[1316] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // Test file for the class G4IntersectionSolid |
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| 27 | // |
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| 28 | // |
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| 29 | |
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| 30 | #include <assert.h> |
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| 31 | #include <cmath> |
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| 32 | |
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| 33 | #include "globals.hh" |
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| 34 | #include "geomdefs.hh" |
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| 35 | |
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| 36 | #include "ApproxEqual.hh" |
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| 37 | |
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| 38 | #include "G4ThreeVector.hh" |
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| 39 | #include "G4RotationMatrix.hh" |
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| 40 | #include "G4AffineTransform.hh" |
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| 41 | #include "G4VoxelLimits.hh" |
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| 42 | |
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| 43 | #include "G4Box.hh" |
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| 44 | #include "G4Cons.hh" |
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| 45 | #include "G4Para.hh" |
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| 46 | #include "G4Sphere.hh" |
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| 47 | #include "G4Torus.hh" |
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| 48 | #include "G4Trap.hh" |
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| 49 | #include "G4Trd.hh" |
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| 50 | #include "G4Tubs.hh" |
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| 51 | |
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| 52 | #include "G4IntersectionSolid.hh" |
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| 53 | // #include "G4DisplacedSolid.hh" |
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| 54 | |
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| 55 | |
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| 56 | int main() |
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| 57 | { |
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| 58 | G4ThreeVector pzero(0,0,0), p; |
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| 59 | G4ThreeVector ponxside(20,0,0),ponyside(0,30,0),ponzside(0,0,40), |
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| 60 | ponb2x(10,0,0),ponb2y(0,10,0),ponb2z(0,0,10), |
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| 61 | ponb2mx(-10,0,0),ponb2my(0,-10,0),ponb2mz(0,0,-10); |
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| 62 | G4ThreeVector ponmxside(-20,0,0),ponmyside(0,-30,0),ponmzside(0,0,-40); |
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| 63 | G4ThreeVector ponzsidey(0,25,40),ponmzsidey(0,25,-40), |
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| 64 | ponb2zy(0,5,10),ponb2mzy(0,5,-10) ; |
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| 65 | |
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| 66 | G4ThreeVector pbigx(100,0,0),pbigy(0,100,0),pbigz(0,0,100); |
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| 67 | G4ThreeVector pbigmx(-100,0,0),pbigmy(0,-100,0),pbigmz(0,0,-100); |
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| 68 | |
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| 69 | G4ThreeVector vx(1,0,0),vy(0,1,0),vz(0,0,1); |
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| 70 | G4ThreeVector vmx(-1,0,0),vmy(0,-1,0),vmz(0,0,-1); |
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| 71 | G4ThreeVector vxy(1/std::sqrt(2.0),1/std::sqrt(2.0),0); |
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| 72 | G4ThreeVector vmxy(-1/std::sqrt(2.0),1/std::sqrt(2.0),0); |
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| 73 | G4ThreeVector vmxmy(-1/std::sqrt(2.0),-1/std::sqrt(2.0),0); |
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| 74 | G4ThreeVector vxmy(1/std::sqrt(2.0),-1/std::sqrt(2.0),0); |
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| 75 | G4ThreeVector vxmz(1/std::sqrt(2.0),0,-1/std::sqrt(2.0)); |
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| 76 | |
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| 77 | G4double dist; |
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| 78 | G4int i; |
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| 79 | G4ThreeVector *pNorm,norm; |
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| 80 | G4bool *pgoodNorm,goodNorm,calcNorm=true; |
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| 81 | |
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| 82 | pNorm=&norm; |
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| 83 | pgoodNorm=&goodNorm; |
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| 84 | |
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| 85 | G4RotationMatrix identity, xRot ; |
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| 86 | |
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| 87 | // NOTE: xRot = rotation such that x axis->y axis & y axis->-x axis |
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| 88 | |
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| 89 | xRot.rotateZ(-pi*0.5) ; |
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| 90 | |
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| 91 | G4Transform3D transform(xRot,ponb2y) ; |
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| 92 | |
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| 93 | G4Box b1("Test Box #1",20,30,40); |
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| 94 | G4Box b2("Test Box #2",10,10,10); |
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| 95 | |
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| 96 | G4Tubs t1("Solid Tube #1",0,50,50,0,360); |
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| 97 | G4Tubs t2("Hole Tube #2",45,50,50,0,360); |
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| 98 | |
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| 99 | G4Cons c1("Hollow Full Tube",50,100,50,100,50,0,2*pi) ; |
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| 100 | G4Cons c2("Full Cone",0,50,0,100,50,0,2*pi) ; |
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| 101 | |
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| 102 | G4Tubs* tube3 = new G4Tubs( "OuterFrame", |
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| 103 | 1.0*m, |
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| 104 | 1.1*m, |
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| 105 | 0.50*m, |
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| 106 | 0*deg, |
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| 107 | 180*deg ); |
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| 108 | |
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| 109 | G4Tubs* tube4 = new G4Tubs("AnotherTubs", |
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| 110 | 1.0*m, |
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| 111 | 1.1*m, |
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| 112 | 0.50*m, |
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| 113 | 0*deg, |
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| 114 | 180*deg ); |
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| 115 | G4RotationMatrix rotmat2; |
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| 116 | rotmat2.rotateY(pi/4.0); |
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| 117 | G4Transform3D tran2 = G4Transform3D(rotmat2,G4ThreeVector(0.0,0.0,0.0)); |
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| 118 | |
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| 119 | G4VSolid* t3It4 = new G4IntersectionSolid( "Example", tube3, tube4, tran2 ); |
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| 120 | |
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| 121 | |
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| 122 | |
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| 123 | |
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| 124 | G4IntersectionSolid b1Ib2("b1Intersectionb2",&b1,&b2,transform) ; |
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| 125 | G4IntersectionSolid likeb2("b1Intersectionb2",&b1,&b2) ; |
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| 126 | G4IntersectionSolid nextb2("b2Intersectionb1",&b2,&b1) ; |
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| 127 | G4IntersectionSolid t1Ib2("t1Intersectionb2",&t1,&b2,&xRot,ponb2y) ; |
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| 128 | G4IntersectionSolid c2Ib2("c2Intersectionb2",&c2,&b2,transform) ; |
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| 129 | |
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| 130 | G4cout.precision(16); |
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| 131 | |
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| 132 | // Check Inside |
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| 133 | |
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| 134 | assert(b1Ib2.Inside(pzero)==kSurface); |
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| 135 | assert(b1Ib2.Inside(pbigz)==kOutside); |
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| 136 | assert(b1Ib2.Inside(ponb2y)==kInside); |
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| 137 | |
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| 138 | assert(t1Ib2.Inside(pzero)==kSurface); |
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| 139 | assert(t1Ib2.Inside(pbigz)==kOutside); |
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| 140 | assert(t1Ib2.Inside(ponb2y)==kInside); |
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| 141 | |
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| 142 | assert(c2Ib2.Inside(pzero)==kSurface); |
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| 143 | assert(c2Ib2.Inside(pbigz)==kOutside); |
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| 144 | assert(c2Ib2.Inside(ponb2y)==kInside); |
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| 145 | |
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| 146 | // Check Surface Normal |
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| 147 | |
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| 148 | G4ThreeVector normal; |
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| 149 | /* |
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| 150 | normal=b1Ib2.SurfaceNormal(G4ThreeVector(10,15,0)); |
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| 151 | assert(ApproxEqual(normal,G4ThreeVector(1,0,0))); |
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| 152 | |
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| 153 | normal=b1Ib2.SurfaceNormal(G4ThreeVector(-10,15,0)); |
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| 154 | assert(ApproxEqual(normal,G4ThreeVector(-1,0,0))); |
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| 155 | |
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| 156 | normal=b1Ib2.SurfaceNormal(pzero); |
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| 157 | assert(ApproxEqual(normal,G4ThreeVector(0,-1,0))); |
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| 158 | |
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| 159 | normal=b1Ib2.SurfaceNormal(G4ThreeVector(0,20,0)); |
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| 160 | assert(ApproxEqual(normal,G4ThreeVector(0,1,0))); |
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| 161 | |
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| 162 | normal=b1Ib2.SurfaceNormal(G4ThreeVector(0,15,10)); |
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| 163 | assert(ApproxEqual(normal,G4ThreeVector(0,0,1))); |
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| 164 | |
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| 165 | normal=b1Ib2.SurfaceNormal(G4ThreeVector(0,15,-10)); |
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| 166 | assert(ApproxEqual(normal,G4ThreeVector(0,0,-1))); |
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| 167 | */ |
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| 168 | |
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| 169 | |
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| 170 | // DistanceToOut(P) |
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| 171 | |
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| 172 | dist=b1Ib2.DistanceToOut(pzero); |
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| 173 | assert(ApproxEqual(dist,0)); |
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| 174 | |
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| 175 | dist=b1Ib2.DistanceToOut(vx); |
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| 176 | assert(ApproxEqual(dist,0)); |
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| 177 | |
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| 178 | dist=b1Ib2.DistanceToOut(vy); |
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| 179 | assert(ApproxEqual(dist,1)); |
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| 180 | |
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| 181 | dist=b1Ib2.DistanceToOut(vz); |
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| 182 | assert(ApproxEqual(dist,0)); |
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| 183 | |
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| 184 | // DistanceToOut(P,V) |
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| 185 | |
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| 186 | dist=b1Ib2.DistanceToOut(G4ThreeVector(0,5,0),vx,calcNorm,pgoodNorm,pNorm); |
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| 187 | assert(ApproxEqual(dist,10)&&ApproxEqual(*pNorm,vx)&&*pgoodNorm); |
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| 188 | |
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| 189 | dist=b1Ib2.DistanceToOut(G4ThreeVector(0,5,0),vmx,calcNorm,pgoodNorm,pNorm); |
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| 190 | assert(ApproxEqual(dist,10)&&ApproxEqual(norm,vmx)&&*pgoodNorm); |
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| 191 | |
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| 192 | dist=b1Ib2.DistanceToOut(pzero,vy,calcNorm,pgoodNorm,pNorm); |
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| 193 | assert(ApproxEqual(dist,20)&&ApproxEqual(norm,vy)&&*pgoodNorm); |
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| 194 | |
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| 195 | dist=b1Ib2.DistanceToOut(pzero,vmy,calcNorm,pgoodNorm,pNorm); |
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| 196 | assert(ApproxEqual(dist,0)&&ApproxEqual(norm,vmy)&&*pgoodNorm); |
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| 197 | |
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| 198 | dist=b1Ib2.DistanceToOut(G4ThreeVector(0,5,0),vz,calcNorm,pgoodNorm,pNorm); |
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| 199 | assert(ApproxEqual(dist,10)&&ApproxEqual(norm,vz)&&*pgoodNorm); |
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| 200 | |
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| 201 | dist=b1Ib2.DistanceToOut(G4ThreeVector(0,5,0),vmz,calcNorm,pgoodNorm,pNorm); |
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| 202 | assert(ApproxEqual(dist,10)&&ApproxEqual(norm,vmz)&&*pgoodNorm); |
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| 203 | |
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| 204 | dist=b1Ib2.DistanceToOut(pzero,vxy,calcNorm,pgoodNorm,pNorm); |
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| 205 | assert(ApproxEqual(dist,std::sqrt(200.0))&&*pgoodNorm); |
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| 206 | |
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| 207 | dist=b1Ib2.DistanceToOut(G4ThreeVector(10,5,0),vx,calcNorm,pgoodNorm,pNorm); |
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| 208 | assert(ApproxEqual(dist,0)&&ApproxEqual(*pNorm,vx)&&*pgoodNorm); |
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| 209 | |
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| 210 | dist=b1Ib2.DistanceToOut(ponb2x,vmx,calcNorm,pgoodNorm,pNorm); |
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| 211 | assert(ApproxEqual(dist,20)&&ApproxEqual(*pNorm,vmx)&&*pgoodNorm); |
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| 212 | |
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| 213 | dist=b1.DistanceToOut(ponxside,vy,calcNorm,pgoodNorm,pNorm); |
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| 214 | // cout<<"b1.DistanceToOut(ponxside,vy) = "<<dist<<G4endl; |
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| 215 | // assert(ApproxEqual(dist,0)&&ApproxEqual(*pNorm,vy)&&*pgoodNorm); |
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| 216 | |
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| 217 | dist=b1Ib2.DistanceToOut(ponb2mx,vmx,calcNorm,pgoodNorm,pNorm); |
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| 218 | assert(ApproxEqual(dist,0)&&ApproxEqual(norm,vmx)&&*pgoodNorm); |
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| 219 | |
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| 220 | dist=b1Ib2.DistanceToOut(ponb2y,vy,calcNorm,pgoodNorm,pNorm); |
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| 221 | assert(ApproxEqual(dist,10)&&ApproxEqual(norm,vy)&&*pgoodNorm); |
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| 222 | |
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| 223 | dist=b1Ib2.DistanceToOut(pzero,vmy,calcNorm,pgoodNorm,pNorm); |
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| 224 | assert(ApproxEqual(dist,0)&&ApproxEqual(norm,vmy)&&*pgoodNorm); |
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| 225 | |
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| 226 | |
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| 227 | //DistanceToIn(P) |
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| 228 | |
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| 229 | dist=b1Ib2.DistanceToIn(G4ThreeVector(100,1,0)); |
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| 230 | assert(ApproxEqual(dist,80)); |
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| 231 | |
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| 232 | dist=b1Ib2.DistanceToIn(G4ThreeVector(10,1,0)); |
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| 233 | assert(ApproxEqual(dist,0)); |
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| 234 | |
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| 235 | dist=b1Ib2.DistanceToIn(pbigmy); |
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| 236 | assert(ApproxEqual(dist,70)); |
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| 237 | |
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| 238 | dist=b1Ib2.DistanceToIn(pbigz); |
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| 239 | assert(ApproxEqual(dist,60)); |
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| 240 | |
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| 241 | dist=b1Ib2.DistanceToIn(pbigmz); |
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| 242 | assert(ApproxEqual(dist,60)); |
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| 243 | |
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| 244 | // DistanceToIn(P,V) |
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| 245 | |
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| 246 | dist=b1Ib2.DistanceToIn(G4ThreeVector(100,1,0),vmx); |
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| 247 | assert(ApproxEqual(dist,90)); |
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| 248 | |
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| 249 | dist=b1Ib2.DistanceToIn(G4ThreeVector(-100,1,0),vx); |
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| 250 | assert(ApproxEqual(dist,90)); |
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| 251 | |
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| 252 | dist=b1Ib2.DistanceToIn(pbigy,vmy); |
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| 253 | assert(ApproxEqual(dist,80)); |
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| 254 | |
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| 255 | dist=b1Ib2.DistanceToIn(pbigmy,vy); |
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| 256 | assert(ApproxEqual(dist,100)); |
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| 257 | |
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| 258 | dist=b1Ib2.DistanceToIn(pbigz,vmz); |
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| 259 | assert(ApproxEqual(dist,kInfinity)); |
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| 260 | |
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| 261 | dist=b1Ib2.DistanceToIn(pbigmz,vz); |
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| 262 | assert(ApproxEqual(dist,kInfinity)); |
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| 263 | |
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| 264 | dist=b1Ib2.DistanceToIn(pbigx,vxy); |
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| 265 | assert(ApproxEqual(dist,kInfinity)); |
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| 266 | |
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| 267 | dist=b1Ib2.DistanceToIn(pbigmx,vxy); |
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| 268 | assert(ApproxEqual(dist,kInfinity)); |
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| 269 | |
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| 270 | dist=b1Ib2.DistanceToIn(pzero,vmy); |
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| 271 | assert(ApproxEqual(dist,kInfinity)); |
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| 272 | // G4cout<<"(kInfinity) b1Ib2.DistanceToIn(pzero,vmy) = "<<dist<<G4endl ; |
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| 273 | |
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| 274 | dist=b1Ib2.DistanceToIn(pzero,vy); |
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| 275 | assert(ApproxEqual(dist,0)); |
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| 276 | // G4cout<<"(0) b1Ib2.DistanceToIn(pzero,vy) = "<<dist<<G4endl ; |
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| 277 | |
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| 278 | |
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| 279 | // It returns 0, probably due to G4Displaced or G4Transform3D games !? |
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| 280 | // |
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| 281 | // dist=b1Ib2.DistanceToIn(pzero,vmx); |
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| 282 | // assert(ApproxEqual(dist,kInfinity)); |
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| 283 | // G4cout<<"(kInfinity) b1Ib2.DistanceToIn(pzero,vmx) = "<<dist<<G4endl ; |
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| 284 | |
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| 285 | dist=likeb2.DistanceToIn(G4ThreeVector(10,0,0),vmx); |
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| 286 | assert(ApproxEqual(dist,0)); |
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| 287 | // G4cout<<"(0) likeb2.DistanceToIn(G4ThreeVector(10,0,0),vmx) = " |
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| 288 | // <<dist<<G4endl ; |
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| 289 | |
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| 290 | dist=b1Ib2.DistanceToIn(G4ThreeVector(10,0,0),vx); |
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| 291 | assert(ApproxEqual(dist,kInfinity)); |
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| 292 | // G4cout<<"(kInfinity) likeb2.DistanceToIn(G4ThreeVector(10,0,0),vx) = " |
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| 293 | // <<dist<<G4endl ; |
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| 294 | |
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| 295 | dist=b1Ib2.DistanceToIn(G4ThreeVector(10,0,0),vy); |
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| 296 | assert(ApproxEqual(dist,kInfinity)); |
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| 297 | // G4cout<<"(kInfinity) likeb2.DistanceToIn(G4ThreeVector(10,0,0),vy) = " |
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| 298 | // <<dist<<G4endl ; |
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| 299 | |
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| 300 | dist=b1Ib2.DistanceToIn(G4ThreeVector(10,0,0),vmy); |
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| 301 | assert(ApproxEqual(dist,kInfinity)); |
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| 302 | // G4cout<<"(kInfinity) likeb2.DistanceToIn(G4ThreeVector(10,0,0),vmy) = " |
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| 303 | // <<dist<<G4endl ; |
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| 304 | |
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| 305 | dist=t3It4->DistanceToIn( |
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| 306 | G4ThreeVector(1888.691673255004,-476.1676766307428,-295.4764663381112), |
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| 307 | G4ThreeVector(-0.8509009035458712,0.5062362036610951,-0.1403301765395527)); |
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| 308 | assert(ApproxEqual(dist,940.603760037514)); |
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| 309 | // G4cout<<"t3It4->DistanceToIn = "<<dist<<G4endl ; |
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| 310 | |
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| 311 | dist=t3It4->DistanceToIn( |
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| 312 | G4ThreeVector(1355.5204683069741804501973092556, |
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| 313 | -900.36862622234150421718368306756, |
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| 314 | -85.254645167836457630983204580843), |
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| 315 | G4ThreeVector(-0.25623628694138916861433585836494, |
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| 316 | 0.84905863423851268834141592378728, |
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| 317 | 0.46199826934689036672665451987996)); |
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| 318 | // assert(ApproxEqual(dist,940.603760037514)); |
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| 319 | assert(ApproxEqual(dist,kInfinity)); |
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| 320 | // G4cout<<"t3It4->DistanceToIn = "<<dist<<G4endl ; |
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| 321 | |
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| 322 | dist=nextb2.DistanceToIn(G4ThreeVector(10,0,0),vx); |
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| 323 | assert(ApproxEqual(dist,kInfinity)); |
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| 324 | |
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| 325 | dist=nextb2.DistanceToIn(G4ThreeVector(0,10,0),vy); |
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| 326 | assert(ApproxEqual(dist,kInfinity)); |
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| 327 | |
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| 328 | dist=nextb2.DistanceToIn(G4ThreeVector(0,0,10),vz); |
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| 329 | assert(ApproxEqual(dist,kInfinity)); |
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| 330 | |
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| 331 | dist=nextb2.DistanceToIn(G4ThreeVector(10,10,10),vx); |
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| 332 | assert(ApproxEqual(dist,kInfinity)); |
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| 333 | |
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| 334 | G4cout<<"Tracking functions are OK"<<G4endl ; |
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| 335 | |
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| 336 | |
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| 337 | // Point on surface box(10,10,10) moved 10 +Y |
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| 338 | G4cout<<G4endl; |
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| 339 | G4cout<<"Point on surface of 10x10x10 box shifted -10 along x-axis:"<<G4endl<<G4endl; |
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| 340 | for(i=0;i<10;i++) |
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| 341 | { |
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| 342 | p = b1Ib2.GetPointOnSurface(); |
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| 343 | G4cout<<p.x()<<"\t"<<p.y()<<"\t"<<p.z()<<G4endl; |
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| 344 | } |
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| 345 | G4cout<<G4endl; |
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| 346 | |
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| 347 | |
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| 348 | |
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| 349 | |
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| 350 | |
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| 351 | // CalculateExtent |
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| 352 | |
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| 353 | G4VoxelLimits limit; // Unlimited |
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| 354 | G4RotationMatrix noRot; |
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| 355 | G4AffineTransform origin; |
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| 356 | G4double min,max; |
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| 357 | |
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| 358 | assert(b1.CalculateExtent(kXAxis,limit,origin,min,max)); |
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| 359 | assert(ApproxEqual(min,-20)&&ApproxEqual(max,20)); |
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| 360 | |
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| 361 | assert(b1.CalculateExtent(kYAxis,limit,origin,min,max)); |
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| 362 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30)); |
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| 363 | |
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| 364 | assert(b1.CalculateExtent(kZAxis,limit,origin,min,max)); |
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| 365 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40)); |
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| 366 | |
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| 367 | assert(b1Ib2.CalculateExtent(kXAxis,limit,origin,min,max)); |
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| 368 | // G4cout<<"min of b1Ib2.CalculateExtent(kXAxis,limit,origin,min,max) = " |
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| 369 | // <<min<<G4endl ; |
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| 370 | // G4cout<<"max of b1Ib2.CalculateExtent(kXAxis,limit,origin,min,max) = " |
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| 371 | // <<max<<G4endl ; |
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| 372 | assert(ApproxEqual(min,-10)&&ApproxEqual(max,10)); |
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| 373 | |
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| 374 | assert(b1Ib2.CalculateExtent(kYAxis,limit,origin,min,max)); |
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| 375 | // G4cout<<"min of b1Ib2.CalculateExtent(kYAxis,limit,origin,min,max) = " |
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| 376 | // <<min<<G4endl ; |
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| 377 | // G4cout<<"max of b1Ib2.CalculateExtent(kYAxis,limit,origin,min,max) = " |
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| 378 | // <<max<<G4endl ; |
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| 379 | assert(ApproxEqual(min,0)&&ApproxEqual(max,20)); |
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| 380 | |
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| 381 | assert(b1Ib2.CalculateExtent(kZAxis,limit,origin,min,max)); |
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| 382 | // G4cout<<"min of b1Ib2.CalculateExtent(kZAxis,limit,origin,min,max) = " |
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| 383 | // <<min<<G4endl ; |
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| 384 | // G4cout<<"max of b1Ib2.CalculateExtent(kZAxis,limit,origin,min,max) = " |
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| 385 | // <<max<<G4endl ; |
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| 386 | assert(ApproxEqual(min,-10)&&ApproxEqual(max,10)); |
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| 387 | |
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| 388 | G4ThreeVector pmxmymz(-100,-110,-120); |
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| 389 | G4AffineTransform tPosOnly(pmxmymz); |
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| 390 | |
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| 391 | assert(b1.CalculateExtent(kXAxis,limit,tPosOnly,min,max)); |
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| 392 | assert(ApproxEqual(min,-120)&&ApproxEqual(max,-80)); |
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| 393 | |
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| 394 | assert(b1.CalculateExtent(kYAxis,limit,tPosOnly,min,max)); |
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| 395 | assert(ApproxEqual(min,-140)&&ApproxEqual(max,-80)); |
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| 396 | |
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| 397 | assert(b1.CalculateExtent(kZAxis,limit,tPosOnly,min,max)); |
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| 398 | assert(ApproxEqual(min,-160)&&ApproxEqual(max,-80)); |
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| 399 | |
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| 400 | assert(b1Ib2.CalculateExtent(kYAxis,limit,tPosOnly,min,max)); |
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| 401 | assert(ApproxEqual(min,-110)&&ApproxEqual(max,-90)); |
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| 402 | |
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| 403 | |
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| 404 | G4RotationMatrix r90Z; |
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| 405 | r90Z.rotateZ(pi/2); |
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| 406 | G4AffineTransform tRotZ(r90Z,pzero); |
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| 407 | |
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| 408 | assert(b1.CalculateExtent(kXAxis,limit,tRotZ,min,max)); |
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| 409 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30)); |
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| 410 | |
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| 411 | assert(b1.CalculateExtent(kYAxis,limit,tRotZ,min,max)); |
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| 412 | assert(ApproxEqual(min,-20)&&ApproxEqual(max,20)); |
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| 413 | |
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| 414 | assert(b1.CalculateExtent(kZAxis,limit,tRotZ,min,max)); |
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| 415 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40)); |
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| 416 | |
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| 417 | // Check that clipped away |
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| 418 | |
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| 419 | G4VoxelLimits xClip; |
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| 420 | xClip.AddLimit(kXAxis,-100,-50); |
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| 421 | assert(!b1.CalculateExtent(kXAxis,xClip,origin,min,max)); |
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| 422 | assert(!b1Ib2.CalculateExtent(kXAxis,xClip,origin,min,max)); |
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| 423 | |
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| 424 | // Assert clipped to volume |
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| 425 | |
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| 426 | G4VoxelLimits allClip; |
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| 427 | allClip.AddLimit(kXAxis,-5,+5); |
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| 428 | allClip.AddLimit(kYAxis,-5,+5); |
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| 429 | allClip.AddLimit(kZAxis,-5,+5); |
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| 430 | |
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| 431 | G4RotationMatrix genRot; |
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| 432 | genRot.rotateX(pi/6); |
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| 433 | genRot.rotateY(pi/6); |
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| 434 | genRot.rotateZ(pi/6); |
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| 435 | G4AffineTransform tGen(genRot,vx); |
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| 436 | |
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| 437 | assert(b1.CalculateExtent(kXAxis,allClip,tGen,min,max)); |
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| 438 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5)); |
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| 439 | |
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| 440 | assert(b1.CalculateExtent(kYAxis,allClip,tGen,min,max)); |
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| 441 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5)); |
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| 442 | |
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| 443 | assert(b1.CalculateExtent(kZAxis,allClip,tGen,min,max)); |
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| 444 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5)); |
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| 445 | |
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| 446 | assert(b1Ib2.CalculateExtent(kXAxis,allClip,tGen,min,max)); |
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| 447 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5)); |
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| 448 | |
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| 449 | assert(b1Ib2.CalculateExtent(kYAxis,allClip,tGen,min,max)) ; |
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| 450 | // G4cout<<"min of b1Ib2.CalculateExtent(kYAxis,allClip,tGen,min,max) = " |
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| 451 | // <<min<<G4endl ; |
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| 452 | // G4cout<<"max of b1Ib2.CalculateExtent(kYAxis,allClip,tGen,min,max) = " |
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| 453 | // <<max<<G4endl ; |
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| 454 | // Reasonable but not so obvious ?! |
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| 455 | assert(ApproxEqual(min,-3.21667)&&ApproxEqual(max,5)) ; |
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| 456 | |
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| 457 | |
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| 458 | |
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| 459 | G4VoxelLimits buggyClip2; |
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| 460 | buggyClip2.AddLimit(kXAxis,5,15); |
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| 461 | |
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| 462 | assert(b1.CalculateExtent(kXAxis,buggyClip2,origin,min,max)); |
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| 463 | assert(ApproxEqual(min,5)&&ApproxEqual(max,15)); |
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| 464 | |
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| 465 | assert(b1.CalculateExtent(kYAxis,buggyClip2,origin,min,max)); |
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| 466 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30)); |
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| 467 | |
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| 468 | assert(b1.CalculateExtent(kZAxis,buggyClip2,origin,min,max)); |
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| 469 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40)); |
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| 470 | |
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| 471 | buggyClip2.AddLimit(kYAxis,5,15); |
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| 472 | |
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| 473 | assert(b1.CalculateExtent(kXAxis,buggyClip2,origin,min,max)); |
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| 474 | assert(ApproxEqual(min,5)&&ApproxEqual(max,15)); |
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| 475 | |
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| 476 | assert(b1.CalculateExtent(kYAxis,buggyClip2,origin,min,max)); |
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| 477 | assert(ApproxEqual(min,5)&&ApproxEqual(max,15)); |
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| 478 | |
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| 479 | assert(b1.CalculateExtent(kZAxis,buggyClip2,origin,min,max)); |
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| 480 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40)); |
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| 481 | |
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| 482 | G4VoxelLimits buggyClip1; |
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| 483 | buggyClip1.AddLimit(kXAxis,-5,+5); |
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| 484 | |
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| 485 | assert(b1.CalculateExtent(kXAxis,buggyClip1,origin,min,max)); |
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| 486 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5)); |
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| 487 | |
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| 488 | assert(b1.CalculateExtent(kYAxis,buggyClip1,origin,min,max)); |
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| 489 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30)); |
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| 490 | |
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| 491 | assert(b1.CalculateExtent(kZAxis,buggyClip1,origin,min,max)); |
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| 492 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40)); |
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| 493 | |
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| 494 | assert(b1Ib2.CalculateExtent(kXAxis,buggyClip1,origin,min,max)); |
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| 495 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5)); |
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| 496 | |
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| 497 | assert(b1Ib2.CalculateExtent(kYAxis,buggyClip1,origin,min,max)); |
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| 498 | assert(ApproxEqual(min,0)&&ApproxEqual(max,20)); |
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| 499 | |
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| 500 | assert(b1Ib2.CalculateExtent(kZAxis,buggyClip1,origin,min,max)); |
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| 501 | assert(ApproxEqual(min,-10)&&ApproxEqual(max,10)); |
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| 502 | |
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| 503 | |
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| 504 | |
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| 505 | buggyClip1.AddLimit(kYAxis,-5,+5); |
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| 506 | |
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| 507 | assert(b1.CalculateExtent(kXAxis,buggyClip1,origin,min,max)); |
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| 508 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5)); |
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| 509 | |
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| 510 | assert(b1.CalculateExtent(kYAxis,buggyClip1,origin,min,max)); |
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| 511 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5)); |
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| 512 | |
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| 513 | assert(b1.CalculateExtent(kZAxis,buggyClip1,origin,min,max)); |
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| 514 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40)); |
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| 515 | |
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| 516 | G4cout<<"CalculateExtent is OK"<<G4endl ; |
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| 517 | |
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| 518 | return 0 ; |
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| 519 | } |
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