| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | // Test file for the class G4IntersectionSolid
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| 27 | //
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| 28 | //
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| 29 |
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| 30 | #include <assert.h>
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| 31 | #include <cmath>
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| 32 |
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| 33 | #include "globals.hh"
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| 34 | #include "geomdefs.hh"
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| 35 |
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| 36 | #include "ApproxEqual.hh"
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| 37 |
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| 38 | #include "G4ThreeVector.hh"
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| 39 | #include "G4RotationMatrix.hh"
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| 40 | #include "G4AffineTransform.hh"
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| 41 | #include "G4VoxelLimits.hh"
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| 42 |
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| 43 | #include "G4Box.hh"
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| 44 | #include "G4Cons.hh"
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| 45 | #include "G4Para.hh"
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| 46 | #include "G4Sphere.hh"
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| 47 | #include "G4Torus.hh"
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| 48 | #include "G4Trap.hh"
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| 49 | #include "G4Trd.hh"
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| 50 | #include "G4Tubs.hh"
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| 51 |
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| 52 | #include "G4IntersectionSolid.hh"
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| 53 | // #include "G4DisplacedSolid.hh"
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| 54 |
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| 55 |
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| 56 | int main()
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| 57 | {
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| 58 | G4ThreeVector pzero(0,0,0), p;
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| 59 | G4ThreeVector ponxside(20,0,0),ponyside(0,30,0),ponzside(0,0,40),
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| 60 | ponb2x(10,0,0),ponb2y(0,10,0),ponb2z(0,0,10),
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| 61 | ponb2mx(-10,0,0),ponb2my(0,-10,0),ponb2mz(0,0,-10);
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| 62 | G4ThreeVector ponmxside(-20,0,0),ponmyside(0,-30,0),ponmzside(0,0,-40);
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| 63 | G4ThreeVector ponzsidey(0,25,40),ponmzsidey(0,25,-40),
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| 64 | ponb2zy(0,5,10),ponb2mzy(0,5,-10) ;
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| 65 |
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| 66 | G4ThreeVector pbigx(100,0,0),pbigy(0,100,0),pbigz(0,0,100);
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| 67 | G4ThreeVector pbigmx(-100,0,0),pbigmy(0,-100,0),pbigmz(0,0,-100);
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| 68 |
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| 69 | G4ThreeVector vx(1,0,0),vy(0,1,0),vz(0,0,1);
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| 70 | G4ThreeVector vmx(-1,0,0),vmy(0,-1,0),vmz(0,0,-1);
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| 71 | G4ThreeVector vxy(1/std::sqrt(2.0),1/std::sqrt(2.0),0);
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| 72 | G4ThreeVector vmxy(-1/std::sqrt(2.0),1/std::sqrt(2.0),0);
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| 73 | G4ThreeVector vmxmy(-1/std::sqrt(2.0),-1/std::sqrt(2.0),0);
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| 74 | G4ThreeVector vxmy(1/std::sqrt(2.0),-1/std::sqrt(2.0),0);
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| 75 | G4ThreeVector vxmz(1/std::sqrt(2.0),0,-1/std::sqrt(2.0));
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| 76 |
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| 77 | G4double dist;
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| 78 | G4int i;
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| 79 | G4ThreeVector *pNorm,norm;
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| 80 | G4bool *pgoodNorm,goodNorm,calcNorm=true;
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| 81 |
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| 82 | pNorm=&norm;
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| 83 | pgoodNorm=&goodNorm;
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| 84 |
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| 85 | G4RotationMatrix identity, xRot ;
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| 86 |
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| 87 | // NOTE: xRot = rotation such that x axis->y axis & y axis->-x axis
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| 88 |
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| 89 | xRot.rotateZ(-pi*0.5) ;
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| 90 |
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| 91 | G4Transform3D transform(xRot,ponb2y) ;
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| 92 |
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| 93 | G4Box b1("Test Box #1",20,30,40);
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| 94 | G4Box b2("Test Box #2",10,10,10);
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| 95 |
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| 96 | G4Tubs t1("Solid Tube #1",0,50,50,0,360);
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| 97 | G4Tubs t2("Hole Tube #2",45,50,50,0,360);
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| 98 |
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| 99 | G4Cons c1("Hollow Full Tube",50,100,50,100,50,0,2*pi) ;
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| 100 | G4Cons c2("Full Cone",0,50,0,100,50,0,2*pi) ;
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| 101 |
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| 102 | G4Tubs* tube3 = new G4Tubs( "OuterFrame",
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| 103 | 1.0*m,
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| 104 | 1.1*m,
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| 105 | 0.50*m,
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| 106 | 0*deg,
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| 107 | 180*deg );
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| 108 |
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| 109 | G4Tubs* tube4 = new G4Tubs("AnotherTubs",
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| 110 | 1.0*m,
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| 111 | 1.1*m,
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| 112 | 0.50*m,
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| 113 | 0*deg,
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| 114 | 180*deg );
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| 115 | G4RotationMatrix rotmat2;
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| 116 | rotmat2.rotateY(pi/4.0);
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| 117 | G4Transform3D tran2 = G4Transform3D(rotmat2,G4ThreeVector(0.0,0.0,0.0));
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| 118 |
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| 119 | G4VSolid* t3It4 = new G4IntersectionSolid( "Example", tube3, tube4, tran2 );
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| 120 |
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| 121 |
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| 122 |
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| 123 |
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| 124 | G4IntersectionSolid b1Ib2("b1Intersectionb2",&b1,&b2,transform) ;
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| 125 | G4IntersectionSolid likeb2("b1Intersectionb2",&b1,&b2) ;
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| 126 | G4IntersectionSolid nextb2("b2Intersectionb1",&b2,&b1) ;
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| 127 | G4IntersectionSolid t1Ib2("t1Intersectionb2",&t1,&b2,&xRot,ponb2y) ;
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| 128 | G4IntersectionSolid c2Ib2("c2Intersectionb2",&c2,&b2,transform) ;
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| 129 |
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| 130 | G4cout.precision(16);
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| 131 |
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| 132 | // Check Inside
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| 133 |
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| 134 | assert(b1Ib2.Inside(pzero)==kSurface);
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| 135 | assert(b1Ib2.Inside(pbigz)==kOutside);
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| 136 | assert(b1Ib2.Inside(ponb2y)==kInside);
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| 137 |
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| 138 | assert(t1Ib2.Inside(pzero)==kSurface);
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| 139 | assert(t1Ib2.Inside(pbigz)==kOutside);
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| 140 | assert(t1Ib2.Inside(ponb2y)==kInside);
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| 141 |
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| 142 | assert(c2Ib2.Inside(pzero)==kSurface);
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| 143 | assert(c2Ib2.Inside(pbigz)==kOutside);
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| 144 | assert(c2Ib2.Inside(ponb2y)==kInside);
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| 145 |
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| 146 | // Check Surface Normal
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| 147 |
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| 148 | G4ThreeVector normal;
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| 149 | /*
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| 150 | normal=b1Ib2.SurfaceNormal(G4ThreeVector(10,15,0));
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| 151 | assert(ApproxEqual(normal,G4ThreeVector(1,0,0)));
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| 152 |
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| 153 | normal=b1Ib2.SurfaceNormal(G4ThreeVector(-10,15,0));
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| 154 | assert(ApproxEqual(normal,G4ThreeVector(-1,0,0)));
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| 155 |
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| 156 | normal=b1Ib2.SurfaceNormal(pzero);
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| 157 | assert(ApproxEqual(normal,G4ThreeVector(0,-1,0)));
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| 158 |
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| 159 | normal=b1Ib2.SurfaceNormal(G4ThreeVector(0,20,0));
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| 160 | assert(ApproxEqual(normal,G4ThreeVector(0,1,0)));
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| 161 |
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| 162 | normal=b1Ib2.SurfaceNormal(G4ThreeVector(0,15,10));
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| 163 | assert(ApproxEqual(normal,G4ThreeVector(0,0,1)));
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| 164 |
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| 165 | normal=b1Ib2.SurfaceNormal(G4ThreeVector(0,15,-10));
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| 166 | assert(ApproxEqual(normal,G4ThreeVector(0,0,-1)));
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| 167 | */
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| 168 |
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| 169 |
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| 170 | // DistanceToOut(P)
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| 171 |
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| 172 | dist=b1Ib2.DistanceToOut(pzero);
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| 173 | assert(ApproxEqual(dist,0));
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| 174 |
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| 175 | dist=b1Ib2.DistanceToOut(vx);
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| 176 | assert(ApproxEqual(dist,0));
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| 177 |
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| 178 | dist=b1Ib2.DistanceToOut(vy);
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| 179 | assert(ApproxEqual(dist,1));
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| 180 |
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| 181 | dist=b1Ib2.DistanceToOut(vz);
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| 182 | assert(ApproxEqual(dist,0));
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| 183 |
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| 184 | // DistanceToOut(P,V)
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| 185 |
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| 186 | dist=b1Ib2.DistanceToOut(G4ThreeVector(0,5,0),vx,calcNorm,pgoodNorm,pNorm);
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| 187 | assert(ApproxEqual(dist,10)&&ApproxEqual(*pNorm,vx)&&*pgoodNorm);
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| 188 |
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| 189 | dist=b1Ib2.DistanceToOut(G4ThreeVector(0,5,0),vmx,calcNorm,pgoodNorm,pNorm);
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| 190 | assert(ApproxEqual(dist,10)&&ApproxEqual(norm,vmx)&&*pgoodNorm);
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| 191 |
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| 192 | dist=b1Ib2.DistanceToOut(pzero,vy,calcNorm,pgoodNorm,pNorm);
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| 193 | assert(ApproxEqual(dist,20)&&ApproxEqual(norm,vy)&&*pgoodNorm);
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| 194 |
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| 195 | dist=b1Ib2.DistanceToOut(pzero,vmy,calcNorm,pgoodNorm,pNorm);
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| 196 | assert(ApproxEqual(dist,0)&&ApproxEqual(norm,vmy)&&*pgoodNorm);
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| 197 |
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| 198 | dist=b1Ib2.DistanceToOut(G4ThreeVector(0,5,0),vz,calcNorm,pgoodNorm,pNorm);
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| 199 | assert(ApproxEqual(dist,10)&&ApproxEqual(norm,vz)&&*pgoodNorm);
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| 200 |
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| 201 | dist=b1Ib2.DistanceToOut(G4ThreeVector(0,5,0),vmz,calcNorm,pgoodNorm,pNorm);
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| 202 | assert(ApproxEqual(dist,10)&&ApproxEqual(norm,vmz)&&*pgoodNorm);
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| 203 |
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| 204 | dist=b1Ib2.DistanceToOut(pzero,vxy,calcNorm,pgoodNorm,pNorm);
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| 205 | assert(ApproxEqual(dist,std::sqrt(200.0))&&*pgoodNorm);
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| 206 |
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| 207 | dist=b1Ib2.DistanceToOut(G4ThreeVector(10,5,0),vx,calcNorm,pgoodNorm,pNorm);
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| 208 | assert(ApproxEqual(dist,0)&&ApproxEqual(*pNorm,vx)&&*pgoodNorm);
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| 209 |
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| 210 | dist=b1Ib2.DistanceToOut(ponb2x,vmx,calcNorm,pgoodNorm,pNorm);
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| 211 | assert(ApproxEqual(dist,20)&&ApproxEqual(*pNorm,vmx)&&*pgoodNorm);
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| 212 |
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| 213 | dist=b1.DistanceToOut(ponxside,vy,calcNorm,pgoodNorm,pNorm);
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| 214 | // cout<<"b1.DistanceToOut(ponxside,vy) = "<<dist<<G4endl;
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| 215 | // assert(ApproxEqual(dist,0)&&ApproxEqual(*pNorm,vy)&&*pgoodNorm);
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| 216 |
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| 217 | dist=b1Ib2.DistanceToOut(ponb2mx,vmx,calcNorm,pgoodNorm,pNorm);
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| 218 | assert(ApproxEqual(dist,0)&&ApproxEqual(norm,vmx)&&*pgoodNorm);
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| 219 |
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| 220 | dist=b1Ib2.DistanceToOut(ponb2y,vy,calcNorm,pgoodNorm,pNorm);
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| 221 | assert(ApproxEqual(dist,10)&&ApproxEqual(norm,vy)&&*pgoodNorm);
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| 222 |
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| 223 | dist=b1Ib2.DistanceToOut(pzero,vmy,calcNorm,pgoodNorm,pNorm);
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| 224 | assert(ApproxEqual(dist,0)&&ApproxEqual(norm,vmy)&&*pgoodNorm);
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| 225 |
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| 226 |
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| 227 | //DistanceToIn(P)
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| 228 |
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| 229 | dist=b1Ib2.DistanceToIn(G4ThreeVector(100,1,0));
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| 230 | assert(ApproxEqual(dist,80));
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| 231 |
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| 232 | dist=b1Ib2.DistanceToIn(G4ThreeVector(10,1,0));
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| 233 | assert(ApproxEqual(dist,0));
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| 234 |
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| 235 | dist=b1Ib2.DistanceToIn(pbigmy);
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| 236 | assert(ApproxEqual(dist,70));
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| 237 |
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| 238 | dist=b1Ib2.DistanceToIn(pbigz);
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| 239 | assert(ApproxEqual(dist,60));
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| 240 |
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| 241 | dist=b1Ib2.DistanceToIn(pbigmz);
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| 242 | assert(ApproxEqual(dist,60));
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| 243 |
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| 244 | // DistanceToIn(P,V)
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| 245 |
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| 246 | dist=b1Ib2.DistanceToIn(G4ThreeVector(100,1,0),vmx);
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| 247 | assert(ApproxEqual(dist,90));
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| 248 |
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| 249 | dist=b1Ib2.DistanceToIn(G4ThreeVector(-100,1,0),vx);
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| 250 | assert(ApproxEqual(dist,90));
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| 251 |
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| 252 | dist=b1Ib2.DistanceToIn(pbigy,vmy);
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| 253 | assert(ApproxEqual(dist,80));
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| 254 |
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| 255 | dist=b1Ib2.DistanceToIn(pbigmy,vy);
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| 256 | assert(ApproxEqual(dist,100));
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| 257 |
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| 258 | dist=b1Ib2.DistanceToIn(pbigz,vmz);
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| 259 | assert(ApproxEqual(dist,kInfinity));
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| 260 |
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| 261 | dist=b1Ib2.DistanceToIn(pbigmz,vz);
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| 262 | assert(ApproxEqual(dist,kInfinity));
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| 263 |
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| 264 | dist=b1Ib2.DistanceToIn(pbigx,vxy);
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| 265 | assert(ApproxEqual(dist,kInfinity));
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| 266 |
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| 267 | dist=b1Ib2.DistanceToIn(pbigmx,vxy);
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| 268 | assert(ApproxEqual(dist,kInfinity));
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| 269 |
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| 270 | dist=b1Ib2.DistanceToIn(pzero,vmy);
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| 271 | assert(ApproxEqual(dist,kInfinity));
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| 272 | // G4cout<<"(kInfinity) b1Ib2.DistanceToIn(pzero,vmy) = "<<dist<<G4endl ;
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| 273 |
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| 274 | dist=b1Ib2.DistanceToIn(pzero,vy);
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| 275 | assert(ApproxEqual(dist,0));
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| 276 | // G4cout<<"(0) b1Ib2.DistanceToIn(pzero,vy) = "<<dist<<G4endl ;
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| 277 |
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| 278 |
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| 279 | // It returns 0, probably due to G4Displaced or G4Transform3D games !?
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| 280 | //
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| 281 | // dist=b1Ib2.DistanceToIn(pzero,vmx);
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| 282 | // assert(ApproxEqual(dist,kInfinity));
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| 283 | // G4cout<<"(kInfinity) b1Ib2.DistanceToIn(pzero,vmx) = "<<dist<<G4endl ;
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| 284 |
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| 285 | dist=likeb2.DistanceToIn(G4ThreeVector(10,0,0),vmx);
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| 286 | assert(ApproxEqual(dist,0));
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| 287 | // G4cout<<"(0) likeb2.DistanceToIn(G4ThreeVector(10,0,0),vmx) = "
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| 288 | // <<dist<<G4endl ;
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| 289 |
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| 290 | dist=b1Ib2.DistanceToIn(G4ThreeVector(10,0,0),vx);
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| 291 | assert(ApproxEqual(dist,kInfinity));
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| 292 | // G4cout<<"(kInfinity) likeb2.DistanceToIn(G4ThreeVector(10,0,0),vx) = "
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| 293 | // <<dist<<G4endl ;
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| 294 |
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| 295 | dist=b1Ib2.DistanceToIn(G4ThreeVector(10,0,0),vy);
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| 296 | assert(ApproxEqual(dist,kInfinity));
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| 297 | // G4cout<<"(kInfinity) likeb2.DistanceToIn(G4ThreeVector(10,0,0),vy) = "
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| 298 | // <<dist<<G4endl ;
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| 299 |
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| 300 | dist=b1Ib2.DistanceToIn(G4ThreeVector(10,0,0),vmy);
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| 301 | assert(ApproxEqual(dist,kInfinity));
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| 302 | // G4cout<<"(kInfinity) likeb2.DistanceToIn(G4ThreeVector(10,0,0),vmy) = "
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| 303 | // <<dist<<G4endl ;
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| 304 |
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| 305 | dist=t3It4->DistanceToIn(
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| 306 | G4ThreeVector(1888.691673255004,-476.1676766307428,-295.4764663381112),
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| 307 | G4ThreeVector(-0.8509009035458712,0.5062362036610951,-0.1403301765395527));
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| 308 | assert(ApproxEqual(dist,940.603760037514));
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| 309 | // G4cout<<"t3It4->DistanceToIn = "<<dist<<G4endl ;
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| 310 |
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| 311 | dist=t3It4->DistanceToIn(
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| 312 | G4ThreeVector(1355.5204683069741804501973092556,
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| 313 | -900.36862622234150421718368306756,
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| 314 | -85.254645167836457630983204580843),
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| 315 | G4ThreeVector(-0.25623628694138916861433585836494,
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| 316 | 0.84905863423851268834141592378728,
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| 317 | 0.46199826934689036672665451987996));
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| 318 | // assert(ApproxEqual(dist,940.603760037514));
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| 319 | assert(ApproxEqual(dist,kInfinity));
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| 320 | // G4cout<<"t3It4->DistanceToIn = "<<dist<<G4endl ;
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| 321 |
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| 322 | dist=nextb2.DistanceToIn(G4ThreeVector(10,0,0),vx);
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| 323 | assert(ApproxEqual(dist,kInfinity));
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| 324 |
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| 325 | dist=nextb2.DistanceToIn(G4ThreeVector(0,10,0),vy);
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| 326 | assert(ApproxEqual(dist,kInfinity));
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| 327 |
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| 328 | dist=nextb2.DistanceToIn(G4ThreeVector(0,0,10),vz);
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| 329 | assert(ApproxEqual(dist,kInfinity));
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| 330 |
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| 331 | dist=nextb2.DistanceToIn(G4ThreeVector(10,10,10),vx);
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| 332 | assert(ApproxEqual(dist,kInfinity));
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| 333 |
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| 334 | G4cout<<"Tracking functions are OK"<<G4endl ;
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| 335 |
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| 336 |
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| 337 | // Point on surface box(10,10,10) moved 10 +Y
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| 338 | G4cout<<G4endl;
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| 339 | G4cout<<"Point on surface of 10x10x10 box shifted -10 along x-axis:"<<G4endl<<G4endl;
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| 340 | for(i=0;i<10;i++)
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| 341 | {
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| 342 | p = b1Ib2.GetPointOnSurface();
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| 343 | G4cout<<p.x()<<"\t"<<p.y()<<"\t"<<p.z()<<G4endl;
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| 344 | }
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| 345 | G4cout<<G4endl;
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| 346 |
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| 347 |
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| 348 |
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| 349 |
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| 350 |
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| 351 | // CalculateExtent
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| 352 |
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| 353 | G4VoxelLimits limit; // Unlimited
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| 354 | G4RotationMatrix noRot;
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| 355 | G4AffineTransform origin;
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| 356 | G4double min,max;
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| 357 |
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| 358 | assert(b1.CalculateExtent(kXAxis,limit,origin,min,max));
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| 359 | assert(ApproxEqual(min,-20)&&ApproxEqual(max,20));
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| 360 |
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| 361 | assert(b1.CalculateExtent(kYAxis,limit,origin,min,max));
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| 362 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
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| 363 |
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| 364 | assert(b1.CalculateExtent(kZAxis,limit,origin,min,max));
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| 365 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
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| 366 |
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| 367 | assert(b1Ib2.CalculateExtent(kXAxis,limit,origin,min,max));
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| 368 | // G4cout<<"min of b1Ib2.CalculateExtent(kXAxis,limit,origin,min,max) = "
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| 369 | // <<min<<G4endl ;
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| 370 | // G4cout<<"max of b1Ib2.CalculateExtent(kXAxis,limit,origin,min,max) = "
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| 371 | // <<max<<G4endl ;
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| 372 | assert(ApproxEqual(min,-10)&&ApproxEqual(max,10));
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|---|
| 373 |
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| 374 | assert(b1Ib2.CalculateExtent(kYAxis,limit,origin,min,max));
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|---|
| 375 | // G4cout<<"min of b1Ib2.CalculateExtent(kYAxis,limit,origin,min,max) = "
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|---|
| 376 | // <<min<<G4endl ;
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|---|
| 377 | // G4cout<<"max of b1Ib2.CalculateExtent(kYAxis,limit,origin,min,max) = "
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|---|
| 378 | // <<max<<G4endl ;
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|---|
| 379 | assert(ApproxEqual(min,0)&&ApproxEqual(max,20));
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|---|
| 380 |
|
|---|
| 381 | assert(b1Ib2.CalculateExtent(kZAxis,limit,origin,min,max));
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|---|
| 382 | // G4cout<<"min of b1Ib2.CalculateExtent(kZAxis,limit,origin,min,max) = "
|
|---|
| 383 | // <<min<<G4endl ;
|
|---|
| 384 | // G4cout<<"max of b1Ib2.CalculateExtent(kZAxis,limit,origin,min,max) = "
|
|---|
| 385 | // <<max<<G4endl ;
|
|---|
| 386 | assert(ApproxEqual(min,-10)&&ApproxEqual(max,10));
|
|---|
| 387 |
|
|---|
| 388 | G4ThreeVector pmxmymz(-100,-110,-120);
|
|---|
| 389 | G4AffineTransform tPosOnly(pmxmymz);
|
|---|
| 390 |
|
|---|
| 391 | assert(b1.CalculateExtent(kXAxis,limit,tPosOnly,min,max));
|
|---|
| 392 | assert(ApproxEqual(min,-120)&&ApproxEqual(max,-80));
|
|---|
| 393 |
|
|---|
| 394 | assert(b1.CalculateExtent(kYAxis,limit,tPosOnly,min,max));
|
|---|
| 395 | assert(ApproxEqual(min,-140)&&ApproxEqual(max,-80));
|
|---|
| 396 |
|
|---|
| 397 | assert(b1.CalculateExtent(kZAxis,limit,tPosOnly,min,max));
|
|---|
| 398 | assert(ApproxEqual(min,-160)&&ApproxEqual(max,-80));
|
|---|
| 399 |
|
|---|
| 400 | assert(b1Ib2.CalculateExtent(kYAxis,limit,tPosOnly,min,max));
|
|---|
| 401 | assert(ApproxEqual(min,-110)&&ApproxEqual(max,-90));
|
|---|
| 402 |
|
|---|
| 403 |
|
|---|
| 404 | G4RotationMatrix r90Z;
|
|---|
| 405 | r90Z.rotateZ(pi/2);
|
|---|
| 406 | G4AffineTransform tRotZ(r90Z,pzero);
|
|---|
| 407 |
|
|---|
| 408 | assert(b1.CalculateExtent(kXAxis,limit,tRotZ,min,max));
|
|---|
| 409 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
|
|---|
| 410 |
|
|---|
| 411 | assert(b1.CalculateExtent(kYAxis,limit,tRotZ,min,max));
|
|---|
| 412 | assert(ApproxEqual(min,-20)&&ApproxEqual(max,20));
|
|---|
| 413 |
|
|---|
| 414 | assert(b1.CalculateExtent(kZAxis,limit,tRotZ,min,max));
|
|---|
| 415 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
|
|---|
| 416 |
|
|---|
| 417 | // Check that clipped away
|
|---|
| 418 |
|
|---|
| 419 | G4VoxelLimits xClip;
|
|---|
| 420 | xClip.AddLimit(kXAxis,-100,-50);
|
|---|
| 421 | assert(!b1.CalculateExtent(kXAxis,xClip,origin,min,max));
|
|---|
| 422 | assert(!b1Ib2.CalculateExtent(kXAxis,xClip,origin,min,max));
|
|---|
| 423 |
|
|---|
| 424 | // Assert clipped to volume
|
|---|
| 425 |
|
|---|
| 426 | G4VoxelLimits allClip;
|
|---|
| 427 | allClip.AddLimit(kXAxis,-5,+5);
|
|---|
| 428 | allClip.AddLimit(kYAxis,-5,+5);
|
|---|
| 429 | allClip.AddLimit(kZAxis,-5,+5);
|
|---|
| 430 |
|
|---|
| 431 | G4RotationMatrix genRot;
|
|---|
| 432 | genRot.rotateX(pi/6);
|
|---|
| 433 | genRot.rotateY(pi/6);
|
|---|
| 434 | genRot.rotateZ(pi/6);
|
|---|
| 435 | G4AffineTransform tGen(genRot,vx);
|
|---|
| 436 |
|
|---|
| 437 | assert(b1.CalculateExtent(kXAxis,allClip,tGen,min,max));
|
|---|
| 438 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
|
|---|
| 439 |
|
|---|
| 440 | assert(b1.CalculateExtent(kYAxis,allClip,tGen,min,max));
|
|---|
| 441 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
|
|---|
| 442 |
|
|---|
| 443 | assert(b1.CalculateExtent(kZAxis,allClip,tGen,min,max));
|
|---|
| 444 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
|
|---|
| 445 |
|
|---|
| 446 | assert(b1Ib2.CalculateExtent(kXAxis,allClip,tGen,min,max));
|
|---|
| 447 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
|
|---|
| 448 |
|
|---|
| 449 | assert(b1Ib2.CalculateExtent(kYAxis,allClip,tGen,min,max)) ;
|
|---|
| 450 | // G4cout<<"min of b1Ib2.CalculateExtent(kYAxis,allClip,tGen,min,max) = "
|
|---|
| 451 | // <<min<<G4endl ;
|
|---|
| 452 | // G4cout<<"max of b1Ib2.CalculateExtent(kYAxis,allClip,tGen,min,max) = "
|
|---|
| 453 | // <<max<<G4endl ;
|
|---|
| 454 | // Reasonable but not so obvious ?!
|
|---|
| 455 | assert(ApproxEqual(min,-3.21667)&&ApproxEqual(max,5)) ;
|
|---|
| 456 |
|
|---|
| 457 |
|
|---|
| 458 |
|
|---|
| 459 | G4VoxelLimits buggyClip2;
|
|---|
| 460 | buggyClip2.AddLimit(kXAxis,5,15);
|
|---|
| 461 |
|
|---|
| 462 | assert(b1.CalculateExtent(kXAxis,buggyClip2,origin,min,max));
|
|---|
| 463 | assert(ApproxEqual(min,5)&&ApproxEqual(max,15));
|
|---|
| 464 |
|
|---|
| 465 | assert(b1.CalculateExtent(kYAxis,buggyClip2,origin,min,max));
|
|---|
| 466 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
|
|---|
| 467 |
|
|---|
| 468 | assert(b1.CalculateExtent(kZAxis,buggyClip2,origin,min,max));
|
|---|
| 469 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
|
|---|
| 470 |
|
|---|
| 471 | buggyClip2.AddLimit(kYAxis,5,15);
|
|---|
| 472 |
|
|---|
| 473 | assert(b1.CalculateExtent(kXAxis,buggyClip2,origin,min,max));
|
|---|
| 474 | assert(ApproxEqual(min,5)&&ApproxEqual(max,15));
|
|---|
| 475 |
|
|---|
| 476 | assert(b1.CalculateExtent(kYAxis,buggyClip2,origin,min,max));
|
|---|
| 477 | assert(ApproxEqual(min,5)&&ApproxEqual(max,15));
|
|---|
| 478 |
|
|---|
| 479 | assert(b1.CalculateExtent(kZAxis,buggyClip2,origin,min,max));
|
|---|
| 480 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
|
|---|
| 481 |
|
|---|
| 482 | G4VoxelLimits buggyClip1;
|
|---|
| 483 | buggyClip1.AddLimit(kXAxis,-5,+5);
|
|---|
| 484 |
|
|---|
| 485 | assert(b1.CalculateExtent(kXAxis,buggyClip1,origin,min,max));
|
|---|
| 486 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
|
|---|
| 487 |
|
|---|
| 488 | assert(b1.CalculateExtent(kYAxis,buggyClip1,origin,min,max));
|
|---|
| 489 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
|
|---|
| 490 |
|
|---|
| 491 | assert(b1.CalculateExtent(kZAxis,buggyClip1,origin,min,max));
|
|---|
| 492 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
|
|---|
| 493 |
|
|---|
| 494 | assert(b1Ib2.CalculateExtent(kXAxis,buggyClip1,origin,min,max));
|
|---|
| 495 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
|
|---|
| 496 |
|
|---|
| 497 | assert(b1Ib2.CalculateExtent(kYAxis,buggyClip1,origin,min,max));
|
|---|
| 498 | assert(ApproxEqual(min,0)&&ApproxEqual(max,20));
|
|---|
| 499 |
|
|---|
| 500 | assert(b1Ib2.CalculateExtent(kZAxis,buggyClip1,origin,min,max));
|
|---|
| 501 | assert(ApproxEqual(min,-10)&&ApproxEqual(max,10));
|
|---|
| 502 |
|
|---|
| 503 |
|
|---|
| 504 |
|
|---|
| 505 | buggyClip1.AddLimit(kYAxis,-5,+5);
|
|---|
| 506 |
|
|---|
| 507 | assert(b1.CalculateExtent(kXAxis,buggyClip1,origin,min,max));
|
|---|
| 508 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
|
|---|
| 509 |
|
|---|
| 510 | assert(b1.CalculateExtent(kYAxis,buggyClip1,origin,min,max));
|
|---|
| 511 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
|
|---|
| 512 |
|
|---|
| 513 | assert(b1.CalculateExtent(kZAxis,buggyClip1,origin,min,max));
|
|---|
| 514 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
|
|---|
| 515 |
|
|---|
| 516 | G4cout<<"CalculateExtent is OK"<<G4endl ;
|
|---|
| 517 |
|
|---|
| 518 | return 0 ;
|
|---|
| 519 | }
|
|---|