[831] | 1 | // |
---|
| 2 | // ******************************************************************** |
---|
| 3 | // * License and Disclaimer * |
---|
| 4 | // * * |
---|
| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
---|
| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
---|
| 7 | // * conditions of the Geant4 Software License, included in the file * |
---|
| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
---|
| 9 | // * include a list of copyright holders. * |
---|
| 10 | // * * |
---|
| 11 | // * Neither the authors of this software system, nor their employing * |
---|
| 12 | // * institutes,nor the agencies providing financial support for this * |
---|
| 13 | // * work make any representation or warranty, express or implied, * |
---|
| 14 | // * regarding this software system or assume any liability for its * |
---|
| 15 | // * use. Please see the license in the file LICENSE and URL above * |
---|
| 16 | // * for the full disclaimer and the limitation of liability. * |
---|
| 17 | // * * |
---|
| 18 | // * This code implementation is the result of the scientific and * |
---|
| 19 | // * technical work of the GEANT4 collaboration. * |
---|
| 20 | // * By using, copying, modifying or distributing the software (or * |
---|
| 21 | // * any work based on the software) you agree to acknowledge its * |
---|
| 22 | // * use in resulting scientific publications, and indicate your * |
---|
| 23 | // * acceptance of all terms of the Geant4 Software license. * |
---|
| 24 | // ******************************************************************** |
---|
| 25 | // |
---|
| 26 | // |
---|
| 27 | // $Id: G4Line.cc,v 1.10 2006/06/29 18:42:22 gunter Exp $ |
---|
[1228] | 28 | // GEANT4 tag $Name: geant4-09-03 $ |
---|
[831] | 29 | // |
---|
| 30 | // ---------------------------------------------------------------------- |
---|
| 31 | // GEANT 4 class source file |
---|
| 32 | // |
---|
| 33 | // G4Line.cc |
---|
| 34 | // |
---|
| 35 | // ---------------------------------------------------------------------- |
---|
| 36 | |
---|
| 37 | #include "G4Line.hh" |
---|
| 38 | |
---|
| 39 | G4Line::G4Line (){} |
---|
| 40 | G4Line::~G4Line (){} |
---|
| 41 | |
---|
| 42 | G4Line::G4Line(const G4Line& right) |
---|
| 43 | : G4Curve(), pnt(right.pnt), dir(right.dir), |
---|
| 44 | invDir(right.invDir), v(right.v) |
---|
| 45 | { |
---|
| 46 | bBox = right.bBox; |
---|
| 47 | start = right.start; |
---|
| 48 | end = right.end; |
---|
| 49 | pStart = right.pStart; |
---|
| 50 | pEnd = right.pEnd; |
---|
| 51 | pRange = right.pRange; |
---|
| 52 | bounded = right.bounded; |
---|
| 53 | sameSense = right.sameSense; |
---|
| 54 | } |
---|
| 55 | |
---|
| 56 | G4Line& G4Line::operator=(const G4Line& right) |
---|
| 57 | { |
---|
| 58 | if (&right == this) return *this; |
---|
| 59 | |
---|
| 60 | pnt = right.pnt; |
---|
| 61 | dir = right.dir; |
---|
| 62 | invDir = right.invDir; |
---|
| 63 | v = right.v; |
---|
| 64 | bBox = right.bBox; |
---|
| 65 | start = right.start; |
---|
| 66 | end = right.end; |
---|
| 67 | pStart = right.pStart; |
---|
| 68 | pEnd = right.pEnd; |
---|
| 69 | pRange = right.pRange; |
---|
| 70 | bounded = right.bounded; |
---|
| 71 | sameSense = right.sameSense; |
---|
| 72 | |
---|
| 73 | return *this; |
---|
| 74 | } |
---|
| 75 | |
---|
| 76 | G4Curve* G4Line::Project(const G4Transform3D& tr) |
---|
| 77 | { |
---|
| 78 | G4Vector3D newDir= tr*dir; |
---|
| 79 | |
---|
| 80 | if (std::abs(newDir.x())+std::abs(newDir.y()) < kCarTolerance){ |
---|
| 81 | |
---|
| 82 | newDir.setX(kCarTolerance); |
---|
| 83 | newDir.setY(kCarTolerance); |
---|
| 84 | }; |
---|
| 85 | |
---|
| 86 | G4Point3D newPnt= tr*pnt; |
---|
| 87 | newDir.setZ(0); |
---|
| 88 | newPnt.setZ(0); |
---|
| 89 | |
---|
| 90 | G4Line* r= new G4Line(); |
---|
| 91 | |
---|
| 92 | // L. Broglia : terrible mistake !!!! |
---|
| 93 | //r->Init(newDir, newPnt); |
---|
| 94 | r->Init(newPnt, newDir); |
---|
| 95 | |
---|
| 96 | r->SetBounds(GetPStart(), GetPEnd()); |
---|
| 97 | |
---|
| 98 | return r; |
---|
| 99 | } |
---|
| 100 | |
---|
| 101 | //////////////////////////////////////////////////////////////////////////// |
---|
| 102 | |
---|
| 103 | G4bool G4Line::Tangent(G4CurvePoint&, G4Vector3D& vec) |
---|
| 104 | { |
---|
| 105 | if(GetSameSense()) |
---|
| 106 | vec = -dir; |
---|
| 107 | else |
---|
| 108 | vec = dir; |
---|
| 109 | |
---|
| 110 | return true; |
---|
| 111 | } |
---|