source: trunk/source/geometry/solids/specific/include/G4IntersectingCone.hh @ 1202

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27// $Id: G4IntersectingCone.hh,v 1.11 2008/04/28 08:59:47 gcosmo Exp $
28// GEANT4 tag $Name: geant4-09-02-ref-02 $
29//
30//
31// --------------------------------------------------------------------
32// GEANT 4 class header file
33//
34//
35// G4IntersectingCone
36//
37// Class description:
38//
39//   Utility class which calculates the intersection
40//   of an arbitrary line with a fixed cone
41
42// Author:
43//   David C. Williams (davidw@scipp.ucsc.edu)
44// --------------------------------------------------------------------
45#ifndef G4IntersectingCone_hh
46#define G4IntersectingCone_hh
47
48#include "G4Types.hh"
49#include "geomdefs.hh"
50#include "G4ThreeVector.hh"
51
52class G4IntersectingCone
53{
54  public:
55
56    G4IntersectingCone( const G4double r[2], const G4double z[2] );
57    virtual ~G4IntersectingCone();
58 
59    G4int LineHitsCone( const G4ThreeVector &p, const G4ThreeVector &v,
60                              G4double *s1, G4double *s2 );
61 
62    G4bool HitOn( const G4double r, const G4double z );
63 
64    inline G4double RLo() const { return rLo; }
65    inline G4double RHi() const { return rHi; }
66    inline G4double ZLo() const { return zLo; }
67    inline G4double ZHi() const { return zHi; }
68 
69  public:  // without description
70
71    G4IntersectingCone(__void__&);
72      // Fake default constructor for usage restricted to direct object
73      // persistency for clients requiring preallocation of memory for
74      // persistifiable objects.
75
76
77  protected:
78
79    G4double zLo, zHi,  // Z bounds of side
80             rLo, rHi;  // R bounds of side
81
82    G4bool   type1;    // True if cone is type 1
83                       //  (std::abs(z1-z2)>std::abs(r1-r2))
84    G4double A, B;     // Cone radius parameter:
85                       //  type 1: r = A + B*z
86                       //  type 2: z = A + B*r
87
88    G4double half_kCarTolerance;  // half of Surface Thickness
89
90    G4int LineHitsCone1( const G4ThreeVector &p, const G4ThreeVector &v,
91                               G4double *s1, G4double *s2 );
92    G4int LineHitsCone2( const G4ThreeVector &p, const G4ThreeVector &v,
93                               G4double *s1, G4double *s2 );
94};
95
96#endif
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