source: trunk/source/geometry/solids/specific/src/G4EnclosingCylinder.cc@ 1202

Last change on this file since 1202 was 1058, checked in by garnier, 17 years ago

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4EnclosingCylinder.cc,v 1.10 2007/05/11 13:54:29 gcosmo Exp $
28// GEANT4 tag $Name: geant4-09-02-ref-02 $
29//
30//
31// --------------------------------------------------------------------
32// GEANT 4 class source file
33//
34//
35// G4EnclosingCylinder.cc
36//
37// Implementation of a utility class for a quick check of geometry.
38//
39// --------------------------------------------------------------------
40
41#include "G4EnclosingCylinder.hh"
42#include "G4ReduciblePolygon.hh"
43#include "G4GeometryTolerance.hh"
44
45//
46// Constructor
47//
48G4EnclosingCylinder::G4EnclosingCylinder( const G4ReduciblePolygon *rz,
49 G4bool thePhiIsOpen,
50 G4double theStartPhi,
51 G4double theTotalPhi )
52 : startPhi(theStartPhi), totalPhi(theTotalPhi),
53 rx1(0.), ry1(0.), dx1(0.), dy1(0.),
54 rx2(0.), ry2(0.), dx2(0.), dy2(0.),
55 concave(theTotalPhi > pi)
56{
57 //
58 // Obtain largest r and smallest and largest z
59 //
60 radius = rz->Amax();
61 zHi = rz->Bmax();
62 zLo = rz->Bmin();
63
64 G4double kCarTolerance = G4GeometryTolerance::GetInstance()
65 ->GetSurfaceTolerance();
66 //
67 // Save phi info
68 //
69 phiIsOpen = thePhiIsOpen;
70 if ( phiIsOpen )
71 {
72 rx1 = std::cos(startPhi);
73 ry1 = std::sin(startPhi);
74 dx1 = +ry1*10*kCarTolerance;
75 dy1 = -rx1*10*kCarTolerance;
76
77 rx2 = std::cos(startPhi+totalPhi);
78 ry2 = std::sin(startPhi+totalPhi);
79 dx2 = -ry2*10*kCarTolerance;
80 dy2 = +rx2*10*kCarTolerance;
81 }
82
83 //
84 // Add safety
85 //
86 radius += 10*kCarTolerance;
87 zLo -= 10*kCarTolerance;
88 zHi += 10*kCarTolerance;
89}
90
91//
92// Fake default constructor - sets only member data and allocates memory
93// for usage restricted to object persistency.
94//
95G4EnclosingCylinder::G4EnclosingCylinder( __void__& )
96{
97}
98
99//
100// Destructor
101//
102G4EnclosingCylinder::~G4EnclosingCylinder()
103{
104}
105
106
107//
108// Outside
109//
110// Decide very rapidly if the point is outside the cylinder
111//
112// If one is not certain, return false
113//
114G4bool G4EnclosingCylinder::MustBeOutside( const G4ThreeVector &p ) const
115{
116 if (p.perp() > radius) return true;
117 if (p.z() < zLo) return true;
118 if (p.z() > zHi) return true;
119
120 if (phiIsOpen)
121 {
122 if (concave)
123 {
124 if ( ((p.x()-dx1)*ry1 - (p.y()-dy1)*rx1) < 0) return false;
125 if ( ((p.x()-dx2)*ry2 - (p.y()-dy2)*rx2) > 0) return false;
126 }
127 else
128 {
129 if ( ((p.x()-dx1)*ry1 - (p.y()-dy1)*rx1) > 0) return true;
130 if ( ((p.x()-dx2)*ry2 - (p.y()-dy2)*rx2) < 0) return true;
131 }
132 }
133
134 return false;
135}
136
137
138//
139// Misses
140//
141// Decide very rapidly if the trajectory is going to miss the cylinder
142//
143// If one is not sure, return false
144//
145G4bool G4EnclosingCylinder::ShouldMiss( const G4ThreeVector &p,
146 const G4ThreeVector &v ) const
147{
148 if (!MustBeOutside(p)) return false;
149
150 G4double cross = p.x()*v.y() - p.y()*v.x();
151 if (cross > radius) return true;
152
153 if (p.perp() > radius)
154 {
155 G4double dot = p.x()*v.x() + p.y()*v.y();
156 if (dot > 0) return true;
157 }
158
159 return false;
160}
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