source: trunk/source/geometry/solids/specific/include/G4PolyhedraSide.hh @ 836

Last change on this file since 836 was 831, checked in by garnier, 16 years ago

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26//
27// $Id: G4PolyhedraSide.hh,v 1.9 2007/05/11 13:54:28 gcosmo Exp $
28// GEANT4 tag $Name:  $
29//
30//
31// --------------------------------------------------------------------
32// GEANT 4 class header file
33//
34//
35// G4PolyhedraSide
36//
37// Class description:
38//
39//   Class implementing a face that represents one segmented side
40//   of a polyhedra:
41//
42//   G4PolyhedraSide( const G4PolyhedraSideRZ *prevRZ,
43//                    const G4PolyhedraSideRZ *tail,
44//                    const G4PolyhedraSideRZ *head,
45//                    const G4PolyhedraSideRZ *nextRZ,
46//                          G4int    numSide,
47//                          G4double phiStart, G4double phiTotal,
48//                          G4bool phiIsOpen,  G4bool isAllBehind=false )
49//
50//   Values for r1,z1 and r2,z2 should be specified in clockwise
51//   order in (r,z).
52
53// Author:
54//   David C. Williams (davidw@scipp.ucsc.edu)
55// --------------------------------------------------------------------
56
57#ifndef G4PolyhedraSide_hh
58#define G4PolyhedraSide_hh
59
60#include "G4VCSGface.hh"
61
62class G4IntersectingCone;
63
64struct G4PolyhedraSideRZ
65{
66  G4double r, z;  // start of vector
67};
68
69class G4PolyhedraSide : public G4VCSGface
70{
71
72  public:
73
74    G4PolyhedraSide( const G4PolyhedraSideRZ *prevRZ,
75                     const G4PolyhedraSideRZ *tail,
76                     const G4PolyhedraSideRZ *head,
77                     const G4PolyhedraSideRZ *nextRZ,
78                           G4int    numSide,
79                           G4double phiStart, G4double phiTotal, 
80                           G4bool phiIsOpen,  G4bool isAllBehind=false );
81    virtual ~G4PolyhedraSide();
82 
83    G4PolyhedraSide( const G4PolyhedraSide &source );
84    G4PolyhedraSide& operator=( const G4PolyhedraSide &source );
85 
86    G4bool Intersect( const G4ThreeVector &p, const G4ThreeVector &v, 
87                            G4bool outgoing, G4double surfTolerance,
88                            G4double &distance, G4double &distFromSurface,
89                            G4ThreeVector &normal, G4bool &allBehind );
90
91    G4double Distance( const G4ThreeVector &p, G4bool outgoing );
92 
93    EInside Inside( const G4ThreeVector &p, G4double tolerance, 
94                          G4double *bestDistance );
95 
96    G4ThreeVector Normal( const G4ThreeVector &p,  G4double *bestDistance );
97
98    G4double Extent( const G4ThreeVector axis );
99 
100    void CalculateExtent( const EAxis axis, 
101                          const G4VoxelLimits &voxelLimit,
102                          const G4AffineTransform &tranform,
103                                G4SolidExtentList &extentList );
104
105    G4VCSGface *Clone() { return new G4PolyhedraSide( *this ); }
106 
107  public:  // without description
108
109    G4PolyhedraSide(__void__&);
110      // Fake default constructor for usage restricted to direct object
111      // persistency for clients requiring preallocation of memory for
112      // persistifiable objects.
113
114  protected:
115
116    //
117    // A couple internal data structures
118    //
119    struct sG4PolyhedraSideVec;         // Secret recipe for allowing
120    friend struct sG4PolyhedraSideVec;  // protected nested structures
121
122    typedef struct sG4PolyhedraSideEdge
123    {
124      G4ThreeVector  normal;       // Unit normal to this edge
125      G4ThreeVector  corner[2];    // The two corners of this phi edge
126      G4ThreeVector  cornNorm[2];  // The normals of these corners
127    } G4PolyhedraSideEdge;
128 
129    typedef struct sG4PolyhedraSideVec
130    {
131      G4ThreeVector  normal,   // Normal (point out of the shape)
132                     center,   // Point in center of side
133                     surfPhi,  // Unit vector on surface pointing along phi
134                     surfRZ;   // Unit vector on surface pointing along R/Z
135      G4PolyhedraSideEdge *edges[2];  // The phi boundary edges to this side
136                                      //     [0]=low phi [1]=high phi
137      G4ThreeVector  edgeNorm[2];     // RZ edge normals [i] at {r[i],z[i]}
138    } G4PolyhedraSideVec;
139
140    G4bool IntersectSidePlane( const G4ThreeVector &p, const G4ThreeVector &v,
141                               const G4PolyhedraSideVec vec,
142                                     G4double normSign, 
143                                     G4double surfTolerance,
144                                     G4double &distance,
145                                     G4double &distFromSurface );
146
147    G4int LineHitsSegments( const G4ThreeVector &p,
148                            const G4ThreeVector &v,
149                                  G4int *i1, G4int *i2 );
150
151    G4int ClosestPhiSegment( G4double phi );
152 
153    G4int PhiSegment( G4double phi );
154 
155    G4double DistanceToOneSide( const G4ThreeVector &p,
156                                const G4PolyhedraSideVec &vec,
157                                      G4double *normDist );
158
159    G4double DistanceAway( const G4ThreeVector &p,
160                           const G4PolyhedraSideVec &vec,
161                                 G4double *normDist );
162             
163    void CopyStuff( const G4PolyhedraSide &source );
164
165  protected:
166
167    G4int   numSide;      // Number sides
168    G4double r[2], z[2];  // r, z parameters, in specified order
169    G4double startPhi,    // Start phi (0 to 2pi), if phiIsOpen
170             deltaPhi,    // Delta phi (0 to 2pi), if phiIsOpen
171             endPhi;      // End phi (>startPhi), if phiIsOpen
172    G4bool   phiIsOpen;   // True if there is a phi slice
173    G4bool   allBehind;   // True if the entire solid is "behind" this face
174 
175    G4IntersectingCone  *cone;  // Our intersecting cone
176 
177    G4PolyhedraSideVec  *vecs;    // Vector set for each facet of our face
178    G4PolyhedraSideEdge *edges;   // The edges belong to vecs
179    G4double    lenRZ,      // RZ length of each side
180                lenPhi[2];  // Phi dimensions of each side
181    G4double    edgeNorm;   // Normal in RZ/Phi space to each side
182
183  private:
184
185    G4double kCarTolerance;  // Geometrical surface thickness
186};
187
188#endif
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