source: trunk/source/geometry/solids/specific/include/G4QuadrangularFacet.hh @ 1202

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27// $Id: G4QuadrangularFacet.hh,v 1.6 2008/12/18 12:57:24 gunter Exp $
28// GEANT4 tag $Name: geant4-09-02-ref-02 $
29//
30// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
31//
32// MODULE:              G4QuadrangularFacet.hh
33//
34// Date:                15/06/2005
35// Author:              P R Truscott
36// Organisation:        QinetiQ Ltd, UK
37// Customer:            UK Ministry of Defence : RAO CRP TD Electronic Systems
38// Contract:            C/MAT/N03517
39//
40// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
41//
42// CHANGE HISTORY
43// --------------
44//
45// 31 October 2004, P R Truscott, QinetiQ Ltd, UK - Created.
46//
47// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
48//
49// Class description:
50//
51//   The G4QuadrangularFacet class is used for the contruction of
52//   G4TessellatedSolid.
53//   It is defined by four vertices, which shall be in the same plane and be
54//   supplied in anti-clockwise order looking from the outsider of the solid
55//   where it belongs. Its constructor
56//   
57//     G4QuadrangularFacet (const G4ThreeVector Pt0, const G4ThreeVector vt1,
58//                          const G4ThreeVector vt2, const G4ThreeVector vt3,
59//                          G4FacetVertexType);
60//
61//   takes 5 parameters to define the four vertices:
62//     1) G4FacetvertexType = "ABSOLUTE": in this case Pt0, vt1, vt2 and vt3
63//        are the four vertices required in anti-clockwise order when looking
64//        from the outsider.
65//     2) G4FacetvertexType = "RELATIVE": in this case the first vertex is Pt0,
66//        the second vertex is Pt0+vt, the third vertex is Pt0+vt2 and
67//        the fourth vertex is Pt0+vt3, in anti-clockwise order when looking
68//        from the outsider.
69
70///////////////////////////////////////////////////////////////////////////////
71#ifndef G4QuadranglarFacet_HH
72#define G4QuadranglarFacet_HH 1
73
74#include "G4VFacet.hh"
75#include "G4TriangularFacet.hh"
76#include "G4ThreeVector.hh"
77#include "globals.hh"
78
79class G4QuadrangularFacet : public G4VFacet
80{
81  public:  // with description
82
83    G4QuadrangularFacet (const G4ThreeVector Pt0, const G4ThreeVector vt1,
84                         const G4ThreeVector vt2, const G4ThreeVector vt3,
85                         G4FacetVertexType);
86    virtual ~G4QuadrangularFacet ();
87   
88    G4QuadrangularFacet (const G4QuadrangularFacet &right);
89    const G4QuadrangularFacet &operator=(G4QuadrangularFacet &right);   
90
91    G4VFacet *GetClone ();
92   
93    G4ThreeVector Distance (const G4ThreeVector &p);
94    G4double Distance (const G4ThreeVector &p, const G4double minDist);
95    G4double Distance (const G4ThreeVector &p, const G4double minDist,
96                       const G4bool outgoing);
97    G4double Extent   (const G4ThreeVector axis);
98    G4bool Intersect  (const G4ThreeVector &p, const G4ThreeVector &v,
99                       const G4bool outgoing, G4double &distance,
100                             G4double &distFromSurface, G4ThreeVector &normal);
101     
102    G4double GetArea ();
103    G4ThreeVector GetPointOnFace () const;
104
105  private:
106
107    G4TriangularFacet *facet1;
108    G4TriangularFacet *facet2;
109};
110
111#endif
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