| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4Trd.cc,v 1.34 2006/10/19 15:33:38 gcosmo Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-04-beta-01 $
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| 29 | //
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| 30 | //
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| 31 | // Implementation for G4Trd class
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| 32 | //
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| 33 | // History:
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| 34 | //
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| 35 | // 28.04.05 V.Grichine: new SurfaceNormal according to J. Apostolakis proposal
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| 36 | // 26.04.05, V.Grichine, new SurfaceNoramal is default
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| 37 | // 07.12.04, V.Grichine, SurfaceNoramal with edges/vertices.
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| 38 | // 07.05.00, V.Grichine, in d = DistanceToIn(p,v), if d<0.5*kCarTolerance, d=0
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| 39 | // ~1996, V.Grichine, 1st implementation based on old code of P.Kent
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| 40 | //
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| 41 | //////////////////////////////////////////////////////////////////////////////
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| 42 |
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| 43 | #include "G4Trd.hh"
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| 44 |
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| 45 | #include "G4VPVParameterisation.hh"
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| 46 | #include "G4VoxelLimits.hh"
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| 47 | #include "G4AffineTransform.hh"
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| 48 | #include "Randomize.hh"
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| 49 |
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| 50 | #include "G4VGraphicsScene.hh"
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| 51 | #include "G4Polyhedron.hh"
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| 52 | #include "G4NURBS.hh"
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| 53 | #include "G4NURBSbox.hh"
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| 54 |
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| 55 | using namespace CLHEP;
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| 56 |
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| 57 | /////////////////////////////////////////////////////////////////////////
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| 58 | //
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| 59 | // Constructor - check & set half widths
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| 60 |
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| 61 | G4Trd::G4Trd( const G4String& pName,
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| 62 | G4double pdx1, G4double pdx2,
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| 63 | G4double pdy1, G4double pdy2,
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| 64 | G4double pdz )
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| 65 | : G4CSGSolid(pName)
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| 66 | {
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| 67 | CheckAndSetAllParameters (pdx1, pdx2, pdy1, pdy2, pdz);
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| 68 | }
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| 69 |
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| 70 | /////////////////////////////////////////////////////////////////////////
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| 71 | //
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| 72 | // Set and check (coplanarity) of trd parameters
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| 73 |
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| 74 | void G4Trd::CheckAndSetAllParameters ( G4double pdx1, G4double pdx2,
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| 75 | G4double pdy1, G4double pdy2,
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| 76 | G4double pdz )
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| 77 | {
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| 78 | if ( pdx1>0&&pdx2>0&&pdy1>0&&pdy2>0&&pdz>0 )
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| 79 | {
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| 80 | fDx1=pdx1; fDx2=pdx2;
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| 81 | fDy1=pdy1; fDy2=pdy2;
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| 82 | fDz=pdz;
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| 83 | }
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| 84 | else
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| 85 | {
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| 86 | if ( pdx1>=0 && pdx2>=0 && pdy1>=0 && pdy2>=0 && pdz>=0 )
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| 87 | {
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| 88 | // G4double Minimum_length= (1+per_thousand) * kCarTolerance/2.;
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| 89 | // FIX-ME : temporary solution for ZERO or very-small parameters
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| 90 | //
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| 91 | G4double Minimum_length= kCarTolerance/2.;
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| 92 | fDx1=std::max(pdx1,Minimum_length);
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| 93 | fDx2=std::max(pdx2,Minimum_length);
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| 94 | fDy1=std::max(pdy1,Minimum_length);
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| 95 | fDy2=std::max(pdy2,Minimum_length);
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| 96 | fDz=std::max(pdz,Minimum_length);
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| 97 | }
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| 98 | else
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| 99 | {
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| 100 | G4cerr << "ERROR - G4Trd()::CheckAndSetAllParameters(): " << GetName()
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| 101 | << G4endl
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| 102 | << " Invalid dimensions, some are < 0 !" << G4endl
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| 103 | << " X - " << pdx1 << ", " << pdx2 << G4endl
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| 104 | << " Y - " << pdy1 << ", " << pdy2 << G4endl
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| 105 | << " Z - " << pdz << G4endl;
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| 106 | G4Exception("G4Trd::CheckAndSetAllParameters()",
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| 107 | "InvalidSetup", FatalException,
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| 108 | "Invalid parameters.");
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| 109 | }
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| 110 | }
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| 111 | fCubicVolume= 0.;
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| 112 | fSurfaceArea= 0.;
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| 113 | fpPolyhedron = 0;
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| 114 | }
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| 115 |
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| 116 | ///////////////////////////////////////////////////////////////////////
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| 117 | //
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| 118 | // Fake default constructor - sets only member data and allocates memory
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| 119 | // for usage restricted to object persistency.
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| 120 | //
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| 121 | G4Trd::G4Trd( __void__& a )
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| 122 | : G4CSGSolid(a)
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| 123 | {
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| 124 | }
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| 125 |
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| 126 | //////////////////////////////////////////////////////////////////////////
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| 127 | //
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| 128 | // Destructor
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| 129 |
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| 130 | G4Trd::~G4Trd()
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| 131 | {
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| 132 | }
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| 133 |
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| 134 | ////////////////////////////////////////////////////////////////////////////
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| 135 | //
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| 136 | //
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| 137 |
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| 138 | void G4Trd::SetAllParameters ( G4double pdx1, G4double pdx2, G4double pdy1,
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| 139 | G4double pdy2, G4double pdz )
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| 140 | {
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| 141 | CheckAndSetAllParameters (pdx1, pdx2, pdy1, pdy2, pdz);
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| 142 | }
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| 143 |
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| 144 |
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| 145 | /////////////////////////////////////////////////////////////////////////
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| 146 | //
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| 147 | // Dispatch to parameterisation for replication mechanism dimension
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| 148 | // computation & modification.
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| 149 |
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| 150 | void G4Trd::ComputeDimensions( G4VPVParameterisation* p,
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| 151 | const G4int n,
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| 152 | const G4VPhysicalVolume* pRep )
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| 153 | {
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| 154 | p->ComputeDimensions(*this,n,pRep);
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| 155 | }
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| 156 |
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| 157 |
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| 158 | ///////////////////////////////////////////////////////////////////////////
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| 159 | //
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| 160 | // Calculate extent under transform and specified limit
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| 161 |
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| 162 | G4bool G4Trd::CalculateExtent( const EAxis pAxis,
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| 163 | const G4VoxelLimits& pVoxelLimit,
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| 164 | const G4AffineTransform& pTransform,
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| 165 | G4double& pMin, G4double& pMax ) const
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| 166 | {
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| 167 | if (!pTransform.IsRotated())
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| 168 | {
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| 169 | // Special case handling for unrotated solids
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| 170 | // Compute x/y/z mins and maxs respecting limits, with early returns
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| 171 | // if outside limits. Then switch() on pAxis
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| 172 |
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| 173 | G4double xoffset,xMin,xMax;
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| 174 | G4double yoffset,yMin,yMax;
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| 175 | G4double zoffset,zMin,zMax;
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| 176 |
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| 177 | zoffset=pTransform.NetTranslation().z();
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| 178 | zMin=zoffset-fDz;
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| 179 | zMax=zoffset+fDz;
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| 180 | if (pVoxelLimit.IsZLimited())
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| 181 | {
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| 182 | if ( (zMin>pVoxelLimit.GetMaxZExtent()+kCarTolerance)
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| 183 | || (zMax<pVoxelLimit.GetMinZExtent()-kCarTolerance) )
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| 184 | {
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| 185 | return false;
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| 186 | }
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| 187 | else
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| 188 | {
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| 189 | if (zMin<pVoxelLimit.GetMinZExtent())
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| 190 | {
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| 191 | zMin=pVoxelLimit.GetMinZExtent();
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| 192 | }
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| 193 | if (zMax>pVoxelLimit.GetMaxZExtent())
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| 194 | {
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| 195 | zMax=pVoxelLimit.GetMaxZExtent();
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| 196 | }
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| 197 | }
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| 198 | }
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| 199 | xoffset=pTransform.NetTranslation().x();
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| 200 | if (fDx2 >= fDx1)
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| 201 | {
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| 202 | xMax = xoffset+(fDx1+fDx2)/2+(zMax-zoffset)*(fDx2-fDx1)/(2*fDz) ;
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| 203 | xMin = 2*xoffset - xMax ;
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| 204 | }
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| 205 | else
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| 206 | {
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| 207 | xMax = xoffset+(fDx1+fDx2)/2+(zMin-zoffset)*(fDx2-fDx1)/(2*fDz) ;
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| 208 | xMin = 2*xoffset - xMax ;
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| 209 | }
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| 210 | if (pVoxelLimit.IsXLimited())
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| 211 | {
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| 212 | if ( (xMin>pVoxelLimit.GetMaxXExtent()+kCarTolerance)
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| 213 | || (xMax<pVoxelLimit.GetMinXExtent()-kCarTolerance) )
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| 214 | {
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| 215 | return false;
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| 216 | }
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| 217 | else
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| 218 | {
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| 219 | if (xMin<pVoxelLimit.GetMinXExtent())
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| 220 | {
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| 221 | xMin=pVoxelLimit.GetMinXExtent();
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| 222 | }
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| 223 | if (xMax>pVoxelLimit.GetMaxXExtent())
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| 224 | {
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| 225 | xMax=pVoxelLimit.GetMaxXExtent();
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| 226 | }
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| 227 | }
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| 228 | }
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| 229 | yoffset= pTransform.NetTranslation().y() ;
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| 230 | if(fDy2 >= fDy1)
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| 231 | {
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| 232 | yMax = yoffset+(fDy2+fDy1)/2+(zMax-zoffset)*(fDy2-fDy1)/(2*fDz) ;
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| 233 | yMin = 2*yoffset - yMax ;
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| 234 | }
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| 235 | else
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| 236 | {
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| 237 | yMax = yoffset+(fDy2+fDy1)/2+(zMin-zoffset)*(fDy2-fDy1)/(2*fDz) ;
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| 238 | yMin = 2*yoffset - yMax ;
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| 239 | }
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| 240 | if (pVoxelLimit.IsYLimited())
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| 241 | {
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| 242 | if ( (yMin>pVoxelLimit.GetMaxYExtent()+kCarTolerance)
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| 243 | || (yMax<pVoxelLimit.GetMinYExtent()-kCarTolerance) )
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| 244 | {
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| 245 | return false;
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| 246 | }
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| 247 | else
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| 248 | {
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| 249 | if (yMin<pVoxelLimit.GetMinYExtent())
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| 250 | {
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| 251 | yMin=pVoxelLimit.GetMinYExtent();
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| 252 | }
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| 253 | if (yMax>pVoxelLimit.GetMaxYExtent())
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| 254 | {
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| 255 | yMax=pVoxelLimit.GetMaxYExtent();
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| 256 | }
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| 257 | }
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| 258 | }
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| 259 |
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| 260 | switch (pAxis)
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| 261 | {
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| 262 | case kXAxis:
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| 263 | pMin=xMin;
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| 264 | pMax=xMax;
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| 265 | break;
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| 266 | case kYAxis:
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| 267 | pMin=yMin;
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| 268 | pMax=yMax;
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| 269 | break;
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| 270 | case kZAxis:
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| 271 | pMin=zMin;
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| 272 | pMax=zMax;
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| 273 | break;
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| 274 | default:
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| 275 | break;
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| 276 | }
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| 277 |
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| 278 | // Add 2*Tolerance to avoid precision troubles ?
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| 279 | //
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| 280 | pMin-=kCarTolerance;
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| 281 | pMax+=kCarTolerance;
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| 282 |
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| 283 | return true;
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| 284 | }
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| 285 | else
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| 286 | {
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| 287 | // General rotated case - create and clip mesh to boundaries
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| 288 |
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| 289 | G4bool existsAfterClip=false;
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| 290 | G4ThreeVectorList *vertices;
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| 291 |
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| 292 | pMin=+kInfinity;
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| 293 | pMax=-kInfinity;
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| 294 |
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| 295 | // Calculate rotated vertex coordinates
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| 296 | //
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| 297 | vertices=CreateRotatedVertices(pTransform);
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| 298 | ClipCrossSection(vertices,0,pVoxelLimit,pAxis,pMin,pMax);
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| 299 | ClipCrossSection(vertices,4,pVoxelLimit,pAxis,pMin,pMax);
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| 300 | ClipBetweenSections(vertices,0,pVoxelLimit,pAxis,pMin,pMax);
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| 301 |
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| 302 | if (pMin!=kInfinity||pMax!=-kInfinity)
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| 303 | {
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| 304 | existsAfterClip=true;
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| 305 |
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| 306 | // Add 2*tolerance to avoid precision troubles
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| 307 | //
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| 308 | pMin-=kCarTolerance;
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| 309 | pMax+=kCarTolerance;
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| 310 |
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| 311 | }
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| 312 | else
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| 313 | {
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| 314 | // Check for case where completely enveloping clipping volume
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| 315 | // If point inside then we are confident that the solid completely
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| 316 | // envelopes the clipping volume. Hence set min/max extents according
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| 317 | // to clipping volume extents along the specified axis.
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| 318 |
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| 319 | G4ThreeVector clipCentre(
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| 320 | (pVoxelLimit.GetMinXExtent()+pVoxelLimit.GetMaxXExtent())*0.5,
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| 321 | (pVoxelLimit.GetMinYExtent()+pVoxelLimit.GetMaxYExtent())*0.5,
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| 322 | (pVoxelLimit.GetMinZExtent()+pVoxelLimit.GetMaxZExtent())*0.5);
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| 323 |
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| 324 | if (Inside(pTransform.Inverse().TransformPoint(clipCentre))!=kOutside)
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| 325 | {
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| 326 | existsAfterClip=true;
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| 327 | pMin=pVoxelLimit.GetMinExtent(pAxis);
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| 328 | pMax=pVoxelLimit.GetMaxExtent(pAxis);
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| 329 | }
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| 330 | }
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| 331 | delete vertices;
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| 332 | return existsAfterClip;
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| 333 | }
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| 334 | }
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| 335 |
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| 336 | ///////////////////////////////////////////////////////////////////
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| 337 | //
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| 338 | // Return whether point inside/outside/on surface, using tolerance
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| 339 |
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| 340 | EInside G4Trd::Inside( const G4ThreeVector& p ) const
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| 341 | {
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| 342 | EInside in=kOutside;
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| 343 | G4double x,y,zbase1,zbase2;
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| 344 |
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| 345 | if (std::fabs(p.z())<=fDz-kCarTolerance/2)
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| 346 | {
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| 347 | zbase1=p.z()+fDz; // Dist from -ve z plane
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| 348 | zbase2=fDz-p.z(); // Dist from +ve z plane
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| 349 |
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| 350 | // Check whether inside x tolerance
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| 351 | //
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| 352 | x=0.5*(fDx2*zbase1+fDx1*zbase2)/fDz - kCarTolerance/2;
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| 353 | if (std::fabs(p.x())<=x)
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| 354 | {
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| 355 | y=0.5*((fDy2*zbase1+fDy1*zbase2))/fDz - kCarTolerance/2;
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| 356 | if (std::fabs(p.y())<=y)
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| 357 | {
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| 358 | in=kInside;
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| 359 | }
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| 360 | else if (std::fabs(p.y())<=y+kCarTolerance)
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| 361 | {
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| 362 | in=kSurface;
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| 363 | }
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| 364 | }
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| 365 | else if (std::fabs(p.x())<=x+kCarTolerance)
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| 366 | {
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| 367 | // y = y half width of shape at z of point + tolerant boundary
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| 368 | //
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| 369 | y=0.5*((fDy2*zbase1+fDy1*zbase2))/fDz + kCarTolerance/2;
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| 370 | if (std::fabs(p.y())<=y)
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| 371 | {
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| 372 | in=kSurface;
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| 373 | }
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| 374 | }
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| 375 | }
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| 376 | else if (std::fabs(p.z())<=fDz+kCarTolerance/2)
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| 377 | {
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| 378 | // Only need to check outer tolerant boundaries
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| 379 | //
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| 380 | zbase1=p.z()+fDz; // Dist from -ve z plane
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| 381 | zbase2=fDz-p.z(); // Dist from +ve z plane
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| 382 |
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| 383 | // x = x half width of shape at z of point plus tolerance
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| 384 | //
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| 385 | x=0.5*(fDx2*zbase1+fDx1*zbase2)/fDz + kCarTolerance/2;
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| 386 | if (std::fabs(p.x())<=x)
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| 387 | {
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| 388 | // y = y half width of shape at z of point
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| 389 | //
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| 390 | y=0.5*((fDy2*zbase1+fDy1*zbase2))/fDz + kCarTolerance/2;
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| 391 | if (std::fabs(p.y())<=y) in=kSurface;
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| 392 | }
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| 393 | }
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| 394 | return in;
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| 395 | }
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| 396 |
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| 397 | //////////////////////////////////////////////////////////////////////////
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| 398 | //
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| 399 | // Calculate side nearest to p, and return normal
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| 400 | // If two sides are equidistant, normal of first side (x/y/z)
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| 401 | // encountered returned
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| 402 |
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| 403 | G4ThreeVector G4Trd::SurfaceNormal( const G4ThreeVector& p ) const
|
|---|
| 404 | {
|
|---|
| 405 | G4ThreeVector norm, sumnorm(0.,0.,0.);
|
|---|
| 406 | G4int noSurfaces = 0;
|
|---|
| 407 | G4double z = 2.0*fDz, tanx, secx, newpx, widx;
|
|---|
| 408 | G4double tany, secy, newpy, widy;
|
|---|
| 409 | G4double distx, disty, distz, fcos;
|
|---|
| 410 | G4double delta = 0.5*kCarTolerance;
|
|---|
| 411 |
|
|---|
| 412 | tanx = (fDx2 - fDx1)/z;
|
|---|
| 413 | secx = std::sqrt(1.0+tanx*tanx);
|
|---|
| 414 | newpx = std::fabs(p.x())-p.z()*tanx;
|
|---|
| 415 | widx = fDx2 - fDz*tanx;
|
|---|
| 416 |
|
|---|
| 417 | tany = (fDy2 - fDy1)/z;
|
|---|
| 418 | secy = std::sqrt(1.0+tany*tany);
|
|---|
| 419 | newpy = std::fabs(p.y())-p.z()*tany;
|
|---|
| 420 | widy = fDy2 - fDz*tany;
|
|---|
| 421 |
|
|---|
| 422 | distx = std::fabs(newpx-widx)/secx; // perp. distance to x side
|
|---|
| 423 | disty = std::fabs(newpy-widy)/secy; // to y side
|
|---|
| 424 | distz = std::fabs(std::fabs(p.z())-fDz); // to z side
|
|---|
| 425 |
|
|---|
| 426 | fcos = 1.0/secx;
|
|---|
| 427 | G4ThreeVector nX = G4ThreeVector( fcos,0,-tanx*fcos);
|
|---|
| 428 | G4ThreeVector nmX = G4ThreeVector(-fcos,0,-tanx*fcos);
|
|---|
| 429 |
|
|---|
| 430 | fcos = 1.0/secy;
|
|---|
| 431 | G4ThreeVector nY = G4ThreeVector(0, fcos,-tany*fcos);
|
|---|
| 432 | G4ThreeVector nmY = G4ThreeVector(0,-fcos,-tany*fcos);
|
|---|
| 433 | G4ThreeVector nZ = G4ThreeVector( 0, 0, 1.0);
|
|---|
| 434 |
|
|---|
| 435 | if (distx <= delta)
|
|---|
| 436 | {
|
|---|
| 437 | noSurfaces ++;
|
|---|
| 438 | if ( p.x() >= 0.) sumnorm += nX;
|
|---|
| 439 | else sumnorm += nmX;
|
|---|
| 440 | }
|
|---|
| 441 | if (disty <= delta)
|
|---|
| 442 | {
|
|---|
| 443 | noSurfaces ++;
|
|---|
| 444 | if ( p.y() >= 0.) sumnorm += nY;
|
|---|
| 445 | else sumnorm += nmY;
|
|---|
| 446 | }
|
|---|
| 447 | if (distz <= delta)
|
|---|
| 448 | {
|
|---|
| 449 | noSurfaces ++;
|
|---|
| 450 | if ( p.z() >= 0.) sumnorm += nZ;
|
|---|
| 451 | else sumnorm -= nZ;
|
|---|
| 452 | }
|
|---|
| 453 | if ( noSurfaces == 0 )
|
|---|
| 454 | {
|
|---|
| 455 | #ifdef G4CSGDEBUG
|
|---|
| 456 | G4Exception("G4Trd::SurfaceNormal(p)", "Notification", JustWarning,
|
|---|
| 457 | "Point p is not on surface !?" );
|
|---|
| 458 | #endif
|
|---|
| 459 | norm = ApproxSurfaceNormal(p);
|
|---|
| 460 | }
|
|---|
| 461 | else if ( noSurfaces == 1 ) norm = sumnorm;
|
|---|
| 462 | else norm = sumnorm.unit();
|
|---|
| 463 | return norm;
|
|---|
| 464 | }
|
|---|
| 465 |
|
|---|
| 466 |
|
|---|
| 467 | /////////////////////////////////////////////////////////////////////////////
|
|---|
| 468 | //
|
|---|
| 469 | // Algorithm for SurfaceNormal() following the original specification
|
|---|
| 470 | // for points not on the surface
|
|---|
| 471 |
|
|---|
| 472 | G4ThreeVector G4Trd::ApproxSurfaceNormal( const G4ThreeVector& p ) const
|
|---|
| 473 | {
|
|---|
| 474 | G4ThreeVector norm;
|
|---|
| 475 | G4double z,tanx,secx,newpx,widx;
|
|---|
| 476 | G4double tany,secy,newpy,widy;
|
|---|
| 477 | G4double distx,disty,distz,fcos;
|
|---|
| 478 |
|
|---|
| 479 | z=2.0*fDz;
|
|---|
| 480 |
|
|---|
| 481 | tanx=(fDx2-fDx1)/z;
|
|---|
| 482 | secx=std::sqrt(1.0+tanx*tanx);
|
|---|
| 483 | newpx=std::fabs(p.x())-p.z()*tanx;
|
|---|
| 484 | widx=fDx2-fDz*tanx;
|
|---|
| 485 |
|
|---|
| 486 | tany=(fDy2-fDy1)/z;
|
|---|
| 487 | secy=std::sqrt(1.0+tany*tany);
|
|---|
| 488 | newpy=std::fabs(p.y())-p.z()*tany;
|
|---|
| 489 | widy=fDy2-fDz*tany;
|
|---|
| 490 |
|
|---|
| 491 | distx=std::fabs(newpx-widx)/secx; // perpendicular distance to x side
|
|---|
| 492 | disty=std::fabs(newpy-widy)/secy; // to y side
|
|---|
| 493 | distz=std::fabs(std::fabs(p.z())-fDz); // to z side
|
|---|
| 494 |
|
|---|
| 495 | // find closest side
|
|---|
| 496 | //
|
|---|
| 497 | if (distx<=disty)
|
|---|
| 498 | {
|
|---|
| 499 | if (distx<=distz)
|
|---|
| 500 | {
|
|---|
| 501 | // Closest to X
|
|---|
| 502 | //
|
|---|
| 503 | fcos=1.0/secx;
|
|---|
| 504 | // normal=(+/-std::cos(ang),0,-std::sin(ang))
|
|---|
| 505 | if (p.x()>=0)
|
|---|
| 506 | norm=G4ThreeVector(fcos,0,-tanx*fcos);
|
|---|
| 507 | else
|
|---|
| 508 | norm=G4ThreeVector(-fcos,0,-tanx*fcos);
|
|---|
| 509 | }
|
|---|
| 510 | else
|
|---|
| 511 | {
|
|---|
| 512 | // Closest to Z
|
|---|
| 513 | //
|
|---|
| 514 | if (p.z()>=0)
|
|---|
| 515 | norm=G4ThreeVector(0,0,1);
|
|---|
| 516 | else
|
|---|
| 517 | norm=G4ThreeVector(0,0,-1);
|
|---|
| 518 | }
|
|---|
| 519 | }
|
|---|
| 520 | else
|
|---|
| 521 | {
|
|---|
| 522 | if (disty<=distz)
|
|---|
| 523 | {
|
|---|
| 524 | // Closest to Y
|
|---|
| 525 | //
|
|---|
| 526 | fcos=1.0/secy;
|
|---|
| 527 | if (p.y()>=0)
|
|---|
| 528 | norm=G4ThreeVector(0,fcos,-tany*fcos);
|
|---|
| 529 | else
|
|---|
| 530 | norm=G4ThreeVector(0,-fcos,-tany*fcos);
|
|---|
| 531 | }
|
|---|
| 532 | else
|
|---|
| 533 | {
|
|---|
| 534 | // Closest to Z
|
|---|
| 535 | //
|
|---|
| 536 | if (p.z()>=0)
|
|---|
| 537 | norm=G4ThreeVector(0,0,1);
|
|---|
| 538 | else
|
|---|
| 539 | norm=G4ThreeVector(0,0,-1);
|
|---|
| 540 | }
|
|---|
| 541 | }
|
|---|
| 542 | return norm;
|
|---|
| 543 | }
|
|---|
| 544 |
|
|---|
| 545 | ////////////////////////////////////////////////////////////////////////////
|
|---|
| 546 | //
|
|---|
| 547 | // Calculate distance to shape from outside
|
|---|
| 548 | // - return kInfinity if no intersection
|
|---|
| 549 | //
|
|---|
| 550 | // ALGORITHM:
|
|---|
| 551 | // For each component, calculate pair of minimum and maximum intersection
|
|---|
| 552 | // values for which the particle is in the extent of the shape
|
|---|
| 553 | // - The smallest (MAX minimum) allowed distance of the pairs is intersect
|
|---|
| 554 | // - Z plane intersectin uses tolerance
|
|---|
| 555 | // - XZ YZ planes use logic & *SLIGHTLY INCORRECT* tolerance
|
|---|
| 556 | // (this saves at least 1 sqrt, 1 multiply and 1 divide... in applicable
|
|---|
| 557 | // cases)
|
|---|
| 558 | // - Note: XZ and YZ planes each divide space into four regions,
|
|---|
| 559 | // characterised by ss1 ss2
|
|---|
| 560 | // NOTE:
|
|---|
| 561 | //
|
|---|
| 562 | // `Inside' safe - meaningful answers given if point is inside the exact
|
|---|
| 563 | // shape.
|
|---|
| 564 |
|
|---|
| 565 | G4double G4Trd::DistanceToIn( const G4ThreeVector& p,
|
|---|
| 566 | const G4ThreeVector& v ) const
|
|---|
| 567 | {
|
|---|
| 568 | G4double snxt = kInfinity ; // snxt = default return value
|
|---|
| 569 | G4double smin,smax;
|
|---|
| 570 | G4double s1,s2,tanxz,tanyz,ds1,ds2;
|
|---|
| 571 | G4double ss1,ss2,sn1=0.,sn2=0.,Dist;
|
|---|
| 572 |
|
|---|
| 573 | if ( v.z() ) // Calculate valid z intersect range
|
|---|
| 574 | {
|
|---|
| 575 | if ( v.z() > 0 ) // Calculate smax: must be +ve or no intersection.
|
|---|
| 576 | {
|
|---|
| 577 | Dist = fDz - p.z() ; // to plane at +dz
|
|---|
| 578 |
|
|---|
| 579 | if (Dist >= 0.5*kCarTolerance)
|
|---|
| 580 | {
|
|---|
| 581 | smax = Dist/v.z() ;
|
|---|
| 582 | smin = -(fDz + p.z())/v.z() ;
|
|---|
| 583 | }
|
|---|
| 584 | else return snxt ;
|
|---|
| 585 | }
|
|---|
| 586 | else // v.z <0
|
|---|
| 587 | {
|
|---|
| 588 | Dist=fDz+p.z(); // plane at -dz
|
|---|
| 589 |
|
|---|
| 590 | if ( Dist >= 0.5*kCarTolerance )
|
|---|
| 591 | {
|
|---|
| 592 | smax = -Dist/v.z() ;
|
|---|
| 593 | smin = (fDz - p.z())/v.z() ;
|
|---|
| 594 | }
|
|---|
| 595 | else return snxt ;
|
|---|
| 596 | }
|
|---|
| 597 | if (smin < 0 ) smin = 0 ;
|
|---|
| 598 | }
|
|---|
| 599 | else // v.z=0
|
|---|
| 600 | {
|
|---|
| 601 | if (std::fabs(p.z()) >= fDz ) return snxt ; // Outside & no intersect
|
|---|
| 602 | else
|
|---|
| 603 | {
|
|---|
| 604 | smin = 0 ; // Always inside z range
|
|---|
| 605 | smax = kInfinity;
|
|---|
| 606 | }
|
|---|
| 607 | }
|
|---|
| 608 |
|
|---|
| 609 | // Calculate x intersection range
|
|---|
| 610 | //
|
|---|
| 611 | // Calc half width at p.z, and components towards planes
|
|---|
| 612 |
|
|---|
| 613 | tanxz = (fDx2 - fDx1)*0.5/fDz ;
|
|---|
| 614 | s1 = 0.5*(fDx1+fDx2) + tanxz*p.z() ; // x half width at p.z
|
|---|
| 615 | ds1 = v.x() - tanxz*v.z() ; // Components of v towards faces at +-x
|
|---|
| 616 | ds2 = v.x() + tanxz*v.z() ;
|
|---|
| 617 | ss1 = s1 - p.x() ; // -delta x to +ve plane
|
|---|
| 618 | // -ve when outside
|
|---|
| 619 | ss2 = -s1 - p.x() ; // -delta x to -ve plane
|
|---|
| 620 | // +ve when outside
|
|---|
| 621 |
|
|---|
| 622 | if (ss1 < 0 && ss2 <= 0 )
|
|---|
| 623 | {
|
|---|
| 624 | if (ds1 < 0) // In +ve coord Area
|
|---|
| 625 | {
|
|---|
| 626 | sn1 = ss1/ds1 ;
|
|---|
| 627 |
|
|---|
| 628 | if ( ds2 < 0 ) sn2 = ss2/ds2 ;
|
|---|
| 629 | else sn2 = kInfinity ;
|
|---|
| 630 | }
|
|---|
| 631 | else return snxt ;
|
|---|
| 632 | }
|
|---|
| 633 | else if ( ss1 >= 0 && ss2 > 0 )
|
|---|
| 634 | {
|
|---|
| 635 | if ( ds2 > 0 ) // In -ve coord Area
|
|---|
| 636 | {
|
|---|
| 637 | sn1 = ss2/ds2 ;
|
|---|
| 638 |
|
|---|
| 639 | if (ds1 > 0) sn2 = ss1/ds1 ;
|
|---|
| 640 | else sn2 = kInfinity;
|
|---|
| 641 |
|
|---|
| 642 | }
|
|---|
| 643 | else return snxt ;
|
|---|
| 644 | }
|
|---|
| 645 | else if (ss1 >= 0 && ss2 <= 0 )
|
|---|
| 646 | {
|
|---|
| 647 | // Inside Area - calculate leaving distance
|
|---|
| 648 | // *Don't* use exact distance to side for tolerance
|
|---|
| 649 | // = ss1*std::cos(ang xz)
|
|---|
| 650 | // = ss1/std::sqrt(1.0+tanxz*tanxz)
|
|---|
| 651 | sn1 = 0 ;
|
|---|
| 652 |
|
|---|
| 653 | if ( ds1 > 0 )
|
|---|
| 654 | {
|
|---|
| 655 | if (ss1 > 0.5*kCarTolerance) sn2 = ss1/ds1 ; // Leave +ve side extent
|
|---|
| 656 | else return snxt ; // Leave immediately by +ve
|
|---|
| 657 | }
|
|---|
| 658 | else sn2 = kInfinity ;
|
|---|
| 659 |
|
|---|
| 660 | if ( ds2 < 0 )
|
|---|
| 661 | {
|
|---|
| 662 | if ( ss2 < -0.5*kCarTolerance )
|
|---|
| 663 | {
|
|---|
| 664 | Dist = ss2/ds2 ; // Leave -ve side extent
|
|---|
| 665 | if ( Dist < sn2 ) sn2 = Dist ;
|
|---|
| 666 | }
|
|---|
| 667 | else return snxt ;
|
|---|
| 668 | }
|
|---|
| 669 | }
|
|---|
| 670 | else if (ss1 < 0 && ss2 > 0 )
|
|---|
| 671 | {
|
|---|
| 672 | // Within +/- plane cross-over areas (not on boundaries ss1||ss2==0)
|
|---|
| 673 |
|
|---|
| 674 | if ( ds1 >= 0 || ds2 <= 0 )
|
|---|
| 675 | {
|
|---|
| 676 | return snxt ;
|
|---|
| 677 | }
|
|---|
| 678 | else // Will intersect & stay inside
|
|---|
| 679 | {
|
|---|
| 680 | sn1 = ss1/ds1 ;
|
|---|
| 681 | Dist = ss2/ds2 ;
|
|---|
| 682 | if (Dist > sn1 ) sn1 = Dist ;
|
|---|
| 683 | sn2 = kInfinity ;
|
|---|
| 684 | }
|
|---|
| 685 | }
|
|---|
| 686 |
|
|---|
| 687 | // Reduce allowed range of distances as appropriate
|
|---|
| 688 |
|
|---|
| 689 | if ( sn1 > smin ) smin = sn1 ;
|
|---|
| 690 | if ( sn2 < smax ) smax = sn2 ;
|
|---|
| 691 |
|
|---|
| 692 | // Check for incompatible ranges (eg z intersects between 50 ->100 and x
|
|---|
| 693 | // only 10-40 -> no intersection)
|
|---|
| 694 |
|
|---|
| 695 | if ( smax < smin ) return snxt ;
|
|---|
| 696 |
|
|---|
| 697 | // Calculate valid y intersection range
|
|---|
| 698 | // (repeat of x intersection code)
|
|---|
| 699 |
|
|---|
| 700 | tanyz = (fDy2-fDy1)*0.5/fDz ;
|
|---|
| 701 | s2 = 0.5*(fDy1+fDy2) + tanyz*p.z() ; // y half width at p.z
|
|---|
| 702 | ds1 = v.y() - tanyz*v.z() ; // Components of v towards faces at +-y
|
|---|
| 703 | ds2 = v.y() + tanyz*v.z() ;
|
|---|
| 704 | ss1 = s2 - p.y() ; // -delta y to +ve plane
|
|---|
| 705 | ss2 = -s2 - p.y() ; // -delta y to -ve plane
|
|---|
| 706 |
|
|---|
| 707 | if ( ss1 < 0 && ss2 <= 0 )
|
|---|
| 708 | {
|
|---|
| 709 | if (ds1 < 0 ) // In +ve coord Area
|
|---|
| 710 | {
|
|---|
| 711 | sn1 = ss1/ds1 ;
|
|---|
| 712 | if ( ds2 < 0 ) sn2 = ss2/ds2 ;
|
|---|
| 713 | else sn2 = kInfinity ;
|
|---|
| 714 | }
|
|---|
| 715 | else return snxt ;
|
|---|
| 716 | }
|
|---|
| 717 | else if ( ss1 >= 0 && ss2 > 0 )
|
|---|
| 718 | {
|
|---|
| 719 | if ( ds2 > 0 ) // In -ve coord Area
|
|---|
| 720 | {
|
|---|
| 721 | sn1 = ss2/ds2 ;
|
|---|
| 722 | if ( ds1 > 0 ) sn2 = ss1/ds1 ;
|
|---|
| 723 | else sn2 = kInfinity ;
|
|---|
| 724 | }
|
|---|
| 725 | else return snxt ;
|
|---|
| 726 | }
|
|---|
| 727 | else if (ss1 >= 0 && ss2 <= 0 )
|
|---|
| 728 | {
|
|---|
| 729 | // Inside Area - calculate leaving distance
|
|---|
| 730 | // *Don't* use exact distance to side for tolerance
|
|---|
| 731 | // = ss1*std::cos(ang yz)
|
|---|
| 732 | // = ss1/std::sqrt(1.0+tanyz*tanyz)
|
|---|
| 733 | sn1 = 0 ;
|
|---|
| 734 |
|
|---|
| 735 | if ( ds1 > 0 )
|
|---|
| 736 | {
|
|---|
| 737 | if (ss1 > 0.5*kCarTolerance) sn2 = ss1/ds1 ; // Leave +ve side extent
|
|---|
| 738 | else return snxt ; // Leave immediately by +ve
|
|---|
| 739 | }
|
|---|
| 740 | else sn2 = kInfinity ;
|
|---|
| 741 |
|
|---|
| 742 | if ( ds2 < 0 )
|
|---|
| 743 | {
|
|---|
| 744 | if ( ss2 < -0.5*kCarTolerance )
|
|---|
| 745 | {
|
|---|
| 746 | Dist = ss2/ds2 ; // Leave -ve side extent
|
|---|
| 747 | if (Dist < sn2) sn2=Dist;
|
|---|
| 748 | }
|
|---|
| 749 | else return snxt ;
|
|---|
| 750 | }
|
|---|
| 751 | }
|
|---|
| 752 | else if (ss1 < 0 && ss2 > 0 )
|
|---|
| 753 | {
|
|---|
| 754 | // Within +/- plane cross-over areas (not on boundaries ss1||ss2==0)
|
|---|
| 755 |
|
|---|
| 756 | if (ds1 >= 0 || ds2 <= 0 )
|
|---|
| 757 | {
|
|---|
| 758 | return snxt ;
|
|---|
| 759 | }
|
|---|
| 760 | else // Will intersect & stay inside
|
|---|
| 761 | {
|
|---|
| 762 | sn1 = ss1/ds1 ;
|
|---|
| 763 | Dist = ss2/ds2 ;
|
|---|
| 764 | if (Dist > sn1 ) sn1 = Dist ;
|
|---|
| 765 | sn2 = kInfinity ;
|
|---|
| 766 | }
|
|---|
| 767 | }
|
|---|
| 768 |
|
|---|
| 769 | // Reduce allowed range of distances as appropriate
|
|---|
| 770 |
|
|---|
| 771 | if ( sn1 > smin) smin = sn1 ;
|
|---|
| 772 | if ( sn2 < smax) smax = sn2 ;
|
|---|
| 773 |
|
|---|
| 774 | // Check for incompatible ranges (eg x intersects between 50 ->100 and y
|
|---|
| 775 | // only 10-40 -> no intersection). Set snxt if ok
|
|---|
| 776 |
|
|---|
| 777 | if ( smax > smin ) snxt = smin ;
|
|---|
| 778 | if (snxt < 0.5*kCarTolerance ) snxt = 0.0 ;
|
|---|
| 779 |
|
|---|
| 780 | return snxt ;
|
|---|
| 781 | }
|
|---|
| 782 |
|
|---|
| 783 | /////////////////////////////////////////////////////////////////////////
|
|---|
| 784 | //
|
|---|
| 785 | // Approximate distance to shape
|
|---|
| 786 | // Calculate perpendicular distances to z/x/y surfaces, return largest
|
|---|
| 787 | // which is the most fast estimation of shortest distance to Trd
|
|---|
| 788 | // - Safe underestimate
|
|---|
| 789 | // - If point within exact shape, return 0
|
|---|
| 790 |
|
|---|
| 791 | G4double G4Trd::DistanceToIn( const G4ThreeVector& p ) const
|
|---|
| 792 | {
|
|---|
| 793 | G4double safe=0.0;
|
|---|
| 794 | G4double tanxz,distx,safx;
|
|---|
| 795 | G4double tanyz,disty,safy;
|
|---|
| 796 | G4double zbase;
|
|---|
| 797 |
|
|---|
| 798 | safe=std::fabs(p.z())-fDz;
|
|---|
| 799 | if (safe<0) safe=0; // Also used to ensure x/y distances
|
|---|
| 800 | // POSITIVE
|
|---|
| 801 |
|
|---|
| 802 | zbase=fDz+p.z();
|
|---|
| 803 |
|
|---|
| 804 | // Find distance along x direction to closest x plane
|
|---|
| 805 | //
|
|---|
| 806 | tanxz=(fDx2-fDx1)*0.5/fDz;
|
|---|
| 807 | // widx=fDx1+tanxz*(fDz+p.z()); // x width at p.z
|
|---|
| 808 | // distx=std::fabs(p.x())-widx; // distance to plane
|
|---|
| 809 | distx=std::fabs(p.x())-(fDx1+tanxz*zbase);
|
|---|
| 810 | if (distx>safe)
|
|---|
| 811 | {
|
|---|
| 812 | safx=distx/std::sqrt(1.0+tanxz*tanxz); // vector Dist=Dist*std::cos(ang)
|
|---|
| 813 | if (safx>safe) safe=safx;
|
|---|
| 814 | }
|
|---|
| 815 |
|
|---|
| 816 | // Find distance along y direction to slanted wall
|
|---|
| 817 | tanyz=(fDy2-fDy1)*0.5/fDz;
|
|---|
| 818 | // widy=fDy1+tanyz*(fDz+p.z()); // y width at p.z
|
|---|
| 819 | // disty=std::fabs(p.y())-widy; // distance to plane
|
|---|
| 820 | disty=std::fabs(p.y())-(fDy1+tanyz*zbase);
|
|---|
| 821 | if (disty>safe)
|
|---|
| 822 | {
|
|---|
| 823 | safy=disty/std::sqrt(1.0+tanyz*tanyz); // distance along vector
|
|---|
| 824 | if (safy>safe) safe=safy;
|
|---|
| 825 | }
|
|---|
| 826 | return safe;
|
|---|
| 827 | }
|
|---|
| 828 |
|
|---|
| 829 | ////////////////////////////////////////////////////////////////////////
|
|---|
| 830 | //
|
|---|
| 831 | // Calcluate distance to surface of shape from inside
|
|---|
| 832 | // Calculate distance to x/y/z planes - smallest is exiting distance
|
|---|
| 833 | // - z planes have std. check for tolerance
|
|---|
| 834 | // - xz yz planes have check based on distance || to x or y axis
|
|---|
| 835 | // (not corrected for slope of planes)
|
|---|
| 836 | // ?BUG? If v.z==0 are there cases when snside not set????
|
|---|
| 837 |
|
|---|
| 838 | G4double G4Trd::DistanceToOut( const G4ThreeVector& p,
|
|---|
| 839 | const G4ThreeVector& v,
|
|---|
| 840 | const G4bool calcNorm,
|
|---|
| 841 | G4bool *validNorm,
|
|---|
| 842 | G4ThreeVector *n ) const
|
|---|
| 843 | {
|
|---|
| 844 | ESide side = kUndefined, snside = kUndefined;
|
|---|
| 845 | G4double snxt,pdist;
|
|---|
| 846 | G4double central,ss1,ss2,ds1,ds2,sn=0.,sn2=0.;
|
|---|
| 847 | G4double tanxz=0.,cosxz=0.,tanyz=0.,cosyz=0.;
|
|---|
| 848 |
|
|---|
| 849 | if (calcNorm) *validNorm=true; // All normals are valid
|
|---|
| 850 |
|
|---|
| 851 | // Calculate z plane intersection
|
|---|
| 852 | if (v.z()>0)
|
|---|
| 853 | {
|
|---|
| 854 | pdist=fDz-p.z();
|
|---|
| 855 | if (pdist>kCarTolerance/2)
|
|---|
| 856 | {
|
|---|
| 857 | snxt=pdist/v.z();
|
|---|
| 858 | side=kPZ;
|
|---|
| 859 | }
|
|---|
| 860 | else
|
|---|
| 861 | {
|
|---|
| 862 | if (calcNorm)
|
|---|
| 863 | {
|
|---|
| 864 | *n=G4ThreeVector(0,0,1);
|
|---|
| 865 | }
|
|---|
| 866 | return snxt=0;
|
|---|
| 867 | }
|
|---|
| 868 | }
|
|---|
| 869 | else if (v.z()<0)
|
|---|
| 870 | {
|
|---|
| 871 | pdist=fDz+p.z();
|
|---|
| 872 | if (pdist>kCarTolerance/2)
|
|---|
| 873 | {
|
|---|
| 874 | snxt=-pdist/v.z();
|
|---|
| 875 | side=kMZ;
|
|---|
| 876 | }
|
|---|
| 877 | else
|
|---|
| 878 | {
|
|---|
| 879 | if (calcNorm)
|
|---|
| 880 | {
|
|---|
| 881 | *n=G4ThreeVector(0,0,-1);
|
|---|
| 882 | }
|
|---|
| 883 | return snxt=0;
|
|---|
| 884 | }
|
|---|
| 885 | }
|
|---|
| 886 | else
|
|---|
| 887 | {
|
|---|
| 888 | snxt=kInfinity;
|
|---|
| 889 | }
|
|---|
| 890 |
|
|---|
| 891 | //
|
|---|
| 892 | // Calculate x intersection
|
|---|
| 893 | //
|
|---|
| 894 | tanxz=(fDx2-fDx1)*0.5/fDz;
|
|---|
| 895 | central=0.5*(fDx1+fDx2);
|
|---|
| 896 |
|
|---|
| 897 | // +ve plane (1)
|
|---|
| 898 | //
|
|---|
| 899 | ss1=central+tanxz*p.z()-p.x(); // distance || x axis to plane
|
|---|
| 900 | // (+ve if point inside)
|
|---|
| 901 | ds1=v.x()-tanxz*v.z(); // component towards plane at +x
|
|---|
| 902 | // (-ve if +ve -> -ve direction)
|
|---|
| 903 | // -ve plane (2)
|
|---|
| 904 | //
|
|---|
| 905 | ss2=-tanxz*p.z()-p.x()-central; //distance || x axis to plane
|
|---|
| 906 | // (-ve if point inside)
|
|---|
| 907 | ds2=tanxz*v.z()+v.x(); // component towards plane at -x
|
|---|
| 908 |
|
|---|
| 909 | if (ss1>0&&ss2<0)
|
|---|
| 910 | {
|
|---|
| 911 | // Normal case - entirely inside region
|
|---|
| 912 | if (ds1<=0&&ds2<0)
|
|---|
| 913 | {
|
|---|
| 914 | if (ss2<-kCarTolerance/2)
|
|---|
| 915 | {
|
|---|
| 916 | sn=ss2/ds2; // Leave by -ve side
|
|---|
| 917 | snside=kMX;
|
|---|
| 918 | }
|
|---|
| 919 | else
|
|---|
| 920 | {
|
|---|
| 921 | sn=0; // Leave immediately by -ve side
|
|---|
| 922 | snside=kMX;
|
|---|
| 923 | }
|
|---|
| 924 | }
|
|---|
| 925 | else if (ds1>0&&ds2>=0)
|
|---|
| 926 | {
|
|---|
| 927 | if (ss1>kCarTolerance/2)
|
|---|
| 928 | {
|
|---|
| 929 | sn=ss1/ds1; // Leave by +ve side
|
|---|
| 930 | snside=kPX;
|
|---|
| 931 | }
|
|---|
| 932 | else
|
|---|
| 933 | {
|
|---|
| 934 | sn=0; // Leave immediately by +ve side
|
|---|
| 935 | snside=kPX;
|
|---|
| 936 | }
|
|---|
| 937 | }
|
|---|
| 938 | else if (ds1>0&&ds2<0)
|
|---|
| 939 | {
|
|---|
| 940 | if (ss1>kCarTolerance/2)
|
|---|
| 941 | {
|
|---|
| 942 | // sn=ss1/ds1; // Leave by +ve side
|
|---|
| 943 | if (ss2<-kCarTolerance/2)
|
|---|
| 944 | {
|
|---|
| 945 | sn=ss1/ds1; // Leave by +ve side
|
|---|
| 946 | sn2=ss2/ds2;
|
|---|
| 947 | if (sn2<sn)
|
|---|
| 948 | {
|
|---|
| 949 | sn=sn2;
|
|---|
| 950 | snside=kMX;
|
|---|
| 951 | }
|
|---|
| 952 | else
|
|---|
| 953 | {
|
|---|
| 954 | snside=kPX;
|
|---|
| 955 | }
|
|---|
| 956 | }
|
|---|
| 957 | else
|
|---|
| 958 | {
|
|---|
| 959 | sn=0; // Leave immediately by -ve
|
|---|
| 960 | snside=kMX;
|
|---|
| 961 | }
|
|---|
| 962 | }
|
|---|
| 963 | else
|
|---|
| 964 | {
|
|---|
| 965 | sn=0; // Leave immediately by +ve side
|
|---|
| 966 | snside=kPX;
|
|---|
| 967 | }
|
|---|
| 968 | }
|
|---|
| 969 | else
|
|---|
| 970 | {
|
|---|
| 971 | // Must be || to both
|
|---|
| 972 | //
|
|---|
| 973 | sn=kInfinity; // Don't leave by either side
|
|---|
| 974 | }
|
|---|
| 975 | }
|
|---|
| 976 | else if (ss1<=0&&ss2<0)
|
|---|
| 977 | {
|
|---|
| 978 | // Outside, in +ve Area
|
|---|
| 979 |
|
|---|
| 980 | if (ds1>0)
|
|---|
| 981 | {
|
|---|
| 982 | sn=0; // Away from shape
|
|---|
| 983 | // Left by +ve side
|
|---|
| 984 | snside=kPX;
|
|---|
| 985 | }
|
|---|
| 986 | else
|
|---|
| 987 | {
|
|---|
| 988 | if (ds2<0)
|
|---|
| 989 | {
|
|---|
| 990 | // Ignore +ve plane and use -ve plane intersect
|
|---|
| 991 | //
|
|---|
| 992 | sn=ss2/ds2; // Leave by -ve side
|
|---|
| 993 | snside=kMX;
|
|---|
| 994 | }
|
|---|
| 995 | else
|
|---|
| 996 | {
|
|---|
| 997 | // Must be || to both -> exit determined by other axes
|
|---|
| 998 | //
|
|---|
| 999 | sn=kInfinity; // Don't leave by either side
|
|---|
| 1000 | }
|
|---|
| 1001 | }
|
|---|
| 1002 | }
|
|---|
| 1003 | else if (ss1>0&&ss2>=0)
|
|---|
| 1004 | {
|
|---|
| 1005 | // Outside, in -ve Area
|
|---|
| 1006 |
|
|---|
| 1007 | if (ds2<0)
|
|---|
| 1008 | {
|
|---|
| 1009 | sn=0; // away from shape
|
|---|
| 1010 | // Left by -ve side
|
|---|
| 1011 | snside=kMX;
|
|---|
| 1012 | }
|
|---|
| 1013 | else
|
|---|
| 1014 | {
|
|---|
| 1015 | if (ds1>0)
|
|---|
| 1016 | {
|
|---|
| 1017 | // Ignore +ve plane and use -ve plane intersect
|
|---|
| 1018 | //
|
|---|
| 1019 | sn=ss1/ds1; // Leave by +ve side
|
|---|
| 1020 | snside=kPX;
|
|---|
| 1021 | }
|
|---|
| 1022 | else
|
|---|
| 1023 | {
|
|---|
| 1024 | // Must be || to both -> exit determined by other axes
|
|---|
| 1025 | //
|
|---|
| 1026 | sn=kInfinity; // Don't leave by either side
|
|---|
| 1027 | }
|
|---|
| 1028 | }
|
|---|
| 1029 | }
|
|---|
| 1030 |
|
|---|
| 1031 | // Update minimum exit distance
|
|---|
| 1032 |
|
|---|
| 1033 | if (sn<snxt)
|
|---|
| 1034 | {
|
|---|
| 1035 | snxt=sn;
|
|---|
| 1036 | side=snside;
|
|---|
| 1037 | }
|
|---|
| 1038 | if (snxt>0)
|
|---|
| 1039 | {
|
|---|
| 1040 | // Calculate y intersection
|
|---|
| 1041 |
|
|---|
| 1042 | tanyz=(fDy2-fDy1)*0.5/fDz;
|
|---|
| 1043 | central=0.5*(fDy1+fDy2);
|
|---|
| 1044 |
|
|---|
| 1045 | // +ve plane (1)
|
|---|
| 1046 | //
|
|---|
| 1047 | ss1=central+tanyz*p.z()-p.y(); // distance || y axis to plane
|
|---|
| 1048 | // (+ve if point inside)
|
|---|
| 1049 | ds1=v.y()-tanyz*v.z(); // component towards +ve plane
|
|---|
| 1050 | // (-ve if +ve -> -ve direction)
|
|---|
| 1051 | // -ve plane (2)
|
|---|
| 1052 | //
|
|---|
| 1053 | ss2=-tanyz*p.z()-p.y()-central; // distance || y axis to plane
|
|---|
| 1054 | // (-ve if point inside)
|
|---|
| 1055 | ds2=tanyz*v.z()+v.y(); // component towards -ve plane
|
|---|
| 1056 |
|
|---|
| 1057 | if (ss1>0&&ss2<0)
|
|---|
| 1058 | {
|
|---|
| 1059 | // Normal case - entirely inside region
|
|---|
| 1060 |
|
|---|
| 1061 | if (ds1<=0&&ds2<0)
|
|---|
| 1062 | {
|
|---|
| 1063 | if (ss2<-kCarTolerance/2)
|
|---|
| 1064 | {
|
|---|
| 1065 | sn=ss2/ds2; // Leave by -ve side
|
|---|
| 1066 | snside=kMY;
|
|---|
| 1067 | }
|
|---|
| 1068 | else
|
|---|
| 1069 | {
|
|---|
| 1070 | sn=0; // Leave immediately by -ve side
|
|---|
| 1071 | snside=kMY;
|
|---|
| 1072 | }
|
|---|
| 1073 | }
|
|---|
| 1074 | else if (ds1>0&&ds2>=0)
|
|---|
| 1075 | {
|
|---|
| 1076 | if (ss1>kCarTolerance/2)
|
|---|
| 1077 | {
|
|---|
| 1078 | sn=ss1/ds1; // Leave by +ve side
|
|---|
| 1079 | snside=kPY;
|
|---|
| 1080 | }
|
|---|
| 1081 | else
|
|---|
| 1082 | {
|
|---|
| 1083 | sn=0; // Leave immediately by +ve side
|
|---|
| 1084 | snside=kPY;
|
|---|
| 1085 | }
|
|---|
| 1086 | }
|
|---|
| 1087 | else if (ds1>0&&ds2<0)
|
|---|
| 1088 | {
|
|---|
| 1089 | if (ss1>kCarTolerance/2)
|
|---|
| 1090 | {
|
|---|
| 1091 | // sn=ss1/ds1; // Leave by +ve side
|
|---|
| 1092 | if (ss2<-kCarTolerance/2)
|
|---|
| 1093 | {
|
|---|
| 1094 | sn=ss1/ds1; // Leave by +ve side
|
|---|
| 1095 | sn2=ss2/ds2;
|
|---|
| 1096 | if (sn2<sn)
|
|---|
| 1097 | {
|
|---|
| 1098 | sn=sn2;
|
|---|
| 1099 | snside=kMY;
|
|---|
| 1100 | }
|
|---|
| 1101 | else
|
|---|
| 1102 | {
|
|---|
| 1103 | snside=kPY;
|
|---|
| 1104 | }
|
|---|
| 1105 | }
|
|---|
| 1106 | else
|
|---|
| 1107 | {
|
|---|
| 1108 | sn=0; // Leave immediately by -ve
|
|---|
| 1109 | snside=kMY;
|
|---|
| 1110 | }
|
|---|
| 1111 | }
|
|---|
| 1112 | else
|
|---|
| 1113 | {
|
|---|
| 1114 | sn=0; // Leave immediately by +ve side
|
|---|
| 1115 | snside=kPY;
|
|---|
| 1116 | }
|
|---|
| 1117 | }
|
|---|
| 1118 | else
|
|---|
| 1119 | {
|
|---|
| 1120 | // Must be || to both
|
|---|
| 1121 | //
|
|---|
| 1122 | sn=kInfinity; // Don't leave by either side
|
|---|
| 1123 | }
|
|---|
| 1124 | }
|
|---|
| 1125 | else if (ss1<=0&&ss2<0)
|
|---|
| 1126 | {
|
|---|
| 1127 | // Outside, in +ve Area
|
|---|
| 1128 |
|
|---|
| 1129 | if (ds1>0)
|
|---|
| 1130 | {
|
|---|
| 1131 | sn=0; // Away from shape
|
|---|
| 1132 | // Left by +ve side
|
|---|
| 1133 | snside=kPY;
|
|---|
| 1134 | }
|
|---|
| 1135 | else
|
|---|
| 1136 | {
|
|---|
| 1137 | if (ds2<0)
|
|---|
| 1138 | {
|
|---|
| 1139 | // Ignore +ve plane and use -ve plane intersect
|
|---|
| 1140 | //
|
|---|
| 1141 | sn=ss2/ds2; // Leave by -ve side
|
|---|
| 1142 | snside=kMY;
|
|---|
| 1143 | }
|
|---|
| 1144 | else
|
|---|
| 1145 | {
|
|---|
| 1146 | // Must be || to both -> exit determined by other axes
|
|---|
| 1147 | //
|
|---|
| 1148 | sn=kInfinity; // Don't leave by either side
|
|---|
| 1149 | }
|
|---|
| 1150 | }
|
|---|
| 1151 | }
|
|---|
| 1152 | else if (ss1>0&&ss2>=0)
|
|---|
| 1153 | {
|
|---|
| 1154 | // Outside, in -ve Area
|
|---|
| 1155 | if (ds2<0)
|
|---|
| 1156 | {
|
|---|
| 1157 | sn=0; // away from shape
|
|---|
| 1158 | // Left by -ve side
|
|---|
| 1159 | snside=kMY;
|
|---|
| 1160 | }
|
|---|
| 1161 | else
|
|---|
| 1162 | {
|
|---|
| 1163 | if (ds1>0)
|
|---|
| 1164 | {
|
|---|
| 1165 | // Ignore +ve plane and use -ve plane intersect
|
|---|
| 1166 | //
|
|---|
| 1167 | sn=ss1/ds1; // Leave by +ve side
|
|---|
| 1168 | snside=kPY;
|
|---|
| 1169 | }
|
|---|
| 1170 | else
|
|---|
| 1171 | {
|
|---|
| 1172 | // Must be || to both -> exit determined by other axes
|
|---|
| 1173 | //
|
|---|
| 1174 | sn=kInfinity; // Don't leave by either side
|
|---|
| 1175 | }
|
|---|
| 1176 | }
|
|---|
| 1177 | }
|
|---|
| 1178 |
|
|---|
| 1179 | // Update minimum exit distance
|
|---|
| 1180 |
|
|---|
| 1181 | if (sn<snxt)
|
|---|
| 1182 | {
|
|---|
| 1183 | snxt=sn;
|
|---|
| 1184 | side=snside;
|
|---|
| 1185 | }
|
|---|
| 1186 | }
|
|---|
| 1187 |
|
|---|
| 1188 | if (calcNorm)
|
|---|
| 1189 | {
|
|---|
| 1190 | switch (side)
|
|---|
| 1191 | {
|
|---|
| 1192 | case kPX:
|
|---|
| 1193 | cosxz=1.0/std::sqrt(1.0+tanxz*tanxz);
|
|---|
| 1194 | *n=G4ThreeVector(cosxz,0,-tanxz*cosxz);
|
|---|
| 1195 | break;
|
|---|
| 1196 | case kMX:
|
|---|
| 1197 | cosxz=-1.0/std::sqrt(1.0+tanxz*tanxz);
|
|---|
| 1198 | *n=G4ThreeVector(cosxz,0,tanxz*cosxz);
|
|---|
| 1199 | break;
|
|---|
| 1200 | case kPY:
|
|---|
| 1201 | cosyz=1.0/std::sqrt(1.0+tanyz*tanyz);
|
|---|
| 1202 | *n=G4ThreeVector(0,cosyz,-tanyz*cosyz);
|
|---|
| 1203 | break;
|
|---|
| 1204 | case kMY:
|
|---|
| 1205 | cosyz=-1.0/std::sqrt(1.0+tanyz*tanyz);
|
|---|
| 1206 | *n=G4ThreeVector(0,cosyz,tanyz*cosyz);
|
|---|
| 1207 | break;
|
|---|
| 1208 | case kPZ:
|
|---|
| 1209 | *n=G4ThreeVector(0,0,1);
|
|---|
| 1210 | break;
|
|---|
| 1211 | case kMZ:
|
|---|
| 1212 | *n=G4ThreeVector(0,0,-1);
|
|---|
| 1213 | break;
|
|---|
| 1214 | default:
|
|---|
| 1215 | DumpInfo();
|
|---|
| 1216 | G4Exception("G4Trd::DistanceToOut(p,v,..)","Notification",JustWarning,
|
|---|
| 1217 | "Undefined side for valid surface normal to solid.");
|
|---|
| 1218 | break;
|
|---|
| 1219 | }
|
|---|
| 1220 | }
|
|---|
| 1221 | return snxt;
|
|---|
| 1222 | }
|
|---|
| 1223 |
|
|---|
| 1224 | ///////////////////////////////////////////////////////////////////////////
|
|---|
| 1225 | //
|
|---|
| 1226 | // Calculate exact shortest distance to any boundary from inside
|
|---|
| 1227 | // - Returns 0 is point outside
|
|---|
| 1228 |
|
|---|
| 1229 | G4double G4Trd::DistanceToOut( const G4ThreeVector& p ) const
|
|---|
| 1230 | {
|
|---|
| 1231 | G4double safe=0.0;
|
|---|
| 1232 | G4double tanxz,xdist,saf1;
|
|---|
| 1233 | G4double tanyz,ydist,saf2;
|
|---|
| 1234 | G4double zbase;
|
|---|
| 1235 |
|
|---|
| 1236 | #ifdef G4CSGDEBUG
|
|---|
| 1237 | if( Inside(p) == kOutside )
|
|---|
| 1238 | {
|
|---|
| 1239 | G4cout.precision(16) ;
|
|---|
| 1240 | G4cout << G4endl ;
|
|---|
| 1241 | DumpInfo();
|
|---|
| 1242 | G4cout << "Position:" << G4endl << G4endl ;
|
|---|
| 1243 | G4cout << "p.x() = " << p.x()/mm << " mm" << G4endl ;
|
|---|
| 1244 | G4cout << "p.y() = " << p.y()/mm << " mm" << G4endl ;
|
|---|
| 1245 | G4cout << "p.z() = " << p.z()/mm << " mm" << G4endl << G4endl ;
|
|---|
| 1246 | G4Exception("G4Trd::DistanceToOut(p)", "Notification", JustWarning,
|
|---|
| 1247 | "Point p is outside !?" );
|
|---|
| 1248 | }
|
|---|
| 1249 | #endif
|
|---|
| 1250 |
|
|---|
| 1251 | safe=fDz-std::fabs(p.z()); // z perpendicular Dist
|
|---|
| 1252 |
|
|---|
| 1253 | zbase=fDz+p.z();
|
|---|
| 1254 |
|
|---|
| 1255 | // xdist = distance perpendicular to z axis to closest x plane from p
|
|---|
| 1256 | // = (x half width of shape at p.z) - std::fabs(p.x)
|
|---|
| 1257 | //
|
|---|
| 1258 | tanxz=(fDx2-fDx1)*0.5/fDz;
|
|---|
| 1259 | xdist=fDx1+tanxz*zbase-std::fabs(p.x());
|
|---|
| 1260 | saf1=xdist/std::sqrt(1.0+tanxz*tanxz); // x*std::cos(ang_xz) =
|
|---|
| 1261 | // shortest (perpendicular)
|
|---|
| 1262 | // distance to plane
|
|---|
| 1263 | tanyz=(fDy2-fDy1)*0.5/fDz;
|
|---|
| 1264 | ydist=fDy1+tanyz*zbase-std::fabs(p.y());
|
|---|
| 1265 | saf2=ydist/std::sqrt(1.0+tanyz*tanyz);
|
|---|
| 1266 |
|
|---|
| 1267 | // Return minimum x/y/z distance
|
|---|
| 1268 | //
|
|---|
| 1269 | if (safe>saf1) safe=saf1;
|
|---|
| 1270 | if (safe>saf2) safe=saf2;
|
|---|
| 1271 |
|
|---|
| 1272 | if (safe<0) safe=0;
|
|---|
| 1273 | return safe;
|
|---|
| 1274 | }
|
|---|
| 1275 |
|
|---|
| 1276 | ////////////////////////////////////////////////////////////////////////////
|
|---|
| 1277 | //
|
|---|
| 1278 | // Create a List containing the transformed vertices
|
|---|
| 1279 | // Ordering [0-3] -fDz cross section
|
|---|
| 1280 | // [4-7] +fDz cross section such that [0] is below [4],
|
|---|
| 1281 | // [1] below [5] etc.
|
|---|
| 1282 | // Note:
|
|---|
| 1283 | // Caller has deletion resposibility
|
|---|
| 1284 |
|
|---|
| 1285 | G4ThreeVectorList*
|
|---|
| 1286 | G4Trd::CreateRotatedVertices( const G4AffineTransform& pTransform ) const
|
|---|
| 1287 | {
|
|---|
| 1288 | G4ThreeVectorList *vertices;
|
|---|
| 1289 | vertices=new G4ThreeVectorList();
|
|---|
| 1290 | vertices->reserve(8);
|
|---|
| 1291 | if (vertices)
|
|---|
| 1292 | {
|
|---|
| 1293 | G4ThreeVector vertex0(-fDx1,-fDy1,-fDz);
|
|---|
| 1294 | G4ThreeVector vertex1(fDx1,-fDy1,-fDz);
|
|---|
| 1295 | G4ThreeVector vertex2(fDx1,fDy1,-fDz);
|
|---|
| 1296 | G4ThreeVector vertex3(-fDx1,fDy1,-fDz);
|
|---|
| 1297 | G4ThreeVector vertex4(-fDx2,-fDy2,fDz);
|
|---|
| 1298 | G4ThreeVector vertex5(fDx2,-fDy2,fDz);
|
|---|
| 1299 | G4ThreeVector vertex6(fDx2,fDy2,fDz);
|
|---|
| 1300 | G4ThreeVector vertex7(-fDx2,fDy2,fDz);
|
|---|
| 1301 |
|
|---|
| 1302 | vertices->push_back(pTransform.TransformPoint(vertex0));
|
|---|
| 1303 | vertices->push_back(pTransform.TransformPoint(vertex1));
|
|---|
| 1304 | vertices->push_back(pTransform.TransformPoint(vertex2));
|
|---|
| 1305 | vertices->push_back(pTransform.TransformPoint(vertex3));
|
|---|
| 1306 | vertices->push_back(pTransform.TransformPoint(vertex4));
|
|---|
| 1307 | vertices->push_back(pTransform.TransformPoint(vertex5));
|
|---|
| 1308 | vertices->push_back(pTransform.TransformPoint(vertex6));
|
|---|
| 1309 | vertices->push_back(pTransform.TransformPoint(vertex7));
|
|---|
| 1310 | }
|
|---|
| 1311 | else
|
|---|
| 1312 | {
|
|---|
| 1313 | DumpInfo();
|
|---|
| 1314 | G4Exception("G4Trd::CreateRotatedVertices()",
|
|---|
| 1315 | "FatalError", FatalException,
|
|---|
| 1316 | "Error in allocation of vertices. Out of memory !");
|
|---|
| 1317 | }
|
|---|
| 1318 | return vertices;
|
|---|
| 1319 | }
|
|---|
| 1320 |
|
|---|
| 1321 | //////////////////////////////////////////////////////////////////////////
|
|---|
| 1322 | //
|
|---|
| 1323 | // GetEntityType
|
|---|
| 1324 |
|
|---|
| 1325 | G4GeometryType G4Trd::GetEntityType() const
|
|---|
| 1326 | {
|
|---|
| 1327 | return G4String("G4Trd");
|
|---|
| 1328 | }
|
|---|
| 1329 |
|
|---|
| 1330 | //////////////////////////////////////////////////////////////////////////
|
|---|
| 1331 | //
|
|---|
| 1332 | // Stream object contents to an output stream
|
|---|
| 1333 |
|
|---|
| 1334 | std::ostream& G4Trd::StreamInfo( std::ostream& os ) const
|
|---|
| 1335 | {
|
|---|
| 1336 | os << "-----------------------------------------------------------\n"
|
|---|
| 1337 | << " *** Dump for solid - " << GetName() << " ***\n"
|
|---|
| 1338 | << " ===================================================\n"
|
|---|
| 1339 | << " Solid type: G4Trd\n"
|
|---|
| 1340 | << " Parameters: \n"
|
|---|
| 1341 | << " half length X, surface -dZ: " << fDx1/mm << " mm \n"
|
|---|
| 1342 | << " half length X, surface +dZ: " << fDx2/mm << " mm \n"
|
|---|
| 1343 | << " half length Y, surface -dZ: " << fDy1/mm << " mm \n"
|
|---|
| 1344 | << " half length Y, surface +dZ: " << fDy2/mm << " mm \n"
|
|---|
| 1345 | << " half length Z : " << fDz/mm << " mm \n"
|
|---|
| 1346 | << "-----------------------------------------------------------\n";
|
|---|
| 1347 |
|
|---|
| 1348 | return os;
|
|---|
| 1349 | }
|
|---|
| 1350 |
|
|---|
| 1351 |
|
|---|
| 1352 | ////////////////////////////////////////////////////////////////////////
|
|---|
| 1353 | //
|
|---|
| 1354 | // GetPointOnSurface
|
|---|
| 1355 | //
|
|---|
| 1356 | // Return a point (G4ThreeVector) randomly and uniformly
|
|---|
| 1357 | // selected on the solid surface
|
|---|
| 1358 |
|
|---|
| 1359 | G4ThreeVector G4Trd::GetPointOnSurface() const
|
|---|
| 1360 | {
|
|---|
| 1361 | G4double px, py, pz, tgX, tgY, secX, secY, select, sumS, tmp;
|
|---|
| 1362 | G4double Sxy1, Sxy2, Sxy, Sxz, Syz;
|
|---|
| 1363 |
|
|---|
| 1364 | tgX = 0.5*(fDx2-fDx1)/fDz;
|
|---|
| 1365 | secX = std::sqrt(1+tgX*tgX);
|
|---|
| 1366 | tgY = 0.5*(fDy2-fDy1)/fDz;
|
|---|
| 1367 | secY = std::sqrt(1+tgY*tgY);
|
|---|
| 1368 |
|
|---|
| 1369 | // calculate 0.25 of side surfaces, sumS is 0.25 of total surface
|
|---|
| 1370 |
|
|---|
| 1371 | Sxy1 = fDx1*fDy1;
|
|---|
| 1372 | Sxy2 = fDx2*fDy2;
|
|---|
| 1373 | Sxy = Sxy1 + Sxy2;
|
|---|
| 1374 | Sxz = (fDx1 + fDx2)*fDz*secY;
|
|---|
| 1375 | Syz = (fDy1 + fDy2)*fDz*secX;
|
|---|
| 1376 | sumS = Sxy + Sxz + Syz;
|
|---|
| 1377 |
|
|---|
| 1378 | select = sumS*G4UniformRand();
|
|---|
| 1379 |
|
|---|
| 1380 | if( select < Sxy ) // Sxy1 or Sxy2
|
|---|
| 1381 | {
|
|---|
| 1382 | if( select < Sxy1 )
|
|---|
| 1383 | {
|
|---|
| 1384 | pz = -fDz;
|
|---|
| 1385 | px = -fDx1 + 2*fDx1*G4UniformRand();
|
|---|
| 1386 | py = -fDy1 + 2*fDy1*G4UniformRand();
|
|---|
| 1387 | }
|
|---|
| 1388 | else
|
|---|
| 1389 | {
|
|---|
| 1390 | pz = fDz;
|
|---|
| 1391 | px = -fDx2 + 2*fDx2*G4UniformRand();
|
|---|
| 1392 | py = -fDy2 + 2*fDy2*G4UniformRand();
|
|---|
| 1393 | }
|
|---|
| 1394 | }
|
|---|
| 1395 | else if ( ( select - Sxy ) < Sxz ) // Sxz
|
|---|
| 1396 | {
|
|---|
| 1397 | pz = -fDz + 2*fDz*G4UniformRand();
|
|---|
| 1398 | tmp = fDx1 + (pz + fDz)*tgX;
|
|---|
| 1399 | px = -tmp + 2*tmp*G4UniformRand();
|
|---|
| 1400 | tmp = fDy1 + (pz + fDz)*tgY;
|
|---|
| 1401 |
|
|---|
| 1402 | if(G4UniformRand() > 0.5) { py = tmp; }
|
|---|
| 1403 | else { py = -tmp; }
|
|---|
| 1404 | }
|
|---|
| 1405 | else // Syz
|
|---|
| 1406 | {
|
|---|
| 1407 | pz = -fDz + 2*fDz*G4UniformRand();
|
|---|
| 1408 | tmp = fDy1 + (pz + fDz)*tgY;
|
|---|
| 1409 | py = -tmp + 2*tmp*G4UniformRand();
|
|---|
| 1410 | tmp = fDx1 + (pz + fDz)*tgX;
|
|---|
| 1411 |
|
|---|
| 1412 | if(G4UniformRand() > 0.5) { px = tmp; }
|
|---|
| 1413 | else { px = -tmp; }
|
|---|
| 1414 | }
|
|---|
| 1415 | return G4ThreeVector(px,py,pz);
|
|---|
| 1416 | }
|
|---|
| 1417 |
|
|---|
| 1418 | ///////////////////////////////////////////////////////////////////////
|
|---|
| 1419 | //
|
|---|
| 1420 | // Methods for visualisation
|
|---|
| 1421 |
|
|---|
| 1422 | void G4Trd::DescribeYourselfTo ( G4VGraphicsScene& scene ) const
|
|---|
| 1423 | {
|
|---|
| 1424 | scene.AddSolid (*this);
|
|---|
| 1425 | }
|
|---|
| 1426 |
|
|---|
| 1427 | G4Polyhedron* G4Trd::CreatePolyhedron () const
|
|---|
| 1428 | {
|
|---|
| 1429 | return new G4PolyhedronTrd2 (fDx1, fDx2, fDy1, fDy2, fDz);
|
|---|
| 1430 | }
|
|---|
| 1431 |
|
|---|
| 1432 | G4NURBS* G4Trd::CreateNURBS () const
|
|---|
| 1433 | {
|
|---|
| 1434 | // return new G4NURBSbox (fDx, fDy, fDz);
|
|---|
| 1435 | return 0;
|
|---|
| 1436 | }
|
|---|