source: trunk/source/geometry/solids/specific/include/G4GenericTrap.hh @ 1320

Last change on this file since 1320 was 1316, checked in by garnier, 14 years ago

update geant4-09-04-beta-cand-01 interfaces-V09-03-09 vis-V09-03-08

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25//
26//
27// $Id: G4GenericTrap.hh,v 1.9 2010/06/11 09:42:28 gcosmo Exp $
28// GEANT4 tag $Name: geant4-09-04-beta-cand-01 $
29//
30//
31// --------------------------------------------------------------------
32// GEANT 4 class header file
33//
34//
35// G4GenericTrap
36//
37// Class description:
38//
39// G4GenericTrap is a solid which represents an arbitrary trapezoid with
40// up to 8 vertices standing on two parallel planes perpendicular to Z axis.
41//
42// Parameters in the constructor:
43// - name               - solid name
44// - hz                 - the solid half length in Z
45// - vertices           - the (x,y) coordinates of vertices:
46//                        o first four points: vertices[i], i<4
47//                          are the vertices sitting on the -hz plane;
48//                        o last four points: vertices[i], i>=4
49//                          are the vertices sitting on the +hz plane.
50//
51//   The order of defining the vertices of the solid is the following:
52//      - point 0 is connected with points 1,3,4
53//      - point 1 is connected with points 0,2,5
54//      - point 2 is connected with points 1,3,6
55//      - point 3 is connected with points 0,2,7
56//      - point 4 is connected with points 0,5,7
57//      - point 5 is connected with points 1,4,6
58//      - point 6 is connected with points 2,5,7
59//      - point 7 is connected with points 3,4,6
60// Points can be identical in order to create shapes with less than
61// 8 vertices.
62
63// Authors:
64//   Tatiana Nikitina, CERN; Ivana Hrivnacova, IPN Orsay
65//   Adapted from Root Arb8 implementation, author Andrea Gheata, CERN
66// -------------------------------------------------------------------
67
68#ifndef G4GenericTrap_HH
69#define G4GenericTrap_HH
70
71#include <vector>
72
73#include "G4TwoVector.hh"
74#include "G4VSolid.hh"
75#include "globals.hh"
76
77class G4VFacet;
78class G4TessellatedSolid;
79
80class G4GenericTrap : public G4VSolid
81{
82  public:  // with description
83
84     G4GenericTrap( const G4String& name, G4double hz,
85                    const std::vector<G4TwoVector>& vertices );
86       // Constructor
87
88     ~G4GenericTrap();
89       // Destructor
90
91    // Accessors
92
93    inline G4double    GetZHalfLength() const;
94    inline G4int       GetNofVertices() const;
95    inline G4TwoVector GetVertex(G4int index) const;
96    inline const std::vector<G4TwoVector>& GetVertices() const;
97    inline G4double    GetTwistAngle(G4int index) const;
98    inline G4bool      IsTwisted() const;
99    inline G4int       GetVisSubdivisions() const;
100    inline void        SetVisSubdivisions(G4int subdiv);
101
102    // Solid methods                               
103
104    EInside Inside(const G4ThreeVector& p) const;
105    G4ThreeVector SurfaceNormal(const G4ThreeVector& p) const;
106    G4double DistanceToIn(const G4ThreeVector& p,
107                          const G4ThreeVector& v) const;
108    G4double DistanceToIn(const G4ThreeVector& p) const;
109    G4double DistanceToOut(const G4ThreeVector& p,
110                           const G4ThreeVector& v,
111                           const G4bool calcNorm = false,
112                                 G4bool *validNorm = 0,
113                                 G4ThreeVector *n = 0) const;
114    G4double DistanceToOut(const G4ThreeVector& p) const;
115    G4bool CalculateExtent(const EAxis pAxis,
116                           const G4VoxelLimits& pVoxelLimit,
117                           const G4AffineTransform& pTransform,
118                                 G4double& pmin, G4double& pmax) const;
119
120    inline G4GeometryType GetEntityType() const;
121
122    std::ostream& StreamInfo(std::ostream& os) const;
123
124    G4ThreeVector GetPointOnSurface() const ;
125
126    inline G4double GetCubicVolume();
127    G4double GetSurfaceArea();
128
129    // Visualisation functions
130 
131    G4Polyhedron* GetPolyhedron () const;
132    void DescribeYourselfTo(G4VGraphicsScene& scene) const;
133    G4VisExtent   GetExtent() const;
134    G4Polyhedron* CreatePolyhedron() const;
135    G4NURBS*      CreateNURBS() const;
136       
137  public:  // without description
138
139    G4GenericTrap(__void__&);
140      // Fake default constructor for usage restricted to direct object
141      // persistency for clients requiring preallocation of memory for
142      // persistifiable objects.
143
144  private:
145
146    // Internal methods
147
148    inline void SetTwistAngle(G4int index, G4double twist);
149    G4bool  ComputeIsTwisted() ;
150    G4bool  CheckOrder(const std::vector<G4TwoVector>& vertices) const;
151    G4bool  IsSegCrossing(const G4TwoVector& a, const G4TwoVector& b, 
152                          const G4TwoVector& c, const G4TwoVector& d) const;
153    G4ThreeVectorList* CreateRotatedVertices(const 
154                         G4AffineTransform& pTransform) const;
155    void ReorderVertices(std::vector<G4ThreeVector>& vertices) const;
156    void ComputeBBox();
157    inline G4ThreeVector GetMinimumBBox() const;
158    inline G4ThreeVector GetMaximumBBox() const;
159     
160    G4VFacet* MakeDownFacet(const std::vector<G4ThreeVector>& fromVertices, 
161                            G4int ind1, G4int ind2, G4int ind3) const;
162    G4VFacet* MakeUpFacet(const std::vector<G4ThreeVector>& fromVertices, 
163                            G4int ind1, G4int ind2, G4int ind3) const;     
164    G4VFacet* MakeSideFacet(const G4ThreeVector& downVertex0, 
165                            const G4ThreeVector& downVertex1,
166                            const G4ThreeVector& upVertex1,
167                            const G4ThreeVector& upVertex0) const;
168    G4TessellatedSolid* CreateTessellatedSolid() const;
169     
170    EInside InsidePolygone(const G4ThreeVector& p,
171                           const std::vector<G4TwoVector>& poly) const;
172    G4double DistToPlane(const G4ThreeVector& p,
173                         const G4ThreeVector& v, const G4int ipl) const ;
174    G4double DistToTriangle(const G4ThreeVector& p,
175                            const G4ThreeVector& v, const G4int ipl) const;
176    G4ThreeVector NormalToPlane(const G4ThreeVector& p,
177                                const G4int ipl) const;
178    G4double SafetyToFace(const G4ThreeVector& p, const G4int iseg) const;
179    G4double GetFaceSurfaceArea(const G4ThreeVector& p0,
180                                const G4ThreeVector& p1,
181                                const G4ThreeVector& p2,
182                                const G4ThreeVector& p3) const;
183  protected:
184
185     mutable G4Polyhedron*   fpPolyhedron;
186
187  private:
188
189    // static data members
190
191    static const G4int       fgkNofVertices;
192    static const G4double    fgkTolerance;
193
194    // data members
195
196    G4double                 fDz;
197    std::vector<G4TwoVector> fVertices;
198    G4bool                   fIsTwisted;
199    G4double                 fTwist[4];
200    G4TessellatedSolid*      fTessellatedSolid;
201    G4ThreeVector            fMinBBoxVector;
202    G4ThreeVector            fMaxBBoxVector;
203    G4int                    fVisSubdivisions;
204
205    enum ESide {kUndefined,kXY0,kXY1,kXY2,kXY3,kMZ,kPZ};
206      // Codes for faces (kXY[num]=num of lateral face,kMZ= minus z face etc)
207
208    G4double                 fSurfaceArea;
209    G4double                 fCubicVolume;
210      // Surface and Volume
211};   
212
213#include "G4GenericTrap.icc"
214
215#endif
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