((abmag < -FLT_MAX) && (prod > FLT_MAX))
117    u = 3*pi/8;
118  else if ((abmag < -FLT_MAX) && (prod < -FLT_MAX))
119    u = -3*pi/8;
120  else if ((std::abs(abmag) < perMillion) && (std::abs(prod) < perMillion))
121    u = 0.;
122  else
123    u = std::atan2(prod,abmag) / 2;
124
125  // get the coordinate axis directions and the semiaxis lengths
126  G4Vector3D sAxis1          = G4Vector3D( a*std::cos(u)+b*std::sin(u) );
127  G4Vector3D sAxis2          = G4Vector3D( a*std::cos(u+pi/2)+b*std::sin(u+pi/2) );
128  G4double newSemiAxis1      = sAxis1.mag();
129  G4double newSemiAxis2      = sAxis2.mag();
130  G4Vector3D newRefDirection = sAxis1;
131
132  // create the new ellipse
133  G4Axis2Placement3D newPosition;
134  newPosition.Init(newRefDirection, newAxis, newLocation);
135  G4Ellipse* r= new G4Ellipse;
136  r->Init(newPosition, newSemiAxis1, newSemiAxis2);
137 
138  // introduce the shift in the parametrization
139  // maybe the Sign must be changed?
140  r->SetPShift(u);
141 
142  // set the bounds when necessary
143  if (IsBounded()) 
144    r->SetBounds(GetPStart(), GetPEnd());
145 
146  // L. Broglia
147  // copy sense of the curve
148  r->SetSameSense(GetSameSense());
149
150  return r;
151}
152
153void G4Ellipse::InitBounded()
154{
155  // original implementation
156  // const G4Point3D& center = position.GetLocation();
157  // G4double maxEntent      = std::max(semiAxis1, semiAxis2);
158  // G4Vector3D halfExtent(maxEntent, maxEntent, maxEntent);
159  // bBox.Init(center+halfExtent, center-halfExtent);
160
161  // the bbox must include the start and endpoints as well as the
162  // extreme points if they lie on the curve
163  bBox.Init(GetStart(), GetEnd());
164
165  // the parameter values
166  // belonging to the points with an extreme x, y and z coordinate
167  for (G4int i=0; i<3; i++) 
168  {
169    G4double u= std::atan2(position.GetPY()(i)*semiAxis2,
170                      position.GetPX()(i)*semiAxis1);
171    if (IsPOn(u)) 
172      bBox.Extend(GetPoint(u));
173   
174    if (IsPOn(u+pi)) 
175      bBox.Extend(GetPoint(u+pi));
176  }
177}
178
179
180G4bool G4Ellipse::Tangent(G4CurvePoint& cp, G4Vector3D& v)
181{
182  // The tangent is computed from the 3D point representation
183  // for all conics. An alternaive implementation (based on
184  // the parametric point) might be worthwhile adding
185  // for efficiency.
186 
187  const G4Axis2Placement3D& pos = *(GetPosition());
188  G4Point3D p= pos.GetToPlacementCoordinates() * cp.GetPoint();
189
190  v=forTangent*p.y()*pos.GetPX() + p.x()*pos.GetPY();
191  if(GetSameSense())
192    v = -v;
193 
194  return true;
195}
196
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