source: trunk/source/geometry/solids/Boolean/include/G4DisplacedSolid.hh@ 1311

Last change on this file since 1311 was 1228, checked in by garnier, 16 years ago

update geant4.9.3 tag

File size: 6.3 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4DisplacedSolid.hh,v 1.19 2006/06/29 18:43:31 gunter Exp $
28// GEANT4 tag $Name: geant4-09-03 $
29//
30//
31// class G4DisplacedSolid
32//
33// Class description:
34//
35// A displaced solid is a solid that has been shifted from its original
36// frame of reference to a new one. It is meant to be used only for
37// simplifying the implementation of "Boolean solids".
38
39// History:
40//
41// 28.10.98 V.Grichine: created
42// 22.11.00 V.Grichine: new set methods for matrix/vectors
43//
44// --------------------------------------------------------------------
45#ifndef G4DisplacedSolid_HH
46#define G4DisplacedSolid_HH
47
48#include "G4VSolid.hh"
49#include "G4RotationMatrix.hh"
50#include "G4ThreeVector.hh"
51#include "G4Transform3D.hh"
52#include "G4AffineTransform.hh"
53
54class G4DisplacedSolid : public G4VSolid
55{
56 public: // with description
57
58 G4DisplacedSolid( const G4String& pName,
59 G4VSolid* pSolid ,
60 G4RotationMatrix* rotMatrix,
61 const G4ThreeVector& transVector ) ;
62
63 G4DisplacedSolid( const G4String& pName,
64 G4VSolid* pSolid ,
65 const G4Transform3D& transform ) ;
66
67 G4DisplacedSolid( const G4String& pName,
68 G4VSolid* pSolid ,
69 const G4AffineTransform directTransform );
70 // For use in instantiating a transient instance from a persistent one.
71
72 virtual ~G4DisplacedSolid() ;
73
74 public: // without description
75
76 // It also has all the methods that a solid requires, eg.
77
78 EInside Inside( const G4ThreeVector& p ) const ;
79
80 G4bool CalculateExtent(const EAxis pAxis,
81 const G4VoxelLimits& pVoxelLimit,
82 const G4AffineTransform& pTransform,
83 G4double& pMin, G4double& pMax) const ;
84
85 G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const ;
86
87 G4double DistanceToIn( const G4ThreeVector& p,
88 const G4ThreeVector& v ) const ;
89
90 G4double DistanceToIn( const G4ThreeVector& p) const ;
91
92 G4double DistanceToOut( const G4ThreeVector& p,
93 const G4ThreeVector& v,
94 const G4bool calcNorm=false,
95 G4bool *validNorm=0,
96 G4ThreeVector *n=0 ) const ;
97
98 G4double DistanceToOut( const G4ThreeVector& p ) const ;
99
100
101 void ComputeDimensions( G4VPVParameterisation* p,
102 const G4int n,
103 const G4VPhysicalVolume* pRep ) ;
104
105 void CleanTransformations();
106
107 G4ThreeVector GetPointOnSurface() const;
108
109 public: // with description
110
111 virtual G4GeometryType GetEntityType() const;
112
113 virtual const G4DisplacedSolid* GetDisplacedSolidPtr() const ;
114 virtual G4DisplacedSolid* GetDisplacedSolidPtr();
115 // If the Solid is a "G4DisplacedSolid",
116 // return a self pointer else return 0.
117
118 G4VSolid* GetConstituentMovedSolid() const;
119
120 G4AffineTransform GetTransform() const;
121 void SetTransform(G4AffineTransform& );
122
123 G4AffineTransform GetDirectTransform() const;
124 void SetDirectTransform(G4AffineTransform&);
125 // Access/Set methods.
126
127 G4RotationMatrix GetFrameRotation() const;
128 void SetFrameRotation(const G4RotationMatrix&);
129
130 G4ThreeVector GetFrameTranslation() const;
131 void SetFrameTranslation(const G4ThreeVector&);
132 // Get/Set the rotation/translation, as applied to the frame of reference.
133
134 G4RotationMatrix GetObjectRotation() const;
135 void SetObjectRotation(const G4RotationMatrix&);
136
137 G4ThreeVector GetObjectTranslation() const;
138 void SetObjectTranslation(const G4ThreeVector&);
139 // Get/Set the rotation/translation, as applied to the object.
140
141 std::ostream& StreamInfo(std::ostream& os) const;
142
143 public: // without description
144
145 G4DisplacedSolid(__void__&);
146 // Fake default constructor for usage restricted to direct object
147 // persistency for clients requiring preallocation of memory for
148 // persistifiable objects.
149
150 void DescribeYourselfTo ( G4VGraphicsScene& scene ) const ;
151 G4Polyhedron* CreatePolyhedron () const ;
152 G4NURBS* CreateNURBS () const ;
153 virtual G4Polyhedron* GetPolyhedron () const;
154 // For creating graphical representations (ie for visualisation).
155
156 protected:
157
158 G4VSolid* fPtrSolid ;
159 G4AffineTransform* fPtrTransform ;
160 G4AffineTransform* fDirectTransform ;
161 mutable G4Polyhedron* fpPolyhedron;
162
163 private:
164
165 G4DisplacedSolid(const G4DisplacedSolid&);
166 G4DisplacedSolid& operator=(const G4DisplacedSolid&);
167 // Private copy constructor and assignment operator.
168} ;
169
170#endif
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