source: trunk/source/geometry/solids/Boolean/include/G4UnionSolid.hh@ 1231

Last change on this file since 1231 was 1228, checked in by garnier, 16 years ago

update geant4.9.3 tag

File size: 4.3 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4UnionSolid.hh,v 1.10 2006/06/29 18:43:37 gunter Exp $
28// GEANT4 tag $Name: geant4-09-03 $
29//
30//
31// class G4UnionSolid
32//
33// Class description:
34//
35// Class for description of union of two CSG solids.
36
37// History:
38//
39// 12.09.98 V.Grichine: created
40//
41// --------------------------------------------------------------------
42#ifndef G4UNIONSOLID_HH
43#define G4UNIONSOLID_HH
44
45#include "G4BooleanSolid.hh"
46#include "G4VSolid.hh"
47
48#include "G4RotationMatrix.hh"
49#include "G4ThreeVector.hh"
50#include "G4Transform3D.hh"
51#include "G4AffineTransform.hh"
52
53class G4UnionSolid : public G4BooleanSolid
54{
55 public: // with description
56
57 G4UnionSolid( const G4String& pName,
58 G4VSolid* pSolidA ,
59 G4VSolid* pSolidB ) ;
60
61 G4UnionSolid( const G4String& pName,
62 G4VSolid* pSolidA ,
63 G4VSolid* pSolidB ,
64 G4RotationMatrix* rotMatrix,
65 const G4ThreeVector& transVector ) ;
66
67 G4UnionSolid( const G4String& pName,
68 G4VSolid* pSolidA ,
69 G4VSolid* pSolidB ,
70 const G4Transform3D& transform ) ;
71
72 virtual ~G4UnionSolid() ;
73
74 virtual G4GeometryType GetEntityType() const ;
75
76 public: // without description
77
78 G4UnionSolid(__void__&);
79 // Fake default constructor for usage restricted to direct object
80 // persistency for clients requiring preallocation of memory for
81 // persistifiable objects.
82
83 G4bool CalculateExtent( const EAxis pAxis,
84 const G4VoxelLimits& pVoxelLimit,
85 const G4AffineTransform& pTransform,
86 G4double& pMin, G4double& pMax ) const ;
87
88 EInside Inside( const G4ThreeVector& p ) const ;
89
90 G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const ;
91
92 G4double DistanceToIn( const G4ThreeVector& p,
93 const G4ThreeVector& v ) const ;
94
95 G4double DistanceToIn( const G4ThreeVector& p ) const ;
96
97 G4double DistanceToOut( const G4ThreeVector& p,
98 const G4ThreeVector& v,
99 const G4bool calcNorm=false,
100 G4bool *validNorm=0,
101 G4ThreeVector *n=0 ) const ;
102
103 G4double DistanceToOut( const G4ThreeVector& p ) const ;
104
105
106 void ComputeDimensions( G4VPVParameterisation* p,
107 const G4int n,
108 const G4VPhysicalVolume* pRep ) ;
109
110 void DescribeYourselfTo ( G4VGraphicsScene& scene ) const ;
111 G4Polyhedron* CreatePolyhedron () const ;
112 G4NURBS* CreateNURBS () const ;
113
114};
115
116#endif
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