| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //////////////////////////////////////////////////////////////////////////
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| 27 | // $Id: G4BREPSolidPConeTest.cc,v 1.16 2006/06/29 18:43:14 gunter Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-04-beta-cand-01 $
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| 29 | //////////////////////////////////////////////////////////////////////////
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| 30 | //
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| 31 | //
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| 32 | // BREP solid test, create by L. Broglia, 20/10/98
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| 33 | // modification of old G4Gerep test
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| 34 | //
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| 35 |
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| 36 | #include "G4Timer.hh"
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| 37 | #include <cmath>
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| 38 | #include "G4ios.hh"
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| 39 | #include "G4BREPSolid.hh"
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| 40 | #include "G4BREPSolidPCone.hh"
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| 41 |
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| 42 | #include <fstream>
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| 43 | #include <iomanip>
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| 44 |
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| 45 | void checkNormal( G4BREPSolid* solid, G4ThreeVector& position )
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| 46 | {
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| 47 | G4ThreeVector normal = solid->SurfaceNormal( position );
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| 48 |
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| 49 | G4cout << G4endl
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| 50 | << "\t\tSurface normal" << G4endl
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| 51 | << "\t\t--------------" << G4endl
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| 52 | << "\t\tposition x=" << position.x()
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| 53 | << " y=" << position.y()
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| 54 | << " z=" << position.z() << G4endl
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| 55 | << "\t\tis normX=" << normal.x()
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| 56 | << " normY=" << normal.y()
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| 57 | << " normZ=" << normal.z() << G4endl;
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| 58 | }
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| 59 |
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| 60 | void checkSurfInOut( G4BREPSolid* solid, G4ThreeVector& position, G4ThreeVector& direction )
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| 61 | {
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| 62 | G4double d;
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| 63 |
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| 64 | G4cout << G4endl
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| 65 | << "\tTest of In & Out " << solid->GetName() << G4endl
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| 66 | << "\t--------------------------------------" << G4endl;
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| 67 |
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| 68 | d = solid->DistanceToIn( position, direction );
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| 69 | G4cout << "\tDistance to in=" << d;
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| 70 | d = solid->DistanceToIn( position );
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| 71 | G4cout << "\tClosest distance to in=" << d <<G4endl;
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| 72 |
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| 73 | d = solid->DistanceToOut( position, direction );
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| 74 | G4cout << "\tDistance to out=" << d;
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| 75 | d = solid->DistanceToOut( position );
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| 76 | G4cout << "\tClosest distance to out=" << d << G4endl;
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| 77 | }
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| 78 |
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| 79 | void checkSolid( const G4String& where, G4BREPSolid* solid, G4ThreeVector& position, G4ThreeVector& direction, G4double estIn = 0.0, G4double estOut = 0.0 )
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| 80 | {
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| 81 | G4double d;
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| 82 |
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| 83 | EInside in = solid->Inside( position );
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| 84 |
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| 85 | G4cout << G4endl
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| 86 | << where << " of " << solid->GetName() << G4endl
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| 87 | << "--------------------------------" << G4endl
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| 88 | << "estimation to in =" << estIn << G4endl
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| 89 | << "estimation to out =" << estOut << G4endl
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| 90 | << "direction x=" << direction.x()
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| 91 | << " y=" << direction.y()
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| 92 | << " z=" << direction.z() << G4endl
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| 93 | << "position x=" << position.x()
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| 94 | << " y=" << position.y()
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| 95 | << " z=" << position.z();
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| 96 |
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| 97 | if( in == kInside ) {
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| 98 | G4cout <<" is inside";
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| 99 | d = solid->DistanceToOut( position, direction );
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| 100 | G4cout<<" distance to out="<<d;
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| 101 | d = solid->DistanceToOut( position );
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| 102 | G4cout<<" closest distance to out="<<d<<G4endl;
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| 103 | } else if( in == kOutside ) {
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| 104 | G4cout <<" is outside";
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| 105 | d = solid->DistanceToIn( position, direction );
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| 106 | G4cout<<" distance to in="<<d;
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| 107 | d = solid->DistanceToIn( position );
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| 108 | G4cout<<" closest distance to in="<<d<<G4endl;
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| 109 | } else {
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| 110 | G4cout <<" is on the surface"<<G4endl;
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| 111 | checkSurfInOut( solid, position, direction );
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| 112 | checkNormal( solid, position );
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| 113 | }
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| 114 | }
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| 115 |
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| 116 | int main()
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| 117 | {
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| 118 | const G4int noZplanes= 8;
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| 119 |
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| 120 | G4double RMINVec[noZplanes] = { 30, 30, 0, 0, 0, 0, 40, 40 };
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| 121 | G4double RMAXVec[noZplanes] = { 70, 70, 70, 40, 40, 80, 80, 60 };
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| 122 | G4double Z_Values[noZplanes] = { -20, -10, -10, 0, 10, 20, 30, 40 };
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| 123 |
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| 124 | G4double start_angle= 0.0;
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| 125 | G4double opening_angle= 2*pi;
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| 126 |
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| 127 | G4double zstart= Z_Values[0];
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| 128 |
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| 129 | G4cout << "\n======= PCon test ========";
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| 130 |
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| 131 | G4BREPSolidPCone *MyPCone = new G4BREPSolidPCone ("MyPCone",
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| 132 | start_angle,
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| 133 | opening_angle,
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| 134 | noZplanes,
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| 135 | zstart,
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| 136 | Z_Values,
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| 137 | RMINVec,
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| 138 | RMAXVec );
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| 139 |
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| 140 | G4cout << "\n\nPCone created ! "<<G4endl;
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| 141 | G4cout << "Variety is G4BREPSolidPolycone"<<G4endl;
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| 142 |
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| 143 | G4cout << "Its parameters are: "<<G4endl;
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| 144 |
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| 145 | ///////////////////////////////////////////////////
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| 146 | // Temporary
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| 147 | for (G4int x = 0; x < noZplanes; x++)
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| 148 | {
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| 149 | G4cout << " Z[" << x << "]=" << std::setw(5) << Z_Values[x];
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| 150 | G4cout << " Rmin[" << x << "]=" << std::setw(5) << RMINVec[x];
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| 151 | G4cout << " Rmax[" << x << "]=" << std::setw(5) << RMAXVec[x]<<G4endl;
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| 152 | }
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| 153 |
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| 154 | G4cout<<" start angle ="<<start_angle<<G4endl;
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| 155 | G4cout<<" opening angle ="<<opening_angle<<G4endl;
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| 156 | G4cout<<" zstart =" << zstart << G4endl;
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| 157 |
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| 158 |
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| 159 | // -> Check methods :
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| 160 | // - Inside
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| 161 | // - DistanceToIn
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| 162 | // - DistanceToOut
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| 163 |
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| 164 |
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| 165 | EInside in;
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| 166 |
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| 167 | G4cout<<"\n\n==================================================";
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| 168 | G4ThreeVector pt(0, -100, 24);
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| 169 | G4double y;
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| 170 | for (y = -100; y<=100; y+=10)
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| 171 | {
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| 172 | pt.setY(y);
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| 173 | in = MyPCone->Inside(pt);
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| 174 |
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| 175 | G4cout << "\nx=" << pt.x() << " y=" << pt.y() << " z=" << pt.z();
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| 176 |
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| 177 | if( in == kInside )
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| 178 | G4cout <<" is inside";
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| 179 | else
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| 180 | if( in == kOutside )
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| 181 | G4cout <<" is outside";
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| 182 | else
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| 183 | G4cout <<" is on the surface";
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| 184 | }
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| 185 |
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| 186 | G4cout<<"\n\n==================================================";
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| 187 | G4ThreeVector start( 0, 0, -30);
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| 188 | G4ThreeVector dir(1, 1, 0);
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| 189 | G4double d;
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| 190 |
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| 191 | G4cout<<"\nPdep is (0, 0, z)";
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| 192 | G4cout<<"\nDir is (1, 1, 0)\n";
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| 193 |
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| 194 | G4double z;
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| 195 | for(z=-30; z<=50; z+=5)
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| 196 | {
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| 197 | start.setZ(z);
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| 198 |
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| 199 | in = MyPCone->Inside(start);
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| 200 | G4cout<< "x=" << start.x() << " y=" << start.y() << " z=" << start.z();
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| 201 |
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| 202 | if( in == kInside )
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| 203 | {
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| 204 | G4cout <<" is inside";
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| 205 |
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| 206 | d = MyPCone->DistanceToOut(start, dir);
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| 207 | G4cout<<" distance to out="<<d;
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| 208 | d = MyPCone->DistanceToOut(start);
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| 209 | G4cout<<" closest distance to out="<<d<<G4endl;
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| 210 | }
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| 211 | else if( in == kOutside )
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| 212 | {
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| 213 | G4cout <<" is outside";
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| 214 |
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| 215 | d = MyPCone->DistanceToIn(start, dir);
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| 216 | G4cout<<" distance to in="<<d;
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| 217 | d = MyPCone->DistanceToIn(start);
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| 218 | G4cout<<" closest distance to in="<<d<<G4endl;
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| 219 | }
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| 220 | else
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| 221 | G4cout <<" is on the surface"<<G4endl;
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| 222 |
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| 223 | }
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| 224 |
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| 225 | G4cout<<"\n\n==================================================";
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| 226 | G4ThreeVector start2( 0, -100, -30);
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| 227 | G4ThreeVector dir2(0, 1, 0);
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| 228 | G4double d2;
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| 229 |
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| 230 | G4cout<<"\nPdep is (0, -100, z)";
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| 231 | G4cout<<"\nDir is (0, 1, 0)\n";
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| 232 |
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| 233 | for(z=-30; z<=50; z+=5)
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| 234 | {
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| 235 | G4cout<<" z="<<z;
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| 236 | start2.setZ(z);
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| 237 | d2 = MyPCone->DistanceToIn(start2, dir2);
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| 238 | G4cout<<" distance to in="<<d2;
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| 239 | d2 = MyPCone->DistanceToIn(start2);
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| 240 | G4cout<<" closest distance to in="<<d2<<G4endl;
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| 241 | }
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| 242 |
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| 243 | G4cout<<"\n\n==================================================";
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| 244 | G4ThreeVector start3( 0, 0, -50);
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| 245 | G4ThreeVector dir3(0, 0, 1);
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| 246 | G4double d3;
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| 247 |
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| 248 | G4cout<<"\nPdep is (0, y, -50)";
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| 249 | G4cout<<"\nDir is (0, 0, 1)\n";
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| 250 |
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| 251 | for(y=-0; y<=90; y+=5)
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| 252 | {
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| 253 | G4cout<<" y="<<y;
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| 254 | start3.setY(y);
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| 255 | d3 = MyPCone->DistanceToIn(start3, dir3);
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| 256 | G4cout<<" distance to in="<<d3<<G4endl;
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| 257 | }
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| 258 |
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| 259 | ///////////////////////////////////////////////////////////////////////////////////////
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| 260 | // Test due to the bugfix No. 320
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| 261 | // Solid setup (only profile of its upper half is shown):
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| 262 | //
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| 263 | // +----+
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| 264 | // +--+ +--+
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| 265 | // +--+ +--+
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| 266 | // +----+
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| 267 | //
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| 268 | // -------------- Z axis
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| 269 | //
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| 270 | G4double zValTOB[6] = { -2800*mm, -1210*mm, -1210*mm, 1210*mm, 1210*mm, 2800*mm };
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| 271 | G4double rMinTOB[6] = { 1160*mm, 1160*mm, 540*mm, 540*mm, 1160*mm, 1160*mm };
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| 272 | G4double rMaxTOB[6] = { 1170*mm, 1170*mm, 1182*mm, 1182*mm, 1170*mm, 1170*mm };
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| 273 | G4BREPSolidPCone * cmsTOBSolid = new G4BREPSolidPCone( "BREPPolyconeTOBSolid",
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| 274 | 0.0*rad, twopi*rad,
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| 275 | 6, zValTOB[0], zValTOB, rMinTOB,
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| 276 | rMaxTOB );
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| 277 | // The critical gun settings
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| 278 | G4ThreeVector gunPosition( 904.05833958335438*mm, -761.44764667689935*mm, -382.29360686839397*mm );
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| 279 | G4ThreeVector gunDirection( -0.32132043849994285, 0.11159991009963287, 0.94037154139624957 );
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| 280 |
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| 281 | checkSolid( "CMS case", cmsTOBSolid, gunPosition, gunDirection );
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| 282 |
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| 283 | G4ThreeVector gp( 541*mm, 0*mm, 1210*mm );
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| 284 | G4ThreeVector gd( -0.32132043849994285, 0.11159991009963287, 0.94037154139624957 );
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| 285 |
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| 286 | checkSolid( "surface", cmsTOBSolid, gp, gd );
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| 287 |
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| 288 | G4ThreeVector gpedge( 540*mm, 540*mm, -1210*mm );
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| 289 | G4ThreeVector gdedge( -0.32132043849994285, 0.11159991009963287, 0.94037154139624957 );
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| 290 |
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| 291 | checkSolid( "edge", cmsTOBSolid, gpedge, gdedge );
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| 292 |
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| 293 | G4ThreeVector gpin( 540*mm, 540*mm, -1209*mm );
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| 294 | G4ThreeVector gdin( -0.32132043849994285, 0.11159991009963287, 0.94037154139624957 );
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| 295 |
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| 296 | checkSolid( "inside", cmsTOBSolid, gpin, gdin );
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| 297 |
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| 298 | G4double zVal1[6] = { -200*mm, -100*mm, -100*mm, 100*mm, 100*mm, 200*mm };
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| 299 | G4double rMin1[6] = { 50*mm, 50*mm, 25*mm, 25*mm, 50*mm, 50*mm };
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| 300 | // G4double rMin1[6] = { 50*mm, 50*mm, 50*mm, 50*mm, 50*mm, 50*mm };
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| 301 | G4double rMax1[6] = { 50*mm, 100*mm, 200*mm, 200*mm, 100*mm, 50*mm };
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| 302 | G4BREPSolidPCone* s1 = new G4BREPSolidPCone( "s1", 0.0*rad, twopi*rad, 6, zVal1[0], zVal1, rMin1, rMax1 );
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| 303 |
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| 304 | G4ThreeVector gps1in( 150*mm, 0*mm, 0*mm );
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| 305 | G4ThreeVector gds1in( 0, 0, 1 );
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| 306 | G4ThreeVector gps1out( 0*mm, 0*mm, 0*mm );
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| 307 | G4ThreeVector gds1out( 1, 0, 0 );
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| 308 | G4ThreeVector gps1edge( 50*mm, 0*mm, -200*mm );
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| 309 | G4ThreeVector gds1edge( 0, 0, 1 );
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| 310 | G4ThreeVector gps1surfout( 200*mm, 0*mm, 0*mm );
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| 311 | G4ThreeVector gds1surfout( -1, 0, 0 );
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| 312 | G4ThreeVector gps1surfin( 0*mm, 25*mm, 0*mm );
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| 313 | G4ThreeVector gds1surfin( 0, 1, 0 );
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| 314 | G4ThreeVector gps1plansurfleftout( 150*mm, 0*mm, -100*mm );
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| 315 | G4ThreeVector gps1plansurfleftin( 30*mm, 0*mm, -100*mm );
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| 316 | G4ThreeVector gps1plansurfleftfict( 0*mm, 0*mm, -100*mm );
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| 317 | G4ThreeVector gds1plansurfleft( 0, 0, 1 );
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| 318 | G4ThreeVector gps1plansurfright( 150*mm, 0*mm, 100*mm );
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| 319 | G4ThreeVector gds1plansurfright( 0, 0, -1 );
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| 320 |
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| 321 | checkSolid( "inside", s1, gps1in, gds1in );
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| 322 | checkSolid( "outside", s1, gps1out, gds1out );
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| 323 | checkSolid( "edge", s1, gps1edge, gds1edge, 0, 400 );
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| 324 | checkSolid( "outer surface", s1, gps1surfout, gds1surfout, 0, 100 );
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| 325 | checkSolid( "inner surface", s1, gps1surfin, gds1surfin, 0, 175 );
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| 326 | checkSolid( "left outer planar surface", s1, gps1plansurfleftout, gds1plansurfleft, 0, 200 );
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| 327 | checkSolid( "left outer planar surface inv", s1, gps1plansurfleftout, gds1plansurfright, kInfinity, 0 );
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| 328 | checkSolid( "fictious left planar surface", s1, gps1plansurfleftfict, gds1plansurfleft, kInfinity, 25 );
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| 329 | checkSolid( "fictious left planar surface inv", s1, gps1plansurfleftfict, gds1plansurfright, kInfinity, 25 );
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| 330 | checkSolid( "left inner planar surface", s1, gps1plansurfleftin, gds1plansurfleft, 0, 200 );
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| 331 | checkSolid( "left inner planar surface inv", s1, gps1plansurfleftin, gds1plansurfright, kInfinity, 0 );
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| 332 | checkSolid( "right planar surface", s1, gps1plansurfright, gds1plansurfright, 0, 200 );
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| 333 | checkSolid( "right planar surface inv", s1, gps1plansurfright, gds1plansurfleft, 0 );
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| 334 |
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| 335 | return EXIT_SUCCESS;
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| 336 | }
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| 337 |
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