source: trunk/source/geometry/solids/CSG/test/testG4Box.cc@ 1323

Last change on this file since 1323 was 1316, checked in by garnier, 15 years ago

update geant4-09-04-beta-cand-01 interfaces-V09-03-09 vis-V09-03-08

File size: 16.9 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
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24// ********************************************************************
25//
26//
27// $Id: testG4Box.cc,v 1.9 2006/06/29 18:45:53 gunter Exp $
28// GEANT4 tag $Name: geant4-09-04-beta-cand-01 $
29//
30
31// testG4Box
32// Ensure asserts are compiled in
33
34#include <assert.h>
35#include <cmath>
36
37#include "globals.hh"
38#include "geomdefs.hh"
39
40#include "ApproxEqual.hh"
41
42#include "G4ThreeVector.hh"
43#include "G4Box.hh"
44#include "G4RotationMatrix.hh"
45#include "G4AffineTransform.hh"
46#include "G4VoxelLimits.hh"
47
48G4bool testG4Box()
49{
50 G4ThreeVector pzero(0,0,0);
51 G4ThreeVector ponxside(20,0,0),ponyside(0,30,0),ponzside(0,0,40);
52 G4ThreeVector ponmxside(-20,0,0),ponmyside(0,-30,0),ponmzside(0,0,-40);
53 G4ThreeVector ponzsidey(0,25,40),ponmzsidey(0,25,-40);
54
55 G4ThreeVector pbigx(100,0,0),pbigy(0,100,0),pbigz(0,0,100);
56 G4ThreeVector pbigmx(-100,0,0),pbigmy(0,-100,0),pbigmz(0,0,-100);
57
58 G4ThreeVector vx(1,0,0),vy(0,1,0),vz(0,0,1);
59 G4ThreeVector vmx(-1,0,0),vmy(0,-1,0),vmz(0,0,-1);
60 G4ThreeVector vxy(1/std::sqrt(2.0),1/std::sqrt(2.0),0);
61 G4ThreeVector vmxy(-1/std::sqrt(2.0),1/std::sqrt(2.0),0);
62 G4ThreeVector vmxmy(-1/std::sqrt(2.0),-1/std::sqrt(2.0),0);
63 G4ThreeVector vxmy(1/std::sqrt(2.0),-1/std::sqrt(2.0),0);
64 G4ThreeVector vxmz(1/std::sqrt(2.0),0,-1/std::sqrt(2.0));
65
66 G4double Dist;
67 G4ThreeVector *pNorm,norm;
68 G4bool *pgoodNorm,goodNorm,calcNorm=true;
69
70 pNorm=&norm;
71 pgoodNorm=&goodNorm;
72
73 G4Box b1("Test Box #1",20,30,40);
74 G4Box b2("Test Box #2",10,10,10);
75 G4Box box3("BABAR Box",0.14999999999999999,
76 24.707000000000001,
77 22.699999999999999) ;
78
79// Check name
80 assert(b1.GetName()=="Test Box #1");
81
82 // Check cubic volume
83
84 assert(b2.GetCubicVolume() == 8000);
85 assert(b1.GetCubicVolume() == 192000);
86
87// Check Inside
88 assert(b1.Inside(pzero)==kInside);
89 assert(b1.Inside(pbigz)==kOutside);
90 assert(b1.Inside(ponxside)==kSurface);
91 assert(b1.Inside(ponyside)==kSurface);
92 assert(b1.Inside(ponzside)==kSurface);
93
94// Check Surface Normal
95 G4ThreeVector normal;
96
97 // Normals on Surface
98 normal=b1.SurfaceNormal(ponxside);
99 assert(ApproxEqual(normal,G4ThreeVector(1,0,0)));
100 normal=b1.SurfaceNormal(ponmxside);
101 assert(ApproxEqual(normal,G4ThreeVector(-1,0,0)));
102 normal=b1.SurfaceNormal(ponyside);
103 assert(ApproxEqual(normal,G4ThreeVector(0,1,0)));
104 normal=b1.SurfaceNormal(ponmyside);
105 assert(ApproxEqual(normal,G4ThreeVector(0,-1,0)));
106 normal=b1.SurfaceNormal(ponzside);
107 assert(ApproxEqual(normal,G4ThreeVector(0,0,1)));
108 normal=b1.SurfaceNormal(ponmzside);
109 assert(ApproxEqual(normal,G4ThreeVector(0,0,-1)));
110 normal=b1.SurfaceNormal(ponzsidey);
111 assert(ApproxEqual(normal,G4ThreeVector(0,0,1)));
112 normal=b1.SurfaceNormal(ponmzsidey);
113 assert(ApproxEqual(normal,G4ThreeVector(0,0,-1)));
114
115 // Normals on Edges
116 G4ThreeVector edgeXY( 20.0, 30., 0.0);
117 G4ThreeVector edgemXmY( -20.0, -30., 0.0);
118 G4ThreeVector edgeXmY( 20.0, -30., 0.0);
119 G4ThreeVector edgemXY( -20.0, 30., 0.0);
120 G4ThreeVector edgeXZ( 20.0, 0.0, 40.0);
121 G4ThreeVector edgemXmZ( -20.0, 0.0, -40.0);
122 G4ThreeVector edgeXmZ( 20.0, 0.0, -40.0);
123 G4ThreeVector edgemXZ( -20.0, 0.0, 40.0);
124 G4ThreeVector edgeYZ( 0.0, 30.0, 40.0);
125 G4ThreeVector edgemYmZ( 0.0, -30.0, -40.0);
126 G4ThreeVector edgeYmZ( 0.0, 30.0, -40.0);
127 G4ThreeVector edgemYZ( 0.0, -30.0, 40.0);
128
129 G4double invSqrt2 = 1.0 / std::sqrt( 2.0);
130 G4double invSqrt3 = 1.0 / std::sqrt( 3.0);
131
132 normal= b1.SurfaceNormal( edgeXY );
133 assert(ApproxEqual( normal, G4ThreeVector( invSqrt2, invSqrt2, 0.0) ));
134 // G4cout << " Normal at " << edgeXY << " is " << normal
135 // << " Expected is " << G4ThreeVector( invSqrt2, invSqrt2, 0.0) << G4endl;
136 normal= b1.SurfaceNormal( edgemXmY );
137 assert(ApproxEqual( normal, G4ThreeVector( -invSqrt2, -invSqrt2, 0.0) ));
138 normal= b1.SurfaceNormal( edgeXmY );
139 assert(ApproxEqual( normal, G4ThreeVector( invSqrt2, -invSqrt2, 0.0) ));
140 normal= b1.SurfaceNormal( edgemXY );
141 assert(ApproxEqual( normal, G4ThreeVector( -invSqrt2, invSqrt2, 0.0) ));
142
143 normal= b1.SurfaceNormal( edgeXZ );
144 assert(ApproxEqual( normal, G4ThreeVector( invSqrt2, 0.0, invSqrt2) ));
145 normal= b1.SurfaceNormal( edgemXmZ );
146 assert(ApproxEqual( normal, G4ThreeVector( -invSqrt2, 0.0, -invSqrt2) ));
147 normal= b1.SurfaceNormal( edgeXmZ );
148 assert(ApproxEqual( normal, G4ThreeVector( invSqrt2, 0.0, -invSqrt2) ));
149 normal= b1.SurfaceNormal( edgemXZ );
150 assert(ApproxEqual( normal, G4ThreeVector( -invSqrt2, 0.0, invSqrt2) ));
151
152 normal= b1.SurfaceNormal( edgeYZ );
153 assert(ApproxEqual( normal, G4ThreeVector( 0.0, invSqrt2, invSqrt2) ));
154 normal= b1.SurfaceNormal( edgemYmZ );
155 assert(ApproxEqual( normal, G4ThreeVector( 0.0, -invSqrt2, -invSqrt2) ));
156 normal= b1.SurfaceNormal( edgeYmZ );
157 assert(ApproxEqual( normal, G4ThreeVector( 0.0, invSqrt2, -invSqrt2) ));
158 normal= b1.SurfaceNormal( edgemYZ );
159 assert(ApproxEqual( normal, G4ThreeVector( 0.0, -invSqrt2, invSqrt2) ));
160
161 // Normals on corners
162 G4ThreeVector cornerXYZ( 20.0, 30., 40.0);
163 G4ThreeVector cornermXYZ( -20.0, 30., 40.0);
164 G4ThreeVector cornerXmYZ( 20.0, -30., 40.0);
165 G4ThreeVector cornermXmYZ( -20.0, -30., 40.0);
166 G4ThreeVector cornerXYmZ( 20.0, 30., -40.0);
167 G4ThreeVector cornermXYmZ( -20.0, 30., -40.0);
168 G4ThreeVector cornerXmYmZ( 20.0, -30., -40.0);
169 G4ThreeVector cornermXmYmZ( -20.0, -30., -40.0);
170
171 normal= b1.SurfaceNormal( cornerXYZ );
172 assert(ApproxEqual( normal, G4ThreeVector( invSqrt3, invSqrt3, invSqrt3) ));
173 normal= b1.SurfaceNormal( cornermXYZ );
174 assert(ApproxEqual( normal, G4ThreeVector( -invSqrt3, invSqrt3, invSqrt3) ));
175 normal= b1.SurfaceNormal( cornerXmYZ );
176 assert(ApproxEqual( normal, G4ThreeVector( invSqrt3, -invSqrt3, invSqrt3) ));
177 normal= b1.SurfaceNormal( cornermXmYZ );
178 assert(ApproxEqual( normal, G4ThreeVector( -invSqrt3, -invSqrt3, invSqrt3) ));
179 normal= b1.SurfaceNormal( cornerXYmZ );
180 assert(ApproxEqual( normal, G4ThreeVector( invSqrt3, invSqrt3, -invSqrt3) ));
181 normal= b1.SurfaceNormal( cornermXYmZ );
182 assert(ApproxEqual( normal, G4ThreeVector( -invSqrt3, invSqrt3, -invSqrt3) ));
183 normal= b1.SurfaceNormal( cornerXmYmZ );
184 assert(ApproxEqual( normal, G4ThreeVector( invSqrt3, -invSqrt3, -invSqrt3) ));
185 normal= b1.SurfaceNormal( cornermXmYmZ );
186 assert(ApproxEqual( normal, G4ThreeVector( -invSqrt3, -invSqrt3, -invSqrt3) ));
187
188// DistanceToOut(P)
189 Dist=b1.DistanceToOut(pzero);
190 assert(ApproxEqual(Dist,20));
191 Dist=b1.DistanceToOut(vx);
192 assert(ApproxEqual(Dist,19));
193 Dist=b1.DistanceToOut(vy);
194 assert(ApproxEqual(Dist,20));
195 Dist=b1.DistanceToOut(vz);
196 assert(ApproxEqual(Dist,20));
197
198// DistanceToOut(P,V)
199 Dist=b1.DistanceToOut(pzero,vx,calcNorm,pgoodNorm,pNorm);
200 assert(ApproxEqual(Dist,20)&&ApproxEqual(*pNorm,vx)&&*pgoodNorm);
201 Dist=b1.DistanceToOut(pzero,vmx,calcNorm,pgoodNorm,pNorm);
202 assert(ApproxEqual(Dist,20)&&ApproxEqual(norm,vmx)&&*pgoodNorm);
203 Dist=b1.DistanceToOut(pzero,vy,calcNorm,pgoodNorm,pNorm);
204 assert(ApproxEqual(Dist,30)&&ApproxEqual(norm,vy)&&*pgoodNorm);
205 Dist=b1.DistanceToOut(pzero,vmy,calcNorm,pgoodNorm,pNorm);
206 assert(ApproxEqual(Dist,30)&&ApproxEqual(norm,vmy)&&*pgoodNorm);
207 Dist=b1.DistanceToOut(pzero,vz,calcNorm,pgoodNorm,pNorm);
208 assert(ApproxEqual(Dist,40)&&ApproxEqual(norm,vz)&&*pgoodNorm);
209 Dist=b1.DistanceToOut(pzero,vmz,calcNorm,pgoodNorm,pNorm);
210 assert(ApproxEqual(Dist,40)&&ApproxEqual(norm,vmz)&&*pgoodNorm);
211 Dist=b1.DistanceToOut(pzero,vxy,calcNorm,pgoodNorm,pNorm);
212 assert(ApproxEqual(Dist,std::sqrt(800.))&&*pgoodNorm);
213
214 Dist=b1.DistanceToOut(ponxside,vx,calcNorm,pgoodNorm,pNorm);
215 assert(ApproxEqual(Dist,0)&&ApproxEqual(*pNorm,vx)&&*pgoodNorm);
216 Dist=b1.DistanceToOut(ponxside,vmx,calcNorm,pgoodNorm,pNorm);
217 assert(ApproxEqual(Dist,40)&&ApproxEqual(*pNorm,vmx)&&*pgoodNorm);
218 Dist=b1.DistanceToOut(pbigx,vy,calcNorm,pgoodNorm,pNorm);
219 // G4cout<<"b1.DistanceToOut(ponxside,vy) = "<<Dist<<G4endl;
220 assert(ApproxEqual(Dist,30)&&ApproxEqual(*pNorm,vy)&&*pgoodNorm);
221 Dist=b1.DistanceToOut(ponmxside,vmx,calcNorm,pgoodNorm,pNorm);
222 assert(ApproxEqual(Dist,0)&&ApproxEqual(norm,vmx)&&*pgoodNorm);
223 Dist=b1.DistanceToOut(ponyside,vy,calcNorm,pgoodNorm,pNorm);
224 assert(ApproxEqual(Dist,0)&&ApproxEqual(norm,vy)&&*pgoodNorm);
225 Dist=b1.DistanceToOut(ponmyside,vmy,calcNorm,pgoodNorm,pNorm);
226 assert(ApproxEqual(Dist,0)&&ApproxEqual(norm,vmy)&&*pgoodNorm);
227 Dist=b1.DistanceToOut(ponzside,vz,calcNorm,pgoodNorm,pNorm);
228 assert(ApproxEqual(Dist,0)&&ApproxEqual(norm,vz)&&*pgoodNorm);
229 Dist=b1.DistanceToOut(ponmzside,vmz,calcNorm,pgoodNorm,pNorm);
230 assert(ApproxEqual(Dist,0)&&ApproxEqual(norm,vmz)&&*pgoodNorm);
231
232//DistanceToIn(P)
233 Dist=b1.DistanceToIn(pbigx);
234 assert(ApproxEqual(Dist,80));
235 Dist=b1.DistanceToIn(pbigmx);
236 assert(ApproxEqual(Dist,80));
237 Dist=b1.DistanceToIn(pbigy);
238 assert(ApproxEqual(Dist,70));
239 Dist=b1.DistanceToIn(pbigmy);
240 assert(ApproxEqual(Dist,70));
241 Dist=b1.DistanceToIn(pbigz);
242 assert(ApproxEqual(Dist,60));
243 Dist=b1.DistanceToIn(pbigmz);
244 assert(ApproxEqual(Dist,60));
245
246// DistanceToIn(P,V)
247 Dist=b1.DistanceToIn(pbigx,vmx);
248 assert(ApproxEqual(Dist,80));
249 Dist=b1.DistanceToIn(pbigmx,vx);
250 assert(ApproxEqual(Dist,80));
251 Dist=b1.DistanceToIn(pbigy,vmy);
252 assert(ApproxEqual(Dist,70));
253 Dist=b1.DistanceToIn(pbigmy,vy);
254 assert(ApproxEqual(Dist,70));
255 Dist=b1.DistanceToIn(pbigz,vmz);
256 assert(ApproxEqual(Dist,60));
257 Dist=b1.DistanceToIn(pbigmz,vz);
258 assert(ApproxEqual(Dist,60));
259 Dist=b1.DistanceToIn(pbigx,vxy);
260 assert(ApproxEqual(Dist,kInfinity));
261 Dist=b1.DistanceToIn(pbigmx,vxy);
262 assert(ApproxEqual(Dist,kInfinity));
263
264 G4ThreeVector pJohnXZ(9,0,12);
265 Dist = b2.DistanceToIn(pJohnXZ,vxmz) ;
266 // G4cout<<"b2.DistanceToIn(pJohnXZ,vxmz) = "<<Dist<<G4endl ;
267 assert(ApproxEqual(Dist,kInfinity));
268
269 G4ThreeVector pJohnXY(12,9,0);
270 Dist = b2.DistanceToIn(pJohnXY,vmxy) ;
271 // G4cout<<"b2.DistanceToIn(pJohnXY,vmxy) = "<<Dist<<G4endl ;
272 assert(ApproxEqual(Dist,kInfinity));
273
274 Dist = b2.DistanceToIn(pJohnXY,vmx) ;
275 // G4cout<<"b2.DistanceToIn(pJohnXY,vmx) = "<<Dist<<G4endl ;
276 assert(ApproxEqual(Dist,2));
277
278 G4ThreeVector pMyXY(32,-11,0);
279 Dist = b2.DistanceToIn(pMyXY,vmxy) ;
280 // G4cout<<"b2.DistanceToIn(pMyXY,vmxy) = "<<Dist<<G4endl ;
281 assert(ApproxEqual(Dist,kInfinity));
282
283 Dist = b1.DistanceToIn(G4ThreeVector(-25,-35,0),vx) ;
284 assert(ApproxEqual(Dist,kInfinity));
285
286 Dist = b1.DistanceToIn(G4ThreeVector(-25,-35,0),vy) ;
287 assert(ApproxEqual(Dist,kInfinity));
288
289
290 Dist = b2.DistanceToIn(pJohnXY,vmx) ;
291 // G4cout<<"b2.DistanceToIn(pJohnXY,vmx) = "<<Dist<<G4endl ;
292 assert(ApproxEqual(Dist,2));
293
294 Dist=box3.DistanceToIn(G4ThreeVector( 0.15000000000000185,
295 -22.048743592955137,
296 2.4268539333219472),
297 G4ThreeVector(-0.76165597579890043,
298 0.64364445891356026,
299 -0.074515708658524193)) ;
300 assert(ApproxEqual(Dist,0.0));
301
302 // G4cout<<"BABAR box distance = "<<Dist<<G4endl ;
303
304
305
306
307
308// CalculateExtent
309 G4VoxelLimits limit; // Unlimited
310 G4RotationMatrix noRot;
311 G4AffineTransform origin;
312 G4double min,max;
313 assert(b1.CalculateExtent(kXAxis,limit,origin,min,max));
314 assert(ApproxEqual(min,-20)&&ApproxEqual(max,20));
315 assert(b1.CalculateExtent(kYAxis,limit,origin,min,max));
316 assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
317 assert(b1.CalculateExtent(kZAxis,limit,origin,min,max));
318 assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
319
320 G4ThreeVector pmxmymz(-100,-110,-120);
321 G4AffineTransform tPosOnly(pmxmymz);
322 assert(b1.CalculateExtent(kXAxis,limit,tPosOnly,min,max));
323 assert(ApproxEqual(min,-120)&&ApproxEqual(max,-80));
324 assert(b1.CalculateExtent(kYAxis,limit,tPosOnly,min,max));
325 assert(ApproxEqual(min,-140)&&ApproxEqual(max,-80));
326 assert(b1.CalculateExtent(kZAxis,limit,tPosOnly,min,max));
327 assert(ApproxEqual(min,-160)&&ApproxEqual(max,-80));
328
329 G4RotationMatrix r90Z;
330 r90Z.rotateZ(halfpi);
331 G4AffineTransform tRotZ(r90Z,pzero);
332 assert(b1.CalculateExtent(kXAxis,limit,tRotZ,min,max));
333 assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
334 assert(b1.CalculateExtent(kYAxis,limit,tRotZ,min,max));
335 assert(ApproxEqual(min,-20)&&ApproxEqual(max,20));
336 assert(b1.CalculateExtent(kZAxis,limit,tRotZ,min,max));
337 assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
338
339// Check that clipped away
340 G4VoxelLimits xClip;
341 xClip.AddLimit(kXAxis,-100,-50);
342 assert(!b1.CalculateExtent(kXAxis,xClip,origin,min,max));
343
344// Assert clipped to volume
345 G4VoxelLimits allClip;
346 allClip.AddLimit(kXAxis,-5,+5);
347 allClip.AddLimit(kYAxis,-5,+5);
348 allClip.AddLimit(kZAxis,-5,+5);
349 G4RotationMatrix genRot;
350 genRot.rotateX(pi/6);
351 genRot.rotateY(pi/6);
352 genRot.rotateZ(pi/6);
353 G4AffineTransform tGen(genRot,vx);
354 assert(b1.CalculateExtent(kXAxis,allClip,tGen,min,max));
355 assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
356 assert(b1.CalculateExtent(kYAxis,allClip,tGen,min,max));
357 assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
358 assert(b1.CalculateExtent(kZAxis,allClip,tGen,min,max));
359 assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
360
361 G4VoxelLimits buggyClip2;
362 buggyClip2.AddLimit(kXAxis,5,15);
363 assert(b1.CalculateExtent(kXAxis,buggyClip2,origin,min,max));
364 assert(ApproxEqual(min,5)&&ApproxEqual(max,15));
365 assert(b1.CalculateExtent(kYAxis,buggyClip2,origin,min,max));
366 assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
367 assert(b1.CalculateExtent(kZAxis,buggyClip2,origin,min,max));
368 assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
369
370 buggyClip2.AddLimit(kYAxis,5,15);
371 assert(b1.CalculateExtent(kXAxis,buggyClip2,origin,min,max));
372 assert(ApproxEqual(min,5)&&ApproxEqual(max,15));
373 assert(b1.CalculateExtent(kYAxis,buggyClip2,origin,min,max));
374 assert(ApproxEqual(min,5)&&ApproxEqual(max,15));
375 assert(b1.CalculateExtent(kZAxis,buggyClip2,origin,min,max));
376 assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
377
378 G4VoxelLimits buggyClip1;
379 buggyClip1.AddLimit(kXAxis,-5,+5);
380 assert(b1.CalculateExtent(kXAxis,buggyClip1,origin,min,max));
381 assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
382 assert(b1.CalculateExtent(kYAxis,buggyClip1,origin,min,max));
383 assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
384 assert(b1.CalculateExtent(kZAxis,buggyClip1,origin,min,max));
385 assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
386 buggyClip1.AddLimit(kYAxis,-5,+5);
387 assert(b1.CalculateExtent(kXAxis,buggyClip1,origin,min,max));
388 assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
389 assert(b1.CalculateExtent(kYAxis,buggyClip1,origin,min,max));
390 assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
391 assert(b1.CalculateExtent(kZAxis,buggyClip1,origin,min,max));
392 assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
393
394 /* **********************************************************
395 */ /////////////////////////////////////////////////////
396
397 return true;
398}
399
400int main()
401{
402#ifdef NDEBUG
403 G4Exception("FAIL: *** Assertions must be compiled in! ***");
404#endif
405 assert(testG4Box());
406 return 0;
407}
408
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