source: trunk/source/geometry/solids/BREPS/test/testG4BREPSolidOpenPCone.cc@ 1337

Last change on this file since 1337 was 1316, checked in by garnier, 15 years ago

update geant4-09-04-beta-cand-01 interfaces-V09-03-09 vis-V09-03-08

File size: 6.1 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//////////////////////////////////////////////////////////////////////////
27// $Id: testG4BREPSolidOpenPCone.cc,v 1.7 2006/06/29 18:43:25 gunter Exp $
28// GEANT4 tag $Name: geant4-09-04-beta-cand-01 $
29//////////////////////////////////////////////////////////////////////////
30//
31//
32// BREP solid test, create by L. Broglia, 20/10/98
33// modification of old G4Gerep test
34//
35
36
37#include <cmath>
38#include <fstream>
39#include "G4ios.hh"
40#include "G4BREPSolid.hh"
41#include "G4BREPSolidOpenPCone.hh"
42#include "G4Timer.hh"
43
44#include <iomanip>
45
46G4int main(G4int argc, char **argv)
47{
48 G4Timer timer;
49 const G4int noZplanes= 8;
50
51 double RMINVec[noZplanes];
52 RMINVec[0] = 30;
53 RMINVec[1] = 30;
54 RMINVec[2] = 0;
55 RMINVec[3] = 0;
56 RMINVec[4] = 0;
57 RMINVec[5] = 0;
58 RMINVec[6] = 40;
59 RMINVec[7] = 40;
60
61 double RMAXVec[noZplanes];
62 RMAXVec[0] = 70;
63 RMAXVec[1] = 70;
64 RMAXVec[2] = 70;
65 RMAXVec[3] = 40;
66 RMAXVec[4] = 40;
67 RMAXVec[5] = 80;
68 RMAXVec[6] = 80;
69 RMAXVec[7] = 60;
70
71 double Z_Values[noZplanes];
72 Z_Values[0] =-20;
73 Z_Values[1] =-10;
74 Z_Values[2] =-10;
75 Z_Values[3] = 0;
76 Z_Values[4] = 10;
77 Z_Values[5] = 20;
78 Z_Values[6] = 30;
79 Z_Values[7] = 40;
80
81 G4double start_angle= 0.0;
82 G4double opening_angle= pi;
83
84 G4double zstart= Z_Values[0];
85
86 G4cout << "\n======= PCon test ========";
87
88 G4BREPSolidOpenPCone *MyPCone = new G4BREPSolidOpenPCone ("MyPCone",
89 start_angle,
90 opening_angle,
91 noZplanes,
92 zstart,
93 Z_Values,
94 RMINVec,
95 RMAXVec );
96
97 G4cout << "\n\nOpen PCone created ! "<<G4endl;
98 G4cout << "Variety is G4BREPSolidOpenPolycone"<<G4endl;
99
100 G4cout << "Its parameters are: "<<G4endl;
101
102 ///////////////////////////////////////////////////
103 // Temporary
104 for (G4int x = 0; x < noZplanes; x++)
105 {
106 G4cout << " Z[" << x << "]=" << std::setw(5) << Z_Values[x];
107 G4cout << " Rmin[" << x << "]=" << std::setw(5) << RMINVec[x];
108 G4cout << " Rmax[" << x << "]=" << std::setw(5) << RMAXVec[x]<<G4endl;
109 }
110
111 G4cout<<" start angle ="<<start_angle<<G4endl;
112 G4cout<<" opening angle ="<<opening_angle<<G4endl;
113 G4cout<<" zstart =" << zstart << G4endl;
114
115
116 // -> Check methods :
117 // - Inside
118 // - DistanceToIn
119 // - DistanceToOut
120
121
122 EInside in;
123
124 G4cout<<"\n\n==================================================";
125 G4Point3D pt(0, -100, 24);
126 G4double y;
127 for (y = -100; y<=100; y+=10)
128 {
129 pt.setY(y);
130 in = MyPCone->Inside(pt);
131
132 G4cout << "\nx=" << pt.x() << " y=" << pt.y() << " z=" << pt.z();
133
134 if( in == kInside )
135 G4cout <<" is inside";
136 else
137 if( in == kOutside )
138 G4cout <<" is outside";
139 else
140 G4cout <<" is on the surface";
141 }
142
143 G4cout<<"\n\n==================================================";
144 G4Point3D start( 0, 0, -30);
145 G4Vector3D dir(1, 1, 0);
146 G4double d;
147
148 G4cout<<"\nPdep is (0, 0, z)";
149 G4cout<<"\nDir is (1, 1, 0)\n";
150
151 G4double z;
152 for(z=-30; z<=50; z+=5)
153 {
154 start.setZ(z);
155
156 in = MyPCone->Inside(start);
157 G4cout<< "x=" << start.x() << " y=" << start.y() << " z=" << start.z();
158
159 if( in == kInside )
160 {
161 G4cout <<" is inside";
162
163 d = MyPCone->DistanceToOut(start, dir);
164 G4cout<<" distance to out="<<d;
165 d = MyPCone->DistanceToOut(start);
166 G4cout<<" closest distance to out="<<d<<G4endl;
167 }
168 else if( in == kOutside )
169 {
170 G4cout <<" is outside";
171
172 d = MyPCone->DistanceToIn(start, dir);
173 G4cout<<" distance to in="<<d;
174 d = MyPCone->DistanceToIn(start);
175 G4cout<<" closest distance to in="<<d<<G4endl;
176 }
177 else
178 G4cout <<" is on the surface"<<G4endl;
179
180 }
181
182 G4cout<<"\n\n==================================================";
183 G4Point3D start2( 0, -100, -30);
184 G4Vector3D dir2(0, 1, 0);
185 G4double d2;
186
187 G4cout<<"\nPdep is (0, -100, z)";
188 G4cout<<"\nDir is (0, 1, 0)\n";
189
190 for(z=-30; z<=50; z+=5)
191 {
192 G4cout<<" z="<<z;
193 start2.setZ(z);
194 d2 = MyPCone->DistanceToIn(start2, dir2);
195 G4cout<<" distance to in="<<d2;
196 d2 = MyPCone->DistanceToIn(start2);
197 G4cout<<" closest distance to in="<<d2<<G4endl;
198 }
199
200 G4cout<<"\n\n==================================================";
201 G4Point3D start3( 0, 0, -50);
202 G4Vector3D dir3(0, 0, 1);
203 G4double d3;
204
205 G4cout<<"\nPdep is (0, y, -50)";
206 G4cout<<"\nDir is (0, 0, 1)\n";
207
208 for(y=-0; y<=90; y+=5)
209 {
210 G4cout<<" y="<<y;
211 start3.setY(y);
212 d3 = MyPCone->DistanceToIn(start3, dir3);
213 G4cout<<" distance to in="<<d3<<G4endl;
214 }
215
216
217 return EXIT_SUCCESS;
218}
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