// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4SolidExtentList.hh,v 1.7 2006/06/29 18:47:32 gunter Exp $ // GEANT4 tag $Name: geant4-09-04-beta-01 $ // // // -------------------------------------------------------------------- // GEANT 4 class header file // // // G4SolidExtentList // // Class description: // // Defines a list of (voxel) extents along one axis. // // This utility class is designed for one specific purpose: // to calculate the extent of a CSG-like solid for a voxel // (G4VSolid::CalculateExtent). // Author: // David C. Williams (davidw@scipp.ucsc.edu) // -------------------------------------------------------------------- #ifndef G4SolidExtentList_hh #define G4SolidExtentList_hh #include "G4Types.hh" #include "G4ClippablePolygon.hh" class G4SolidExtentList { public: G4SolidExtentList(); G4SolidExtentList( const EAxis targetAxis, const G4VoxelLimits &voxelLimits ); ~G4SolidExtentList(); void AddSurface( const G4ClippablePolygon &surface ); G4bool GetExtent( G4double &min, G4double &max ) const; protected: EAxis axis; // Target axis G4bool limited; // True if limited G4double minLimit; // ... min limit G4double maxLimit; // ... max limit G4ClippablePolygon minSurface, // Minimum surface within limits maxSurface, // Maximum minAbove, // Minimum surface totally above max limit maxBelow; // Maximum surface totally below min limit }; #endif