source: trunk/source/geometry/solids/CSG/test/testG4Box.cc @ 1316

Last change on this file since 1316 was 1316, checked in by garnier, 14 years ago

update geant4-09-04-beta-cand-01 interfaces-V09-03-09 vis-V09-03-08

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27// $Id: testG4Box.cc,v 1.9 2006/06/29 18:45:53 gunter Exp $
28// GEANT4 tag $Name: geant4-09-04-beta-cand-01 $
29//
30
31// testG4Box
32//             Ensure asserts are compiled in
33
34#include <assert.h>
35#include <cmath>
36
37#include "globals.hh"
38#include "geomdefs.hh"
39
40#include "ApproxEqual.hh"
41
42#include "G4ThreeVector.hh"
43#include "G4Box.hh"
44#include "G4RotationMatrix.hh"
45#include "G4AffineTransform.hh"
46#include "G4VoxelLimits.hh"
47
48G4bool testG4Box()
49{
50    G4ThreeVector pzero(0,0,0);
51    G4ThreeVector ponxside(20,0,0),ponyside(0,30,0),ponzside(0,0,40);
52    G4ThreeVector ponmxside(-20,0,0),ponmyside(0,-30,0),ponmzside(0,0,-40);
53    G4ThreeVector ponzsidey(0,25,40),ponmzsidey(0,25,-40);
54
55    G4ThreeVector pbigx(100,0,0),pbigy(0,100,0),pbigz(0,0,100);
56    G4ThreeVector pbigmx(-100,0,0),pbigmy(0,-100,0),pbigmz(0,0,-100);
57
58    G4ThreeVector vx(1,0,0),vy(0,1,0),vz(0,0,1);
59    G4ThreeVector vmx(-1,0,0),vmy(0,-1,0),vmz(0,0,-1);
60    G4ThreeVector vxy(1/std::sqrt(2.0),1/std::sqrt(2.0),0);
61    G4ThreeVector vmxy(-1/std::sqrt(2.0),1/std::sqrt(2.0),0);
62    G4ThreeVector vmxmy(-1/std::sqrt(2.0),-1/std::sqrt(2.0),0);
63    G4ThreeVector vxmy(1/std::sqrt(2.0),-1/std::sqrt(2.0),0);
64    G4ThreeVector vxmz(1/std::sqrt(2.0),0,-1/std::sqrt(2.0));
65
66    G4double Dist;
67    G4ThreeVector *pNorm,norm;
68    G4bool *pgoodNorm,goodNorm,calcNorm=true;
69
70    pNorm=&norm;
71    pgoodNorm=&goodNorm;
72
73    G4Box b1("Test Box #1",20,30,40);
74    G4Box b2("Test Box #2",10,10,10);
75    G4Box box3("BABAR Box",0.14999999999999999, 
76                           24.707000000000001, 
77                           22.699999999999999) ;
78
79// Check name
80    assert(b1.GetName()=="Test Box #1");
81
82    // Check cubic volume
83
84    assert(b2.GetCubicVolume() == 8000);   
85    assert(b1.GetCubicVolume() == 192000);   
86
87// Check Inside
88    assert(b1.Inside(pzero)==kInside);
89    assert(b1.Inside(pbigz)==kOutside);
90    assert(b1.Inside(ponxside)==kSurface);
91    assert(b1.Inside(ponyside)==kSurface);
92    assert(b1.Inside(ponzside)==kSurface);
93
94// Check Surface Normal
95    G4ThreeVector normal;
96
97    // Normals on Surface
98    normal=b1.SurfaceNormal(ponxside);
99    assert(ApproxEqual(normal,G4ThreeVector(1,0,0)));
100    normal=b1.SurfaceNormal(ponmxside);
101    assert(ApproxEqual(normal,G4ThreeVector(-1,0,0)));
102    normal=b1.SurfaceNormal(ponyside);
103    assert(ApproxEqual(normal,G4ThreeVector(0,1,0)));
104    normal=b1.SurfaceNormal(ponmyside);
105    assert(ApproxEqual(normal,G4ThreeVector(0,-1,0)));
106    normal=b1.SurfaceNormal(ponzside);
107    assert(ApproxEqual(normal,G4ThreeVector(0,0,1)));
108    normal=b1.SurfaceNormal(ponmzside);
109    assert(ApproxEqual(normal,G4ThreeVector(0,0,-1)));
110    normal=b1.SurfaceNormal(ponzsidey);
111    assert(ApproxEqual(normal,G4ThreeVector(0,0,1)));
112    normal=b1.SurfaceNormal(ponmzsidey);
113    assert(ApproxEqual(normal,G4ThreeVector(0,0,-1)));
114
115    // Normals on Edges
116    G4ThreeVector edgeXY(    20.0,  30., 0.0); 
117    G4ThreeVector edgemXmY( -20.0, -30., 0.0); 
118    G4ThreeVector edgeXmY(   20.0, -30., 0.0); 
119    G4ThreeVector edgemXY(  -20.0,  30., 0.0); 
120    G4ThreeVector edgeXZ(    20.0, 0.0, 40.0); 
121    G4ThreeVector edgemXmZ( -20.0, 0.0, -40.0); 
122    G4ThreeVector edgeXmZ(   20.0, 0.0, -40.0); 
123    G4ThreeVector edgemXZ(  -20.0, 0.0, 40.0); 
124    G4ThreeVector edgeYZ(    0.0,  30.0,  40.0); 
125    G4ThreeVector edgemYmZ(  0.0, -30.0, -40.0); 
126    G4ThreeVector edgeYmZ(   0.0,  30.0, -40.0); 
127    G4ThreeVector edgemYZ(   0.0, -30.0,  40.0); 
128
129    G4double invSqrt2 = 1.0 / std::sqrt( 2.0); 
130    G4double invSqrt3 = 1.0 / std::sqrt( 3.0); 
131
132    normal= b1.SurfaceNormal( edgeXY ); 
133    assert(ApproxEqual( normal, G4ThreeVector( invSqrt2, invSqrt2, 0.0) )); 
134    // G4cout << " Normal at " << edgeXY << " is " << normal
135    //    << " Expected is " << G4ThreeVector( invSqrt2, invSqrt2, 0.0) << G4endl;     
136    normal= b1.SurfaceNormal( edgemXmY ); 
137    assert(ApproxEqual( normal, G4ThreeVector( -invSqrt2, -invSqrt2, 0.0) )); 
138    normal= b1.SurfaceNormal( edgeXmY ); 
139    assert(ApproxEqual( normal, G4ThreeVector( invSqrt2, -invSqrt2, 0.0) )); 
140    normal= b1.SurfaceNormal( edgemXY ); 
141    assert(ApproxEqual( normal, G4ThreeVector( -invSqrt2, invSqrt2, 0.0) )); 
142
143    normal= b1.SurfaceNormal( edgeXZ ); 
144    assert(ApproxEqual( normal, G4ThreeVector(  invSqrt2, 0.0, invSqrt2) )); 
145    normal= b1.SurfaceNormal( edgemXmZ ); 
146    assert(ApproxEqual( normal, G4ThreeVector( -invSqrt2, 0.0, -invSqrt2) )); 
147    normal= b1.SurfaceNormal( edgeXmZ ); 
148    assert(ApproxEqual( normal, G4ThreeVector(  invSqrt2, 0.0, -invSqrt2) )); 
149    normal= b1.SurfaceNormal( edgemXZ ); 
150    assert(ApproxEqual( normal, G4ThreeVector( -invSqrt2, 0.0, invSqrt2) )); 
151
152    normal= b1.SurfaceNormal( edgeYZ ); 
153    assert(ApproxEqual( normal, G4ThreeVector( 0.0,  invSqrt2,  invSqrt2) )); 
154    normal= b1.SurfaceNormal( edgemYmZ ); 
155    assert(ApproxEqual( normal, G4ThreeVector( 0.0, -invSqrt2, -invSqrt2) )); 
156    normal= b1.SurfaceNormal( edgeYmZ ); 
157    assert(ApproxEqual( normal, G4ThreeVector( 0.0,  invSqrt2, -invSqrt2) )); 
158    normal= b1.SurfaceNormal( edgemYZ ); 
159    assert(ApproxEqual( normal, G4ThreeVector( 0.0, -invSqrt2,  invSqrt2) )); 
160
161    // Normals on corners
162    G4ThreeVector cornerXYZ(    20.0,  30., 40.0); 
163    G4ThreeVector cornermXYZ(  -20.0,  30., 40.0); 
164    G4ThreeVector cornerXmYZ(   20.0, -30., 40.0); 
165    G4ThreeVector cornermXmYZ( -20.0, -30., 40.0); 
166    G4ThreeVector cornerXYmZ(    20.0,  30., -40.0); 
167    G4ThreeVector cornermXYmZ(  -20.0,  30., -40.0); 
168    G4ThreeVector cornerXmYmZ(   20.0, -30., -40.0); 
169    G4ThreeVector cornermXmYmZ( -20.0, -30., -40.0); 
170 
171    normal= b1.SurfaceNormal( cornerXYZ ); 
172    assert(ApproxEqual( normal, G4ThreeVector(  invSqrt3,  invSqrt3, invSqrt3) )); 
173    normal= b1.SurfaceNormal( cornermXYZ ); 
174    assert(ApproxEqual( normal, G4ThreeVector( -invSqrt3,  invSqrt3, invSqrt3) )); 
175    normal= b1.SurfaceNormal( cornerXmYZ ); 
176    assert(ApproxEqual( normal, G4ThreeVector(  invSqrt3, -invSqrt3, invSqrt3) )); 
177    normal= b1.SurfaceNormal( cornermXmYZ ); 
178    assert(ApproxEqual( normal, G4ThreeVector( -invSqrt3, -invSqrt3, invSqrt3) )); 
179    normal= b1.SurfaceNormal( cornerXYmZ ); 
180    assert(ApproxEqual( normal, G4ThreeVector(  invSqrt3,  invSqrt3, -invSqrt3) )); 
181    normal= b1.SurfaceNormal( cornermXYmZ ); 
182    assert(ApproxEqual( normal, G4ThreeVector( -invSqrt3,  invSqrt3, -invSqrt3) )); 
183    normal= b1.SurfaceNormal( cornerXmYmZ ); 
184    assert(ApproxEqual( normal, G4ThreeVector(  invSqrt3, -invSqrt3, -invSqrt3) )); 
185    normal= b1.SurfaceNormal( cornermXmYmZ ); 
186    assert(ApproxEqual( normal, G4ThreeVector( -invSqrt3, -invSqrt3, -invSqrt3) )); 
187
188// DistanceToOut(P)
189    Dist=b1.DistanceToOut(pzero);
190    assert(ApproxEqual(Dist,20));
191    Dist=b1.DistanceToOut(vx);
192    assert(ApproxEqual(Dist,19));
193    Dist=b1.DistanceToOut(vy);
194    assert(ApproxEqual(Dist,20));
195    Dist=b1.DistanceToOut(vz);
196    assert(ApproxEqual(Dist,20));
197
198// DistanceToOut(P,V)
199    Dist=b1.DistanceToOut(pzero,vx,calcNorm,pgoodNorm,pNorm);
200    assert(ApproxEqual(Dist,20)&&ApproxEqual(*pNorm,vx)&&*pgoodNorm);
201    Dist=b1.DistanceToOut(pzero,vmx,calcNorm,pgoodNorm,pNorm);
202    assert(ApproxEqual(Dist,20)&&ApproxEqual(norm,vmx)&&*pgoodNorm);
203    Dist=b1.DistanceToOut(pzero,vy,calcNorm,pgoodNorm,pNorm);
204    assert(ApproxEqual(Dist,30)&&ApproxEqual(norm,vy)&&*pgoodNorm);
205    Dist=b1.DistanceToOut(pzero,vmy,calcNorm,pgoodNorm,pNorm);
206    assert(ApproxEqual(Dist,30)&&ApproxEqual(norm,vmy)&&*pgoodNorm);
207    Dist=b1.DistanceToOut(pzero,vz,calcNorm,pgoodNorm,pNorm);
208    assert(ApproxEqual(Dist,40)&&ApproxEqual(norm,vz)&&*pgoodNorm);
209    Dist=b1.DistanceToOut(pzero,vmz,calcNorm,pgoodNorm,pNorm);
210    assert(ApproxEqual(Dist,40)&&ApproxEqual(norm,vmz)&&*pgoodNorm);
211    Dist=b1.DistanceToOut(pzero,vxy,calcNorm,pgoodNorm,pNorm);
212    assert(ApproxEqual(Dist,std::sqrt(800.))&&*pgoodNorm);
213
214    Dist=b1.DistanceToOut(ponxside,vx,calcNorm,pgoodNorm,pNorm);
215    assert(ApproxEqual(Dist,0)&&ApproxEqual(*pNorm,vx)&&*pgoodNorm);
216    Dist=b1.DistanceToOut(ponxside,vmx,calcNorm,pgoodNorm,pNorm);
217    assert(ApproxEqual(Dist,40)&&ApproxEqual(*pNorm,vmx)&&*pgoodNorm);
218    Dist=b1.DistanceToOut(pbigx,vy,calcNorm,pgoodNorm,pNorm);
219    // G4cout<<"b1.DistanceToOut(ponxside,vy) = "<<Dist<<G4endl;
220    assert(ApproxEqual(Dist,30)&&ApproxEqual(*pNorm,vy)&&*pgoodNorm);
221    Dist=b1.DistanceToOut(ponmxside,vmx,calcNorm,pgoodNorm,pNorm);
222    assert(ApproxEqual(Dist,0)&&ApproxEqual(norm,vmx)&&*pgoodNorm);
223    Dist=b1.DistanceToOut(ponyside,vy,calcNorm,pgoodNorm,pNorm);
224    assert(ApproxEqual(Dist,0)&&ApproxEqual(norm,vy)&&*pgoodNorm);
225    Dist=b1.DistanceToOut(ponmyside,vmy,calcNorm,pgoodNorm,pNorm);
226    assert(ApproxEqual(Dist,0)&&ApproxEqual(norm,vmy)&&*pgoodNorm);
227    Dist=b1.DistanceToOut(ponzside,vz,calcNorm,pgoodNorm,pNorm);
228    assert(ApproxEqual(Dist,0)&&ApproxEqual(norm,vz)&&*pgoodNorm);
229    Dist=b1.DistanceToOut(ponmzside,vmz,calcNorm,pgoodNorm,pNorm);
230    assert(ApproxEqual(Dist,0)&&ApproxEqual(norm,vmz)&&*pgoodNorm);
231
232//DistanceToIn(P)
233    Dist=b1.DistanceToIn(pbigx);
234    assert(ApproxEqual(Dist,80));
235    Dist=b1.DistanceToIn(pbigmx);
236    assert(ApproxEqual(Dist,80));
237    Dist=b1.DistanceToIn(pbigy);
238    assert(ApproxEqual(Dist,70));
239    Dist=b1.DistanceToIn(pbigmy);
240    assert(ApproxEqual(Dist,70));
241    Dist=b1.DistanceToIn(pbigz);
242    assert(ApproxEqual(Dist,60));
243    Dist=b1.DistanceToIn(pbigmz);
244    assert(ApproxEqual(Dist,60));
245
246// DistanceToIn(P,V)
247    Dist=b1.DistanceToIn(pbigx,vmx);
248    assert(ApproxEqual(Dist,80));
249    Dist=b1.DistanceToIn(pbigmx,vx);
250    assert(ApproxEqual(Dist,80));
251    Dist=b1.DistanceToIn(pbigy,vmy);
252    assert(ApproxEqual(Dist,70));
253    Dist=b1.DistanceToIn(pbigmy,vy);
254    assert(ApproxEqual(Dist,70));
255    Dist=b1.DistanceToIn(pbigz,vmz);
256    assert(ApproxEqual(Dist,60));
257    Dist=b1.DistanceToIn(pbigmz,vz);
258    assert(ApproxEqual(Dist,60));
259    Dist=b1.DistanceToIn(pbigx,vxy);
260    assert(ApproxEqual(Dist,kInfinity));
261    Dist=b1.DistanceToIn(pbigmx,vxy);
262    assert(ApproxEqual(Dist,kInfinity));
263
264    G4ThreeVector pJohnXZ(9,0,12);
265    Dist = b2.DistanceToIn(pJohnXZ,vxmz) ;
266    //    G4cout<<"b2.DistanceToIn(pJohnXZ,vxmz) = "<<Dist<<G4endl ;
267    assert(ApproxEqual(Dist,kInfinity));
268
269    G4ThreeVector pJohnXY(12,9,0);
270    Dist = b2.DistanceToIn(pJohnXY,vmxy) ;
271    //    G4cout<<"b2.DistanceToIn(pJohnXY,vmxy) = "<<Dist<<G4endl ;
272    assert(ApproxEqual(Dist,kInfinity));
273
274    Dist = b2.DistanceToIn(pJohnXY,vmx) ;
275    //    G4cout<<"b2.DistanceToIn(pJohnXY,vmx) = "<<Dist<<G4endl ;
276    assert(ApproxEqual(Dist,2));
277
278    G4ThreeVector pMyXY(32,-11,0);
279    Dist = b2.DistanceToIn(pMyXY,vmxy) ;
280    //   G4cout<<"b2.DistanceToIn(pMyXY,vmxy) = "<<Dist<<G4endl ;
281    assert(ApproxEqual(Dist,kInfinity));
282
283    Dist = b1.DistanceToIn(G4ThreeVector(-25,-35,0),vx) ;
284    assert(ApproxEqual(Dist,kInfinity));
285
286    Dist = b1.DistanceToIn(G4ThreeVector(-25,-35,0),vy) ;
287    assert(ApproxEqual(Dist,kInfinity));
288   
289
290    Dist = b2.DistanceToIn(pJohnXY,vmx) ;
291    //    G4cout<<"b2.DistanceToIn(pJohnXY,vmx) = "<<Dist<<G4endl ;
292    assert(ApproxEqual(Dist,2));
293
294    Dist=box3.DistanceToIn(G4ThreeVector(  0.15000000000000185,
295                                         -22.048743592955137,
296                                           2.4268539333219472),
297                           G4ThreeVector(-0.76165597579890043,
298                                          0.64364445891356026,
299                                         -0.074515708658524193)) ;
300    assert(ApproxEqual(Dist,0.0));
301
302    //    G4cout<<"BABAR box distance = "<<Dist<<G4endl ;
303
304
305
306
307
308// CalculateExtent
309    G4VoxelLimits limit;                // Unlimited
310    G4RotationMatrix noRot;
311    G4AffineTransform origin;
312    G4double min,max;
313    assert(b1.CalculateExtent(kXAxis,limit,origin,min,max));
314    assert(ApproxEqual(min,-20)&&ApproxEqual(max,20));
315    assert(b1.CalculateExtent(kYAxis,limit,origin,min,max));
316    assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
317    assert(b1.CalculateExtent(kZAxis,limit,origin,min,max));
318    assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
319
320    G4ThreeVector pmxmymz(-100,-110,-120);
321    G4AffineTransform tPosOnly(pmxmymz);
322    assert(b1.CalculateExtent(kXAxis,limit,tPosOnly,min,max));
323    assert(ApproxEqual(min,-120)&&ApproxEqual(max,-80));
324    assert(b1.CalculateExtent(kYAxis,limit,tPosOnly,min,max));
325    assert(ApproxEqual(min,-140)&&ApproxEqual(max,-80));
326    assert(b1.CalculateExtent(kZAxis,limit,tPosOnly,min,max));
327    assert(ApproxEqual(min,-160)&&ApproxEqual(max,-80));
328
329    G4RotationMatrix r90Z;
330    r90Z.rotateZ(halfpi);
331    G4AffineTransform tRotZ(r90Z,pzero);
332    assert(b1.CalculateExtent(kXAxis,limit,tRotZ,min,max));
333    assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
334    assert(b1.CalculateExtent(kYAxis,limit,tRotZ,min,max));
335    assert(ApproxEqual(min,-20)&&ApproxEqual(max,20));
336    assert(b1.CalculateExtent(kZAxis,limit,tRotZ,min,max));
337    assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
338
339// Check that clipped away
340    G4VoxelLimits xClip;
341    xClip.AddLimit(kXAxis,-100,-50);
342    assert(!b1.CalculateExtent(kXAxis,xClip,origin,min,max));
343
344// Assert clipped to volume
345    G4VoxelLimits allClip;
346    allClip.AddLimit(kXAxis,-5,+5);
347    allClip.AddLimit(kYAxis,-5,+5);
348    allClip.AddLimit(kZAxis,-5,+5);
349    G4RotationMatrix genRot;
350    genRot.rotateX(pi/6);
351    genRot.rotateY(pi/6);
352    genRot.rotateZ(pi/6);
353    G4AffineTransform tGen(genRot,vx);
354    assert(b1.CalculateExtent(kXAxis,allClip,tGen,min,max));
355    assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
356    assert(b1.CalculateExtent(kYAxis,allClip,tGen,min,max));
357    assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
358    assert(b1.CalculateExtent(kZAxis,allClip,tGen,min,max));
359    assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
360
361    G4VoxelLimits buggyClip2;
362    buggyClip2.AddLimit(kXAxis,5,15);
363    assert(b1.CalculateExtent(kXAxis,buggyClip2,origin,min,max));
364    assert(ApproxEqual(min,5)&&ApproxEqual(max,15));
365    assert(b1.CalculateExtent(kYAxis,buggyClip2,origin,min,max));
366    assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
367    assert(b1.CalculateExtent(kZAxis,buggyClip2,origin,min,max));
368    assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
369
370    buggyClip2.AddLimit(kYAxis,5,15);
371    assert(b1.CalculateExtent(kXAxis,buggyClip2,origin,min,max));
372    assert(ApproxEqual(min,5)&&ApproxEqual(max,15));
373    assert(b1.CalculateExtent(kYAxis,buggyClip2,origin,min,max));
374    assert(ApproxEqual(min,5)&&ApproxEqual(max,15));
375    assert(b1.CalculateExtent(kZAxis,buggyClip2,origin,min,max));
376    assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
377
378    G4VoxelLimits buggyClip1;
379    buggyClip1.AddLimit(kXAxis,-5,+5);
380    assert(b1.CalculateExtent(kXAxis,buggyClip1,origin,min,max));
381    assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
382    assert(b1.CalculateExtent(kYAxis,buggyClip1,origin,min,max));
383    assert(ApproxEqual(min,-30)&&ApproxEqual(max,30));
384    assert(b1.CalculateExtent(kZAxis,buggyClip1,origin,min,max));
385    assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
386    buggyClip1.AddLimit(kYAxis,-5,+5);
387    assert(b1.CalculateExtent(kXAxis,buggyClip1,origin,min,max));
388    assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
389    assert(b1.CalculateExtent(kYAxis,buggyClip1,origin,min,max));
390    assert(ApproxEqual(min,-5)&&ApproxEqual(max,5));
391    assert(b1.CalculateExtent(kZAxis,buggyClip1,origin,min,max));
392    assert(ApproxEqual(min,-40)&&ApproxEqual(max,40));
393
394    /* **********************************************************
395    */ /////////////////////////////////////////////////////
396
397    return true;
398}
399
400int main()
401{
402#ifdef NDEBUG
403    G4Exception("FAIL: *** Assertions must be compiled in! ***");
404#endif
405    assert(testG4Box());
406    return 0;
407}
408
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