| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | //
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| 28 | // Test for G4DisplacedSolid class
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| 29 | //
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| 30 | // 22.11.98 V.Grichine
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| 31 | // 14.11.99 V.Grichine, modifications for CalculateExtent(...) method
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| 32 | //
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| 33 |
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| 34 |
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| 35 |
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| 36 |
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| 37 | #include <assert.h>
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| 38 | #include <cmath>
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| 39 |
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| 40 | #include "globals.hh"
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| 41 | #include "geomdefs.hh"
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| 42 |
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| 43 | #include "ApproxEqual.hh"
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| 44 |
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| 45 | #include "G4ThreeVector.hh"
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| 46 | #include "G4RotationMatrix.hh"
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| 47 | #include "G4AffineTransform.hh"
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| 48 | #include "G4Transform3D.hh"
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| 49 | #include "G4VoxelLimits.hh"
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| 50 |
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| 51 | #include "G4Box.hh"
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| 52 | #include "G4Cons.hh"
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| 53 | #include "G4Para.hh"
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| 54 | #include "G4Sphere.hh"
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| 55 | #include "G4Torus.hh"
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| 56 | #include "G4Trap.hh"
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| 57 | #include "G4Trd.hh"
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| 58 | #include "G4Tubs.hh"
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| 59 |
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| 60 | #include "G4IntersectionSolid.hh"
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| 61 | #include "G4SubtractionSolid.hh"
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| 62 | #include "G4UnionSolid.hh"
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| 63 |
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| 64 | #include "G4DisplacedSolid.hh"
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| 65 |
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| 66 |
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| 67 | int main()
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| 68 | {
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| 69 | G4ThreeVector pzero(0,0,0), p;
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| 70 | G4ThreeVector ponxside(20,0,0),ponyside(0,30,0),ponzside(0,0,40),
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| 71 | ponb2x(10,0,0),ponb2y(0,10,0),ponb2z(0,0,10),
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| 72 | ponb2mx(-10,0,0),ponb2my(0,-10,0),ponb2mz(0,0,-10);
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| 73 | G4ThreeVector ponmxside(-20,0,0),ponmyside(0,-30,0),ponmzside(0,0,-40);
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| 74 | G4ThreeVector ponzsidey(0,25,40),ponmzsidey(0,25,-40),
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| 75 | ponb2zy(0,5,10),ponb2mzy(0,5,-10) ;
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| 76 |
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| 77 | G4ThreeVector pbigx(100,0,0),pbigy(0,100,0),pbigz(0,0,100);
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| 78 | G4ThreeVector pbigmx(-100,0,0),pbigmy(0,-100,0),pbigmz(0,0,-100);
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| 79 |
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| 80 | G4ThreeVector vx(1,0,0),vy(0,1,0),vz(0,0,1);
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| 81 | G4ThreeVector vmx(-1,0,0),vmy(0,-1,0),vmz(0,0,-1);
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| 82 | G4ThreeVector vxy(1/std::sqrt(2.0),1/std::sqrt(2.0),0);
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| 83 | G4ThreeVector vmxy(-1/std::sqrt(2.0),1/std::sqrt(2.0),0);
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| 84 | G4ThreeVector vmxmy(-1/std::sqrt(2.0),-1/std::sqrt(2.0),0);
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| 85 | G4ThreeVector vxmy(1/std::sqrt(2.0),-1/std::sqrt(2.0),0);
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| 86 | G4ThreeVector vxmz(1/std::sqrt(2.0),0,-1/std::sqrt(2.0));
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| 87 |
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| 88 | G4double dist;
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| 89 | G4int i;
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| 90 | G4ThreeVector *pNorm,norm;
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| 91 | G4bool *pgoodNorm,goodNorm,calcNorm=true;
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| 92 |
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| 93 | pNorm=&norm;
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| 94 | pgoodNorm=&goodNorm;
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| 95 |
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| 96 | G4RotationMatrix identity, xRot ;
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| 97 |
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| 98 | // NOTE: xRot = rotation such that x axis->y axis & y axis->-x axis
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| 99 |
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| 100 | xRot.rotateZ(-pi*0.5) ;
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| 101 |
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| 102 | G4Transform3D transform(xRot,pzero) ;
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| 103 |
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| 104 | G4Box b1("Test Box #1",20,30,40);
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| 105 | G4Box b2("Test Box #2",10,10,10);
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| 106 | G4Box b3("Test Box #3",10,50,10);
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| 107 |
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| 108 | G4Tubs t1("Solid Tube #1",0,50,50,0,360);
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| 109 | G4Tubs t2("Hole Tube #2",45,50,50,0,360);
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| 110 | G4Tubs t3("Solid cutted Tube #3",0,50,50,0,pi/2.0);
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| 111 |
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| 112 | G4Cons c1("Hollow Full Tube",50,100,50,100,50,0,2*pi),
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| 113 | c2("Full Cone",0,50,0,100,50,0,2*pi) ;
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| 114 |
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| 115 | G4IntersectionSolid b1Ib2("b1Intersectionb2",&b1,&b2),
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| 116 | t1Ib2("t1Intersectionb2",&t1,&b2),
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| 117 | c2Ib2("c2Intersectionb2",&c2,&b2) ;
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| 118 |
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| 119 | // passRotT3 should be in 2 octant, while actiRotT3 in 4 one
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| 120 |
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| 121 | G4DisplacedSolid passRotT3("passRotT3",&t3,&xRot,ponb2mx) ;
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| 122 | G4DisplacedSolid actiRotT3("actiRotT3",&t3,transform) ;
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| 123 | G4DisplacedSolid actiRotB1("actiRotB3",&b1,transform) ;
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| 124 | G4DisplacedSolid passRotB2("passRotT3",&b2,&xRot,ponb2mx) ;
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| 125 |
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| 126 | G4ThreeVector pRmaxPlus(50,1,0) ;
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| 127 |
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| 128 | dist = passRotT3.DistanceToIn(pRmaxPlus,vmx) ;
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| 129 | G4cout<<"passRotT3.DistanceToIn(pRmaxPlus,vmx) = "<<dist<<G4endl ;
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| 130 |
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| 131 | dist = actiRotT3.DistanceToIn(pRmaxPlus,vmx) ;
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| 132 | G4cout<<"actiRotT3.DistanceToIn(pRmaxPlus,vmx) = "<<dist<<G4endl ;
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| 133 |
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| 134 | // Check Inside
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| 135 |
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| 136 | assert(passRotT3.Inside(pzero)==kOutside);
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| 137 | assert(passRotT3.Inside(pbigz)==kOutside);
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| 138 | assert(passRotT3.Inside(ponb2x)==kOutside);
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| 139 | assert(passRotT3.Inside(ponb2y)==kOutside);
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| 140 | assert(passRotT3.Inside(ponb2z)==kOutside);
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| 141 |
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| 142 | // assert(t3.Inside(pzero)==kSurface);
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| 143 | // assert(actiRotT3.Inside(pzero)==kSurface);
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| 144 |
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| 145 | assert(actiRotT3.Inside(pbigz)==kOutside);
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| 146 | assert(actiRotT3.Inside(ponb2x)==kSurface);
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| 147 | assert(actiRotT3.Inside(ponb2y)==kOutside);
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| 148 |
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| 149 | // assert(actiRotT3.Inside(ponb2z)==kSurface);
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| 150 |
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| 151 |
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| 152 | // Check Surface Normal
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| 153 |
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| 154 | G4ThreeVector normal;
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| 155 |
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| 156 | normal=actiRotT3.SurfaceNormal(G4ThreeVector(20,0,0));
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| 157 | assert(ApproxEqual(normal,G4ThreeVector(0,1,0)));
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| 158 |
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| 159 | normal=passRotT3.SurfaceNormal(G4ThreeVector(-15,0,0));
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| 160 | assert(ApproxEqual(normal,G4ThreeVector(0,-1,0)));
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| 161 |
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| 162 | normal=passRotT3.SurfaceNormal(G4ThreeVector(-10,10,0));
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| 163 | assert(ApproxEqual(normal,G4ThreeVector(1,0,0)));
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| 164 |
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| 165 | // (0,-1,0) is transformed to (0,1,0) ??
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| 166 | // normal=actiRotT3.SurfaceNormal(ponb2my);
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| 167 | // assert(ApproxEqual(normal,G4ThreeVector(-1,0,0)));
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| 168 |
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| 169 | normal=actiRotT3.SurfaceNormal(G4ThreeVector(1,-1,50));
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| 170 | assert(ApproxEqual(normal,G4ThreeVector(0,0,1)));
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| 171 |
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| 172 | normal=actiRotT3.SurfaceNormal(G4ThreeVector(1,-1,-50));
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| 173 | assert(ApproxEqual(normal,G4ThreeVector(0,0,-1)));
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| 174 |
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| 175 | normal=passRotT3.SurfaceNormal(G4ThreeVector(-15,1,50));
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| 176 | assert(ApproxEqual(normal,G4ThreeVector(0,0,1)));
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| 177 |
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| 178 | normal=passRotT3.SurfaceNormal(G4ThreeVector(-15,1,-50));
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| 179 | assert(ApproxEqual(normal,G4ThreeVector(0,0,-1)));
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| 180 |
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| 181 |
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| 182 | // DistanceToOut(P)
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| 183 |
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| 184 | dist=actiRotT3.DistanceToOut(pzero);
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| 185 | assert(ApproxEqual(dist,0));
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| 186 |
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| 187 | dist=actiRotT3.DistanceToOut(vx);
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| 188 | assert(ApproxEqual(dist,0));
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| 189 |
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| 190 | dist=actiRotT3.DistanceToOut(G4ThreeVector(1,-1,0));
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| 191 | assert(ApproxEqual(dist,1));
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| 192 |
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| 193 | dist=passRotT3.DistanceToOut(G4ThreeVector(-20,20,45));
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| 194 | assert(ApproxEqual(dist,5));
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| 195 |
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| 196 | // DistanceToOut(P,V)
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| 197 |
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| 198 | dist=actiRotT3.DistanceToOut(G4ThreeVector(1,-1,0),vy,
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| 199 | calcNorm,pgoodNorm,pNorm);
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| 200 | assert(ApproxEqual(dist,1)&&ApproxEqual(*pNorm,vy)&&*pgoodNorm);
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| 201 |
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| 202 | dist=actiRotT3.DistanceToOut(G4ThreeVector(1,-1,0),vxmy,
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| 203 | calcNorm,pgoodNorm,pNorm);
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| 204 | assert(ApproxEqual(dist,50-std::sqrt(2.0))&&ApproxEqual(norm,vxmy)&&*pgoodNorm);
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| 205 |
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| 206 | dist=passRotT3.DistanceToOut(G4ThreeVector(-20,10,0),vx,
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| 207 | calcNorm,pgoodNorm,pNorm);
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| 208 | assert(ApproxEqual(dist,10)&&ApproxEqual(norm,vx)&&*pgoodNorm);
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| 209 |
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| 210 | dist=passRotT3.DistanceToOut(G4ThreeVector(-20,10,0),vmy,
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| 211 | calcNorm,pgoodNorm,pNorm);
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| 212 | assert(ApproxEqual(dist,10)&&ApproxEqual(norm,vmy)&&*pgoodNorm);
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| 213 |
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| 214 | dist=passRotT3.DistanceToOut(G4ThreeVector(-20,10,0),vz,
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| 215 | calcNorm,pgoodNorm,pNorm);
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| 216 | assert(ApproxEqual(dist,50)&&ApproxEqual(norm,vz)&&*pgoodNorm);
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| 217 |
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| 218 | dist=passRotT3.DistanceToOut(G4ThreeVector(-20,10,0),vmz,
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| 219 | calcNorm,pgoodNorm,pNorm);
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| 220 | assert(ApproxEqual(dist,50)&&ApproxEqual(norm,vmz)&&*pgoodNorm);
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| 221 |
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| 222 | // G4cout<<"b1.DistanceToOut(ponxside,vy) = "<<dist<<G4endl;
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| 223 | // assert(ApproxEqual(dist,0)&&ApproxEqual(*pNorm,vy)&&*pgoodNorm);
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| 224 |
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| 225 |
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| 226 | //DistanceToIn(P)
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| 227 |
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| 228 | dist=actiRotT3.DistanceToIn(G4ThreeVector(10,1,0));
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| 229 | assert(ApproxEqual(dist,1));
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| 230 |
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| 231 | dist=actiRotT3.DistanceToIn(ponb2x);
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| 232 | assert(ApproxEqual(dist,0));
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| 233 |
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| 234 | dist=passRotT3.DistanceToIn(G4ThreeVector(0,10,0));
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| 235 | assert(ApproxEqual(dist,10));
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| 236 |
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| 237 |
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| 238 |
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| 239 | // DistanceToIn(P,V)
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| 240 |
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| 241 | dist=passRotT3.DistanceToIn(G4ThreeVector(100,10,0),vmx);
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| 242 | assert(ApproxEqual(dist,110));
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| 243 |
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| 244 | dist=actiRotT3.DistanceToIn(G4ThreeVector(-100,-10,0),vx);
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| 245 | assert(ApproxEqual(dist,100));
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| 246 |
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| 247 | dist=actiRotT3.DistanceToIn(G4ThreeVector(10,100,0),vmy);
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| 248 | assert(ApproxEqual(dist,100));
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| 249 |
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| 250 | dist=passRotT3.DistanceToIn(G4ThreeVector(-20,-100,0),vy);
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| 251 | assert(ApproxEqual(dist,100));
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| 252 |
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| 253 | dist=passRotT3.DistanceToIn(pbigz,vmz);
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| 254 | assert(ApproxEqual(dist,kInfinity));
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| 255 |
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| 256 | dist=passRotT3.DistanceToIn(pbigmz,vz);
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| 257 | assert(ApproxEqual(dist,kInfinity));
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| 258 |
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| 259 | dist=passRotT3.DistanceToIn(pbigx,vxy);
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| 260 | assert(ApproxEqual(dist,kInfinity));
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| 261 |
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| 262 | dist=actiRotT3.DistanceToIn(pbigmx,vxy);
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| 263 | assert(ApproxEqual(dist,kInfinity));
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| 264 |
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| 265 | dist=passRotB2.DistanceToIn(ponb2x,vmx);
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| 266 | assert(ApproxEqual(dist,10.));
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| 267 |
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| 268 |
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| 269 | // Point on surface
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| 270 | G4cout<<G4endl;
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| 271 | G4cout<<"Point on surface of 10x10x10 box shifted -10 along x-axis:"<<G4endl<<G4endl;
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| 272 | for(i=0;i<10;i++)
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| 273 | {
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| 274 | p = passRotB2.GetPointOnSurface();
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| 275 | G4cout<<p.x()<<"\t\t"<<p.y()<<"\t\t"<<p.z()<<G4endl;
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| 276 | }
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| 277 | G4cout<<G4endl;
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| 278 |
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| 279 |
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| 280 |
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| 281 | // CalculateExtent
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| 282 |
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| 283 | G4VoxelLimits limit ; // Unlimited
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| 284 | G4RotationMatrix noRot ;
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| 285 | G4AffineTransform origin ;
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| 286 | G4double min,max;
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| 287 |
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| 288 | assert(b1.CalculateExtent(kXAxis,limit,origin,min,max));
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| 289 | assert(ApproxEqual(min,-20)&&ApproxEqual(max,20));
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| 290 |
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| 291 | assert(b1.CalculateExtent(kYAxis,limit,origin,min,max));
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| 292 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
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| 293 |
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| 294 | assert(b1.CalculateExtent(kZAxis,limit,origin,min,max));
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| 295 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
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| 296 |
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| 297 | assert(actiRotT3.CalculateExtent(kXAxis,limit,origin,min,max));
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| 298 | G4cout<<"min of actiRotT3.CalculateExtent(kXAxis,limit,origin,min,max) = "
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| 299 | <<min<<G4endl ;
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| 300 | G4cout<<"max of actiRotT3.CalculateExtent(kXAxis,limit,origin,min,max) = "
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| 301 | <<max<<G4endl ;
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| 302 | // assert(ApproxEqual(min,0)&&ApproxEqual(max,50));
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| 303 |
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| 304 | assert(actiRotB1.CalculateExtent(kXAxis,limit,origin,min,max));
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| 305 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
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| 306 |
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| 307 |
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| 308 |
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| 309 |
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| 310 | G4ThreeVector pmxmymz(-100,-110,-120);
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| 311 | G4AffineTransform tPosOnly(pmxmymz);
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| 312 |
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| 313 | assert(actiRotT3.CalculateExtent(kXAxis,limit,tPosOnly,min,max));
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| 314 | G4cout<<"min of actiRotT3.CalculateExtent(kXAxis,limit,tPosOnly,min,max) = "
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| 315 | <<min<<G4endl ;
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| 316 | G4cout<<"max of actiRotT3.CalculateExtent(kXAxis,limit,tPosOnly,min,max) = "
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| 317 | <<max<<G4endl ;
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| 318 | // assert(ApproxEqual(min,-100)&&ApproxEqual(max,-50));
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| 319 |
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| 320 | assert(actiRotB1.CalculateExtent(kXAxis,limit,tPosOnly,min,max));
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| 321 | assert(ApproxEqual(min,-130)&&ApproxEqual(max,-70));
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| 322 |
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| 323 | assert(b1.CalculateExtent(kXAxis,limit,tPosOnly,min,max));
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| 324 | assert(ApproxEqual(min,-120)&&ApproxEqual(max,-80));
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| 325 |
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| 326 | assert(b1.CalculateExtent(kYAxis,limit,tPosOnly,min,max));
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| 327 | assert(ApproxEqual(min,-140)&&ApproxEqual(max,-80));
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| 328 |
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| 329 | assert(b1.CalculateExtent(kZAxis,limit,tPosOnly,min,max));
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| 330 | assert(ApproxEqual(min,-160)&&ApproxEqual(max,-80));
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| 331 |
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| 332 | G4RotationMatrix r90Z;
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| 333 | r90Z.rotateZ(pi/2);
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| 334 | G4AffineTransform tRotZ(r90Z,pzero);
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| 335 |
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| 336 | assert(b1.CalculateExtent(kXAxis,limit,tRotZ,min,max));
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| 337 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
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| 338 |
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| 339 | assert(b1.CalculateExtent(kYAxis,limit,tRotZ,min,max));
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| 340 | assert(ApproxEqual(min,-20)&&ApproxEqual(max,20));
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| 341 |
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| 342 | assert(b1.CalculateExtent(kZAxis,limit,tRotZ,min,max));
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| 343 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
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| 344 |
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| 345 | assert(actiRotB1.CalculateExtent(kXAxis,limit,tRotZ,min,max));
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| 346 | assert(ApproxEqual(min,-20)&&ApproxEqual(max,20));
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| 347 |
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| 348 | // Check that clipped away
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| 349 |
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| 350 | G4VoxelLimits xClip;
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| 351 | xClip.AddLimit(kXAxis,-100,-50);
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| 352 | assert(!b1.CalculateExtent(kXAxis,xClip,origin,min,max));
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| 353 |
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| 354 | // Assert clipped to volume
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| 355 |
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| 356 | G4VoxelLimits allClip;
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| 357 | allClip.AddLimit(kXAxis,-5,+5);
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| 358 | allClip.AddLimit(kYAxis,-5,+5);
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| 359 | allClip.AddLimit(kZAxis,-5,+5);
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| 360 | G4RotationMatrix genRot;
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| 361 | genRot.rotateX(pi/6);
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| 362 | genRot.rotateY(pi/6);
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| 363 | genRot.rotateZ(pi/6);
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| 364 | G4AffineTransform tGen(genRot,vx);
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| 365 |
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| 366 | assert(b1.CalculateExtent(kXAxis,allClip,tGen,min,max));
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| 367 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
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| 368 |
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| 369 | assert(b1.CalculateExtent(kYAxis,allClip,tGen,min,max));
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| 370 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
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| 371 |
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| 372 | assert(b1.CalculateExtent(kZAxis,allClip,tGen,min,max));
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| 373 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
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| 374 |
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| 375 | G4VoxelLimits buggyClip2;
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| 376 | buggyClip2.AddLimit(kXAxis,5,15);
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| 377 |
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| 378 | assert(b1.CalculateExtent(kXAxis,buggyClip2,origin,min,max));
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| 379 | assert(ApproxEqual(min,5)&&ApproxEqual(max,15));
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| 380 |
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| 381 | assert(b1.CalculateExtent(kYAxis,buggyClip2,origin,min,max));
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| 382 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
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| 383 |
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| 384 | assert(b1.CalculateExtent(kZAxis,buggyClip2,origin,min,max));
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| 385 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
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| 386 |
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| 387 | buggyClip2.AddLimit(kYAxis,5,15);
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| 388 |
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| 389 | assert(b1.CalculateExtent(kXAxis,buggyClip2,origin,min,max));
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|---|
| 390 | assert(ApproxEqual(min,5)&&ApproxEqual(max,15));
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|---|
| 391 |
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|---|
| 392 | assert(b1.CalculateExtent(kYAxis,buggyClip2,origin,min,max));
|
|---|
| 393 | assert(ApproxEqual(min,5)&&ApproxEqual(max,15));
|
|---|
| 394 |
|
|---|
| 395 | assert(b1.CalculateExtent(kZAxis,buggyClip2,origin,min,max));
|
|---|
| 396 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
|
|---|
| 397 |
|
|---|
| 398 | G4VoxelLimits buggyClip1;
|
|---|
| 399 | buggyClip1.AddLimit(kXAxis,-5,+5);
|
|---|
| 400 |
|
|---|
| 401 | assert(b1.CalculateExtent(kXAxis,buggyClip1,origin,min,max));
|
|---|
| 402 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
|
|---|
| 403 |
|
|---|
| 404 | assert(b1.CalculateExtent(kYAxis,buggyClip1,origin,min,max));
|
|---|
| 405 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
|
|---|
| 406 |
|
|---|
| 407 | assert(b1.CalculateExtent(kZAxis,buggyClip1,origin,min,max));
|
|---|
| 408 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
|
|---|
| 409 |
|
|---|
| 410 | buggyClip1.AddLimit(kYAxis,-5,+5);
|
|---|
| 411 |
|
|---|
| 412 | assert(b1.CalculateExtent(kXAxis,buggyClip1,origin,min,max));
|
|---|
| 413 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
|
|---|
| 414 |
|
|---|
| 415 | assert(b1.CalculateExtent(kYAxis,buggyClip1,origin,min,max));
|
|---|
| 416 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
|
|---|
| 417 |
|
|---|
| 418 | assert(b1.CalculateExtent(kZAxis,buggyClip1,origin,min,max));
|
|---|
| 419 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
|
|---|
| 420 |
|
|---|
| 421 |
|
|---|
| 422 | return 0 ;
|
|---|
| 423 | }
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|---|