source: trunk/source/geometry/solids/CSG/test/testG4Cons1.cc @ 1347

Last change on this file since 1347 was 1347, checked in by garnier, 13 years ago

geant4 tag 9.4

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27// $Id: testG4Cons1.cc,v 1.8 2007/04/23 13:58:39 grichine Exp $
28// GEANT4 tag $Name: geant4-09-04-ref-00 $
29//
30
31// testG4Cons
32//
33//  Test file for class G4Cons [NOT thorough]
34//
35//             Ensure asserts are compiled in
36
37#include <assert.h>
38#include <cmath>
39#include "G4ios.hh"
40#include "globals.hh"
41#include "geomdefs.hh"
42
43#include "ApproxEqual.hh"
44
45#include "G4ThreeVector.hh"
46#include "G4Cons.hh"
47#include "G4RotationMatrix.hh"
48#include "G4AffineTransform.hh"
49#include "G4VoxelLimits.hh"
50
51G4bool testG4Cons()
52{
53    G4ThreeVector pzero(0,0,0);
54
55    G4ThreeVector pbigx(100,0,0),pbigy(0,100,0),pbigz(0,0,100);
56    G4ThreeVector pbigmx(-100,0,0),pbigmy(0,-100,0),pbigmz(0,0,-100);
57
58    G4ThreeVector ponxside(50,0,0);
59
60    G4ThreeVector vx(1,0,0),vy(0,1,0),vz(0,0,1);
61    G4ThreeVector vmx(-1,0,0),vmy(0,-1,0),vmz(0,0,-1);
62    G4ThreeVector vxy(1/std::sqrt(2.0),1/std::sqrt(2.0),0);
63    G4ThreeVector vmxy(-1/std::sqrt(2.0),1/std::sqrt(2.0),0);
64    G4ThreeVector vmxmy(-1/std::sqrt(2.0),-1/std::sqrt(2.0),0);
65    G4ThreeVector vxmy(1/std::sqrt(2.0),-1/std::sqrt(2.0),0);
66
67    G4double Dist;
68    G4ThreeVector *pNorm,norm;
69    G4bool *pgoodNorm,goodNorm,calcNorm=true;
70
71    pNorm=&norm;
72    pgoodNorm=&goodNorm;
73
74    G4Cons  t1("Solid TubeLike #1",0,50,0,50,50,0,360);
75    G4Cons  test10("test10",20.0, 80.0, 60.0, 140.0, 100.0, 
76                           0.17453292519943, 5.235987755983);
77
78    G4Cons  test10a( "aCone", 2*cm, 6*cm, 8*cm, 14*cm, 10*cm, 10*deg, 300*deg );   
79
80
81
82// Check name
83    assert(t1.GetName()=="Solid TubeLike #1");
84
85// Check Inside
86    assert(t1.Inside(pzero)==kInside);
87    assert(t1.Inside(pbigx)==kOutside);
88
89// Check Surface Normal
90    G4ThreeVector normal;
91
92    normal=t1.SurfaceNormal(ponxside);
93    assert(ApproxEqual(normal,vx));
94
95// DistanceToOut(P)
96    Dist=t1.DistanceToOut(pzero);
97    assert(ApproxEqual(Dist,50));
98
99// DistanceToOut(P,V)
100    Dist=t1.DistanceToOut(pzero,vx,calcNorm,pgoodNorm,pNorm);
101    assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vx)&&*pgoodNorm);
102    Dist=t1.DistanceToOut(pzero,vmx,calcNorm,pgoodNorm,pNorm);
103    assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vmx)&&*pgoodNorm);
104    Dist=t1.DistanceToOut(pzero,vy,calcNorm,pgoodNorm,pNorm);
105    assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vy)&&*pgoodNorm);
106    Dist=t1.DistanceToOut(pzero,vmy,calcNorm,pgoodNorm,pNorm);
107    assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vmy)&&*pgoodNorm);
108    Dist=t1.DistanceToOut(pzero,vz,calcNorm,pgoodNorm,pNorm);
109    assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vz)&&*pgoodNorm);
110    Dist=t1.DistanceToOut(pzero,vmz,calcNorm,pgoodNorm,pNorm);
111    assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vmz)&&*pgoodNorm);
112    Dist=t1.DistanceToOut(pzero,vxy,calcNorm,pgoodNorm,pNorm);
113    assert(ApproxEqual(Dist,50)&&ApproxEqual(pNorm->unit(),vxy)&&*pgoodNorm);
114
115
116//DistanceToIn(P)
117    Dist=t1.DistanceToIn(pbigx);
118    assert(ApproxEqual(Dist,50));
119    Dist=t1.DistanceToIn(pbigmx);
120    assert(ApproxEqual(Dist,50));
121    Dist=t1.DistanceToIn(pbigy);
122    assert(ApproxEqual(Dist,50));
123    Dist=t1.DistanceToIn(pbigmy);
124    assert(ApproxEqual(Dist,50));
125    Dist=t1.DistanceToIn(pbigz);
126    assert(ApproxEqual(Dist,50));
127    Dist=t1.DistanceToIn(pbigmz);
128    assert(ApproxEqual(Dist,50));
129
130// DistanceToIn(P,V)
131    Dist=t1.DistanceToIn(pbigx,vmx);
132    assert(ApproxEqual(Dist,50));
133    Dist=t1.DistanceToIn(pbigmx,vx);
134    assert(ApproxEqual(Dist,50));
135    Dist=t1.DistanceToIn(pbigy,vmy);
136    assert(ApproxEqual(Dist,50));
137    Dist=t1.DistanceToIn(pbigmy,vy);
138    assert(ApproxEqual(Dist,50));
139    Dist=t1.DistanceToIn(pbigz,vmz);
140    assert(ApproxEqual(Dist,50));
141    Dist=t1.DistanceToIn(pbigmz,vz);
142    assert(ApproxEqual(Dist,50));
143    Dist=t1.DistanceToIn(pbigx,vxy);
144    assert(ApproxEqual(Dist,kInfinity));
145
146    Dist=test10.DistanceToIn(G4ThreeVector(19.218716967888,5.5354239324172,-100.0),
147                G4ThreeVector(-0.25644483536346,-0.073799216676426,0.96373737191901));
148    G4cout<<"test10::DistToIn ="<<Dist<<G4endl;
149    Dist=test10.DistanceToOut(G4ThreeVector(19.218716967888,5.5354239324172,-100.0),
150                G4ThreeVector(-0.25644483536346,-0.073799216676426,0.96373737191901),
151                             calcNorm,pgoodNorm,pNorm);
152    G4cout<<"test10::DistToOut ="<<Dist<<G4endl;
153
154
155
156
157
158
159
160// CalculateExtent
161    G4VoxelLimits limit;                // Unlimited
162    G4RotationMatrix noRot;
163    G4AffineTransform origin;
164    G4double min,max;
165    assert(t1.CalculateExtent(kXAxis,limit,origin,min,max));
166    assert(min<=-50&&max>=50);
167    assert(t1.CalculateExtent(kYAxis,limit,origin,min,max));
168    assert(min<=-50&&max>=50);
169    assert(t1.CalculateExtent(kZAxis,limit,origin,min,max));
170    assert(min<=-50&&max>=50);
171   
172    G4ThreeVector pmxmymz(-100,-110,-120);
173    G4AffineTransform tPosOnly(pmxmymz);
174    assert(t1.CalculateExtent(kXAxis,limit,tPosOnly,min,max));
175    assert(min<=-150&&max>=-50);
176    assert(t1.CalculateExtent(kYAxis,limit,tPosOnly,min,max));
177    assert(min<=-160&&max>=-60);
178    assert(t1.CalculateExtent(kZAxis,limit,tPosOnly,min,max));
179    assert(min<=-170&&max>=-70);
180
181    G4RotationMatrix r90Z;
182    r90Z.rotateZ(halfpi);
183    G4AffineTransform tRotZ(r90Z,pzero);
184    assert(t1.CalculateExtent(kXAxis,limit,tRotZ,min,max));
185    assert(min<=-50&&max>=50);
186    assert(t1.CalculateExtent(kYAxis,limit,tRotZ,min,max));
187    assert(min<=-50&&max>=50);
188    assert(t1.CalculateExtent(kZAxis,limit,tRotZ,min,max));
189    assert(min<=-50&&max>=50);
190
191// Check that clipped away
192    G4VoxelLimits xClip;
193    xClip.AddLimit(kXAxis,-100,-60);
194    assert(!t1.CalculateExtent(kXAxis,xClip,origin,min,max));
195
196// Assert clipped to volume
197    G4VoxelLimits allClip;
198    allClip.AddLimit(kXAxis,-5,+5);
199    allClip.AddLimit(kYAxis,-5,+5);
200    allClip.AddLimit(kZAxis,-5,+5);
201    G4RotationMatrix genRot;
202    genRot.rotateX(pi/6);
203    genRot.rotateY(pi/6);
204    genRot.rotateZ(pi/6);
205    G4AffineTransform tGen(genRot,vx);
206    assert(t1.CalculateExtent(kXAxis,allClip,tGen,min,max));
207    assert(min<=-5&&max>=5);
208    assert(t1.CalculateExtent(kYAxis,allClip,tGen,min,max));
209    assert(min<=-5&&max>=5);
210    assert(t1.CalculateExtent(kZAxis,allClip,tGen,min,max));
211    assert(min<=-5&&max>=5);
212
213
214// Test z clipping ok
215    for (G4double zTest=-100;zTest<100;zTest+=9)
216        {
217            G4VoxelLimits zTestClip;
218            zTestClip.AddLimit(kZAxis,-kInfinity,zTest);
219            if (zTest<-50)
220                {
221                    assert(!t1.CalculateExtent(kZAxis,zTestClip,origin,min,max));
222                }
223            else
224                {
225                    assert(t1.CalculateExtent(kZAxis,zTestClip,origin,min,max));
226                    G4double testMin=-50;
227                    G4double testMax=(zTest<50) ? zTest : 50;
228                    assert (ApproxEqual(min,testMin)
229                            &&ApproxEqual(max,testMax));
230                }
231        }
232
233// Test y clipping ok
234    for (G4double xTest=-100;xTest<100;xTest+=9)
235        {
236            G4VoxelLimits xTestClip;
237            xTestClip.AddLimit(kXAxis,-kInfinity,xTest);
238            if (xTest<-50)
239                {
240                    assert(!t1.CalculateExtent(kYAxis,xTestClip,origin,min,max));
241                }
242            else
243                {
244                   assert(t1.CalculateExtent(kYAxis,xTestClip,origin,min,max));
245// Calc max y coordinate
246                   G4double testMax=(xTest<0) ? std::sqrt(50*50-xTest*xTest) : 50;
247                   assert (ApproxEqual(min,-testMax)
248                           &&ApproxEqual(max,testMax));
249                }
250        }
251
252// Test x clipping ok
253    for (G4double yTest=-100;yTest<100;yTest+=9)
254        {
255            G4VoxelLimits yTestClip;
256            yTestClip.AddLimit(kYAxis,-kInfinity,yTest);
257            if (yTest<-50)
258                {
259                    assert(!t1.CalculateExtent(kXAxis,yTestClip,origin,min,max));
260                }
261            else
262                {
263                   assert(t1.CalculateExtent(kXAxis,yTestClip,origin,min,max));
264// Calc max y coordinate
265                   G4double testMax=(yTest<0) ? std::sqrt(50*50-yTest*yTest) : 50;
266                   assert (ApproxEqual(min,-testMax)
267                           &&ApproxEqual(max,testMax));
268                }
269        }
270
271
272    return true;
273}
274
275int main()
276{
277#ifdef NDEBUG
278    G4Exception("FAIL: *** Assertions must be compiled in! ***");
279#endif
280    assert(testG4Cons());
281    G4cout<<"testG4Cons1 was OK"<<G4endl ;
282    return 0;
283}
284
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