source: trunk/source/geometry/solids/CSG/include/G4Sphere.hh @ 1253

Last change on this file since 1253 was 1228, checked in by garnier, 15 years ago

update geant4.9.3 tag

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25//
26//
27// $Id: G4Sphere.hh,v 1.24 2009/03/31 07:51:49 gcosmo Exp $
28// GEANT4 tag $Name: geant4-09-03 $
29//
30//
31// --------------------------------------------------------------------
32// GEANT 4 class header file
33//
34// G4Sphere
35//
36// Class description:
37//
38//   A G4Sphere is, in the general case, a section of a spherical shell,
39//   between specified phi and theta angles
40//
41//   The phi and theta segments are described by a starting angle,
42//   and the +ve delta angle for the shape.
43//   If the delta angle is >=2*pi, or >=pi the shape is treated as
44//   continuous in phi or theta respectively.
45//
46//   Theta must lie between 0-pi (incl).
47//
48//   Member Data:
49//
50//   fRmin  inner radius
51//   fRmax  outer radius
52//
53//   fSPhi  starting angle of the segment in radians
54//   fDPhi  delta angle of the segment in radians
55//
56//   fSTheta  starting angle of the segment in radians
57//   fDTheta  delta angle of the segment in radians
58//
59//     
60//   Note:
61//      Internally fSPhi & fDPhi are adjusted so that fDPhi<=2PI,
62//      and fDPhi+fSPhi<=2PI. This enables simpler comparisons to be
63//      made with (say) Phi of a point.
64
65// History:
66// 28.3.94 P.Kent: old C++ code converted to tolerant geometry
67// 17.9.96 V.Grichine: final modifications to commit
68// --------------------------------------------------------------------
69
70#ifndef G4Sphere_HH
71#define G4Sphere_HH
72
73#include "G4CSGSolid.hh"
74
75class G4VisExtent;
76
77class G4Sphere : public G4CSGSolid
78{
79  public:  // with description
80
81    G4Sphere(const G4String& pName,
82                   G4double pRmin, G4double pRmax,
83                   G4double pSPhi, G4double pDPhi,
84                   G4double pSTheta, G4double pDTheta);
85      //
86      // Constructs a sphere or sphere shell section
87      // with the given name and dimensions
88       
89   ~G4Sphere();
90      //
91      // Destructor
92
93    // Accessors
94       
95    inline G4double GetInnerRadius    () const;
96    inline G4double GetOuterRadius    () const;
97    inline G4double GetStartPhiAngle  () const;
98    inline G4double GetDeltaPhiAngle  () const;
99    inline G4double GetStartThetaAngle() const;
100    inline G4double GetDeltaThetaAngle() const;
101
102    // Modifiers
103
104    inline void SetInnerRadius    (G4double newRMin);
105    inline void SetOuterRadius    (G4double newRmax);
106    inline void SetStartPhiAngle  (G4double newSphi, G4bool trig=true);
107    inline void SetDeltaPhiAngle  (G4double newDphi);
108    inline void SetStartThetaAngle(G4double newSTheta);
109    inline void SetDeltaThetaAngle(G4double newDTheta);
110
111    // Methods for solid
112
113    inline G4double GetCubicVolume();
114    G4double GetSurfaceArea();
115
116    void ComputeDimensions(      G4VPVParameterisation* p,
117                           const G4int n,
118                           const G4VPhysicalVolume* pRep);
119
120    G4bool CalculateExtent(const EAxis pAxis,
121                           const G4VoxelLimits& pVoxelLimit,
122                           const G4AffineTransform& pTransform,
123                                 G4double& pmin, G4double& pmax) const;
124         
125    EInside Inside(const G4ThreeVector& p) const;
126
127    G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
128
129    G4double DistanceToIn(const G4ThreeVector& p,
130                          const G4ThreeVector& v) const;
131   
132    G4double DistanceToIn(const G4ThreeVector& p) const;
133   
134    G4double DistanceToOut(const G4ThreeVector& p,
135                           const G4ThreeVector& v,
136                           const G4bool calcNorm=G4bool(false),
137                                 G4bool *validNorm=0,
138                                 G4ThreeVector *n=0) const;
139         
140    G4double DistanceToOut(const G4ThreeVector& p) const;
141
142    G4GeometryType GetEntityType() const;
143 
144    G4ThreeVector GetPointOnSurface() const;
145
146    std::ostream& StreamInfo(std::ostream& os) const;
147
148    // Visualisation functions
149
150    G4VisExtent   GetExtent          () const;   
151    void          DescribeYourselfTo(G4VGraphicsScene& scene) const;
152    G4Polyhedron* CreatePolyhedron() const;
153    G4NURBS*      CreateNURBS() const;
154 
155  public:  // without description
156   
157    G4Sphere(__void__&);
158      //
159      // Fake default constructor for usage restricted to direct object
160      // persistency for clients requiring preallocation of memory for
161      // persistifiable objects.
162
163    // Old access functions
164
165    inline G4double  GetRmin()   const;
166    inline G4double  GetRmax()   const;
167    inline G4double  GetSPhi()   const;
168    inline G4double  GetDPhi()   const;
169    inline G4double  GetSTheta() const;
170    inline G4double  GetDTheta() const;
171    inline G4double  GetInsideRadius() const;
172    inline void SetInsideRadius(G4double newRmin);
173
174  private:
175 
176    G4ThreeVectorList*
177    CreateRotatedVertices(const G4AffineTransform& pTransform,
178                                G4int& noPolygonVertices) const;
179      //
180      // Creates the List of transformed vertices in the format required
181      // for G4VSolid:: ClipCrossSection and ClipBetweenSections
182
183    inline void Initialize();
184      //
185      // Reset relevant values to zero
186
187    inline void CheckThetaAngles(G4double sTheta, G4double dTheta);
188    inline void CheckSPhiAngle(G4double sPhi);
189    inline void CheckDPhiAngle(G4double dPhi);
190    inline void CheckPhiAngles(G4double sPhi, G4double dPhi);
191      //
192      // Reset relevant flags and angle values
193
194    inline void InitializePhiTrigonometry();
195    inline void InitializeThetaTrigonometry();
196      //
197      // Recompute relevant trigonometric values and cache them
198
199    G4ThreeVector ApproxSurfaceNormal( const G4ThreeVector& p) const;
200      //
201      // Algorithm for SurfaceNormal() following the original
202      // specification for points not on the surface
203
204  private:
205
206    // Used by distanceToOut
207    //
208    enum ESide {kNull,kRMin,kRMax,kSPhi,kEPhi,kSTheta,kETheta};
209 
210    // used by normal
211    //
212    enum ENorm {kNRMin,kNRMax,kNSPhi,kNEPhi,kNSTheta,kNETheta};
213
214    G4double fEpsilon, fRminTolerance, fRmaxTolerance, kAngTolerance;
215      //
216      // Radial and angular tolerances
217
218    G4double fRmin, fRmax, fSPhi, fDPhi, fSTheta, fDTheta;
219      //
220      // Radial and angular dimensions
221
222    G4double sinCPhi, cosCPhi, cosHDPhiOT, cosHDPhiIT,
223             sinSPhi, cosSPhi, sinEPhi, cosEPhi, hDPhi, cPhi, ePhi;
224      //
225      // Cached trigonometric values for Phi angle
226
227    G4double sinSTheta, cosSTheta, sinETheta, cosETheta,
228             tanSTheta, tanSTheta2, tanETheta, tanETheta2, eTheta;
229      //
230      // Cached trigonometric values for Theta angle
231
232    G4bool fFullPhiSphere, fFullThetaSphere, fFullSphere;
233      //
234      // Flags for identification of section, shell or full sphere
235};
236
237#include "G4Sphere.icc"
238
239#endif
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