| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | // $Id: G4Orb.cc,v 1.24 2007/05/18 07:38:01 gcosmo Exp $
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| 27 | // GEANT4 tag $Name: geant4-09-02-ref-02 $
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| 28 | //
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| 29 | // class G4Orb
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| 30 | //
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| 31 | // Implementation for G4Orb class
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| 32 | //
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| 33 | // History:
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| 34 | //
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| 35 | // 30.06.04 V.Grichine - bug fixed in DistanceToIn(p,v) on Rmax surface
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| 36 | // 20.08.03 V.Grichine - created
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| 37 | //
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| 38 | //////////////////////////////////////////////////////////////
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| 39 |
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| 40 | #include <assert.h>
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| 41 |
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| 42 | #include "G4Orb.hh"
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| 43 |
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| 44 | #include "G4VoxelLimits.hh"
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| 45 | #include "G4AffineTransform.hh"
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| 46 | #include "G4GeometryTolerance.hh"
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| 47 |
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| 48 | #include "G4VPVParameterisation.hh"
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| 49 |
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| 50 | #include "Randomize.hh"
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| 51 |
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| 52 | #include "meshdefs.hh"
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| 53 |
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| 54 | #include "G4VGraphicsScene.hh"
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| 55 | #include "G4Polyhedron.hh"
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| 56 | #include "G4NURBS.hh"
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| 57 | #include "G4NURBSbox.hh"
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| 58 |
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| 59 | using namespace CLHEP;
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| 60 |
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| 61 | // Private enum: Not for external use - used by distanceToOut
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| 62 |
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| 63 | enum ESide {kNull,kRMax};
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| 64 |
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| 65 | // used by normal
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| 66 |
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| 67 | enum ENorm {kNRMax};
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| 68 |
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| 69 |
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| 70 | const G4double G4Orb::fEpsilon = 2.e-11; // relative tolerance of fRmax
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| 71 |
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| 72 | ////////////////////////////////////////////////////////////////////////
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| 73 | //
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| 74 | // constructor - check positive radius
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| 75 | //
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| 76 |
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| 77 | G4Orb::G4Orb( const G4String& pName,G4double pRmax )
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| 78 | : G4CSGSolid(pName)
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| 79 | {
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| 80 |
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| 81 | G4double kRadTolerance
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| 82 | = G4GeometryTolerance::GetInstance()->GetRadialTolerance();
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| 83 |
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| 84 | // Check radius
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| 85 | //
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| 86 | if (pRmax >= 10*kCarTolerance )
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| 87 | {
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| 88 | fRmax = pRmax;
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| 89 | }
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| 90 | else
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| 91 | {
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| 92 | G4Exception("G4Orb::G4Orb()", "InvalidSetup", FatalException,
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| 93 | "Invalid radius > 10*kCarTolerance.");
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| 94 | }
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| 95 | fRmaxTolerance = std::max( kRadTolerance, fEpsilon*fRmax);
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| 96 |
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| 97 | }
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| 98 |
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| 99 | ///////////////////////////////////////////////////////////////////////
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| 100 | //
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| 101 | // Fake default constructor - sets only member data and allocates memory
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| 102 | // for usage restricted to object persistency.
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| 103 | //
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| 104 | G4Orb::G4Orb( __void__& a )
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| 105 | : G4CSGSolid(a)
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| 106 | {
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| 107 | }
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| 108 |
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| 109 | /////////////////////////////////////////////////////////////////////
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| 110 | //
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| 111 | // Destructor
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| 112 |
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| 113 | G4Orb::~G4Orb()
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| 114 | {
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| 115 | }
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| 116 |
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| 117 | //////////////////////////////////////////////////////////////////////////
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| 118 | //
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| 119 | // Dispatch to parameterisation for replication mechanism dimension
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| 120 | // computation & modification.
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| 121 |
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| 122 | void G4Orb::ComputeDimensions( G4VPVParameterisation* p,
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| 123 | const G4int n,
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| 124 | const G4VPhysicalVolume* pRep)
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| 125 | {
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| 126 | p->ComputeDimensions(*this,n,pRep);
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| 127 | }
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| 128 |
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| 129 | ////////////////////////////////////////////////////////////////////////////
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| 130 | //
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| 131 | // Calculate extent under transform and specified limit
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| 132 |
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| 133 | G4bool G4Orb::CalculateExtent( const EAxis pAxis,
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| 134 | const G4VoxelLimits& pVoxelLimit,
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| 135 | const G4AffineTransform& pTransform,
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| 136 | G4double& pMin, G4double& pMax ) const
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| 137 | {
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| 138 | // Compute x/y/z mins and maxs for bounding box respecting limits,
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| 139 | // with early returns if outside limits. Then switch() on pAxis,
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| 140 | // and compute exact x and y limit for x/y case
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| 141 |
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| 142 | G4double xoffset,xMin,xMax;
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| 143 | G4double yoffset,yMin,yMax;
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| 144 | G4double zoffset,zMin,zMax;
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| 145 |
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| 146 | G4double diff1,diff2,maxDiff,newMin,newMax;
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| 147 | G4double xoff1,xoff2,yoff1,yoff2;
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| 148 |
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| 149 | xoffset=pTransform.NetTranslation().x();
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| 150 | xMin=xoffset-fRmax;
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| 151 | xMax=xoffset+fRmax;
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| 152 |
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| 153 | if (pVoxelLimit.IsXLimited())
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| 154 | {
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| 155 | if ( (xMin>pVoxelLimit.GetMaxXExtent()+kCarTolerance)
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| 156 | || (xMax<pVoxelLimit.GetMinXExtent()-kCarTolerance) )
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| 157 | {
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| 158 | return false;
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| 159 | }
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| 160 | else
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| 161 | {
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| 162 | if (xMin<pVoxelLimit.GetMinXExtent())
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| 163 | {
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| 164 | xMin=pVoxelLimit.GetMinXExtent();
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| 165 | }
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| 166 | if (xMax>pVoxelLimit.GetMaxXExtent())
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| 167 | {
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| 168 | xMax=pVoxelLimit.GetMaxXExtent();
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| 169 | }
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| 170 | }
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| 171 | }
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| 172 | yoffset=pTransform.NetTranslation().y();
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| 173 | yMin=yoffset-fRmax;
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| 174 | yMax=yoffset+fRmax;
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| 175 |
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| 176 | if (pVoxelLimit.IsYLimited())
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| 177 | {
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| 178 | if ( (yMin>pVoxelLimit.GetMaxYExtent()+kCarTolerance)
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| 179 | || (yMax<pVoxelLimit.GetMinYExtent()-kCarTolerance) )
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| 180 | {
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| 181 | return false;
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| 182 | }
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| 183 | else
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| 184 | {
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| 185 | if (yMin<pVoxelLimit.GetMinYExtent())
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| 186 | {
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| 187 | yMin=pVoxelLimit.GetMinYExtent();
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| 188 | }
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| 189 | if (yMax>pVoxelLimit.GetMaxYExtent())
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| 190 | {
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| 191 | yMax=pVoxelLimit.GetMaxYExtent();
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| 192 | }
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| 193 | }
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| 194 | }
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| 195 | zoffset=pTransform.NetTranslation().z();
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| 196 | zMin=zoffset-fRmax;
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| 197 | zMax=zoffset+fRmax;
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| 198 |
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| 199 | if (pVoxelLimit.IsZLimited())
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| 200 | {
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| 201 | if ( (zMin>pVoxelLimit.GetMaxZExtent()+kCarTolerance)
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| 202 | || (zMax<pVoxelLimit.GetMinZExtent()-kCarTolerance) )
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| 203 | {
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| 204 | return false;
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| 205 | }
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| 206 | else
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| 207 | {
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| 208 | if (zMin<pVoxelLimit.GetMinZExtent())
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| 209 | {
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| 210 | zMin=pVoxelLimit.GetMinZExtent();
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| 211 | }
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| 212 | if (zMax>pVoxelLimit.GetMaxZExtent())
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| 213 | {
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| 214 | zMax=pVoxelLimit.GetMaxZExtent();
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| 215 | }
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| 216 | }
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| 217 | }
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| 218 |
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| 219 | // Known to cut sphere
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| 220 |
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| 221 | switch (pAxis)
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| 222 | {
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| 223 | case kXAxis:
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| 224 | yoff1=yoffset-yMin;
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| 225 | yoff2=yMax-yoffset;
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| 226 |
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| 227 | if ( yoff1 >= 0 && yoff2 >= 0 )
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| 228 | {
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| 229 | // Y limits cross max/min x => no change
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| 230 | //
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| 231 | pMin=xMin;
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| 232 | pMax=xMax;
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| 233 | }
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| 234 | else
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| 235 | {
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| 236 | // Y limits don't cross max/min x => compute max delta x,
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| 237 | // hence new mins/maxs
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| 238 | //
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| 239 | diff1=std::sqrt(fRmax*fRmax-yoff1*yoff1);
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| 240 | diff2=std::sqrt(fRmax*fRmax-yoff2*yoff2);
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| 241 | maxDiff=(diff1>diff2) ? diff1:diff2;
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| 242 | newMin=xoffset-maxDiff;
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| 243 | newMax=xoffset+maxDiff;
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| 244 | pMin=(newMin<xMin) ? xMin : newMin;
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| 245 | pMax=(newMax>xMax) ? xMax : newMax;
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| 246 | }
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| 247 | break;
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| 248 | case kYAxis:
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| 249 | xoff1=xoffset-xMin;
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| 250 | xoff2=xMax-xoffset;
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| 251 | if (xoff1>=0&&xoff2>=0)
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| 252 | {
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| 253 | // X limits cross max/min y => no change
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| 254 | //
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| 255 | pMin=yMin;
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| 256 | pMax=yMax;
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| 257 | }
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| 258 | else
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| 259 | {
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| 260 | // X limits don't cross max/min y => compute max delta y,
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| 261 | // hence new mins/maxs
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| 262 | //
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| 263 | diff1=std::sqrt(fRmax*fRmax-xoff1*xoff1);
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| 264 | diff2=std::sqrt(fRmax*fRmax-xoff2*xoff2);
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| 265 | maxDiff=(diff1>diff2) ? diff1:diff2;
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| 266 | newMin=yoffset-maxDiff;
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| 267 | newMax=yoffset+maxDiff;
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| 268 | pMin=(newMin<yMin) ? yMin : newMin;
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| 269 | pMax=(newMax>yMax) ? yMax : newMax;
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| 270 | }
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| 271 | break;
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| 272 | case kZAxis:
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| 273 | pMin=zMin;
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| 274 | pMax=zMax;
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| 275 | break;
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| 276 | default:
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| 277 | break;
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| 278 | }
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| 279 | pMin -= fRmaxTolerance;
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| 280 | pMax += fRmaxTolerance;
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| 281 |
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| 282 | return true;
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| 283 |
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| 284 | }
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| 285 |
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| 286 | ///////////////////////////////////////////////////////////////////////////
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| 287 | //
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| 288 | // Return whether point inside/outside/on surface
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| 289 | // Split into radius checks
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| 290 | //
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| 291 |
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| 292 | EInside G4Orb::Inside( const G4ThreeVector& p ) const
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| 293 | {
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| 294 | G4double rad2,tolRMax;
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| 295 | EInside in;
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| 296 |
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| 297 |
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| 298 | rad2 = p.x()*p.x()+p.y()*p.y()+p.z()*p.z() ;
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| 299 |
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| 300 | // G4double rad = std::sqrt(rad2);
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| 301 | // Check radial surface
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| 302 | // sets `in'
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| 303 |
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| 304 | tolRMax = fRmax - fRmaxTolerance*0.5 ;
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| 305 |
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| 306 | if ( rad2 <= tolRMax*tolRMax ) in = kInside ;
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| 307 | else
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| 308 | {
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| 309 | tolRMax = fRmax + fRmaxTolerance*0.5 ;
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| 310 | if ( rad2 <= tolRMax*tolRMax ) in = kSurface ;
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| 311 | else in = kOutside ;
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| 312 | }
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| 313 | return in;
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| 314 | }
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| 315 |
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| 316 | /////////////////////////////////////////////////////////////////////
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| 317 | //
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| 318 | // Return unit normal of surface closest to p
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| 319 | // - note if point on z axis, ignore phi divided sides
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| 320 | // - unsafe if point close to z axis a rmin=0 - no explicit checks
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| 321 |
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| 322 | G4ThreeVector G4Orb::SurfaceNormal( const G4ThreeVector& p ) const
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| 323 | {
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| 324 | ENorm side = kNRMax;
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| 325 | G4ThreeVector norm;
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| 326 | G4double rad = std::sqrt(p.x()*p.x()+p.y()*p.y()+p.z()*p.z());
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| 327 |
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| 328 | switch (side)
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| 329 | {
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| 330 | case kNRMax:
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| 331 | norm = G4ThreeVector(p.x()/rad,p.y()/rad,p.z()/rad);
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| 332 | break;
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| 333 | default:
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| 334 | DumpInfo();
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| 335 | #ifdef G4CSGDEBUG
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| 336 | G4Exception("G4Orb::SurfaceNormal()", "Notification", JustWarning,
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| 337 | "Undefined side for valid surface normal to solid.");
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| 338 | #endif
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| 339 | break;
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| 340 | }
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| 341 |
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| 342 | return norm;
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| 343 | }
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| 344 |
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| 345 | ///////////////////////////////////////////////////////////////////////////////
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| 346 | //
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| 347 | // Calculate distance to shape from outside, along normalised vector
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| 348 | // - return kInfinity if no intersection, or intersection distance <= tolerance
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| 349 | //
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| 350 | // -> If point is outside outer radius, compute intersection with rmax
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| 351 | // - if no intersection return
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| 352 | // - if valid phi,theta return intersection Dist
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| 353 |
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| 354 | G4double G4Orb::DistanceToIn( const G4ThreeVector& p,
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| 355 | const G4ThreeVector& v ) const
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| 356 | {
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| 357 | G4double snxt = kInfinity ; // snxt = default return value
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| 358 |
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| 359 | G4double rad2, pDotV3d, tolORMax2, tolIRMax2 ;
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| 360 | G4double c, d2, s = kInfinity ;
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| 361 |
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| 362 | // General Precalcs
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| 363 |
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| 364 | rad2 = p.x()*p.x() + p.y()*p.y() + p.z()*p.z() ;
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| 365 | pDotV3d = p.x()*v.x() + p.y()*v.y() + p.z()*v.z() ;
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| 366 |
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| 367 | // Radial Precalcs
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| 368 |
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| 369 | tolORMax2 = (fRmax+fRmaxTolerance*0.5)*(fRmax+fRmaxTolerance*0.5) ;
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| 370 | tolIRMax2 = (fRmax-fRmaxTolerance*0.5)*(fRmax-fRmaxTolerance*0.5) ;
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| 371 |
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| 372 | // Outer spherical shell intersection
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| 373 | // - Only if outside tolerant fRmax
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| 374 | // - Check for if inside and outer G4Orb heading through solid (-> 0)
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| 375 | // - No intersect -> no intersection with G4Orb
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| 376 | //
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| 377 | // Shell eqn: x^2+y^2+z^2 = RSPH^2
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| 378 | //
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| 379 | // => (px+svx)^2+(py+svy)^2+(pz+svz)^2=R^2
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| 380 | //
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| 381 | // => (px^2+py^2+pz^2) +2s(pxvx+pyvy+pzvz)+s^2(vx^2+vy^2+vz^2)=R^2
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| 382 | // => rad2 +2s(pDotV3d) +s^2 =R^2
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| 383 | //
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| 384 | // => s=-pDotV3d+-std::sqrt(pDotV3d^2-(rad2-R^2))
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| 385 |
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| 386 | c = rad2 - fRmax*fRmax ;
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| 387 |
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| 388 | if ( c > fRmaxTolerance*fRmax )
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| 389 | {
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| 390 | // If outside tolerant boundary of outer G4Orb
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| 391 | // [ should be std::sqrt(rad2) - fRmax > fRmaxTolerance*0.5 ]
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| 392 |
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| 393 | d2 = pDotV3d*pDotV3d - c ;
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| 394 |
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| 395 | if ( d2 >= 0 )
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| 396 | {
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| 397 | s = -pDotV3d - std::sqrt(d2) ;
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| 398 |
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| 399 | if (s >= 0 ) return snxt = s;
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| 400 |
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| 401 | }
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| 402 | else // No intersection with G4Orb
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| 403 | {
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| 404 | return snxt = kInfinity;
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| 405 | }
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| 406 | }
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| 407 | else
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| 408 | {
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| 409 | if ( c > -fRmaxTolerance*fRmax ) // on surface
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| 410 | {
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| 411 | d2 = pDotV3d*pDotV3d - c ;
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| 412 | // if ( pDotV3d >= 0 ) return snxt = kInfinity;
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| 413 | if ( d2 < fRmaxTolerance*fRmax || pDotV3d >= 0 ) return snxt = kInfinity;
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| 414 | else return snxt = 0.;
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| 415 | }
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| 416 | else // inside ???
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| 417 | {
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| 418 | G4Exception("G4Orb::DistanceToIn(p,v)", "Notification",
|
|---|
| 419 | JustWarning, "Point p is inside !?");
|
|---|
| 420 | }
|
|---|
| 421 | }
|
|---|
| 422 | return snxt;
|
|---|
| 423 | }
|
|---|
| 424 |
|
|---|
| 425 | //////////////////////////////////////////////////////////////////////
|
|---|
| 426 | //
|
|---|
| 427 | // Calculate distance (<= actual) to closest surface of shape from outside
|
|---|
| 428 | // - Calculate distance to radial plane
|
|---|
| 429 | // - Return 0 if point inside
|
|---|
| 430 |
|
|---|
| 431 | G4double G4Orb::DistanceToIn( const G4ThreeVector& p ) const
|
|---|
| 432 | {
|
|---|
| 433 | G4double safe=0.0, rad = std::sqrt(p.x()*p.x()+p.y()*p.y()+p.z()*p.z());
|
|---|
| 434 | safe = rad - fRmax;
|
|---|
| 435 | if( safe < 0 ) safe = 0. ;
|
|---|
| 436 | return safe;
|
|---|
| 437 | }
|
|---|
| 438 |
|
|---|
| 439 | /////////////////////////////////////////////////////////////////////
|
|---|
| 440 | //
|
|---|
| 441 | // Calculate distance to surface of shape from `inside', allowing for tolerance
|
|---|
| 442 | //
|
|---|
| 443 |
|
|---|
| 444 | G4double G4Orb::DistanceToOut( const G4ThreeVector& p,
|
|---|
| 445 | const G4ThreeVector& v,
|
|---|
| 446 | const G4bool calcNorm,
|
|---|
| 447 | G4bool *validNorm,
|
|---|
| 448 | G4ThreeVector *n ) const
|
|---|
| 449 | {
|
|---|
| 450 | G4double snxt = kInfinity; // ??? snxt is default return value
|
|---|
| 451 | ESide side = kNull;
|
|---|
| 452 |
|
|---|
| 453 | G4double rad2,pDotV3d;
|
|---|
| 454 | G4double xi,yi,zi; // Intersection point
|
|---|
| 455 | G4double c,d2;
|
|---|
| 456 |
|
|---|
| 457 | rad2 = p.x()*p.x() + p.y()*p.y() + p.z()*p.z();
|
|---|
| 458 | pDotV3d = p.x()*v.x() + p.y()*v.y() + p.z()*v.z();
|
|---|
| 459 |
|
|---|
| 460 | // Radial Intersection from G4Orb::DistanceToIn
|
|---|
| 461 | //
|
|---|
| 462 | // Outer spherical shell intersection
|
|---|
| 463 | // - Only if outside tolerant fRmax
|
|---|
| 464 | // - Check for if inside and outer G4Orb heading through solid (-> 0)
|
|---|
| 465 | // - No intersect -> no intersection with G4Orb
|
|---|
| 466 | //
|
|---|
| 467 | // Shell eqn: x^2+y^2+z^2=RSPH^2
|
|---|
| 468 | //
|
|---|
| 469 | // => (px+svx)^2+(py+svy)^2+(pz+svz)^2=R^2
|
|---|
| 470 | //
|
|---|
| 471 | // => (px^2+py^2+pz^2) +2s(pxvx+pyvy+pzvz)+s^2(vx^2+vy^2+vz^2)=R^2
|
|---|
| 472 | // => rad2 +2s(pDotV3d) +s^2 =R^2
|
|---|
| 473 | //
|
|---|
| 474 | // => s=-pDotV3d+-std::sqrt(pDotV3d^2-(rad2-R^2))
|
|---|
| 475 |
|
|---|
| 476 | const G4double Rmax_plus = fRmax + fRmaxTolerance*0.5;
|
|---|
| 477 |
|
|---|
| 478 | if( rad2 <= Rmax_plus*Rmax_plus )
|
|---|
| 479 | {
|
|---|
| 480 | c = rad2-fRmax*fRmax ;
|
|---|
| 481 |
|
|---|
| 482 | if ( c < fRmaxTolerance*fRmax)
|
|---|
| 483 | {
|
|---|
| 484 | // Within tolerant Outer radius
|
|---|
| 485 | //
|
|---|
| 486 | // The test is
|
|---|
| 487 | // rad - fRmax < 0.5*fRmaxTolerance
|
|---|
| 488 | // => rad < fRmax + 0.5*kRadTol
|
|---|
| 489 | // => rad2 < (fRmax + 0.5*kRadTol)^2
|
|---|
| 490 | // => rad2 < fRmax^2 + 2.*0.5*fRmax*kRadTol + 0.25*kRadTol*kRadTol
|
|---|
| 491 | // => rad2 - fRmax^2 <~ fRmax*kRadTol
|
|---|
| 492 |
|
|---|
| 493 | d2 = pDotV3d*pDotV3d - c;
|
|---|
| 494 |
|
|---|
| 495 | if( ( c > -fRmaxTolerance*fRmax) && // on tolerant surface
|
|---|
| 496 | ( ( pDotV3d >= 0 ) || ( d2 < 0 )) ) // leaving outside from Rmax
|
|---|
| 497 | // not re-entering
|
|---|
| 498 | {
|
|---|
| 499 | if(calcNorm)
|
|---|
| 500 | {
|
|---|
| 501 | *validNorm = true ;
|
|---|
| 502 | *n = G4ThreeVector(p.x()/fRmax,p.y()/fRmax,p.z()/fRmax) ;
|
|---|
| 503 | }
|
|---|
| 504 | return snxt = 0;
|
|---|
| 505 | }
|
|---|
| 506 | else
|
|---|
| 507 | {
|
|---|
| 508 | snxt = -pDotV3d + std::sqrt(d2); // second root since inside Rmax
|
|---|
| 509 | side = kRMax ;
|
|---|
| 510 | }
|
|---|
| 511 | }
|
|---|
| 512 | }
|
|---|
| 513 | else // p is outside ???
|
|---|
| 514 | {
|
|---|
| 515 | G4cout.precision(16);
|
|---|
| 516 | G4cout << G4endl;
|
|---|
| 517 | DumpInfo();
|
|---|
| 518 | G4cout << "Position:" << G4endl << G4endl;
|
|---|
| 519 | G4cout << "p.x() = " << p.x()/mm << " mm" << G4endl;
|
|---|
| 520 | G4cout << "p.y() = " << p.y()/mm << " mm" << G4endl;
|
|---|
| 521 | G4cout << "p.z() = " << p.z()/mm << " mm" << G4endl << G4endl;
|
|---|
| 522 | G4cout << "Rp = "<< std::sqrt( p.x()*p.x()+p.y()*p.y()+p.z()*p.z() )/mm << " mm"
|
|---|
| 523 | << G4endl << G4endl;
|
|---|
| 524 | G4cout << "Direction:" << G4endl << G4endl;
|
|---|
| 525 | G4cout << "v.x() = " << v.x() << G4endl;
|
|---|
| 526 | G4cout << "v.y() = " << v.y() << G4endl;
|
|---|
| 527 | G4cout << "v.z() = " << v.z() << G4endl << G4endl;
|
|---|
| 528 | G4cout << "Proposed distance :" << G4endl << G4endl;
|
|---|
| 529 | G4cout << "snxt = " << snxt/mm << " mm" << G4endl << G4endl;
|
|---|
| 530 | G4Exception("G4Orb::DistanceToOut(p,v,..)", "Notification",
|
|---|
| 531 | JustWarning, "Logic error: snxt = kInfinity ???");
|
|---|
| 532 | }
|
|---|
| 533 | if (calcNorm) // Output switch operator
|
|---|
| 534 | {
|
|---|
| 535 | switch( side )
|
|---|
| 536 | {
|
|---|
| 537 | case kRMax:
|
|---|
| 538 | xi=p.x()+snxt*v.x();
|
|---|
| 539 | yi=p.y()+snxt*v.y();
|
|---|
| 540 | zi=p.z()+snxt*v.z();
|
|---|
| 541 | *n=G4ThreeVector(xi/fRmax,yi/fRmax,zi/fRmax);
|
|---|
| 542 | *validNorm=true;
|
|---|
| 543 | break;
|
|---|
| 544 | default:
|
|---|
| 545 | G4cout.precision(16);
|
|---|
| 546 | G4cout << G4endl;
|
|---|
| 547 | DumpInfo();
|
|---|
| 548 | G4cout << "Position:" << G4endl << G4endl;
|
|---|
| 549 | G4cout << "p.x() = " << p.x()/mm << " mm" << G4endl;
|
|---|
| 550 | G4cout << "p.y() = " << p.y()/mm << " mm" << G4endl;
|
|---|
| 551 | G4cout << "p.z() = " << p.z()/mm << " mm" << G4endl << G4endl;
|
|---|
| 552 | G4cout << "Direction:" << G4endl << G4endl;
|
|---|
| 553 | G4cout << "v.x() = " << v.x() << G4endl;
|
|---|
| 554 | G4cout << "v.y() = " << v.y() << G4endl;
|
|---|
| 555 | G4cout << "v.z() = " << v.z() << G4endl << G4endl;
|
|---|
| 556 | G4cout << "Proposed distance :" << G4endl << G4endl;
|
|---|
| 557 | G4cout << "snxt = " << snxt/mm << " mm" << G4endl << G4endl;
|
|---|
| 558 | G4Exception("G4Orb::DistanceToOut(p,v,..)","Notification",JustWarning,
|
|---|
| 559 | "Undefined side for valid surface normal to solid.");
|
|---|
| 560 | break;
|
|---|
| 561 | }
|
|---|
| 562 | }
|
|---|
| 563 | return snxt;
|
|---|
| 564 | }
|
|---|
| 565 |
|
|---|
| 566 | /////////////////////////////////////////////////////////////////////////
|
|---|
| 567 | //
|
|---|
| 568 | // Calculate distance (<=actual) to closest surface of shape from inside
|
|---|
| 569 |
|
|---|
| 570 | G4double G4Orb::DistanceToOut( const G4ThreeVector& p ) const
|
|---|
| 571 | {
|
|---|
| 572 | G4double safe=0.0,rad = std::sqrt(p.x()*p.x()+p.y()*p.y()+p.z()*p.z());
|
|---|
| 573 |
|
|---|
| 574 | #ifdef G4CSGDEBUG
|
|---|
| 575 | if( Inside(p) == kOutside )
|
|---|
| 576 | {
|
|---|
| 577 | G4cout.precision(16) ;
|
|---|
| 578 | G4cout << G4endl ;
|
|---|
| 579 | DumpInfo();
|
|---|
| 580 | G4cout << "Position:" << G4endl << G4endl ;
|
|---|
| 581 | G4cout << "p.x() = " << p.x()/mm << " mm" << G4endl ;
|
|---|
| 582 | G4cout << "p.y() = " << p.y()/mm << " mm" << G4endl ;
|
|---|
| 583 | G4cout << "p.z() = " << p.z()/mm << " mm" << G4endl << G4endl ;
|
|---|
| 584 | G4Exception("G4Orb::DistanceToOut(p)", "Notification", JustWarning,
|
|---|
| 585 | "Point p is outside !?" );
|
|---|
| 586 | }
|
|---|
| 587 | #endif
|
|---|
| 588 |
|
|---|
| 589 | safe = fRmax - rad;
|
|---|
| 590 | if ( safe < 0. ) safe = 0.;
|
|---|
| 591 | return safe;
|
|---|
| 592 | }
|
|---|
| 593 |
|
|---|
| 594 | //////////////////////////////////////////////////////////////////////////
|
|---|
| 595 | //
|
|---|
| 596 | // G4EntityType
|
|---|
| 597 |
|
|---|
| 598 | G4GeometryType G4Orb::GetEntityType() const
|
|---|
| 599 | {
|
|---|
| 600 | return G4String("G4Orb");
|
|---|
| 601 | }
|
|---|
| 602 |
|
|---|
| 603 | //////////////////////////////////////////////////////////////////////////
|
|---|
| 604 | //
|
|---|
| 605 | // Stream object contents to an output stream
|
|---|
| 606 |
|
|---|
| 607 | std::ostream& G4Orb::StreamInfo( std::ostream& os ) const
|
|---|
| 608 | {
|
|---|
| 609 | os << "-----------------------------------------------------------\n"
|
|---|
| 610 | << " *** Dump for solid - " << GetName() << " ***\n"
|
|---|
| 611 | << " ===================================================\n"
|
|---|
| 612 | << " Solid type: G4Orb\n"
|
|---|
| 613 | << " Parameters: \n"
|
|---|
| 614 |
|
|---|
| 615 | << " outer radius: " << fRmax/mm << " mm \n"
|
|---|
| 616 | << "-----------------------------------------------------------\n";
|
|---|
| 617 |
|
|---|
| 618 | return os;
|
|---|
| 619 | }
|
|---|
| 620 |
|
|---|
| 621 | /////////////////////////////////////////////////////////////////////////
|
|---|
| 622 | //
|
|---|
| 623 | // GetPointOnSurface
|
|---|
| 624 |
|
|---|
| 625 | G4ThreeVector G4Orb::GetPointOnSurface() const
|
|---|
| 626 | {
|
|---|
| 627 | // generate a random number from zero to 2pi...
|
|---|
| 628 | //
|
|---|
| 629 | G4double phi = RandFlat::shoot(0.,2.*pi);
|
|---|
| 630 | G4double cosphi = std::cos(phi);
|
|---|
| 631 | G4double sinphi = std::sin(phi);
|
|---|
| 632 |
|
|---|
| 633 | G4double theta = RandFlat::shoot(0.,pi);
|
|---|
| 634 | G4double costheta = std::cos(theta);
|
|---|
| 635 | G4double sintheta = std::sqrt(1.-sqr(costheta));
|
|---|
| 636 |
|
|---|
| 637 | return G4ThreeVector (fRmax*sintheta*cosphi,
|
|---|
| 638 | fRmax*sintheta*sinphi, fRmax*costheta);
|
|---|
| 639 | }
|
|---|
| 640 |
|
|---|
| 641 | ////////////////////////////////////////////////////////////////////////
|
|---|
| 642 | //
|
|---|
| 643 | // Methods for visualisation
|
|---|
| 644 |
|
|---|
| 645 | void G4Orb::DescribeYourselfTo ( G4VGraphicsScene& scene ) const
|
|---|
| 646 | {
|
|---|
| 647 | scene.AddSolid (*this);
|
|---|
| 648 | }
|
|---|
| 649 |
|
|---|
| 650 | G4Polyhedron* G4Orb::CreatePolyhedron () const
|
|---|
| 651 | {
|
|---|
| 652 | return new G4PolyhedronSphere (0., fRmax, 0., 2*pi, 0., pi);
|
|---|
| 653 | }
|
|---|
| 654 |
|
|---|
| 655 | G4NURBS* G4Orb::CreateNURBS () const
|
|---|
| 656 | {
|
|---|
| 657 | return new G4NURBSbox (fRmax, fRmax, fRmax); // Box for now!!!
|
|---|
| 658 | }
|
|---|