source: trunk/source/geometry/solids/specific/include/G4VTwistSurface.hh@ 1350

Last change on this file since 1350 was 1337, checked in by garnier, 15 years ago

tag geant4.9.4 beta 1 + modifs locales

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
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17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
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23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4VTwistSurface.hh,v 1.6 2007/05/11 13:54:28 gcosmo Exp $
28// GEANT4 tag $Name: geant4-09-04-beta-01 $
29//
30//
31// --------------------------------------------------------------------
32// GEANT 4 class header file
33//
34//
35// G4VTwistSurface
36//
37// Class description:
38//
39// Abstract base class for boundary surface of G4VSolid.
40
41// Author:
42// 01-Aug-2002 - Kotoyo Hoshina (hoshina@hepburn.s.chiba-u.ac.jp)
43//
44// History:
45// 13-Nov-2003 - O.Link (Oliver.Link@cern.ch), Integration in Geant4
46// from original version in Jupiter-2.5.02 application.
47// --------------------------------------------------------------------
48#ifndef __G4VTWISTSURFACE__
49#define __G4VTWISTSURFACE__
50
51#include "G4VSolid.hh"
52#include "geomdefs.hh"
53
54#include "G4RotationMatrix.hh"
55
56#define G4VSURFACENXX 10
57
58class G4VTwistSurface
59{
60 public: // without description
61
62 enum EValidate {kDontValidate = 0, kValidateWithTol = 1,
63 kValidateWithoutTol = 2, kUninitialized = 3};
64
65 public: // with description
66
67 G4VTwistSurface (const G4String &name);
68 G4VTwistSurface (const G4String &name,
69 const G4RotationMatrix &rot,
70 const G4ThreeVector &tlate,
71 G4int handedness,
72 const EAxis axis1,
73 const EAxis axis2,
74 G4double axis0min = -kInfinity,
75 G4double axis1min = -kInfinity,
76 G4double axis0max = kInfinity,
77 G4double axis1max = kInfinity);
78
79 virtual ~G4VTwistSurface();
80
81 virtual G4int AmIOnLeftSide(const G4ThreeVector &me,
82 const G4ThreeVector &vec,
83 G4bool withTol = true);
84
85 virtual G4double DistanceToBoundary( G4int areacode,
86 G4ThreeVector &xx,
87 const G4ThreeVector &p) ;
88
89
90 virtual G4double DistanceToIn(const G4ThreeVector &gp,
91 const G4ThreeVector &gv,
92 G4ThreeVector &gxxbest);
93 virtual G4double DistanceToOut(const G4ThreeVector &gp,
94 const G4ThreeVector &gv,
95 G4ThreeVector &gxxbest);
96 virtual G4double DistanceTo(const G4ThreeVector &gp,
97 G4ThreeVector &gxx);
98
99 virtual G4int DistanceToSurface(const G4ThreeVector &gp,
100 const G4ThreeVector &gv,
101 G4ThreeVector gxx[],
102 G4double distance[],
103 G4int areacode[],
104 G4bool isvalid[],
105 EValidate validate=kValidateWithTol) = 0;
106
107 virtual G4int DistanceToSurface(const G4ThreeVector &gp,
108 G4ThreeVector gxx[],
109 G4double distance[],
110 G4int areacode[]) = 0;
111
112 void DebugPrint() const;
113
114 // get methods
115
116 virtual G4ThreeVector GetNormal(const G4ThreeVector &xx,G4bool isGlobal) = 0;
117
118 virtual G4String GetName() const { return fName; }
119 virtual void GetBoundaryParameters(const G4int &areacode,
120 G4ThreeVector &d,
121 G4ThreeVector &x0,
122 G4int &boundarytype) const;
123 virtual G4ThreeVector GetBoundaryAtPZ(G4int areacode,
124 const G4ThreeVector &p) const;
125
126 inline G4double DistanceToPlaneWithV(const G4ThreeVector &p,
127 const G4ThreeVector &v,
128 const G4ThreeVector &x0,
129 const G4ThreeVector &n0,
130 G4ThreeVector &xx);
131
132 inline G4double DistanceToPlane(const G4ThreeVector &p,
133 const G4ThreeVector &x0,
134 const G4ThreeVector &n0,
135 G4ThreeVector &xx);
136
137 inline G4double DistanceToPlane(const G4ThreeVector &p,
138 const G4ThreeVector &x0,
139 const G4ThreeVector &t1,
140 const G4ThreeVector &t2,
141 G4ThreeVector &xx,
142 G4ThreeVector &n);
143
144 inline G4double DistanceToLine (const G4ThreeVector &p,
145 const G4ThreeVector &x0,
146 const G4ThreeVector &d,
147 G4ThreeVector &xx);
148
149 inline G4bool IsAxis0 (G4int areacode) const;
150 inline G4bool IsAxis1 (G4int areacode) const;
151 inline G4bool IsOutside (G4int areacode) const;
152 inline G4bool IsInside (G4int areacode, G4bool testbitmode = false) const;
153 inline G4bool IsBoundary (G4int areacode, G4bool testbitmode = false) const;
154 inline G4bool IsCorner (G4int areacode, G4bool testbitmode = false) const;
155 inline G4bool IsValidNorm() const { return fIsValidNorm; }
156 G4bool IsSameBoundary (G4VTwistSurface *surface1, G4int areacode1,
157 G4VTwistSurface *surface2, G4int areacode2 ) const;
158 inline G4int GetAxisType(G4int areacode, G4int whichaxis) const;
159
160 inline G4ThreeVector ComputeGlobalPoint (const G4ThreeVector &lp) const;
161 inline G4ThreeVector ComputeLocalPoint (const G4ThreeVector &gp) const;
162 inline G4ThreeVector ComputeGlobalDirection (const G4ThreeVector &lp) const;
163 inline G4ThreeVector ComputeLocalDirection (const G4ThreeVector &gp) const;
164
165 // set methods
166
167 inline void SetAxis(G4int i, const EAxis axis) { fAxis[i] = axis; }
168 inline void SetNeighbours(G4VTwistSurface* axis0min, G4VTwistSurface* axis1min,
169 G4VTwistSurface* axis0max, G4VTwistSurface* axis1max);
170
171 virtual G4ThreeVector SurfacePoint(G4double , G4double,
172 G4bool isGlobal = false ) = 0 ;
173 virtual G4double GetBoundaryMin(G4double) = 0 ;
174 virtual G4double GetBoundaryMax(G4double) = 0 ;
175 virtual G4double GetSurfaceArea() = 0 ;
176 virtual void GetFacets(G4int m, G4int n, G4double xyz[][3],
177 G4int faces[][4], G4int iside) = 0 ;
178 G4int GetNode( G4int i, G4int j, G4int m, G4int n, G4int iside ) ;
179 G4int GetFace( G4int i, G4int j, G4int m, G4int n, G4int iside ) ;
180 G4int GetEdgeVisibility( G4int i, G4int j, G4int m, G4int n, G4int number, G4int orientation) ;
181
182
183 public: // without description
184
185 G4VTwistSurface(__void__&);
186 // Fake default constructor for usage restricted to direct object
187 // persistency for clients requiring preallocation of memory for
188 // persistifiable objects.
189
190 protected: // with description
191
192 // get methods
193
194 inline G4VTwistSurface** GetNeighbours() { return fNeighbours; }
195 inline G4int GetNeighbours(G4int areacode, G4VTwistSurface* surfaces[]);
196 inline G4ThreeVector GetCorner(G4int areacode) const;
197 void GetBoundaryAxis(G4int areacode, EAxis axis[]) const;
198 void GetBoundaryLimit(G4int areacode, G4double limit[]) const;
199 virtual G4int GetAreaCode(const G4ThreeVector &xx, G4bool withtol=true) = 0;
200
201 // set methods
202
203 virtual void SetBoundary(const G4int &axiscode,
204 const G4ThreeVector &direction,
205 const G4ThreeVector &x0,
206 const G4int &boundarytype);
207 // areacode must be one of them:
208 // sAxis0 & sAxisMin, sAxis0 & sAxisMax,
209 // sAxis1 & sAxisMin, sAxis1 & sAxisMax.
210 // boundarytype represents the shape of locus
211 // from the start point to end point of boundary.
212 // ex.
213 // sAxisRho = linear line which start point is fixed at origin.
214 // sAxisPhi = part of circle which center placed at the origin.
215
216 void SetCorner(G4int areacode, G4double x, G4double y, G4double z);
217
218 private:
219
220 virtual void SetBoundaries() = 0;
221 virtual void SetCorners() = 0;
222
223 // data members ---------------------------------------------------------
224
225 public:
226
227 static const G4int sOutside ;
228 static const G4int sInside ;
229 static const G4int sBoundary;
230 static const G4int sCorner;
231 static const G4int sC0Min1Min;
232 static const G4int sC0Max1Min;
233 static const G4int sC0Max1Max;
234 static const G4int sC0Min1Max;
235 static const G4int sAxisMin;
236 static const G4int sAxisMax;
237 static const G4int sAxisX;
238 static const G4int sAxisY;
239 static const G4int sAxisZ;
240 static const G4int sAxisRho;
241 static const G4int sAxisPhi;
242 static const G4int sAxis0;
243 static const G4int sAxis1;
244 static const G4int sSizeMask;
245 static const G4int sAxisMask;
246 static const G4int sAreaMask;
247
248 protected:
249
250 class CurrentStatus
251 {
252 public:
253
254 CurrentStatus();
255 virtual ~CurrentStatus();
256
257 inline G4ThreeVector GetXX(G4int i) const { return fXX[i]; }
258 inline G4double GetDistance(G4int i) const { return fDistance[i]; }
259 inline G4int GetAreacode(G4int i) const { return fAreacode[i]; }
260 inline G4int GetNXX() const { return fNXX; }
261 inline G4bool IsDone() const { return fDone; }
262 inline G4bool IsValid(G4int i) const { return fIsValid[i]; }
263
264 void SetCurrentStatus(G4int i,
265 G4ThreeVector &xx,
266 G4double &dist,
267 G4int &areacode,
268 G4bool &isvalid,
269 G4int nxx,
270 EValidate validate,
271 const G4ThreeVector *p,
272 const G4ThreeVector *v = 0);
273
274 void ResetfDone(EValidate validate,
275 const G4ThreeVector *p,
276 const G4ThreeVector *v = 0);
277
278
279 void DebugPrint() const;
280
281 private:
282
283 G4double fDistance[G4VSURFACENXX];
284 G4ThreeVector fXX[G4VSURFACENXX];
285 G4int fAreacode[G4VSURFACENXX];
286 G4bool fIsValid[G4VSURFACENXX];
287 G4int fNXX;
288 G4ThreeVector fLastp;
289 G4ThreeVector fLastv;
290 EValidate fLastValidate;
291 G4bool fDone;
292 };
293
294 class Boundary
295 {
296 public:
297 Boundary();
298 virtual ~Boundary();
299
300 void SetFields(const G4int &areacode,
301 const G4ThreeVector &d,
302 const G4ThreeVector &x0,
303 const G4int &boundarytype);
304
305 G4bool IsEmpty() const;
306
307 G4bool GetBoundaryParameters(const G4int &areacode,
308 G4ThreeVector &d,
309 G4ThreeVector &x0,
310 G4int &boundarytype) const;
311
312 private:
313 G4int fBoundaryAcode;
314 G4ThreeVector fBoundaryDirection;
315 G4ThreeVector fBoundaryX0;
316 G4int fBoundaryType;
317 };
318
319 EAxis fAxis[2];
320 G4double fAxisMin[2];
321 G4double fAxisMax[2];
322 CurrentStatus fCurStatWithV;
323 CurrentStatus fCurStat;
324 G4RotationMatrix fRot;
325 G4ThreeVector fTrans;
326 G4int fHandedness;
327 class G4SurfCurNormal
328 {
329 public:
330 G4ThreeVector p;
331 G4ThreeVector normal;
332 };
333 G4SurfCurNormal fCurrentNormal;
334 G4bool fIsValidNorm;
335 G4double kCarTolerance;
336
337 private:
338
339 G4VTwistSurface *fNeighbours[4]; // {0,1,2,3} = sAxis0min, sAxis1min,
340 // sAxis0max, sAxis1max
341 G4ThreeVector fCorners[4]; // corners of the surface in local coordinate
342 Boundary fBoundaries[4]; // boundaries of the surface.
343 G4String fName;
344
345 class G4SurfSideQuery
346 {
347 public:
348 G4ThreeVector me;
349 G4ThreeVector vec;
350 G4bool withTol;
351 G4int amIOnLeftSide;
352 };
353 G4SurfSideQuery fAmIOnLeftSide;
354};
355
356//========================================================
357// inline functions
358//========================================================
359
360struct Intersection
361{
362 G4double phi ; // parameter phi
363 G4double u ; // parameter u
364 G4ThreeVector xx ; // intersection point in cartesian
365 G4double distance ; // distance to intersection
366 G4int areacode; // the areacode of the intersection
367 G4bool isvalid ; // valid intersection ??
368
369};
370
371inline
372G4bool DistanceSort( const Intersection &a, const Intersection &b)
373{
374 return a.distance < b.distance ;
375}
376
377inline
378G4bool EqualIntersection( const Intersection &a, const Intersection &b)
379{
380 return ( ( a.xx - b.xx ).mag() < 1E-9*mm ) ;
381}
382
383#include "G4VTwistSurface.icc"
384
385#endif
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