// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4VCSGfaceted.hh,v 1.17 2008/05/15 13:45:15 gcosmo Exp $ // GEANT4 tag $Name: geant4-09-03 $ // // // -------------------------------------------------------------------- // GEANT 4 class header file // // // G4VCSGfaceted // // Class description: // // Virtual class defining CSG-like type shape that is built entire // of G4CSGface faces. // Author: // David C. Williams (davidw@scipp.ucsc.edu) // -------------------------------------------------------------------- #ifndef G4VCSGfaceted_hh #define G4VCSGfaceted_hh #include "G4VSolid.hh" class G4VCSGface; class G4VisExtent; class G4VCSGfaceted : public G4VSolid { public: // with description G4VCSGfaceted( const G4String& name ); virtual ~G4VCSGfaceted(); G4VCSGfaceted( const G4VCSGfaceted &source ); const G4VCSGfaceted &operator=( const G4VCSGfaceted &source ); virtual G4bool CalculateExtent( const EAxis pAxis, const G4VoxelLimits& pVoxelLimit, const G4AffineTransform& pTransform, G4double& pmin,G4double& pmax ) const; virtual EInside Inside( const G4ThreeVector& p ) const; virtual G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const; virtual G4double DistanceToIn( const G4ThreeVector& p, const G4ThreeVector& v ) const; virtual G4double DistanceToIn( const G4ThreeVector& p ) const; virtual G4double DistanceToOut( const G4ThreeVector& p, const G4ThreeVector& v, const G4bool calcNorm=false, G4bool *validNorm=0, G4ThreeVector *n=0 ) const; virtual G4double DistanceToOut( const G4ThreeVector& p ) const; virtual G4GeometryType GetEntityType() const; virtual std::ostream& StreamInfo(std::ostream& os) const; virtual G4Polyhedron* CreatePolyhedron() const = 0; virtual void DescribeYourselfTo( G4VGraphicsScene& scene ) const; virtual G4VisExtent GetExtent() const; virtual G4Polyhedron* GetPolyhedron () const; G4int GetCubVolStatistics() const; G4double GetCubVolEpsilon() const; void SetCubVolStatistics(G4int st); void SetCubVolEpsilon(G4double ep); G4int GetAreaStatistics() const; G4double GetAreaAccuracy() const; void SetAreaStatistics(G4int st); void SetAreaAccuracy(G4double ep); virtual G4double GetCubicVolume(); // Returns an estimation of the geometrical cubic volume of the // solid. Caches the computed value once computed the first time. virtual G4double GetSurfaceArea(); // Returns an estimation of the geometrical surface area of the // solid. Caches the computed value once computed the first time. public: // without description G4VCSGfaceted(__void__&); // Fake default constructor for usage restricted to direct object // persistency for clients requiring preallocation of memory for // persistifiable objects. protected: // without description G4int numFace; G4VCSGface **faces; G4double fCubicVolume; G4double fSurfaceArea; mutable G4Polyhedron* fpPolyhedron; virtual G4double DistanceTo( const G4ThreeVector &p, const G4bool outgoing ) const; G4ThreeVector GetPointOnSurfaceGeneric()const; // Returns a random point located on the surface of the solid // in case of generic Polycone or generic Polyhedra. void CopyStuff( const G4VCSGfaceted &source ); void DeleteStuff(); private: G4int fStatistics; G4double fCubVolEpsilon; G4double fAreaAccuracy; // Statistics, error accuracy for volume estimation. }; #endif