| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4SurfaceList.cc,v 1.8 2008/03/13 14:18:57 gcosmo Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-02-ref-02 $
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| 29 | //
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| 30 | // ----------------------------------------------------------------------
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| 31 | // GEANT 4 class source file
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| 32 | //
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| 33 | // G4SurfaceList.cc
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| 34 | //
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| 35 | // ----------------------------------------------------------------------
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| 36 |
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| 37 | #include "G4SurfaceList.hh"
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| 38 |
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| 39 | G4SurfaceList::G4SurfaceList()
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| 40 | {
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| 41 | first = index = last = next = temp = (G4Surface*)0;
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| 42 | number_of_elements=0;
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| 43 | }
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| 44 |
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| 45 |
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| 46 | G4SurfaceList::~G4SurfaceList()
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| 47 | {
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| 48 | EmptyList();
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| 49 | }
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| 50 |
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| 51 | void G4SurfaceList::MoveToFirst(G4Surface* srf)
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| 52 | {
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| 53 | if(number_of_elements)
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| 54 | {
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| 55 | RemovePointer();
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| 56 | srf->SetNextNode(first);
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| 57 | first = srf;
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| 58 | index=first;
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| 59 | number_of_elements++;
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| 60 | }
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| 61 | }
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| 62 |
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| 63 |
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| 64 | void G4SurfaceList::AddSurface(G4Surface* srf)
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| 65 | {
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| 66 | if(first == (G4Surface*)0)
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| 67 | {
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| 68 | index = srf;
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| 69 | first = srf;
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| 70 | last = srf;
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| 71 | first->SetNextNode(0);
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| 72 | }
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| 73 | else
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| 74 | {
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| 75 | srf->SetNextNode(last->GetNextNode());
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| 76 | last->SetNextNode(srf);
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| 77 | last = last->GetNextNode();
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| 78 | }
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| 79 |
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| 80 | number_of_elements++;
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| 81 | index=first;
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| 82 | }
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| 83 |
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| 84 |
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| 85 | G4Surface* G4SurfaceList::GetSurface()
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| 86 | {
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| 87 | return index;
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| 88 | }
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| 89 |
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| 90 |
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| 91 | const G4Surface* G4SurfaceList::GetSurface(G4int number)
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| 92 | {
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| 93 | index = first;
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| 94 | for(G4int a=0;a<number;a++)
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| 95 | Step();
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| 96 |
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| 97 | return index;
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| 98 | }
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| 99 |
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| 100 |
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| 101 | const G4Surface* G4SurfaceList::GetLastSurface() const
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| 102 | {
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| 103 | return last;
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| 104 | }
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| 105 |
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| 106 |
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| 107 | void G4SurfaceList::RemoveSurface(G4Surface* srf)
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| 108 | {
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| 109 | if(srf!=(G4Surface*)0)
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| 110 | {
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| 111 | number_of_elements--;
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| 112 | temp = first;
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| 113 |
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| 114 | if(srf == first)
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| 115 | {
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| 116 | first=first->GetNextNode();
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| 117 | index = first;
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| 118 | if(number_of_elements == 0)last = first;
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| 119 | delete srf;
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| 120 | return;
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| 121 | }
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| 122 | else
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| 123 | {
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| 124 | while(temp->GetNextNode() != srf) temp = temp->GetNextNode();
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| 125 | index = srf->GetNextNode();
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| 126 | temp->SetNextNode(index);
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| 127 | if(srf == last) last = temp;
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| 128 | index = first;
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| 129 | delete srf;
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| 130 | }
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| 131 | }
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| 132 | }
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| 133 |
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| 134 |
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| 135 | void G4SurfaceList::RemovePointer()
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| 136 | {
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| 137 | // Remove the current pointer from the List
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| 138 | // Do not delete the object itself
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| 139 | if(number_of_elements)
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| 140 | {
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| 141 | if(first != index)
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| 142 | {
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| 143 | temp = first;
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| 144 |
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| 145 | // Find previous
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| 146 | while(temp->GetNextNode() != index) temp = temp->GetNextNode();
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| 147 |
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| 148 | // Hop over the one to be removed
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| 149 | temp->SetNextNode(index->GetNextNode());
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| 150 |
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| 151 | // Correct the index pointer
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| 152 | index = temp->GetNextNode();
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| 153 | }
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| 154 | else
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| 155 | {
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| 156 | // Hop over the first
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| 157 | first = first->GetNextNode();
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| 158 | index = first;
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| 159 | }
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| 160 | }
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| 161 |
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| 162 | number_of_elements--;
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| 163 | }
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| 164 |
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| 165 |
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| 166 | void G4SurfaceList::EmptyList()
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| 167 | {
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| 168 | //Deletes all surfaces in List
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| 169 | while (first != (G4Surface*)0)
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| 170 | {
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| 171 | temp = first;
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| 172 | first = first->GetNextNode();
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| 173 | delete temp;
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| 174 | number_of_elements--;
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| 175 | }
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| 176 |
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| 177 | last = index = first;
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| 178 | }
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| 179 |
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| 180 |
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| 181 | void G4SurfaceList::MoveToFirst()
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| 182 | {
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| 183 | index = first;
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| 184 | }
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| 185 |
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| 186 |
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| 187 | void G4SurfaceList::Step()
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| 188 | {
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| 189 | if(index!=(G4Surface*)0)
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| 190 | index = index->GetNextNode();
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| 191 | }
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| 192 |
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| 193 |
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| 194 | void G4SurfaceList::G4SortList()
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| 195 | {
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| 196 | if(number_of_elements == 1) return;
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| 197 |
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| 198 | // First create a vector of the surface distances
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| 199 | // to the ray origin
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| 200 | G4Surface** distances = new G4Surface*[number_of_elements];
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| 201 | G4int x = 0;
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| 202 | MoveToFirst();
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| 203 |
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| 204 | // Copy surface pointers to vector
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| 205 | if(number_of_elements > 1)
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| 206 | {
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| 207 | while(x < number_of_elements)
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| 208 | {
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| 209 | distances[x] = index;
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| 210 | index = index->GetNextNode();
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| 211 | x++;
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| 212 | }
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| 213 |
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| 214 | MoveToFirst();
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| 215 |
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| 216 | // Sort List of pointers using quick G4Sort
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| 217 | QuickG4Sort( distances, 0, number_of_elements-1 );
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| 218 |
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| 219 | // Organize the linked List of surfaces according
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| 220 | // to the quickG4Sorted List.
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| 221 | x = 0;
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| 222 | first = distances[x];
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| 223 | last = first;
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| 224 | x++;
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| 225 |
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| 226 | while (x < number_of_elements)
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| 227 | {
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| 228 | last->SetNextNode(distances[x]);
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| 229 | last = last->GetNextNode();
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| 230 | x++;
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| 231 | }
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| 232 |
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| 233 | last->SetNextNode(0);
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| 234 | MoveToFirst();
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| 235 | }
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| 236 |
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| 237 | delete[] distances;
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| 238 | }
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| 239 |
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| 240 |
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| 241 | void G4SurfaceList::QuickG4Sort(G4Surface** Dist, G4int left, G4int right)
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| 242 | {
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| 243 | register G4int i=left;
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| 244 | register G4int j=right;
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| 245 |
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| 246 | G4Surface* elem1;
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| 247 | G4Surface* elem2 = Dist[(left+right)/2];
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| 248 |
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| 249 | do
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| 250 | {
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| 251 | while ( (Dist[i]->GetDistance() < elem2->GetDistance()) && (i < right) )
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| 252 | i++;
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| 253 |
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| 254 | while ( (elem2->GetDistance() < Dist[j]->GetDistance()) && (j > left))
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| 255 | j--;
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| 256 |
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| 257 | if(i<=j)
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| 258 | {
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| 259 | elem1 = Dist[i];
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| 260 | Dist[i] = Dist[j];
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| 261 | Dist[j] = elem1;
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| 262 | i++;
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| 263 | j--;
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| 264 | }
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| 265 | } while (i<=j);
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| 266 |
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| 267 | if( left < j )
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| 268 | QuickG4Sort(Dist, left, j );
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| 269 |
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| 270 | if( i < right )
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| 271 | QuickG4Sort(Dist, i, right);
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| 272 | }
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