| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 |
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| 27 | // $Id: testG4Sphere2.cc,v 1.6 2007/05/18 10:24:32 gcosmo Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-04-ref-00 $
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| 29 | //
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| 30 | // G4Sphere Test File
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| 31 | //
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| 32 | // o Basic asserts on each function +
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| 33 | // awkward cases for tracking / geom algorithms
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| 34 | //
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| 35 | // o Add tests on dicovering bugs in G4Sphere.cc...
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| 36 | //
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| 37 | // History:
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| 38 | // 28.03.95 P.Kent Initial version
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| 39 | // 20.10.96 V.Grichine Final modifications to commit
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| 40 |
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| 41 | #include "G4ios.hh"
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| 42 | #include <assert.h>
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| 43 | #include <cmath>
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| 44 | #include "globals.hh"
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| 45 | #include "geomdefs.hh"
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| 46 | #include "G4GeometryTolerance.hh"
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| 47 |
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| 48 | #include "ApproxEqual.hh"
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| 49 |
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| 50 | #include "G4ThreeVector.hh"
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| 51 | #include "G4RotationMatrix.hh"
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| 52 | #include "G4AffineTransform.hh"
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| 53 | #include "G4VoxelLimits.hh"
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| 54 | #include "G4Sphere.hh"
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| 55 |
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| 56 | //const G4double kApproxEqualTolerance = kCarTolerance;
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| 57 |
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| 58 | // Return true if the double check is approximately equal to target
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| 59 | //
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| 60 | // Process:
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| 61 | //
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| 62 | // Return true is difference < kApproxEqualTolerance
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| 63 |
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| 64 | //G4bool ApproxEqual(const G4double check,const G4double target)
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| 65 | //{
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| 66 | // return (std::fabs(check-target)<kApproxEqualTolerance) ? true : false ;
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| 67 | //}
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| 68 |
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| 69 | // Return true if the 3vector check is approximately equal to target
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| 70 | //G4bool ApproxEqual(const G4ThreeVector& check, const G4ThreeVector& target)
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| 71 | //{
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| 72 | // return (ApproxEqual(check.x(),target.x())&&
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| 73 | // ApproxEqual(check.y(),target.y())&&
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| 74 | // ApproxEqual(check.z(),target.z()))? true : false;
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| 75 | //}
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| 76 |
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| 77 | ///////////////////////////////////////////////////////////////////
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| 78 | //
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| 79 | // Dave's auxiliary function
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| 80 |
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| 81 | const G4String OutputInside(const EInside a)
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| 82 | {
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| 83 | switch(a)
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| 84 | {
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| 85 | case kInside: return "Inside";
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| 86 | case kOutside: return "Outside";
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| 87 | case kSurface: return "Surface";
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| 88 | }
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| 89 | return "????";
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| 90 | }
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| 91 |
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| 92 |
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| 93 |
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| 94 | int main(void)
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| 95 | {
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| 96 | G4double kAngTolerance = G4GeometryTolerance::GetInstance()->GetAngularTolerance();
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| 97 |
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| 98 | G4ThreeVector pzero(0,0,0),px(30,0,0),py(0,30,0),pz(0,0,30);
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| 99 | G4ThreeVector Pmx(-30,0,0),pmy(0,-30,0),pmz(0,0,-30);
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| 100 | G4ThreeVector pbigx(100,0,0),pbigy(0,100,0),pbigz(0,0,100);
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| 101 | G4ThreeVector pbigmx(-100,0,0),pbigmy(0,-100,0),pbigmz(0,0,-100);
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| 102 |
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| 103 | G4ThreeVector ponrmin1(45,0,0),ponrmax1(50,0,0),ponzmax(0,0,50),
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| 104 | ponrmin2(45/std::sqrt(2.),45/std::sqrt(2.),0),
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| 105 | ponrmin3(0,0,-45),ponrminJ(0,0,-300),ponrmaxJ(0,0,-500),
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| 106 | ponrmax2(50/std::sqrt(2.),50/std::sqrt(2.),0);
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| 107 | G4ThreeVector ponphi1(48/std::sqrt(2.),-48/std::sqrt(2.),0),
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| 108 | ponphi2(48/std::sqrt(2.),48/std::sqrt(2.),0),
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| 109 | pInPhi(48*0.866,-24,0),
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| 110 | pOverPhi(-48/std::sqrt(2.),48/std::sqrt(2.),0);
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| 111 | G4ThreeVector pontheta1(0,48*std::sin(pi/4),48*std::cos(pi/4)),
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| 112 | pontheta2(0,48*std::sin(pi/4),-48*std::cos(pi/4));
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| 113 |
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| 114 | G4ThreeVector ptestphi1(-100,-45/std::sqrt(2.),0),
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| 115 | ptestphi2(-100,45/std::sqrt(2.),0);
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| 116 | G4ThreeVector ptesttheta1(0,48/std::sqrt(2.),100),
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| 117 | ptesttheta2(0,48/std::sqrt(2.),-100);
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| 118 |
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| 119 | G4ThreeVector vx(1,0,0),vy(0,1,0),vz(0,0,1);
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| 120 | G4ThreeVector vmx(-1,0,0),vmy(0,-1,0),vmz(0,0,-1);
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| 121 | G4ThreeVector vxy(1/std::sqrt(2.),1/std::sqrt(2.),0),
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| 122 | vmxmy(-1/std::sqrt(2.),-1/std::sqrt(2.),0);
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| 123 | G4ThreeVector vxmy(1/std::sqrt(2.),-1/std::sqrt(2.),0),
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| 124 | vmxy(-1/std::sqrt(2.),1/std::sqrt(2.),0);
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| 125 | G4ThreeVector v345exit1(-0.8,0.6,0),v345exit2(0.8,0.6,0),
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| 126 | v345exit3(0.6,0.8,0);
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| 127 | G4ThreeVector norm,*pNorm;
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| 128 | G4bool *pgoodNorm,goodNorm;
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| 129 |
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| 130 | pNorm=&norm;
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| 131 | pgoodNorm=&goodNorm;
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| 132 |
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| 133 |
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| 134 | G4bool checkPoint( const G4Sphere& pSph, G4ThreeVector origin,
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| 135 | G4double d, G4ThreeVector dir, EInside exp);
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| 136 |
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| 137 | G4Sphere SpAroundX("SpAroundX", 10.*mm, 1000.*mm,
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| 138 | -1.0*degree, 2.0*degree, 0.*degree, 180.0*degree );
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| 139 |
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| 140 | G4double sinOneDeg = std::sin( 1.0 * degree );
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| 141 | G4double radOne = 100.0 * mm;
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| 142 |
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| 143 | G4ThreeVector ptPhiSurfExct= G4ThreeVector( radOne * std::cos( -1.0 * degree ) ,
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| 144 | - radOne * sinOneDeg,
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| 145 | 0.0 );
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| 146 | G4cout << " Starting from point " << ptPhiSurfExct << G4endl;
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| 147 | G4cout << " using direction " << vy << G4endl;
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| 148 | checkPoint( SpAroundX, ptPhiSurfExct, -radOne * kAngTolerance * 1.5,
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| 149 | vy, kOutside);
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| 150 | checkPoint( SpAroundX, ptPhiSurfExct, -radOne * kAngTolerance * 0.49,
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| 151 | vy, kSurface);
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| 152 | checkPoint( SpAroundX, ptPhiSurfExct, -radOne * kAngTolerance * 0.25,
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| 153 | vy, kSurface);
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| 154 | checkPoint( SpAroundX, ptPhiSurfExct, 0.0,
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| 155 | vy, kSurface);
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| 156 | checkPoint( SpAroundX, ptPhiSurfExct, radOne * kAngTolerance * 0.25,
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| 157 | vy, kSurface);
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| 158 | checkPoint( SpAroundX, ptPhiSurfExct, radOne * kAngTolerance * 0.49,
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| 159 | vy, kSurface);
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| 160 | checkPoint( SpAroundX, ptPhiSurfExct, radOne * kAngTolerance * 1.5,
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| 161 | vy, kInside);
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| 162 |
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| 163 | // Try one that has a 'deep' negative phi section
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| 164 | // --> Vlad. Grichine test case, 30 Oct 2003
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| 165 | //
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| 166 | G4cout << G4endl << G4endl << "" << G4endl;
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| 167 | G4cout << "========================================================= " << G4endl;
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| 168 |
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| 169 | G4Sphere SphDeepNeg("DeepNegPhiSphere", 10.*mm, 1000.*mm,
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| 170 | -270.0*degree, 280.0*degree, // start Phi, delta Phi
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| 171 | 0.*degree, 180.0*degree ); // start Theta, delta Theta
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| 172 | G4double phiPoint = 160.0 * degree;
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| 173 | G4ThreeVector StartPt( radOne * std::cos(phiPoint), radOne * std::sin(phiPoint), 0.0);
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| 174 | G4cout << "For sphere " << SphDeepNeg.GetName() << G4endl;
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| 175 | G4cout << " Starting from point " << ptPhiSurfExct << G4endl;
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| 176 |
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| 177 | checkPoint( SphDeepNeg, StartPt, 0.0, vy, kInside);
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| 178 |
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| 179 | // Try the edges
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| 180 | G4ThreeVector NegEdgePt( radOne * std::cos(-270.0*degree),
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| 181 | radOne * std::sin(-270.0*degree), 0.0);
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| 182 | G4ThreeVector PosEdgePt( radOne * std::cos(10.0*degree),
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| 183 | radOne * std::sin(10.0*degree), 0.0);
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| 184 |
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| 185 | G4cout << "--------------------------------------------------------" << G4endl;
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| 186 | G4cout << " New point " << NegEdgePt << " should be at Neg edge of -270.0 degrees " << G4endl;
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| 187 | checkPoint( SphDeepNeg, NegEdgePt, 0.0, -vx, kSurface);
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| 188 | checkPoint( SphDeepNeg, NegEdgePt, radOne*kAngTolerance * 0.25, -vx, kSurface);
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| 189 | checkPoint( SphDeepNeg, NegEdgePt, -radOne*kAngTolerance * 0.25, -vx, kSurface);
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| 190 | checkPoint( SphDeepNeg, NegEdgePt, radOne*kAngTolerance * 1.25, -vx, kInside);
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| 191 | checkPoint( SphDeepNeg, NegEdgePt, -radOne*kAngTolerance * 1.25, -vx, kOutside);
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| 192 |
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| 193 | G4cout << "--------------------------------------------------------" << G4endl;
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| 194 | G4cout << " New point " << PosEdgePt << " should be at Pos edge of +10.0 degrees " << G4endl;
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| 195 | checkPoint( SphDeepNeg, PosEdgePt, 0.0, -vy, kSurface);
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| 196 | checkPoint( SphDeepNeg, PosEdgePt, radOne*kAngTolerance * 0.25, -vy, kSurface);
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| 197 | checkPoint( SphDeepNeg, PosEdgePt, -radOne*kAngTolerance * 0.25, -vy, kSurface);
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| 198 | checkPoint( SphDeepNeg, PosEdgePt, -radOne*kAngTolerance * 1.25, -vy, kOutside);
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| 199 | checkPoint( SphDeepNeg, PosEdgePt, radOne*kAngTolerance * 1.25, -vy, kInside);
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| 200 |
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| 201 | G4double radMax= 1000.0 * mm;
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| 202 | NegEdgePt = G4ThreeVector( radMax * std::cos(-270.0*degree),
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| 203 | radMax * std::sin(-270.0*degree), 0.0);
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| 204 | G4cout << "--------------------------------------------------------" << G4endl;
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| 205 | G4cout << " New point " << NegEdgePt << " should be at RadMax / Neg edge of -270.0 degrees " << G4endl;
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| 206 | checkPoint( SphDeepNeg, NegEdgePt, 0.0, -vx, kSurface);
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| 207 | checkPoint( SphDeepNeg, NegEdgePt, radMax*kAngTolerance * 0.25, -vx, kSurface);
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| 208 | checkPoint( SphDeepNeg, NegEdgePt, -radMax*kAngTolerance * 0.25, -vx, kSurface);
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| 209 | checkPoint( SphDeepNeg, NegEdgePt, radMax*kAngTolerance * 1.25, -vx, kSurface);
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| 210 | checkPoint( SphDeepNeg, NegEdgePt, -radMax*kAngTolerance * 1.25, -vx, kOutside);
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| 211 |
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| 212 | PosEdgePt= G4ThreeVector( radMax * std::cos(10.0*degree),
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| 213 | radMax * std::sin(10.0*degree), 0.0);
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| 214 |
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| 215 | G4cout << "--------------------------------------------------------" << G4endl;
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| 216 | G4cout << " New point " << PosEdgePt << " should be at RadMax Pos edge of +10.0 degrees " << G4endl;
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| 217 | checkPoint( SphDeepNeg, PosEdgePt, 0.0, -vy, kSurface);
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| 218 | checkPoint( SphDeepNeg, PosEdgePt, radMax*kAngTolerance * 0.25, -vy, kSurface);
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| 219 | checkPoint( SphDeepNeg, PosEdgePt, -radMax*kAngTolerance * 0.25, -vy, kSurface);
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| 220 | checkPoint( SphDeepNeg, PosEdgePt, -radMax*kAngTolerance * 1.25, -vy, kOutside);
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| 221 | checkPoint( SphDeepNeg, PosEdgePt, radMax*kAngTolerance * 1.25, -vy, kSurface);
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| 222 |
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| 223 | G4ThreeVector NormInDir = - std::cos(10.0*degree) * vy + std::sin(10.0*degree) * vx;
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| 224 |
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| 225 | checkPoint( SphDeepNeg, PosEdgePt, 0.0, -vy, kSurface);
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| 226 | checkPoint( SphDeepNeg, PosEdgePt, radMax*kAngTolerance * 0.25, NormInDir, kSurface);
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| 227 | checkPoint( SphDeepNeg, PosEdgePt, -radMax*kAngTolerance * 0.25, NormInDir, kSurface);
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| 228 | checkPoint( SphDeepNeg, PosEdgePt, -radMax*kAngTolerance * 1.25, NormInDir, kOutside);
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| 229 | checkPoint( SphDeepNeg, PosEdgePt, radMax*kAngTolerance * 1.25, NormInDir, kSurface);
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| 230 |
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| 231 | return 0;
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| 232 | }
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| 233 |
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| 234 | // Given the sphere 'rSphere', a point 'origin'
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| 235 | // --> --> -->
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| 236 | // the function below checks that the point pnew=( origin + dist * direction )
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| 237 | // - the point (p+dist*dir) is located in the part of the solid given by 'expectedInResult'
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| 238 | // - and that from there, the DistanceToIn along 'dir' is not negative or Infinite
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| 239 | //
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| 240 | // Use cases expected:
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| 241 | // - 'origin' is on/near a surface and 'direction' is pointing towards the inside of the solid
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| 242 |
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| 243 | G4bool
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| 244 | checkPoint( const G4Sphere &rSphere,
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| 245 | G4ThreeVector origin,
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| 246 | G4double dist,
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| 247 | G4ThreeVector direction,
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| 248 | EInside expectedInResult)
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| 249 | {
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| 250 | G4int verbose = 0, verboseErr= 2;
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| 251 | G4bool testAll = false ; // if false, do not call DistToIn if Outside etc.
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| 252 |
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| 253 | G4double kAngTolerance = G4GeometryTolerance::GetInstance()->GetAngularTolerance();
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| 254 |
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| 255 | G4ThreeVector newPoint;
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| 256 | G4double distIn = -1.0, distOut = -1.0;
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| 257 |
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| 258 | newPoint = origin + dist * direction;
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| 259 |
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| 260 | G4int oldPrecision= G4cout.precision(10);
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| 261 | // G4cout << " --- Sphere " << rSphere.GetName() << "" << G4endl;
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| 262 |
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| 263 | if( verbose > 0 )
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| 264 | {
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| 265 | G4cout << G4endl;
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| 266 | if (verbose > 2 ) G4cout << " Sphere " << rSphere.GetName();
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| 267 | G4cout.precision(10);
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| 268 | if (verbose > 1 ) G4cout << " dir= " << direction;
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| 269 | G4cout << " dist= " << dist;
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| 270 | }
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| 271 | EInside inSphere= rSphere.Inside( newPoint ) ;
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| 272 | /*======*/
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| 273 | G4cout.precision(15);
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| 274 | // G4cout << " NewPoint " << newPoint << " is "
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| 275 | G4bool goodIn= (inSphere == expectedInResult);
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| 276 |
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| 277 | if ( !goodIn )
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| 278 | {
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| 279 | G4cout << " ************ Unexpected Result for Inside *************** " << G4endl;
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| 280 | }
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| 281 | if ( verbose || !goodIn )
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| 282 | {
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| 283 | G4cout << " New point "
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| 284 | << " is " << OutputInside( inSphere )
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| 285 | << " vs " << OutputInside( expectedInResult )
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| 286 | << " expected." << G4endl ;
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| 287 | }
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| 288 | G4bool goodDistIn = true;
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| 289 |
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| 290 | distIn = rSphere.DistanceToIn( newPoint, direction );
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| 291 | /*===========*/
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| 292 | if ( verbose ) G4cout << " DistToIn (p, dir) = " << distIn << G4endl;
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| 293 |
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| 294 | if( (inSphere == kOutside) && (distIn < 0.0 ) // Cannot use 0.5*kCarTolerance for Angular tolerance!!
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| 295 | )
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| 296 | {
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| 297 | G4cout << " ********** Unexpected Result for DistanceToIn from outside ********* " << G4endl;
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| 298 | // G4cout << " It should be " << G4endl;
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| 299 | goodDistIn = false;
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| 300 | }
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| 301 | if( (inSphere == kSurface ) &&
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| 302 | ( (distIn < 0.0) || (distIn >= kInfinity )) )
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| 303 | {
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| 304 | G4cout << " ********** Unexpected Result for DistanceToIn on surface ********* " << G4endl;
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| 305 | // if ( (distIn != 0.0) )
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| 306 | // - Can check that the return value must be 0.0
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| 307 | // But in general case the direction can be away from the solid,
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| 308 | // and then a finite or kInfinity answer is correct
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| 309 | // --> must check the direction against the normal
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| 310 | // in order to perform this check in general case.
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| 311 |
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| 312 | goodDistIn = false;
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| 313 | }
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| 314 | if ( verbose || !goodDistIn )
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| 315 | {
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| 316 | G4cout << " DistToIn (p, dir) = " << distIn << G4endl;
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| 317 | }
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| 318 | G4bool good= (goodIn && goodDistIn);
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| 319 |
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| 320 | if ( !good )
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| 321 | {
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| 322 | // There was an error -- document the use case!
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| 323 | G4cout << " --- Sphere " << rSphere.GetName() << "" << G4endl;
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| 324 |
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| 325 | if ( verboseErr > 1 )
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| 326 | {
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| 327 | G4cout << " dist= " << dist ; // << G4endl;
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| 328 | G4cout << " Direction= " << direction ; // << G4endl;
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| 329 | G4cout << " dist/kAngTolerance = " << dist / kAngTolerance << G4endl;
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| 330 | G4cout << " Original pt= " << origin << G4endl;
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| 331 | }
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| 332 | G4cout << " Actual-point= " << newPoint << G4endl;
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| 333 | G4cout << " Rho= " << G4ThreeVector(newPoint.x(), newPoint.y(), 0.).mag() << G4endl;
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| 334 | }
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| 335 | if( testAll || (inSphere!=kOutside) )
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| 336 | {
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| 337 | distOut = rSphere.DistanceToOut( newPoint, direction );
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| 338 | /*=============*/
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| 339 | if ( verbose ) G4cout << " DistToOut (p, dir) = " << distOut << G4endl;
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| 340 | }
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| 341 | G4cout.precision(oldPrecision);
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| 342 |
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| 343 | return good;
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| 344 | }
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