// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4Line.cc,v 1.10 2006/06/29 18:42:22 gunter Exp $ // GEANT4 tag $Name: geant4-09-04-beta-01 $ // // ---------------------------------------------------------------------- // GEANT 4 class source file // // G4Line.cc // // ---------------------------------------------------------------------- #include "G4Line.hh" G4Line::G4Line (){} G4Line::~G4Line (){} G4Line::G4Line(const G4Line& right) : G4Curve(), pnt(right.pnt), dir(right.dir), invDir(right.invDir), v(right.v) { bBox = right.bBox; start = right.start; end = right.end; pStart = right.pStart; pEnd = right.pEnd; pRange = right.pRange; bounded = right.bounded; sameSense = right.sameSense; } G4Line& G4Line::operator=(const G4Line& right) { if (&right == this) return *this; pnt = right.pnt; dir = right.dir; invDir = right.invDir; v = right.v; bBox = right.bBox; start = right.start; end = right.end; pStart = right.pStart; pEnd = right.pEnd; pRange = right.pRange; bounded = right.bounded; sameSense = right.sameSense; return *this; } G4Curve* G4Line::Project(const G4Transform3D& tr) { G4Vector3D newDir= tr*dir; if (std::abs(newDir.x())+std::abs(newDir.y()) < kCarTolerance){ newDir.setX(kCarTolerance); newDir.setY(kCarTolerance); }; G4Point3D newPnt= tr*pnt; newDir.setZ(0); newPnt.setZ(0); G4Line* r= new G4Line(); // L. Broglia : terrible mistake !!!! //r->Init(newDir, newPnt); r->Init(newPnt, newDir); r->SetBounds(GetPStart(), GetPEnd()); return r; } //////////////////////////////////////////////////////////////////////////// G4bool G4Line::Tangent(G4CurvePoint&, G4Vector3D& vec) { if(GetSameSense()) vec = -dir; else vec = dir; return true; }