source: trunk/source/geometry/solids/specific/include/G4ReduciblePolygon.hh

Last change on this file was 1337, checked in by garnier, 15 years ago

tag geant4.9.4 beta 1 + modifs locales

File size: 6.0 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4ReduciblePolygon.hh,v 1.9 2006/06/29 18:47:29 gunter Exp $
28// GEANT4 tag $Name: geant4-09-04-beta-01 $
29//
30//
31// --------------------------------------------------------------------
32// GEANT 4 class header file
33//
34//
35// G4ReduciblePolygon.hh
36//
37// Class description:
38//
39// Utility class used to specify, test, reduce, and/or otherwise
40// manipulate a 2D polygon.
41//
42// For this class, a polygon consists of n > 2 points in 2D
43// space (a,b). The polygon is always closed by connecting the
44// last point to the first. A G4ReduciblePolygon is guaranteed
45// to fulfill this definition in all instances.
46//
47// Illegal manipulations (such that a valid polygon would be
48// produced) result in an error return if possible and
49// otherwise a G4Exception.
50//
51// The set of manipulations is limited currently to what
52// is needed for G4Polycone and G4Polyhedra.
53
54// Author:
55// David C. Williams (davidw@scipp.ucsc.edu)
56// --------------------------------------------------------------------
57#ifndef G4ReduciblePolygon_hh
58#define G4ReduciblePolygon_hh
59
60#include "G4Types.hh"
61
62class G4ReduciblePolygon
63{
64 friend class G4ReduciblePolygonIterator;
65
66 public:
67 //
68 // Creator: via simple a/b arrays
69 //
70 G4ReduciblePolygon( const G4double a[], const G4double b[], G4int n );
71
72 //
73 // Creator: a special version for G4Polygon and G4Polycone
74 // that takes two a points at planes of b
75 // (where a==r and b==z for the GEANT3 classic PCON and PGON)
76 //
77 G4ReduciblePolygon( const G4double rmin[], const G4double rmax[],
78 const G4double z[], G4int n );
79
80 virtual ~G4ReduciblePolygon();
81
82 //
83 // Queries
84 //
85 inline G4int NumVertices() const { return numVertices; }
86
87 inline G4double Amin() const { return aMin; }
88 inline G4double Amax() const { return aMax; }
89 inline G4double Bmin() const { return bMin; }
90 inline G4double Bmax() const { return bMax; }
91
92 void CopyVertices( G4double a[], G4double b[] ) const;
93
94 //
95 // Manipulations
96 //
97 void ScaleA( G4double scale );
98 void ScaleB( G4double scale );
99
100 G4bool RemoveDuplicateVertices( G4double tolerance );
101 G4bool RemoveRedundantVertices( G4double tolerance );
102
103 void ReverseOrder();
104
105 //
106 // Tests
107 //
108 G4double Area();
109 G4bool CrossesItself( G4double tolerance );
110 G4bool BisectedBy( G4double a1, G4double b1,
111 G4double a2, G4double b2, G4double tolerance );
112
113 void Print(); // Debugging only
114
115 public: // without description
116
117 G4ReduciblePolygon(__void__&);
118 // Fake default constructor for usage restricted to direct object
119 // persistency for clients requiring preallocation of memory for
120 // persistifiable objects.
121
122 protected:
123
124 void Create( const G4double a[], const G4double b[], G4int n );
125
126 void CalculateMaxMin();
127
128 //
129 // Below are member values that are *always* kept up to date (please!)
130 //
131 G4double aMin, aMax, bMin, bMax;
132 G4int numVertices;
133
134 //
135 // A subclass which holds the vertices in a single-linked list
136 //
137 // Yeah, call me an old-fashioned c hacker, but I cannot make
138 // myself use the rogue tools for this trivial list.
139 //
140 struct ABVertex; // Secret recipe for allowing
141 friend struct ABVertex; // protected nested structures
142 struct ABVertex
143 {
144 ABVertex() { next = 0; }
145 G4double a, b;
146 ABVertex *next;
147 };
148
149 ABVertex *vertexHead;
150
151 private:
152
153 G4ReduciblePolygon(const G4ReduciblePolygon&);
154 G4ReduciblePolygon& operator=(const G4ReduciblePolygon&);
155 // Private copy constructor and assignment operator.
156};
157
158
159//
160// A companion class for iterating over the vertices of our polygon.
161// It is simple enough that all routines are declared inline here.
162//
163class G4ReduciblePolygonIterator
164{
165 public:
166
167 G4ReduciblePolygonIterator( const G4ReduciblePolygon *theSubject )
168 { subject = theSubject; current=0; }
169
170 void Begin() { current = subject->vertexHead; }
171 G4bool Next() { if (current) current=current->next; return Valid(); }
172
173 G4bool Valid() const { return current!=0; }
174
175 G4double GetA() const { return current->a; }
176 G4double GetB() const { return current->b; }
177
178 protected:
179
180 const G4ReduciblePolygon *subject; // Who are we iterating over
181 G4ReduciblePolygon::ABVertex *current; // Current vertex
182};
183
184#endif
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