1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | |
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27 | |
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28 | #include <assert.h> |
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29 | #include <cmath> |
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30 | |
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31 | #include "globals.hh" |
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32 | #include "geomdefs.hh" |
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33 | |
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34 | #include "Randomize.hh" |
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35 | |
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36 | #include "ApproxEqual.hh" |
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37 | |
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38 | #include "G4ThreeVector.hh" |
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39 | #include "G4RotationMatrix.hh" |
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40 | #include "G4AffineTransform.hh" |
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41 | #include "G4VoxelLimits.hh" |
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42 | |
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43 | #include "G4Box.hh" |
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44 | #include "G4Cons.hh" |
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45 | #include "G4Para.hh" |
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46 | #include "G4Sphere.hh" |
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47 | #include "G4Orb.hh" |
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48 | #include "G4Ellipsoid.hh" |
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49 | #include "G4Torus.hh" |
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50 | #include "G4Trap.hh" |
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51 | #include "G4Trd.hh" |
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52 | #include "G4Tubs.hh" |
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53 | |
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54 | #include "G4SubtractionSolid.hh" |
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55 | #include "G4IntersectionSolid.hh" |
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56 | |
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57 | |
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58 | // #include "G4DisplacedSolid.hh" |
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59 | |
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60 | /////////////////////////////////////////////////////////////////// |
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61 | // |
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62 | // Dave's auxiliary function |
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63 | |
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64 | const G4String OutputInside(const EInside a) |
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65 | { |
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66 | switch(a) |
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67 | { |
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68 | case kInside: return "Inside"; |
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69 | case kOutside: return "Outside"; |
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70 | case kSurface: return "Surface"; |
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71 | } |
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72 | return "????"; |
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73 | } |
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74 | |
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75 | |
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76 | int main() |
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77 | { |
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78 | G4int i; |
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79 | G4ThreeVector pzero(0,0,0), p; |
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80 | |
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81 | G4ThreeVector ponxside(20,0,0),ponyside(0,30,0),ponzside(0,0,40), |
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82 | |
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83 | ponb2x(10,0,0), ponb2y(0,10,0), ponb2z(0,0,10), |
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84 | |
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85 | ponb2mx(-10,0,0),ponb2my(0,-10,0),ponb2mz(0,0,-10); |
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86 | |
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87 | G4ThreeVector ponmxside(-20,0,0),ponmyside(0,-30,0),ponmzside(0,0,-40); |
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88 | |
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89 | G4ThreeVector ponzsidey(0,25,40),ponmzsidey(0,25,-40), |
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90 | |
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91 | ponb2zy(0,5,10),ponb2mzy(0,5,-10) ; |
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92 | |
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93 | G4ThreeVector pbigx(100,0,0),pbigy(0,100,0),pbigz(0,0,100); |
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94 | |
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95 | G4ThreeVector pbigmx(-100,0,0),pbigmy(0,-100,0),pbigmz(0,0,-100); |
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96 | |
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97 | G4ThreeVector vx(1,0,0),vy(0,1,0),vz(0,0,1); |
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98 | |
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99 | G4ThreeVector vmx(-1,0,0),vmy(0,-1,0),vmz(0,0,-1); |
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100 | |
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101 | G4ThreeVector vxy(1/std::sqrt(2.0),1/std::sqrt(2.0),0); |
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102 | |
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103 | G4ThreeVector vmxy(-1/std::sqrt(2.0),1/std::sqrt(2.0),0); |
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104 | |
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105 | G4ThreeVector vmxmy(-1/std::sqrt(2.0),-1/std::sqrt(2.0),0); |
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106 | |
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107 | G4ThreeVector vxmy(1/std::sqrt(2.0),-1/std::sqrt(2.0),0); |
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108 | |
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109 | G4ThreeVector vxmz(1/std::sqrt(2.0),0,-1/std::sqrt(2.0)); |
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110 | |
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111 | G4double dist; |
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112 | G4ThreeVector *pNorm,norm; |
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113 | G4bool *pgoodNorm,goodNorm,calcNorm=true; |
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114 | |
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115 | pNorm=&norm; |
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116 | pgoodNorm=&goodNorm; |
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117 | |
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118 | G4RotationMatrix identity, xRot ; |
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119 | |
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120 | // NOTE: xRot = rotation such that x axis->-x axis & y axis->-y axis |
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121 | |
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122 | xRot.rotateZ(-pi); |
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123 | |
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124 | G4Transform3D transform(xRot,G4ThreeVector(0,30,0)) ; |
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125 | G4Transform3D transform2(xRot,G4ThreeVector(50,0,0)) ; |
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126 | |
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127 | G4Box b1("Test Box #1",20.,30.,40.); |
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128 | G4Box b2("Test Box #2",10.,10.,10.); |
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129 | G4Box b3("Test Box #3",10.,20.,50.); |
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130 | G4Box b4("Test Box #4",20.,20.,40.); |
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131 | G4Box b5("Test Box #4",50.,50.,50.); |
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132 | |
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133 | G4Tubs t1("Solid Tube #1",0,50.,50.,0.,360.*degree); |
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134 | |
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135 | // t2\t3 for DistanceToIn |
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136 | |
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137 | G4Tubs t2("Hole Tube #2",50.,60.,50.,0.,2.*pi); |
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138 | |
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139 | G4Tubs t3("Hole Tube #3",45.,55.,50.,pi/4.,pi*3./2.); |
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140 | |
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141 | G4Cons c1("Hollow Full Tube",50.,100.,50.,100.,50.,0,2*pi), |
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142 | |
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143 | c2("Full Cone",0,50.,0,100.,50.,0,2*pi) ; |
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144 | |
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145 | G4SubtractionSolid b1Sb2("b1Sb2",&b1,&b2), |
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146 | |
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147 | t1Sb2("t1Sb2",&t1,&b2), |
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148 | |
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149 | t2St3("t2St3",&t2,&t3), |
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150 | |
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151 | c2Sb2("c2Sb2",&c2,&b2) ; |
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152 | |
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153 | // Tube t1 \ box t3, which was rotated by -pi and translated +30y |
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154 | |
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155 | G4SubtractionSolid t1Sb3("t1Subtractionb3",&t1,&b3,transform) ; |
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156 | G4SubtractionSolid b1Sb4("t1Subtractionb3",&b1,&b4,transform) ; |
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157 | G4SubtractionSolid b5St1("b4St1",&b5,&t1,transform2) ; |
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158 | |
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159 | G4SubtractionSolid b1Sb2touch("b1Sb4touch",&b1,&b2,&identity,G4ThreeVector(10.,0,0)) ; |
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160 | |
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161 | |
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162 | |
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163 | |
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164 | |
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165 | G4Tubs* tube4 = new G4Tubs( "OuterFrame", |
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166 | 1.0*m, // inner radius |
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167 | 1.1*m, // outer radius |
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168 | 0.01*m, // half-thickness in z |
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169 | -15*deg, // start angle |
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170 | 30*deg ); // total angle |
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171 | |
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172 | G4Box* tube5 = new G4Box( "Cutout", // name |
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173 | 0.02*m, // half-width (x) |
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174 | 0.25*m, // half-height (y) |
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175 | 0.01001*m ); // half-thickness (z) |
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176 | |
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177 | G4Transform3D tran2 = G4Translate3D( 1.03*m, 0.0, 0.0 ); |
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178 | |
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179 | G4VSolid* solid = new G4SubtractionSolid( "drcExample",tube4,tube5, tran2 ); |
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180 | |
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181 | G4Cons* cone3 = new G4Cons( "OuterFrame", |
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182 | 0.6*m, // pRmin1 |
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183 | 1.0*m, // pRmax1 |
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184 | 0.2*m, // pRmin2 |
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185 | 0.8*m, // pRmax2 |
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186 | 0.2*m, |
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187 | 0*deg, |
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188 | 180*deg ); |
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189 | |
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190 | G4Cons* cone4 = new G4Cons( "OuterFrame", |
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191 | 0.6*m, // pRmin1 |
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192 | 1.0*m, // pRmax1 |
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193 | 0.2*m, // pRmin2 |
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194 | 0.8*m, // pRmax2 |
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195 | 0.2*m, |
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196 | 0*deg, |
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197 | 180*deg ); |
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198 | G4RotationMatrix rotmat3; |
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199 | rotmat3.rotateY(pi/4.0); |
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200 | G4Transform3D tran3 = G4Transform3D(rotmat3,G4ThreeVector(0.0,0.0,0.0)); |
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201 | |
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202 | G4VSolid* c3Ic4 = new G4SubtractionSolid( "Example", cone3, cone4, tran3 ); |
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203 | |
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204 | |
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205 | //G4Torus* insp = new G4Torus("Isp", 7.5*cm, 8.1*cm, 15.6*cm, 0, 2*pi); |
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206 | //G4Tubs* tmptube = new G4Tubs("TMPT", 7.5*cm, 15.6*cm, 8.1*cm, 0, 2*pi); |
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207 | |
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208 | G4RotationMatrix* rotDz5 = new G4RotationMatrix(); |
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209 | rotDz5->rotateZ(pi/2.); |
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210 | |
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211 | // G4SubtractionSolid* inn = new G4SubtractionSolid("Innerpart", insp, |
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212 | // tmptube, rotDz5, G4ThreeVector(0,0,0)); |
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213 | |
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214 | // LHCB RICH-detector problem: |
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215 | |
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216 | G4ThreeVector lhcbTransl(8606.,173396.33,100110.42); |
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217 | G4RotationMatrix lhcbMat; |
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218 | lhcbMat.rotateX(-60*degree); |
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219 | G4Transform3D lhcbTran = G4Transform3D(lhcbMat,lhcbTransl); |
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220 | G4Sphere* lhcbSphere = new G4Sphere("lhcbSphere",8600*mm, |
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221 | 8606*mm, |
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222 | -1.6991355*degree, |
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223 | 3.3982711*degree, |
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224 | 88.528559*degree, |
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225 | 2.9428812*degree ); |
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226 | |
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227 | G4Box* lhcbBox = new G4Box("lhcbBox",100000*mm, |
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228 | 100000*mm, |
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229 | 200000*mm ); |
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230 | |
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231 | |
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232 | G4VSolid* lhcbSub = new G4SubtractionSolid( "lhcbSub", lhcbSphere, |
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233 | lhcbBox, lhcbTran ); |
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234 | |
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235 | G4ThreeVector lhcbP(7298.73956059975,-394.9290932077643,1497.43923688271); |
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236 | G4ThreeVector lhcbV(0.6062807093945133,0.06537967965081047,-0.7925586406726276); |
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237 | |
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238 | |
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239 | G4Orb* largeOrb = new G4Orb("largeOrb",11.*mm); |
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240 | G4Orb* smallOrb = new G4Orb("smallOrb",10.*mm); |
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241 | |
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242 | G4VSolid* orbShell = new G4SubtractionSolid( "orbShell", largeOrb, |
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243 | smallOrb, 0,0 ); |
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244 | |
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245 | G4Ellipsoid* largeEll = new G4Ellipsoid("largeEll",11.*mm, 11*mm, 11*mm); //, -11*mm, 11*mm); |
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246 | G4Ellipsoid* smallEll = new G4Ellipsoid("smallEll",10.*mm, 10*mm, 10*mm); //, -10*mm, 10*mm); |
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247 | |
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248 | G4VSolid* ellShell = new G4SubtractionSolid( "orbShell", largeEll, |
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249 | smallEll, 0,0 ); |
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250 | |
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251 | G4Box* orbBox = new G4Box("orbBox",20*mm, 20*mm, 20*mm ); |
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252 | |
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253 | G4RotationMatrix orbMat; |
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254 | G4ThreeVector orbTransl(0.,0.,-20.); |
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255 | G4Transform3D orbTran = G4Transform3D(orbMat, orbTransl); |
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256 | |
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257 | G4VSolid* orbMirror = new G4IntersectionSolid( "orbMirror", orbShell, |
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258 | orbBox, orbTran); |
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259 | |
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260 | G4VSolid* ellMirror = new G4IntersectionSolid( "orbMirror", ellShell, |
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261 | orbBox, orbTran); |
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262 | |
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263 | G4cout.precision(16) ; |
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264 | |
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265 | // Check Inside |
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266 | |
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267 | assert(b1Sb2.Inside(pzero)==kOutside); |
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268 | assert(b1Sb2.Inside(pbigz)==kOutside); |
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269 | assert(b1Sb2.Inside(ponb2x)==kSurface); |
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270 | assert(b1Sb2.Inside(ponb2y)==kSurface); |
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271 | assert(b1Sb2.Inside(ponb2z)==kSurface); |
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272 | |
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273 | assert(t1Sb3.Inside(pzero)==kInside); |
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274 | assert(t1Sb3.Inside(pbigz)==kOutside); |
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275 | assert(t1Sb3.Inside(ponb2x)==kInside); |
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276 | assert(t1Sb3.Inside(ponb2y)==kSurface); |
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277 | assert(t1Sb3.Inside(ponb2z)==kInside); |
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278 | |
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279 | assert(c2Sb2.Inside(pzero)==kOutside); |
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280 | assert(c2Sb2.Inside(pbigz)==kOutside); |
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281 | assert(c2Sb2.Inside(ponb2x)==kSurface); |
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282 | assert(c2Sb2.Inside(ponb2y)==kSurface); |
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283 | assert(c2Sb2.Inside(ponb2z)==kSurface); |
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284 | |
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285 | assert(b1Sb2touch.Inside(G4ThreeVector(20.,0,0))==kOutside); |
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286 | assert(b1Sb2touch.Inside(G4ThreeVector(20.,10.,0))==kSurface); |
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287 | |
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288 | |
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289 | |
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290 | // Check Surface Normal |
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291 | |
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292 | G4ThreeVector normal; |
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293 | |
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294 | normal=b1Sb2.SurfaceNormal(ponb2x); |
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295 | assert(ApproxEqual(normal,G4ThreeVector(-1,0,0))); |
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296 | |
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297 | normal=b1Sb2.SurfaceNormal(ponb2mx); |
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298 | assert(ApproxEqual(normal,G4ThreeVector(1,0,0))); |
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299 | |
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300 | normal=b1Sb2.SurfaceNormal(ponb2y); |
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301 | assert(ApproxEqual(normal,G4ThreeVector(0,-1,0))); |
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302 | |
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303 | normal=b1Sb2.SurfaceNormal(ponb2my); |
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304 | assert(ApproxEqual(normal,G4ThreeVector(0,1,0))); |
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305 | |
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306 | normal=b1Sb2.SurfaceNormal(ponb2z); |
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307 | assert(ApproxEqual(normal,G4ThreeVector(0,0,-1))); |
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308 | |
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309 | normal=b1Sb2.SurfaceNormal(ponb2mz); |
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310 | assert(ApproxEqual(normal,G4ThreeVector(0,0,1))); |
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311 | |
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312 | normal=b1Sb2.SurfaceNormal(ponb2zy); |
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313 | assert(ApproxEqual(normal,G4ThreeVector(0,0,-1))); |
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314 | |
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315 | normal=b1Sb2.SurfaceNormal(ponb2mzy); |
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316 | assert(ApproxEqual(normal,G4ThreeVector(0,0,1))); |
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317 | |
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318 | |
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319 | normal=t1Sb3.SurfaceNormal(ponb2y); |
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320 | assert(ApproxEqual(normal,G4ThreeVector(0,1,0))); |
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321 | |
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322 | |
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323 | // DistanceToOut(P) |
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324 | |
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325 | dist=b1Sb2.DistanceToOut(ponb2x); |
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326 | assert(ApproxEqual(dist,0)); |
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327 | |
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328 | dist=b1Sb2.DistanceToOut(ponb2y); |
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329 | assert(ApproxEqual(dist,0)); |
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330 | |
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331 | dist=b1Sb2.DistanceToOut(ponb2z); |
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332 | assert(ApproxEqual(dist,0)); |
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333 | |
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334 | dist=b1Sb2.DistanceToOut(ponxside); |
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335 | assert(ApproxEqual(dist,0)); |
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336 | |
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337 | dist=t1Sb3.DistanceToOut(ponb2y); |
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338 | assert(ApproxEqual(dist,0)); |
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339 | |
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340 | dist=t1Sb3.DistanceToOut(pzero); |
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341 | assert(ApproxEqual(dist,10)); |
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342 | |
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343 | dist=t1Sb3.DistanceToOut(ponb2x); |
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344 | assert(ApproxEqual(dist,10)); |
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345 | |
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346 | dist=t1Sb3.DistanceToOut(ponb2z); |
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347 | assert(ApproxEqual(dist,10)); |
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348 | |
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349 | |
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350 | // DistanceToOut(P,V) |
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351 | |
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352 | dist=b1Sb2.DistanceToOut(ponb2x,vx,calcNorm,pgoodNorm,pNorm); |
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353 | assert(ApproxEqual(dist,10)&&ApproxEqual(*pNorm,vx)&&*pgoodNorm); |
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354 | |
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355 | dist=b1Sb2.DistanceToOut(ponxside,vmx,calcNorm,pgoodNorm,pNorm); |
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356 | assert(ApproxEqual(dist,10)&&ApproxEqual(norm,vmx)); // &&*pgoodNorm); |
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357 | |
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358 | dist=b1Sb2.DistanceToOut(ponb2y,vy,calcNorm,pgoodNorm,pNorm); |
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359 | assert(ApproxEqual(dist,20)&&ApproxEqual(norm,vy)&&*pgoodNorm); |
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360 | |
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361 | dist=b1Sb2.DistanceToOut(ponyside,vmy,calcNorm,pgoodNorm,pNorm); |
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362 | assert(ApproxEqual(dist,20)&&ApproxEqual(norm,vmy)); // &&*pgoodNorm); |
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363 | |
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364 | dist=b1Sb2.DistanceToOut(ponb2z,vz,calcNorm,pgoodNorm,pNorm); |
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365 | assert(ApproxEqual(dist,30)&&ApproxEqual(norm,vz)&&*pgoodNorm); |
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366 | |
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367 | dist=b1Sb2.DistanceToOut(ponzside,vmz,calcNorm,pgoodNorm,pNorm); |
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368 | assert(ApproxEqual(dist,30)&&ApproxEqual(norm,vmz)); // &&*pgoodNorm); |
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369 | |
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370 | dist=b1Sb2.DistanceToOut(ponb2x,vxy,calcNorm,pgoodNorm,pNorm); |
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371 | assert(ApproxEqual(dist,std::sqrt(200.))&&*pgoodNorm); |
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372 | |
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373 | dist=b1Sb2.DistanceToOut(ponb2x,vx,calcNorm,pgoodNorm,pNorm); |
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374 | assert(ApproxEqual(dist,10)&&ApproxEqual(*pNorm,vx)&&*pgoodNorm); |
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375 | |
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376 | dist=b1Sb2.DistanceToOut(ponb2x,vmx,calcNorm,pgoodNorm,pNorm); |
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377 | assert(ApproxEqual(dist,0)&&ApproxEqual(*pNorm,vmx)); // &&*pgoodNorm); |
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378 | |
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379 | dist=b1.DistanceToOut(ponxside,vy,calcNorm,pgoodNorm,pNorm); |
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380 | |
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381 | // G4cout<<"b1.DistanceToOut(ponxside,vy) = "<<dist<<G4endl; |
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382 | // assert(ApproxEqual(dist,0)&&ApproxEqual(*pNorm,vy)&&*pgoodNorm); |
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383 | |
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384 | dist=b1Sb2.DistanceToOut(ponb2mx,vmx,calcNorm,pgoodNorm,pNorm); |
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385 | assert(ApproxEqual(dist,10)&&ApproxEqual(norm,vmx)&&*pgoodNorm); |
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386 | |
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387 | dist=b1Sb2.DistanceToOut(ponb2y,vy,calcNorm,pgoodNorm,pNorm); |
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388 | assert(ApproxEqual(dist,20)&&ApproxEqual(norm,vy)&&*pgoodNorm); |
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389 | |
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390 | dist=b1Sb2.DistanceToOut(ponb2my,vmy,calcNorm,pgoodNorm,pNorm); |
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391 | assert(ApproxEqual(dist,20)&&ApproxEqual(norm,vmy)&&*pgoodNorm); |
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392 | |
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393 | dist=b1Sb2.DistanceToOut(ponb2z,vz,calcNorm,pgoodNorm,pNorm); |
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394 | assert(ApproxEqual(dist,30)&&ApproxEqual(norm,vz)&&*pgoodNorm); |
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395 | |
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396 | dist=b1Sb2.DistanceToOut(ponb2mz,vmz,calcNorm,pgoodNorm,pNorm); |
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397 | assert(ApproxEqual(dist,30)&&ApproxEqual(norm,vmz)&&*pgoodNorm); |
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398 | |
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399 | // With placement |
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400 | |
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401 | dist=t1Sb3.DistanceToOut(pzero,vy,calcNorm,pgoodNorm,pNorm); |
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402 | assert(ApproxEqual(dist,10)&&ApproxEqual(norm,vy)); // &&*pgoodNorm); |
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403 | |
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404 | dist=t1Sb3.DistanceToOut(pzero,vx,calcNorm,pgoodNorm,pNorm); |
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405 | assert(ApproxEqual(dist,50)&&ApproxEqual(norm,vx)&&*pgoodNorm); |
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406 | |
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407 | dist=t1Sb3.DistanceToOut(pzero,vmy,calcNorm,pgoodNorm,pNorm); |
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408 | assert(ApproxEqual(dist,50)&&ApproxEqual(norm,vmy)&&*pgoodNorm); |
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409 | |
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410 | dist=t1Sb3.DistanceToOut(pzero,vz,calcNorm,pgoodNorm,pNorm); |
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411 | assert(ApproxEqual(dist,50)&&ApproxEqual(norm,vz)&&*pgoodNorm); |
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412 | |
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413 | |
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414 | //DistanceToIn(P) |
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415 | |
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416 | dist=b1Sb2.DistanceToIn(pbigx); |
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417 | assert(ApproxEqual(dist,80)); |
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418 | |
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419 | dist=b1Sb2.DistanceToIn(ponb2x); |
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420 | assert(ApproxEqual(dist,0)); |
---|
421 | |
---|
422 | dist=b1Sb2.DistanceToIn(ponxside); |
---|
423 | assert(ApproxEqual(dist,0)); |
---|
424 | |
---|
425 | dist=b1Sb2.DistanceToIn(pbigmy); |
---|
426 | assert(ApproxEqual(dist,70)); |
---|
427 | |
---|
428 | dist=b1Sb2.DistanceToIn(pbigz); |
---|
429 | assert(ApproxEqual(dist,60)); |
---|
430 | |
---|
431 | dist=b1Sb2.DistanceToIn(pbigmz); |
---|
432 | assert(ApproxEqual(dist,60)); |
---|
433 | |
---|
434 | // With placement |
---|
435 | |
---|
436 | dist=t1Sb3.DistanceToIn(pbigy); |
---|
437 | assert(ApproxEqual(dist,50)); |
---|
438 | |
---|
439 | dist=t1Sb3.DistanceToIn(pbigmy); |
---|
440 | assert(ApproxEqual(dist,50)); |
---|
441 | |
---|
442 | dist=t1Sb3.DistanceToIn(G4ThreeVector(0,20,0)); |
---|
443 | assert(ApproxEqual(dist,10)); |
---|
444 | |
---|
445 | dist=t1Sb3.DistanceToIn(G4ThreeVector(0,15,0)); |
---|
446 | assert(ApproxEqual(dist,5)); |
---|
447 | |
---|
448 | // DistanceToIn(P,V) |
---|
449 | |
---|
450 | dist=b1Sb2.DistanceToIn(pbigx,vmx); |
---|
451 | assert(ApproxEqual(dist,80)); |
---|
452 | |
---|
453 | dist=b1Sb2.DistanceToIn(pbigmx,vx); |
---|
454 | assert(ApproxEqual(dist,80)); |
---|
455 | |
---|
456 | dist=b1Sb2.DistanceToIn(pbigy,vmy); |
---|
457 | assert(ApproxEqual(dist,70)); |
---|
458 | |
---|
459 | dist=b1Sb2.DistanceToIn(pbigmy,vy); |
---|
460 | assert(ApproxEqual(dist,70)); |
---|
461 | |
---|
462 | dist=b1Sb2.DistanceToIn(pbigz,vmz); |
---|
463 | assert(ApproxEqual(dist,60)); |
---|
464 | |
---|
465 | dist=b1Sb2.DistanceToIn(pbigmz,vz); |
---|
466 | assert(ApproxEqual(dist,60)); |
---|
467 | |
---|
468 | dist=b1Sb2.DistanceToIn(pbigx,vxy); |
---|
469 | assert(ApproxEqual(dist,kInfinity)); |
---|
470 | |
---|
471 | dist=b1Sb2.DistanceToIn(pbigmx,vxy); |
---|
472 | assert(ApproxEqual(dist,kInfinity)); |
---|
473 | |
---|
474 | // Cases with a number of iterations inside 'while' |
---|
475 | |
---|
476 | dist=t2St3.DistanceToIn(G4ThreeVector(2.5,-52.5,0),vy) ; |
---|
477 | assert(ApproxEqual(dist,107.443)); |
---|
478 | // G4cout<<"t2St3.DistanceToIn(G4ThreeVector(2.5,-52.5,0),vy) = "<<dist<<G4endl ; |
---|
479 | |
---|
480 | dist=t2St3.DistanceToIn(G4ThreeVector(2.5,-62.5,0),vy) ; |
---|
481 | assert(ApproxEqual(dist,2.55211)); |
---|
482 | // G4cout<<"t2St3.DistanceToIn(G4ThreeVector(2.5,-62.5,0),vy) = "<<dist<<G4endl ; |
---|
483 | |
---|
484 | // With placement |
---|
485 | |
---|
486 | dist=t1Sb3.DistanceToIn(G4ThreeVector(0,100,0),vmy); |
---|
487 | G4cout<<"t1Sb3.DistanceToIn(G4ThreeVector(0,100,0),vmy) = "<<dist<<G4endl; // 90? |
---|
488 | // assert(ApproxEqual(dist,90)); // was 50 |
---|
489 | |
---|
490 | dist=t1Sb3.DistanceToIn(G4ThreeVector(0,36,0),vmy); |
---|
491 | assert(ApproxEqual(dist,26)); |
---|
492 | |
---|
493 | dist=t1Sb3.DistanceToIn(G4ThreeVector(0,36,0),vy); |
---|
494 | assert(ApproxEqual(dist,kInfinity)); |
---|
495 | |
---|
496 | dist=t1Sb3.DistanceToIn(G4ThreeVector(0,36,0),vx); |
---|
497 | assert(ApproxEqual(dist,10)); |
---|
498 | |
---|
499 | dist=solid->DistanceToIn( |
---|
500 | G4ThreeVector(1462.639634076807,-1183.908767887379,1926.359643354072), |
---|
501 | G4ThreeVector(-0.1985206962900923,0.5639538694097884,-0.8015894000810041)); |
---|
502 | // G4cout<<"solid.DistanceToIn(p,v) = "<<dist<<G4endl ; |
---|
503 | assert(ApproxEqual(dist,2390.7)); |
---|
504 | |
---|
505 | dist=solid->DistanceToIn( |
---|
506 | G4ThreeVector(1572.774744032383,-1704.268426706159,1922.635294938558), |
---|
507 | G4ThreeVector(-0.2113262591952278,0.6627445069650045,-0.7184086098191366)); |
---|
508 | // G4cout<<"solid.DistanceToIn(p,v) = "<<dist<<G4endl ; |
---|
509 | assert(ApproxEqual(dist,2663.0611)); |
---|
510 | |
---|
511 | dist=c3Ic4->DistanceToIn( |
---|
512 | G4ThreeVector(967.602560486646,-1211.626221342084,610.1637191085789), |
---|
513 | G4ThreeVector(-0.1174412716483462,0.8263033300403027,-0.5508451274885945)); |
---|
514 | // assert(ApproxEqual(dist,kInfinity)); |
---|
515 | G4cout<<"c3Ic4->DistanceToIn = "<<dist<<G4endl ; |
---|
516 | |
---|
517 | dist=lhcbSub->DistanceToIn(lhcbP,lhcbV); |
---|
518 | // G4cout<<"lhcbSub->DistanceToIn(lhcbP,lhcbV) = "<<dist<<G4endl ; |
---|
519 | |
---|
520 | G4ThreeVector orbP = G4ThreeVector(0.,0.,-9.999); |
---|
521 | |
---|
522 | |
---|
523 | G4double orbTheta = 30*degree; |
---|
524 | G4double orbPhi = 30*degree; |
---|
525 | |
---|
526 | G4ThreeVector orbV = G4ThreeVector(std::sin(orbTheta)*std::cos(orbPhi), |
---|
527 | std::sin(orbTheta)*std::sin(orbPhi), |
---|
528 | std::cos(orbTheta)); |
---|
529 | |
---|
530 | |
---|
531 | EInside insideP = smallOrb->Inside(orbP); |
---|
532 | G4cout<<"smallOrb->Inside(orbP) = "<<OutputInside(insideP)<<G4endl ; |
---|
533 | dist = smallOrb->DistanceToOut(orbP,orbV); |
---|
534 | G4cout<<"smallOrb->DistanceToOut(orbP,orbV) = "<<dist<<G4endl ; |
---|
535 | |
---|
536 | insideP = orbShell->Inside(orbP); |
---|
537 | G4cout<<"orbShell->Inside(orbP) = "<<OutputInside(insideP)<<G4endl ; |
---|
538 | dist = orbShell->DistanceToIn(orbP,orbV); |
---|
539 | G4cout<<"orbShell->DistanceToIn(orbP,orbV) = "<<dist<<G4endl ; |
---|
540 | |
---|
541 | insideP = orbMirror->Inside(orbP); |
---|
542 | G4cout<<"orbMirror->Inside(orbP) = "<<OutputInside(insideP)<<G4endl ; |
---|
543 | dist = orbMirror->DistanceToIn(orbP,orbV); |
---|
544 | G4cout<<"orbMirror->DistanceToIn(orbP,orbV) = "<<dist<<G4endl ; |
---|
545 | |
---|
546 | insideP = ellShell->Inside(orbP); |
---|
547 | G4cout<<"ellShell->Inside(orbP) = "<<OutputInside(insideP)<<G4endl ; |
---|
548 | dist = ellShell->DistanceToIn(orbP,orbV); |
---|
549 | G4cout<<"ellShell->DistanceToIn(orbP,orbV) = "<<dist<<G4endl ; |
---|
550 | |
---|
551 | insideP = ellMirror->Inside(orbP); |
---|
552 | G4cout<<"ellMirror->Inside(orbP) = "<<OutputInside(insideP)<<G4endl ; |
---|
553 | dist = ellMirror->DistanceToIn(orbP,orbV); |
---|
554 | G4cout<<"ellMirror->DistanceToIn(orbP,orbV) = "<<dist<<G4endl ; |
---|
555 | |
---|
556 | for(i=0;i<3000;i++) |
---|
557 | { |
---|
558 | orbTheta = 45*degree*G4UniformRand(); |
---|
559 | orbPhi = 360*degree*G4UniformRand(); |
---|
560 | orbV = G4ThreeVector(std::sin(orbTheta)*std::cos(orbPhi), |
---|
561 | std::sin(orbTheta)*std::sin(orbPhi), |
---|
562 | std::cos(orbTheta)); |
---|
563 | dist = ellMirror->DistanceToIn(orbP,orbV); |
---|
564 | |
---|
565 | if(dist != kInfinity) |
---|
566 | { |
---|
567 | G4cout<<i<<"\t"<<"ellMirror->DistanceToIn(orbP,orbV) = "<<dist<<G4endl ; |
---|
568 | } |
---|
569 | } |
---|
570 | G4cout<<G4endl; |
---|
571 | |
---|
572 | G4cout<<"Tracking functions are OK"<<G4endl ; |
---|
573 | |
---|
574 | |
---|
575 | // Point on surface |
---|
576 | |
---|
577 | G4cout<<G4endl; |
---|
578 | // G4cout<<"Point on surface of t1Sb3"<<G4endl<<G4endl; |
---|
579 | G4cout<<"Point on surface of b5St1"<<G4endl<<G4endl; |
---|
580 | for(i=0;i<30;i++) |
---|
581 | { |
---|
582 | // p = t1Sb3.GetPointOnSurface(); |
---|
583 | p = b5St1.GetPointOnSurface(); |
---|
584 | G4cout<<p.x()<<"\t\t"<<p.y()<<"\t\t"<<p.z()<<G4endl; |
---|
585 | } |
---|
586 | G4cout<<G4endl; |
---|
587 | |
---|
588 | |
---|
589 | |
---|
590 | // CalculateExtent |
---|
591 | |
---|
592 | G4VoxelLimits limit; // Unlimited |
---|
593 | G4RotationMatrix noRot; |
---|
594 | G4AffineTransform origin; |
---|
595 | G4double min,max; |
---|
596 | |
---|
597 | assert(b1.CalculateExtent(kXAxis,limit,origin,min,max)); |
---|
598 | assert(ApproxEqual(min,-20)&&ApproxEqual(max,20)); |
---|
599 | |
---|
600 | assert(b1.CalculateExtent(kYAxis,limit,origin,min,max)); |
---|
601 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30)); |
---|
602 | |
---|
603 | assert(b1.CalculateExtent(kZAxis,limit,origin,min,max)); |
---|
604 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40)); |
---|
605 | |
---|
606 | assert(b1Sb4.CalculateExtent(kXAxis,limit,origin,min,max)); |
---|
607 | assert(ApproxEqual(min,-20)&&ApproxEqual(max,20)); |
---|
608 | |
---|
609 | assert(b1Sb4.CalculateExtent(kYAxis,limit,origin,min,max)); |
---|
610 | // G4cout<<"min of b1Sb4.CalculateExtent(kYAxis,limit,origin,min,max) = " |
---|
611 | // <<min<<G4endl ; |
---|
612 | // G4cout<<"max of b1Sb4.CalculateExtent(kYAxis,limit,origin,min,max) = " |
---|
613 | // <<max<<G4endl ; |
---|
614 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30)); |
---|
615 | |
---|
616 | assert(b1Sb4.CalculateExtent(kZAxis,limit,origin,min,max)); |
---|
617 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40)); |
---|
618 | |
---|
619 | |
---|
620 | |
---|
621 | G4ThreeVector pmxmymz(-100,-110,-120); |
---|
622 | G4AffineTransform tPosOnly(pmxmymz); |
---|
623 | |
---|
624 | assert(b1.CalculateExtent(kXAxis,limit,tPosOnly,min,max)); |
---|
625 | assert(ApproxEqual(min,-120)&&ApproxEqual(max,-80)); |
---|
626 | |
---|
627 | assert(b1.CalculateExtent(kYAxis,limit,tPosOnly,min,max)); |
---|
628 | assert(ApproxEqual(min,-140)&&ApproxEqual(max,-80)); |
---|
629 | |
---|
630 | assert(b1.CalculateExtent(kZAxis,limit,tPosOnly,min,max)); |
---|
631 | assert(ApproxEqual(min,-160)&&ApproxEqual(max,-80)); |
---|
632 | |
---|
633 | G4RotationMatrix r90Z; |
---|
634 | r90Z.rotateZ(pi/2); |
---|
635 | G4AffineTransform tRotZ(r90Z,pzero); |
---|
636 | |
---|
637 | assert(b1.CalculateExtent(kXAxis,limit,tRotZ,min,max)); |
---|
638 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30)); |
---|
639 | |
---|
640 | assert(b1.CalculateExtent(kYAxis,limit,tRotZ,min,max)); |
---|
641 | assert(ApproxEqual(min,-20)&&ApproxEqual(max,20)); |
---|
642 | |
---|
643 | assert(b1.CalculateExtent(kZAxis,limit,tRotZ,min,max)); |
---|
644 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40)); |
---|
645 | |
---|
646 | // Check that clipped away |
---|
647 | |
---|
648 | G4VoxelLimits xClip; |
---|
649 | xClip.AddLimit(kXAxis,-100,-50); |
---|
650 | |
---|
651 | assert(!b1.CalculateExtent(kXAxis,xClip,origin,min,max)); |
---|
652 | |
---|
653 | // Assert clipped to volume |
---|
654 | |
---|
655 | G4VoxelLimits allClip; |
---|
656 | allClip.AddLimit(kXAxis,-5,+5); |
---|
657 | allClip.AddLimit(kYAxis,-5,+5); |
---|
658 | allClip.AddLimit(kZAxis,-5,+5); |
---|
659 | |
---|
660 | G4RotationMatrix genRot; |
---|
661 | genRot.rotateX(pi/6); |
---|
662 | genRot.rotateY(pi/6); |
---|
663 | genRot.rotateZ(pi/6); |
---|
664 | G4AffineTransform tGen(genRot,vx); |
---|
665 | |
---|
666 | assert(b1.CalculateExtent(kXAxis,allClip,tGen,min,max)); |
---|
667 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5)); |
---|
668 | |
---|
669 | assert(b1.CalculateExtent(kYAxis,allClip,tGen,min,max)); |
---|
670 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5)); |
---|
671 | |
---|
672 | assert(b1.CalculateExtent(kZAxis,allClip,tGen,min,max)); |
---|
673 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5)); |
---|
674 | |
---|
675 | G4VoxelLimits buggyClip2; |
---|
676 | buggyClip2.AddLimit(kXAxis,5,15); |
---|
677 | |
---|
678 | assert(b1.CalculateExtent(kXAxis,buggyClip2,origin,min,max)); |
---|
679 | assert(ApproxEqual(min,5)&&ApproxEqual(max,15)); |
---|
680 | |
---|
681 | assert(b1.CalculateExtent(kYAxis,buggyClip2,origin,min,max)); |
---|
682 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30)); |
---|
683 | |
---|
684 | assert(b1.CalculateExtent(kZAxis,buggyClip2,origin,min,max)); |
---|
685 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40)); |
---|
686 | |
---|
687 | buggyClip2.AddLimit(kYAxis,5,15); |
---|
688 | |
---|
689 | assert(b1.CalculateExtent(kXAxis,buggyClip2,origin,min,max)); |
---|
690 | assert(ApproxEqual(min,5)&&ApproxEqual(max,15)); |
---|
691 | |
---|
692 | assert(b1.CalculateExtent(kYAxis,buggyClip2,origin,min,max)); |
---|
693 | assert(ApproxEqual(min,5)&&ApproxEqual(max,15)); |
---|
694 | |
---|
695 | assert(b1.CalculateExtent(kZAxis,buggyClip2,origin,min,max)); |
---|
696 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40)); |
---|
697 | |
---|
698 | G4VoxelLimits buggyClip1; |
---|
699 | buggyClip1.AddLimit(kXAxis,-5,+5); |
---|
700 | |
---|
701 | assert(b1.CalculateExtent(kXAxis,buggyClip1,origin,min,max)); |
---|
702 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5)); |
---|
703 | |
---|
704 | assert(b1.CalculateExtent(kYAxis,buggyClip1,origin,min,max)); |
---|
705 | assert(ApproxEqual(min,-30)&&ApproxEqual(max,30)); |
---|
706 | |
---|
707 | assert(b1.CalculateExtent(kZAxis,buggyClip1,origin,min,max)); |
---|
708 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40)); |
---|
709 | |
---|
710 | buggyClip1.AddLimit(kYAxis,-5,+5); |
---|
711 | |
---|
712 | assert(b1.CalculateExtent(kXAxis,buggyClip1,origin,min,max)); |
---|
713 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5)); |
---|
714 | |
---|
715 | assert(b1.CalculateExtent(kYAxis,buggyClip1,origin,min,max)); |
---|
716 | assert(ApproxEqual(min,-5)&&ApproxEqual(max,5)); |
---|
717 | |
---|
718 | assert(b1.CalculateExtent(kZAxis,buggyClip1,origin,min,max)); |
---|
719 | assert(ApproxEqual(min,-40)&&ApproxEqual(max,40)); |
---|
720 | |
---|
721 | G4cout<<"CalculateExtent is OK "<<G4endl ; |
---|
722 | |
---|
723 | delete rotDz5; |
---|
724 | G4int out =0 ; |
---|
725 | return out ; |
---|
726 | } |
---|
727 | |
---|
728 | |
---|
729 | |
---|
730 | |
---|
731 | |
---|
732 | |
---|
733 | |
---|
734 | |
---|