| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4GenericTrap.cc,v 1.13 2010/06/25 09:41:07 gunter Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-04-beta-01 $
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| 29 | //
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| 30 | //
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| 31 | // --------------------------------------------------------------------
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| 32 | // GEANT 4 class source file
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| 33 | //
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| 34 | // G4GenericTrap.cc
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| 35 | //
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| 36 | // Authors:
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| 37 | // Tatiana Nikitina, CERN; Ivana Hrivnacova, IPN Orsay
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| 38 | // Adapted from Root Arb8 implementation by Andrei Gheata, CERN
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| 39 | // --------------------------------------------------------------------
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| 40 |
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| 41 | #include <iomanip>
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| 42 |
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| 43 | #include "G4GenericTrap.hh"
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| 44 | #include "G4TessellatedSolid.hh"
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| 45 | #include "G4TriangularFacet.hh"
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| 46 | #include "G4QuadrangularFacet.hh"
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| 47 | #include "Randomize.hh"
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| 48 |
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| 49 | #include "G4VGraphicsScene.hh"
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| 50 | #include "G4Polyhedron.hh"
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| 51 | #include "G4PolyhedronArbitrary.hh"
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| 52 | #include "G4NURBS.hh"
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| 53 | #include "G4NURBSbox.hh"
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| 54 | #include "G4VisExtent.hh"
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| 55 |
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| 56 | const G4int G4GenericTrap::fgkNofVertices = 8;
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| 57 | const G4double G4GenericTrap::fgkTolerance = 1E-3;
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| 58 |
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| 59 | // --------------------------------------------------------------------
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| 60 |
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| 61 | G4GenericTrap::G4GenericTrap( const G4String& name, G4double hz,
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| 62 | const std::vector<G4TwoVector>& vertices )
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| 63 | : G4VSolid(name),
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| 64 | fpPolyhedron(0),
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| 65 | fDz(hz),
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| 66 | fVertices(),
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| 67 | fIsTwisted(false),
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| 68 | fTessellatedSolid(0),
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| 69 | fMinBBoxVector(G4ThreeVector(0,0,0)),
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| 70 | fMaxBBoxVector(G4ThreeVector(0,0,0)),
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| 71 | fVisSubdivisions(0),
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| 72 | fSurfaceArea(0.),
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| 73 | fCubicVolume(0.)
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| 74 |
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| 75 | {
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| 76 | // General constructor
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| 77 |
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| 78 | G4String errorDescription = "InvalidSetup in \" ";
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| 79 | errorDescription += name;
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| 80 | errorDescription += "\"";
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| 81 |
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| 82 | // Check vertices size
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| 83 |
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| 84 | if ( G4int(vertices.size()) != fgkNofVertices )
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| 85 | {
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| 86 | G4Exception("G4GenericTrap::G4GenericTrap()", errorDescription,
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| 87 | FatalException, "Number of vertices != 8");
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| 88 | }
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| 89 |
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| 90 | // Check Ordering and Copy vertices
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| 91 | //
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| 92 | if(CheckOrder(vertices))
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| 93 | {
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| 94 | for (G4int i=0; i<fgkNofVertices; ++i) {fVertices.push_back(vertices[i]);}
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| 95 | }
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| 96 | else
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| 97 | {
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| 98 | for (G4int i=0; i <4; ++i) {fVertices.push_back(vertices[3-i]);}
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| 99 | for (G4int i=0; i <4; ++i) {fVertices.push_back(vertices[7-i]);}
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| 100 | }
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| 101 |
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| 102 | // Compute Twist
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| 103 | //
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| 104 | for( G4int i=0; i<4; i++) { fTwist[i]=0; }
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| 105 | fIsTwisted = ComputeIsTwisted();
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| 106 |
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| 107 | // Compute Bounding Box
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| 108 | //
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| 109 | ComputeBBox();
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| 110 |
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| 111 | // If not twisted - create tessellated solid
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| 112 | // (an alternative implementation for testing)
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| 113 | //
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| 114 | #ifdef G4TESS_TEST
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| 115 | if ( !fIsTwisted ) { fTessellatedSolid = CreateTessellatedSolid(); }
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| 116 | #endif
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| 117 | }
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| 118 |
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| 119 | // --------------------------------------------------------------------
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| 120 |
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| 121 | G4GenericTrap::G4GenericTrap( __void__& a )
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| 122 | : G4VSolid(a),
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| 123 | fpPolyhedron(0),
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| 124 | fDz(0.),
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| 125 | fVertices(),
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| 126 | fIsTwisted(false),
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| 127 | fTessellatedSolid(0),
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| 128 | fMinBBoxVector(G4ThreeVector(0,0,0)),
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| 129 | fMaxBBoxVector(G4ThreeVector(0,0,0)),
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| 130 | fVisSubdivisions(0),
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| 131 | fSurfaceArea(0.),
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| 132 | fCubicVolume(0.)
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| 133 |
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| 134 | {
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| 135 | // Fake default constructor - sets only member data and allocates memory
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| 136 | // for usage restricted to object persistency.
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| 137 | }
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| 138 |
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| 139 | // --------------------------------------------------------------------
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| 140 |
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| 141 | G4GenericTrap::~G4GenericTrap()
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| 142 | {
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| 143 | // Destructor
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| 144 | }
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| 145 |
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| 146 | // --------------------------------------------------------------------
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| 147 |
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| 148 | EInside
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| 149 | G4GenericTrap::InsidePolygone(const G4ThreeVector& p,
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| 150 | const std::vector<G4TwoVector>& poly) const
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| 151 | {
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| 152 | static const G4double halfCarTolerance=kCarTolerance*0.5;
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| 153 | EInside in = kInside;
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| 154 | G4double cross, len2;
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| 155 | G4int count=0;
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| 156 |
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| 157 | for (G4int i = 0; i < 4; i++)
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| 158 | {
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| 159 | G4int j = (i+1) % 4;
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| 160 |
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| 161 | cross = (p.x()-poly[i].x())*(poly[j].y()-poly[i].y())-
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| 162 | (p.y()-poly[i].y())*(poly[j].x()-poly[i].x());
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| 163 |
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| 164 | len2=(poly[i]-poly[j]).mag2();
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| 165 | if (len2 > kCarTolerance)
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| 166 | {
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| 167 | if(cross*cross<=len2*halfCarTolerance*halfCarTolerance) // Surface check
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| 168 | {
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| 169 | G4double test;
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| 170 | G4int k,l;
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| 171 | if ( poly[i].y() > poly[j].y() ) { k=i; l=j; }
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| 172 | else { k=j; l=i; }
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| 173 |
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| 174 | if ( poly[k].x() != poly[l].x() )
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| 175 | {
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| 176 | test = (p.x()-poly[l].x())/(poly[k].x()-poly[l].x())
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| 177 | * (poly[k].y()-poly[l].y())+poly[l].y();
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| 178 | }
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| 179 | else
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| 180 | {
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| 181 | test = p.y();
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| 182 | }
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| 183 |
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| 184 | // Check if point is Inside Segment
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| 185 | //
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| 186 | if( (test>=(poly[l].y()-halfCarTolerance))
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| 187 | && (test<=(poly[k].y()+halfCarTolerance)) )
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| 188 | {
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| 189 | return kSurface;
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| 190 | }
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| 191 | else
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| 192 | {
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| 193 | return kOutside;
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| 194 | }
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| 195 | }
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| 196 | else if (cross<0.) { return kOutside; }
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| 197 | }
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| 198 | else
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| 199 | {
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| 200 | count++;
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| 201 | }
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| 202 | }
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| 203 |
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| 204 | // All collapsed vertices, Tet like
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| 205 | //
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| 206 | if(count==4)
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| 207 | {
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| 208 | if ( (std::fabs(p.x()-poly[0].x())+std::fabs(p.y()-poly[0].y())) > halfCarTolerance )
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| 209 | {
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| 210 | in=kOutside;
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| 211 | }
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| 212 | }
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| 213 | return in;
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| 214 | }
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| 215 |
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| 216 | // --------------------------------------------------------------------
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| 217 |
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| 218 | EInside G4GenericTrap::Inside(const G4ThreeVector& p) const
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| 219 | {
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| 220 | // Test if point is inside this shape
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| 221 |
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| 222 | #ifdef G4TESS_TEST
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| 223 | if ( fTessellatedSolid )
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| 224 | {
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| 225 | return fTessellatedSolid->Inside(p);
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| 226 | }
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| 227 | #endif
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| 228 |
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| 229 | static const G4double halfCarTolerance=kCarTolerance*0.5;
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| 230 | EInside innew=kOutside;
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| 231 | std::vector<G4TwoVector> xy;
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| 232 |
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| 233 | if (std::fabs(p.z()) <= fDz+halfCarTolerance) // First check Z range
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| 234 | {
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| 235 | // Compute intersection between Z plane containing point and the shape
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| 236 | //
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| 237 | G4double cf = 0.5*(fDz-p.z())/fDz;
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| 238 | for (G4int i=0; i<4; i++)
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| 239 | {
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| 240 | xy.push_back(fVertices[i+4]+cf*( fVertices[i]-fVertices[i+4]));
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| 241 | }
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| 242 |
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| 243 | innew=InsidePolygone(p,xy);
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| 244 |
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| 245 | if( (innew==kInside) || (innew==kSurface) )
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| 246 | {
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| 247 | if(std::fabs(p.z()) > fDz-halfCarTolerance) { innew=kSurface; }
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| 248 | }
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| 249 | }
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| 250 | return innew;
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| 251 | }
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| 252 |
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| 253 | // --------------------------------------------------------------------
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| 254 |
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| 255 | G4ThreeVector G4GenericTrap::SurfaceNormal( const G4ThreeVector& p ) const
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| 256 | {
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| 257 | // Calculate side nearest to p, and return normal
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| 258 | // If two sides are equidistant, sum of the Normal is returned
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| 259 |
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| 260 | #ifdef G4TESS_TEST
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| 261 | if ( fTessellatedSolid )
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| 262 | {
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| 263 | return fTessellatedSolid->SurfaceNormal(p);
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| 264 | }
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| 265 | #endif
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| 266 |
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| 267 | static const G4double halfCarTolerance=kCarTolerance*0.5;
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| 268 |
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| 269 | G4ThreeVector lnorm, sumnorm(0.,0.,0.), apprnorm(0.,0.,1.),
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| 270 | p0, p1, p2, r1, r2, r3, r4;
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| 271 | G4int noSurfaces = 0;
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| 272 | G4double distxy,distz;
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| 273 | G4bool zPlusSide=false;
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| 274 |
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| 275 | distz = fDz-std::fabs(p.z());
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| 276 | if (distz < halfCarTolerance)
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| 277 | {
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| 278 | if(p.z()>0)
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| 279 | {
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| 280 | zPlusSide=true;
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| 281 | sumnorm=G4ThreeVector(0,0,1);
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| 282 | }
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| 283 | else
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| 284 | {
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| 285 | sumnorm=G4ThreeVector(0,0,-1);
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| 286 | }
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| 287 | noSurfaces ++;
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| 288 | }
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| 289 |
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| 290 | // Check lateral planes
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| 291 | //
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| 292 | std:: vector<G4TwoVector> vertices;
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| 293 | G4double cf = 0.5*(fDz-p.z())/fDz;
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| 294 | for (G4int i=0; i<4; i++)
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| 295 | {
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| 296 | vertices.push_back(fVertices[i+4]+cf*(fVertices[i]-fVertices[i+4]));
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| 297 | }
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| 298 |
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| 299 | // Compute distance for lateral planes
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| 300 | //
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| 301 | for (G4int s=0; s<4; s++)
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| 302 | {
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| 303 | p0=G4ThreeVector(vertices[s].x(),vertices[s].y(),p.z());
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| 304 | if(zPlusSide)
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| 305 | {
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| 306 | p1=G4ThreeVector(fVertices[s].x(),fVertices[s].y(),-fDz);
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| 307 | }
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| 308 | else
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| 309 | {
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| 310 | p1=G4ThreeVector(fVertices[s+4].x(),fVertices[s+4].y(),fDz);
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| 311 | }
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| 312 | p2=G4ThreeVector(vertices[(s+1)%4].x(),vertices[(s+1)%4].y(),p.z());
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| 313 |
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| 314 | // Collapsed vertices
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| 315 | //
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| 316 | if ( (p2-p0).mag2() < kCarTolerance )
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| 317 | {
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| 318 | if ( std::fabs(p.z()+fDz) > kCarTolerance )
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| 319 | {
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| 320 | p2=G4ThreeVector(fVertices[(s+1)%4].x(),fVertices[(s+1)%4].y(),-fDz);
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| 321 | }
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| 322 | else
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| 323 | {
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| 324 | p2=G4ThreeVector(fVertices[(s+1)%4+4].x(),fVertices[(s+1)%4+4].y(),fDz);
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| 325 | }
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| 326 | }
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| 327 | lnorm = (p1-p0).cross(p2-p0);
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| 328 | lnorm = lnorm.unit();
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| 329 |
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| 330 | // Adjust Normal for Twisted Surface
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| 331 | //
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| 332 | if ( (fIsTwisted) && (GetTwistAngle(s)!=0) )
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| 333 | {
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| 334 | G4double normP=(p2-p0).mag();
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| 335 | if(normP)
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| 336 | {
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| 337 | G4double proj=(p-p0).dot(p2-p0)/normP;
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| 338 | if(proj<0) { proj=0; }
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| 339 | if(proj>normP) { proj=normP; }
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| 340 | G4int j=(s+1)%4;
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| 341 | r1=G4ThreeVector(fVertices[s+4].x(),fVertices[s+4].y(),fDz);
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| 342 | r2=G4ThreeVector(fVertices[j+4].x(),fVertices[j+4].y(),fDz);
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| 343 | r3=G4ThreeVector(fVertices[s].x(),fVertices[s].y(),-fDz);
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| 344 | r4=G4ThreeVector(fVertices[j].x(),fVertices[j].y(),-fDz);
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| 345 | r1=r1+proj*(r2-r1)/normP;
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| 346 | r3=r3+proj*(r4-r3)/normP;
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| 347 | r2=r1-r3;
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| 348 | r4=r2.cross(p2-p0); r4=r4.unit();
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| 349 | lnorm=r4;
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| 350 | }
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| 351 | } // End if fIsTwisted
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| 352 |
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| 353 | distxy=std::fabs((p0-p).dot(lnorm));
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| 354 | if ( distxy<halfCarTolerance )
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| 355 | {
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| 356 | noSurfaces ++;
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| 357 |
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| 358 | // Negative sign for Normal is taken for Outside Normal
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| 359 | //
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| 360 | sumnorm=sumnorm+lnorm;
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| 361 | }
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| 362 |
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| 363 | // For ApproxSurfaceNormal
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| 364 | //
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| 365 | if (distxy<distz)
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| 366 | {
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| 367 | distz=distxy;
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| 368 | apprnorm=lnorm;
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| 369 | }
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| 370 | } // End for loop
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| 371 |
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| 372 | // Calculate final Normal, add Normal in the Corners and Touching Sides
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| 373 | //
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| 374 | if ( noSurfaces == 0 )
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| 375 | {
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| 376 | G4Exception("G4GenericTrap::SurfaceNormal(p)", "Notification",
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| 377 | JustWarning, "Point p is not on surface !?" );
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| 378 | sumnorm=apprnorm;
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| 379 | // Add Approximative Surface Normal Calculation?
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| 380 | }
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| 381 | else if ( noSurfaces == 1 ) { sumnorm = sumnorm; }
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| 382 | else { sumnorm = sumnorm.unit(); }
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| 383 |
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| 384 | return sumnorm ;
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| 385 | }
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| 386 |
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| 387 | // --------------------------------------------------------------------
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| 388 |
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| 389 | G4ThreeVector G4GenericTrap::NormalToPlane( const G4ThreeVector& p,
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| 390 | const G4int ipl ) const
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| 391 | {
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| 392 | // Return normal to given lateral plane ipl
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| 393 |
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| 394 | #ifdef G4TESS_TEST
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| 395 | if ( fTessellatedSolid )
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| 396 | {
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| 397 | return fTessellatedSolid->SurfaceNormal(p);
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| 398 | }
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| 399 | #endif
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| 400 |
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| 401 | static const G4double halfCarTolerance=kCarTolerance*0.5;
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| 402 | G4ThreeVector lnorm, norm(0.,0.,0.), p0,p1,p2;
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| 403 |
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| 404 | G4double distz = fDz-p.z();
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| 405 | G4int i=ipl; // current plane index
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| 406 |
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| 407 | G4TwoVector u,v;
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| 408 | G4ThreeVector r1,r2,r3,r4;
|
|---|
| 409 | G4double cf = 0.5*(fDz-p.z())/fDz;
|
|---|
| 410 | G4int j=(i+1)%4;
|
|---|
| 411 |
|
|---|
| 412 | u=fVertices[i+4]+cf*(fVertices[i]-fVertices[i+4]);
|
|---|
| 413 | v=fVertices[j+4]+cf*(fVertices[j]-fVertices[j+4]);
|
|---|
| 414 |
|
|---|
| 415 | // Compute cross product
|
|---|
| 416 | //
|
|---|
| 417 | p0=G4ThreeVector(u.x(),u.y(),p.z());
|
|---|
| 418 |
|
|---|
| 419 | if (std::fabs(distz)<halfCarTolerance)
|
|---|
| 420 | {
|
|---|
| 421 | p1=G4ThreeVector(fVertices[i].x(),fVertices[i].y(),-fDz);distz=-1;}
|
|---|
| 422 | else
|
|---|
| 423 | {
|
|---|
| 424 | p1=G4ThreeVector(fVertices[i+4].x(),fVertices[i+4].y(),fDz);
|
|---|
| 425 | }
|
|---|
| 426 | p2=G4ThreeVector(v.x(),v.y(),p.z());
|
|---|
| 427 |
|
|---|
| 428 | // Collapsed vertices
|
|---|
| 429 | //
|
|---|
| 430 | if ( (p2-p0).mag2() < kCarTolerance )
|
|---|
| 431 | {
|
|---|
| 432 | if ( std::fabs(p.z()+fDz) > halfCarTolerance )
|
|---|
| 433 | {
|
|---|
| 434 | p2=G4ThreeVector(fVertices[j].x(),fVertices[j].y(),-fDz);
|
|---|
| 435 | }
|
|---|
| 436 | else
|
|---|
| 437 | {
|
|---|
| 438 | p2=G4ThreeVector(fVertices[j+4].x(),fVertices[j+4].y(),fDz);
|
|---|
| 439 | }
|
|---|
| 440 | }
|
|---|
| 441 | lnorm=-(p1-p0).cross(p2-p0);
|
|---|
| 442 | if (distz>-halfCarTolerance) { lnorm=-lnorm.unit(); }
|
|---|
| 443 | else { lnorm=lnorm.unit(); }
|
|---|
| 444 |
|
|---|
| 445 | // Adjust Normal for Twisted Surface
|
|---|
| 446 | //
|
|---|
| 447 | if( (fIsTwisted) && (GetTwistAngle(ipl)!=0) )
|
|---|
| 448 | {
|
|---|
| 449 | G4double normP=(p2-p0).mag();
|
|---|
| 450 | if(normP)
|
|---|
| 451 | {
|
|---|
| 452 | G4double proj=(p-p0).dot(p2-p0)/normP;
|
|---|
| 453 | if (proj<0) { proj=0; }
|
|---|
| 454 | if (proj>normP) { proj=normP; }
|
|---|
| 455 |
|
|---|
| 456 | r1=G4ThreeVector(fVertices[i+4].x(),fVertices[i+4].y(),fDz);
|
|---|
| 457 | r2=G4ThreeVector(fVertices[j+4].x(),fVertices[j+4].y(),fDz);
|
|---|
| 458 | r3=G4ThreeVector(fVertices[i].x(),fVertices[i].y(),-fDz);
|
|---|
| 459 | r4=G4ThreeVector(fVertices[j].x(),fVertices[j].y(),-fDz);
|
|---|
| 460 | r1=r1+proj*(r2-r1)/normP;
|
|---|
| 461 | r3=r3+proj*(r4-r3)/normP;
|
|---|
| 462 | r2=r1-r3;
|
|---|
| 463 | r4=r2.cross(p2-p0);r4=r4.unit();
|
|---|
| 464 | lnorm=r4;
|
|---|
| 465 | }
|
|---|
| 466 | } // End if fIsTwisted
|
|---|
| 467 |
|
|---|
| 468 | return lnorm;
|
|---|
| 469 | }
|
|---|
| 470 |
|
|---|
| 471 | // --------------------------------------------------------------------
|
|---|
| 472 |
|
|---|
| 473 | G4double G4GenericTrap::DistToPlane(const G4ThreeVector& p,
|
|---|
| 474 | const G4ThreeVector& v,
|
|---|
| 475 | const G4int ipl) const
|
|---|
| 476 | {
|
|---|
| 477 | // Computes distance to plane ipl :
|
|---|
| 478 | // ipl=0 : points 0,4,1,5
|
|---|
| 479 | // ipl=1 : points 1,5,2,6
|
|---|
| 480 | // ipl=2 : points 2,6,3,7
|
|---|
| 481 | // ipl=3 : points 3,7,0,4
|
|---|
| 482 |
|
|---|
| 483 | static const G4double halfCarTolerance=0.5*kCarTolerance;
|
|---|
| 484 | G4double xa,xb,xc,xd,ya,yb,yc,yd;
|
|---|
| 485 |
|
|---|
| 486 | G4int j = (ipl+1)%4;
|
|---|
| 487 |
|
|---|
| 488 | xa=fVertices[ipl].x();
|
|---|
| 489 | ya=fVertices[ipl].y();
|
|---|
| 490 | xb=fVertices[ipl+4].x();
|
|---|
| 491 | yb=fVertices[ipl+4].y();
|
|---|
| 492 | xc=fVertices[j].x();
|
|---|
| 493 | yc=fVertices[j].y();
|
|---|
| 494 | xd=fVertices[4+j].x();
|
|---|
| 495 | yd=fVertices[4+j].y();
|
|---|
| 496 |
|
|---|
| 497 | G4double dz2 =0.5/fDz;
|
|---|
| 498 | G4double tx1 =dz2*(xb-xa);
|
|---|
| 499 | G4double ty1 =dz2*(yb-ya);
|
|---|
| 500 | G4double tx2 =dz2*(xd-xc);
|
|---|
| 501 | G4double ty2 =dz2*(yd-yc);
|
|---|
| 502 | G4double dzp =fDz+p.z();
|
|---|
| 503 | G4double xs1 =xa+tx1*dzp;
|
|---|
| 504 | G4double ys1 =ya+ty1*dzp;
|
|---|
| 505 | G4double xs2 =xc+tx2*dzp;
|
|---|
| 506 | G4double ys2 =yc+ty2*dzp;
|
|---|
| 507 | G4double dxs =xs2-xs1;
|
|---|
| 508 | G4double dys =ys2-ys1;
|
|---|
| 509 | G4double dtx =tx2-tx1;
|
|---|
| 510 | G4double dty =ty2-ty1;
|
|---|
| 511 |
|
|---|
| 512 | G4double a = (dtx*v.y()-dty*v.x()+(tx1*ty2-tx2*ty1)*v.z())*v.z();
|
|---|
| 513 | G4double b = dxs*v.y()-dys*v.x()+(dtx*p.y()-dty*p.x()+ty2*xs1-ty1*xs2
|
|---|
| 514 | + tx1*ys2-tx2*ys1)*v.z();
|
|---|
| 515 | G4double c=dxs*p.y()-dys*p.x()+xs1*ys2-xs2*ys1;
|
|---|
| 516 | G4double s=kInfinity;
|
|---|
| 517 | G4double x1,x2,y1,y2,xp,yp,zi;
|
|---|
| 518 |
|
|---|
| 519 | if (std::fabs(a)<kCarTolerance)
|
|---|
| 520 | {
|
|---|
| 521 | if (std::fabs(b)<kCarTolerance) { return kInfinity; }
|
|---|
| 522 | s=-c/b;
|
|---|
| 523 |
|
|---|
| 524 | // Check if Point is on the Surface
|
|---|
| 525 |
|
|---|
| 526 | if (s>-halfCarTolerance)
|
|---|
| 527 | {
|
|---|
| 528 | if (s<halfCarTolerance)
|
|---|
| 529 | {
|
|---|
| 530 | if (NormalToPlane(p,ipl).dot(v)<=0) { return 0.; }
|
|---|
| 531 | else { return kInfinity; }
|
|---|
| 532 | }
|
|---|
| 533 |
|
|---|
| 534 | // Check the Intersection
|
|---|
| 535 | //
|
|---|
| 536 | zi=p.z()+s*v.z();
|
|---|
| 537 | if (std::fabs(zi)<fDz)
|
|---|
| 538 | {
|
|---|
| 539 | x1=xs1+tx1*v.z()*s;
|
|---|
| 540 | x2=xs2+tx2*v.z()*s;
|
|---|
| 541 | xp=p.x()+s*v.x();
|
|---|
| 542 | y1=ys1+ty1*v.z()*s;
|
|---|
| 543 | y2=ys2+ty2*v.z()*s;
|
|---|
| 544 | yp=p.y()+s*v.y();
|
|---|
| 545 | zi = (xp-x1)*(xp-x2)+(yp-y1)*(yp-y2);
|
|---|
| 546 | if (zi<=halfCarTolerance) { return s; }
|
|---|
| 547 | }
|
|---|
| 548 | }
|
|---|
| 549 | return kInfinity;
|
|---|
| 550 | }
|
|---|
| 551 | G4double d=b*b-4*a*c;
|
|---|
| 552 | if (d>=0)
|
|---|
| 553 | {
|
|---|
| 554 | if (a>0) { s=0.5*(-b-std::sqrt(d))/a; }
|
|---|
| 555 | else { s=0.5*(-b+std::sqrt(d))/a; }
|
|---|
| 556 |
|
|---|
| 557 | // Check if Point is on the Surface
|
|---|
| 558 | //
|
|---|
| 559 | if (s>-halfCarTolerance)
|
|---|
| 560 | {
|
|---|
| 561 | if(s<halfCarTolerance)
|
|---|
| 562 | {
|
|---|
| 563 | if (NormalToPlane(p,ipl).dot(v)<=0) { return 0.;}
|
|---|
| 564 | else // Check second root; return kInfinity
|
|---|
| 565 | {
|
|---|
| 566 | if (a>0) { s=0.5*(-b+std::sqrt(d))/a; }
|
|---|
| 567 | else { s=0.5*(-b-std::sqrt(d))/a; }
|
|---|
| 568 | if (s<=halfCarTolerance) { return kInfinity; }
|
|---|
| 569 | }
|
|---|
| 570 | }
|
|---|
| 571 | // Check the Intersection
|
|---|
| 572 | //
|
|---|
| 573 | zi=p.z()+s*v.z();
|
|---|
| 574 | if (std::fabs(zi)<fDz)
|
|---|
| 575 | {
|
|---|
| 576 | x1=xs1+tx1*v.z()*s;
|
|---|
| 577 | x2=xs2+tx2*v.z()*s;
|
|---|
| 578 | xp=p.x()+s*v.x();
|
|---|
| 579 | y1=ys1+ty1*v.z()*s;
|
|---|
| 580 | y2=ys2+ty2*v.z()*s;
|
|---|
| 581 | yp=p.y()+s*v.y();
|
|---|
| 582 | zi = (xp-x1)*(xp-x2)+(yp-y1)*(yp-y2);
|
|---|
| 583 | if (zi<=halfCarTolerance) { return s; }
|
|---|
| 584 | }
|
|---|
| 585 | }
|
|---|
| 586 | if (a>0) { s=0.5*(-b+std::sqrt(d))/a; }
|
|---|
| 587 | else { s=0.5*(-b-std::sqrt(d))/a; }
|
|---|
| 588 |
|
|---|
| 589 | // Check if Point is on the Surface
|
|---|
| 590 | //
|
|---|
| 591 | if (s>-halfCarTolerance)
|
|---|
| 592 | {
|
|---|
| 593 | if(s<halfCarTolerance)
|
|---|
| 594 | {
|
|---|
| 595 | if (NormalToPlane(p,ipl).dot(v)<=0) { return 0.; }
|
|---|
| 596 | else // Check second root; return kInfinity.
|
|---|
| 597 | {
|
|---|
| 598 | if (a>0) { s=0.5*(-b-std::sqrt(d))/a; }
|
|---|
| 599 | else { s=0.5*(-b+std::sqrt(d))/a; }
|
|---|
| 600 | if (s<=halfCarTolerance) { return kInfinity; }
|
|---|
| 601 | }
|
|---|
| 602 | }
|
|---|
| 603 | // Check the Intersection
|
|---|
| 604 | //
|
|---|
| 605 | zi=p.z()+s*v.z();
|
|---|
| 606 | if (std::fabs(zi)<fDz)
|
|---|
| 607 | {
|
|---|
| 608 | x1=xs1+tx1*v.z()*s;
|
|---|
| 609 | x2=xs2+tx2*v.z()*s;
|
|---|
| 610 | xp=p.x()+s*v.x();
|
|---|
| 611 | y1=ys1+ty1*v.z()*s;
|
|---|
| 612 | y2=ys2+ty2*v.z()*s;
|
|---|
| 613 | yp=p.y()+s*v.y();
|
|---|
| 614 | zi = (xp-x1)*(xp-x2)+(yp-y1)*(yp-y2);
|
|---|
| 615 | if (zi<=halfCarTolerance) { return s; }
|
|---|
| 616 | }
|
|---|
| 617 | }
|
|---|
| 618 | }
|
|---|
| 619 | return kInfinity;
|
|---|
| 620 | }
|
|---|
| 621 |
|
|---|
| 622 | // --------------------------------------------------------------------
|
|---|
| 623 |
|
|---|
| 624 | G4double G4GenericTrap::DistanceToIn(const G4ThreeVector& p,
|
|---|
| 625 | const G4ThreeVector& v) const
|
|---|
| 626 | {
|
|---|
| 627 | #ifdef G4TESS_TEST
|
|---|
| 628 | if ( fTessellatedSolid )
|
|---|
| 629 | {
|
|---|
| 630 | return fTessellatedSolid->DistanceToIn(p, v);
|
|---|
| 631 | }
|
|---|
| 632 | #endif
|
|---|
| 633 |
|
|---|
| 634 | static const G4double halfCarTolerance=kCarTolerance*0.5;
|
|---|
| 635 |
|
|---|
| 636 | G4double dist[5];
|
|---|
| 637 | G4ThreeVector n;
|
|---|
| 638 |
|
|---|
| 639 | // Check lateral faces
|
|---|
| 640 | //
|
|---|
| 641 | G4int i;
|
|---|
| 642 | for (i=0; i<4; i++)
|
|---|
| 643 | {
|
|---|
| 644 | dist[i]=DistToPlane(p, v, i);
|
|---|
| 645 | }
|
|---|
| 646 |
|
|---|
| 647 | // Check Z planes
|
|---|
| 648 | //
|
|---|
| 649 | dist[4]=kInfinity;
|
|---|
| 650 | if (std::fabs(p.z())>fDz-halfCarTolerance)
|
|---|
| 651 | {
|
|---|
| 652 | if (v.z())
|
|---|
| 653 | {
|
|---|
| 654 | G4ThreeVector pt;
|
|---|
| 655 | if (p.z()>0)
|
|---|
| 656 | {
|
|---|
| 657 | dist[4] = (fDz-p.z())/v.z();
|
|---|
| 658 | }
|
|---|
| 659 | else
|
|---|
| 660 | {
|
|---|
| 661 | dist[4] = (-fDz-p.z())/v.z();
|
|---|
| 662 | }
|
|---|
| 663 | if (dist[4]<-halfCarTolerance)
|
|---|
| 664 | {
|
|---|
| 665 | dist[4]=kInfinity;
|
|---|
| 666 | }
|
|---|
| 667 | else
|
|---|
| 668 | {
|
|---|
| 669 | if(dist[4]<halfCarTolerance)
|
|---|
| 670 | {
|
|---|
| 671 | if(p.z()>0) { n=G4ThreeVector(0,0,1); }
|
|---|
| 672 | else { n=G4ThreeVector(0,0,-1); }
|
|---|
| 673 | if (n.dot(v)<0) { dist[4]=0.; }
|
|---|
| 674 | else { dist[4]=kInfinity; }
|
|---|
| 675 | }
|
|---|
| 676 | pt=p+dist[4]*v;
|
|---|
| 677 | if (Inside(pt)==kOutside) { dist[4]=kInfinity; }
|
|---|
| 678 | }
|
|---|
| 679 | }
|
|---|
| 680 | }
|
|---|
| 681 | G4double distmin = dist[0];
|
|---|
| 682 | for (i=1;i<5;i++)
|
|---|
| 683 | {
|
|---|
| 684 | if (dist[i] < distmin) { distmin = dist[i]; }
|
|---|
| 685 | }
|
|---|
| 686 |
|
|---|
| 687 | if (distmin<halfCarTolerance) { distmin=0.; }
|
|---|
| 688 |
|
|---|
| 689 | return distmin;
|
|---|
| 690 | }
|
|---|
| 691 |
|
|---|
| 692 | // --------------------------------------------------------------------
|
|---|
| 693 |
|
|---|
| 694 | G4double G4GenericTrap::DistanceToIn(const G4ThreeVector& p) const
|
|---|
| 695 | {
|
|---|
| 696 | // Computes the closest distance from given point to this shape
|
|---|
| 697 |
|
|---|
| 698 | #ifdef G4TESS_TEST
|
|---|
| 699 | if ( fTessellatedSolid )
|
|---|
| 700 | {
|
|---|
| 701 | return fTessellatedSolid->DistanceToIn(p);
|
|---|
| 702 | }
|
|---|
| 703 | #endif
|
|---|
| 704 |
|
|---|
| 705 | G4double safz = std::fabs(p.z())-fDz;
|
|---|
| 706 | if(safz<0) { safz=0; }
|
|---|
| 707 |
|
|---|
| 708 | G4int iseg;
|
|---|
| 709 | G4double safe = safz;
|
|---|
| 710 | G4double safxy = safz;
|
|---|
| 711 |
|
|---|
| 712 | for (iseg=0; iseg<4; iseg++)
|
|---|
| 713 | {
|
|---|
| 714 | safxy = SafetyToFace(p,iseg);
|
|---|
| 715 | if (safxy>safe) { safe=safxy; }
|
|---|
| 716 | }
|
|---|
| 717 |
|
|---|
| 718 | return safe;
|
|---|
| 719 | }
|
|---|
| 720 |
|
|---|
| 721 | // --------------------------------------------------------------------
|
|---|
| 722 |
|
|---|
| 723 | G4double
|
|---|
| 724 | G4GenericTrap::SafetyToFace(const G4ThreeVector& p, const G4int iseg) const
|
|---|
| 725 | {
|
|---|
| 726 | // Estimate distance to lateral plane defined by segment iseg in range [0,3]
|
|---|
| 727 | // Might be negative: plane seen only from inside
|
|---|
| 728 |
|
|---|
| 729 | G4ThreeVector p1,norm;
|
|---|
| 730 | G4double safe;
|
|---|
| 731 |
|
|---|
| 732 | p1=G4ThreeVector(fVertices[iseg].x(),fVertices[iseg].y(),-fDz);
|
|---|
| 733 |
|
|---|
| 734 | norm=NormalToPlane(p,iseg);
|
|---|
| 735 | safe = (p-p1).dot(norm); // Can be negative
|
|---|
| 736 |
|
|---|
| 737 | return safe;
|
|---|
| 738 | }
|
|---|
| 739 |
|
|---|
| 740 | // --------------------------------------------------------------------
|
|---|
| 741 |
|
|---|
| 742 | G4double
|
|---|
| 743 | G4GenericTrap::DistToTriangle(const G4ThreeVector& p,
|
|---|
| 744 | const G4ThreeVector& v, const G4int ipl) const
|
|---|
| 745 | {
|
|---|
| 746 | static const G4double halfCarTolerance=kCarTolerance*0.5;
|
|---|
| 747 |
|
|---|
| 748 | G4double xa=fVertices[ipl].x();
|
|---|
| 749 | G4double ya=fVertices[ipl].y();
|
|---|
| 750 | G4double xb=fVertices[ipl+4].x();
|
|---|
| 751 | G4double yb=fVertices[ipl+4].y();
|
|---|
| 752 | G4int j=(ipl+1)%4;
|
|---|
| 753 | G4double xc=fVertices[j].x();
|
|---|
| 754 | G4double yc=fVertices[j].y();
|
|---|
| 755 | G4double zab=2*fDz;
|
|---|
| 756 | G4double zac=0;
|
|---|
| 757 |
|
|---|
| 758 | if ( (std::fabs(xa-xc)+std::fabs(ya-yc)) < halfCarTolerance )
|
|---|
| 759 | {
|
|---|
| 760 | xc=fVertices[j+4].x();
|
|---|
| 761 | yc=fVertices[j+4].y();
|
|---|
| 762 | zac=2*fDz;
|
|---|
| 763 | zab=2*fDz;
|
|---|
| 764 |
|
|---|
| 765 | //Line case
|
|---|
| 766 | //
|
|---|
| 767 | if ( (std::fabs(xb-xc)+std::fabs(yb-yc)) < halfCarTolerance )
|
|---|
| 768 | {
|
|---|
| 769 | return kInfinity;
|
|---|
| 770 | }
|
|---|
| 771 | }
|
|---|
| 772 | G4double a=(yb-ya)*zac-(yc-ya)*zab;
|
|---|
| 773 | G4double b=(xc-xa)*zab-(xb-xa)*zac;
|
|---|
| 774 | G4double c=(xb-xa)*(yc-ya)-(xc-xa)*(yb-ya);
|
|---|
| 775 | G4double d=-xa*a-ya*b+fDz*c;
|
|---|
| 776 | G4double t=a*v.x()+b*v.y()+c*v.z();
|
|---|
| 777 |
|
|---|
| 778 | if (t!=0)
|
|---|
| 779 | {
|
|---|
| 780 | t=-(a*p.x()+b*p.y()+c*p.z()+d)/t;
|
|---|
| 781 | }
|
|---|
| 782 | if ( (t<halfCarTolerance) && (t>-halfCarTolerance) )
|
|---|
| 783 | {
|
|---|
| 784 | if (NormalToPlane(p,ipl).dot(v)<0)
|
|---|
| 785 | {
|
|---|
| 786 | t=kInfinity;
|
|---|
| 787 | }
|
|---|
| 788 | else
|
|---|
| 789 | {
|
|---|
| 790 | t=0;
|
|---|
| 791 | }
|
|---|
| 792 | }
|
|---|
| 793 | if (Inside(p+v*t) != kSurface) { t=kInfinity; }
|
|---|
| 794 |
|
|---|
| 795 | return t;
|
|---|
| 796 | }
|
|---|
| 797 |
|
|---|
| 798 | // --------------------------------------------------------------------
|
|---|
| 799 |
|
|---|
| 800 | G4double G4GenericTrap::DistanceToOut(const G4ThreeVector& p,
|
|---|
| 801 | const G4ThreeVector& v,
|
|---|
| 802 | const G4bool calcNorm,
|
|---|
| 803 | G4bool* validNorm,
|
|---|
| 804 | G4ThreeVector* n) const
|
|---|
| 805 | {
|
|---|
| 806 | #ifdef G4TESS_TEST
|
|---|
| 807 | if ( fTessellatedSolid )
|
|---|
| 808 | {
|
|---|
| 809 | return fTessellatedSolid->DistanceToOut(p, v, calcNorm, validNorm, n);
|
|---|
| 810 | }
|
|---|
| 811 | #endif
|
|---|
| 812 |
|
|---|
| 813 | static const G4double halfCarTolerance=kCarTolerance*0.5;
|
|---|
| 814 |
|
|---|
| 815 | G4double distmin;
|
|---|
| 816 | G4bool lateral_cross = false;
|
|---|
| 817 | ESide side = kUndefined;
|
|---|
| 818 |
|
|---|
| 819 | if (calcNorm) { *validNorm=true; } // All normals are valid
|
|---|
| 820 |
|
|---|
| 821 | if (v.z() < 0)
|
|---|
| 822 | {
|
|---|
| 823 | distmin=(-fDz-p.z())/v.z();
|
|---|
| 824 | if (calcNorm) { side=kMZ; *n=G4ThreeVector(0,0,-1); }
|
|---|
| 825 | }
|
|---|
| 826 | else
|
|---|
| 827 | {
|
|---|
| 828 | if (v.z() > 0)
|
|---|
| 829 | {
|
|---|
| 830 | distmin = (fDz-p.z())/v.z();
|
|---|
| 831 | if (calcNorm) { side=kPZ; *n=G4ThreeVector(0,0,1); }
|
|---|
| 832 | }
|
|---|
| 833 | else { distmin = kInfinity; }
|
|---|
| 834 | }
|
|---|
| 835 |
|
|---|
| 836 | G4double dz2 =0.5/fDz;
|
|---|
| 837 | G4double xa,xb,xc,xd;
|
|---|
| 838 | G4double ya,yb,yc,yd;
|
|---|
| 839 |
|
|---|
| 840 | for (G4int ipl=0; ipl<4; ipl++)
|
|---|
| 841 | {
|
|---|
| 842 | G4int j = (ipl+1)%4;
|
|---|
| 843 | xa=fVertices[ipl].x();
|
|---|
| 844 | ya=fVertices[ipl].y();
|
|---|
| 845 | xb=fVertices[ipl+4].x();
|
|---|
| 846 | yb=fVertices[ipl+4].y();
|
|---|
| 847 | xc=fVertices[j].x();
|
|---|
| 848 | yc=fVertices[j].y();
|
|---|
| 849 | xd=fVertices[4+j].x();
|
|---|
| 850 | yd=fVertices[4+j].y();
|
|---|
| 851 |
|
|---|
| 852 | if ( ((std::fabs(xb-xd)+std::fabs(yb-yd))<halfCarTolerance)
|
|---|
| 853 | || ((std::fabs(xa-xc)+std::fabs(ya-yc))<halfCarTolerance) )
|
|---|
| 854 | {
|
|---|
| 855 | G4double s=DistToTriangle(p,v,ipl) ;
|
|---|
| 856 | if ( (s>=0) && (s<distmin) )
|
|---|
| 857 | {
|
|---|
| 858 | distmin=s;
|
|---|
| 859 | lateral_cross=true;
|
|---|
| 860 | side=ESide(ipl+1);
|
|---|
| 861 | }
|
|---|
| 862 | continue;
|
|---|
| 863 | }
|
|---|
| 864 | G4double tx1 =dz2*(xb-xa);
|
|---|
| 865 | G4double ty1 =dz2*(yb-ya);
|
|---|
| 866 | G4double tx2 =dz2*(xd-xc);
|
|---|
| 867 | G4double ty2 =dz2*(yd-yc);
|
|---|
| 868 | G4double dzp =fDz+p.z();
|
|---|
| 869 | G4double xs1 =xa+tx1*dzp;
|
|---|
| 870 | G4double ys1 =ya+ty1*dzp;
|
|---|
| 871 | G4double xs2 =xc+tx2*dzp;
|
|---|
| 872 | G4double ys2 =yc+ty2*dzp;
|
|---|
| 873 | G4double dxs =xs2-xs1;
|
|---|
| 874 | G4double dys =ys2-ys1;
|
|---|
| 875 | G4double dtx =tx2-tx1;
|
|---|
| 876 | G4double dty =ty2-ty1;
|
|---|
| 877 | G4double a = (dtx*v.y()-dty*v.x()+(tx1*ty2-tx2*ty1)*v.z())*v.z();
|
|---|
| 878 | G4double b = dxs*v.y()-dys*v.x()+(dtx*p.y()-dty*p.x()+ty2*xs1-ty1*xs2
|
|---|
| 879 | + tx1*ys2-tx2*ys1)*v.z();
|
|---|
| 880 | G4double c=dxs*p.y()-dys*p.x()+xs1*ys2-xs2*ys1;
|
|---|
| 881 | G4double s=kInfinity;
|
|---|
| 882 |
|
|---|
| 883 | if (std::fabs(a) < kCarTolerance)
|
|---|
| 884 | {
|
|---|
| 885 | if (std::fabs(b) < kCarTolerance) { continue; }
|
|---|
| 886 | s=-c/b;
|
|---|
| 887 |
|
|---|
| 888 | // Check for Point on the Surface
|
|---|
| 889 | //
|
|---|
| 890 | if ((s > -halfCarTolerance) && (s < distmin))
|
|---|
| 891 | {
|
|---|
| 892 | if (s < halfCarTolerance)
|
|---|
| 893 | {
|
|---|
| 894 | if (NormalToPlane(p,ipl).dot(v)<0.) { continue; }
|
|---|
| 895 | }
|
|---|
| 896 | distmin =s;
|
|---|
| 897 | lateral_cross=true;
|
|---|
| 898 | side=ESide(ipl+1);
|
|---|
| 899 | }
|
|---|
| 900 | continue;
|
|---|
| 901 | }
|
|---|
| 902 | G4double d=b*b-4*a*c;
|
|---|
| 903 | if (d >= 0.)
|
|---|
| 904 | {
|
|---|
| 905 | if (a > 0) { s=0.5*(-b-std::sqrt(d))/a; }
|
|---|
| 906 | else { s=0.5*(-b+std::sqrt(d))/a; }
|
|---|
| 907 |
|
|---|
| 908 | // Check for Point on the Surface
|
|---|
| 909 | //
|
|---|
| 910 | if (s > -halfCarTolerance )
|
|---|
| 911 | {
|
|---|
| 912 | if (s < distmin)
|
|---|
| 913 | {
|
|---|
| 914 | if(s < halfCarTolerance)
|
|---|
| 915 | {
|
|---|
| 916 | if (NormalToPlane(p,ipl).dot(v)<0.) // Check second root
|
|---|
| 917 | {
|
|---|
| 918 | if (a > 0) { s=0.5*(-b+std::sqrt(d))/a; }
|
|---|
| 919 | else { s=0.5*(-b-std::sqrt(d))/a; }
|
|---|
| 920 | if (( s > halfCarTolerance) && (s < distmin))
|
|---|
| 921 | {
|
|---|
| 922 | distmin=s;
|
|---|
| 923 | lateral_cross = true;
|
|---|
| 924 | side=ESide(ipl+1);
|
|---|
| 925 | }
|
|---|
| 926 | continue;
|
|---|
| 927 | }
|
|---|
| 928 | }
|
|---|
| 929 | distmin = s;
|
|---|
| 930 | lateral_cross = true;
|
|---|
| 931 | side=ESide(ipl+1);
|
|---|
| 932 | }
|
|---|
| 933 | }
|
|---|
| 934 | else
|
|---|
| 935 | {
|
|---|
| 936 | if (a > 0) { s=0.5*(-b+std::sqrt(d))/a; }
|
|---|
| 937 | else { s=0.5*(-b-std::sqrt(d))/a; }
|
|---|
| 938 |
|
|---|
| 939 | // Check for Point on the Surface
|
|---|
| 940 | //
|
|---|
| 941 | if ((s > -halfCarTolerance) && (s < distmin))
|
|---|
| 942 | {
|
|---|
| 943 | if (s < halfCarTolerance)
|
|---|
| 944 | {
|
|---|
| 945 | if (NormalToPlane(p,ipl).dot(v)<0.) // Check second root
|
|---|
| 946 | {
|
|---|
| 947 | if (a > 0) { s=0.5*(-b-std::sqrt(d))/a; }
|
|---|
| 948 | else { s=0.5*(-b+std::sqrt(d))/a; }
|
|---|
| 949 | if ( ( s > halfCarTolerance) && (s < distmin) )
|
|---|
| 950 | {
|
|---|
| 951 | distmin=s;
|
|---|
| 952 | lateral_cross = true;
|
|---|
| 953 | side=ESide(ipl+1);
|
|---|
| 954 | }
|
|---|
| 955 | continue;
|
|---|
| 956 | }
|
|---|
| 957 | }
|
|---|
| 958 | distmin =s;
|
|---|
| 959 | lateral_cross = true;
|
|---|
| 960 | side=ESide(ipl+1);
|
|---|
| 961 | }
|
|---|
| 962 | }
|
|---|
| 963 | }
|
|---|
| 964 | }
|
|---|
| 965 | if (!lateral_cross) // Make sure that track crosses the top or bottom
|
|---|
| 966 | {
|
|---|
| 967 | if (distmin >= kInfinity) { distmin=kCarTolerance; }
|
|---|
| 968 | G4ThreeVector pt=p+distmin*v;
|
|---|
| 969 |
|
|---|
| 970 | // Check if propagated point is in the polygon
|
|---|
| 971 | //
|
|---|
| 972 | G4int i=0;
|
|---|
| 973 | if (v.z()>0.) { i=4; }
|
|---|
| 974 | std::vector<G4TwoVector> xy;
|
|---|
| 975 | for ( G4int j=0; j<4; j++) { xy.push_back(fVertices[i+j]); }
|
|---|
| 976 |
|
|---|
| 977 | // Check Inside
|
|---|
| 978 | //
|
|---|
| 979 | if (InsidePolygone(pt,xy)==kOutside)
|
|---|
| 980 | {
|
|---|
| 981 | if(calcNorm)
|
|---|
| 982 | {
|
|---|
| 983 | if (v.z()>0) {side= kPZ; *n = G4ThreeVector(0,0,1);}
|
|---|
| 984 | else { side=kMZ; *n = G4ThreeVector(0,0,-1);}
|
|---|
| 985 | }
|
|---|
| 986 | return 0.;
|
|---|
| 987 | }
|
|---|
| 988 | else
|
|---|
| 989 | {
|
|---|
| 990 | if(v.z()>0) {side=kPZ;}
|
|---|
| 991 | else {side=kMZ;}
|
|---|
| 992 | }
|
|---|
| 993 | }
|
|---|
| 994 |
|
|---|
| 995 | if (calcNorm)
|
|---|
| 996 | {
|
|---|
| 997 | G4ThreeVector pt=p+v*distmin;
|
|---|
| 998 | switch (side)
|
|---|
| 999 | {
|
|---|
| 1000 | case kXY0:
|
|---|
| 1001 | *n=NormalToPlane(pt,0);
|
|---|
| 1002 | break;
|
|---|
| 1003 | case kXY1:
|
|---|
| 1004 | *n=NormalToPlane(pt,1);
|
|---|
| 1005 | break;
|
|---|
| 1006 | case kXY2:
|
|---|
| 1007 | *n=NormalToPlane(pt,2);
|
|---|
| 1008 | break;
|
|---|
| 1009 | case kXY3:
|
|---|
| 1010 | *n=NormalToPlane(pt,3);
|
|---|
| 1011 | break;
|
|---|
| 1012 | case kPZ:
|
|---|
| 1013 | *n=G4ThreeVector(0,0,1);
|
|---|
| 1014 | break;
|
|---|
| 1015 | case kMZ:
|
|---|
| 1016 | *n=G4ThreeVector(0,0,-1);
|
|---|
| 1017 | break;
|
|---|
| 1018 | default:
|
|---|
| 1019 | G4cout.precision(16);
|
|---|
| 1020 | G4cout << G4endl;
|
|---|
| 1021 | DumpInfo();
|
|---|
| 1022 | G4cout << "Position:" << G4endl << G4endl;
|
|---|
| 1023 | G4cout << "p.x() = " << p.x()/mm << " mm" << G4endl;
|
|---|
| 1024 | G4cout << "p.y() = " << p.y()/mm << " mm" << G4endl;
|
|---|
| 1025 | G4cout << "p.z() = " << p.z()/mm << " mm" << G4endl << G4endl;
|
|---|
| 1026 | G4cout << "Direction:" << G4endl << G4endl;
|
|---|
| 1027 | G4cout << "v.x() = " << v.x() << G4endl;
|
|---|
| 1028 | G4cout << "v.y() = " << v.y() << G4endl;
|
|---|
| 1029 | G4cout << "v.z() = " << v.z() << G4endl << G4endl;
|
|---|
| 1030 | G4cout << "Proposed distance :" << G4endl << G4endl;
|
|---|
| 1031 | G4cout << "distmin = " << distmin/mm << " mm" << G4endl << G4endl;
|
|---|
| 1032 | G4Exception("G4GenericTrap::DistanceToOut(p,v,..)",
|
|---|
| 1033 | "Notification", JustWarning,
|
|---|
| 1034 | "Undefined side for valid surface normal to solid.");
|
|---|
| 1035 | break;
|
|---|
| 1036 | }
|
|---|
| 1037 | }
|
|---|
| 1038 |
|
|---|
| 1039 | if (distmin<halfCarTolerance) { distmin=0.; }
|
|---|
| 1040 |
|
|---|
| 1041 | return distmin;
|
|---|
| 1042 | }
|
|---|
| 1043 |
|
|---|
| 1044 | // --------------------------------------------------------------------
|
|---|
| 1045 |
|
|---|
| 1046 | G4double G4GenericTrap::DistanceToOut(const G4ThreeVector& p) const
|
|---|
| 1047 | {
|
|---|
| 1048 |
|
|---|
| 1049 | #ifdef G4TESS_TEST
|
|---|
| 1050 | if ( fTessellatedSolid )
|
|---|
| 1051 | {
|
|---|
| 1052 | return fTessellatedSolid->DistanceToOut(p);
|
|---|
| 1053 | }
|
|---|
| 1054 | #endif
|
|---|
| 1055 |
|
|---|
| 1056 | G4double safz = fDz-std::fabs(p.z());
|
|---|
| 1057 | if (safz<0) { safz = 0; }
|
|---|
| 1058 |
|
|---|
| 1059 | G4double safe = safz;
|
|---|
| 1060 | G4double safxy = safz;
|
|---|
| 1061 |
|
|---|
| 1062 | for (G4int iseg=0; iseg<4; iseg++)
|
|---|
| 1063 | {
|
|---|
| 1064 | safxy = std::fabs(SafetyToFace(p,iseg));
|
|---|
| 1065 | if (safxy < safe) { safe = safxy; }
|
|---|
| 1066 | }
|
|---|
| 1067 |
|
|---|
| 1068 | return safe;
|
|---|
| 1069 | }
|
|---|
| 1070 |
|
|---|
| 1071 | // --------------------------------------------------------------------
|
|---|
| 1072 |
|
|---|
| 1073 | G4bool G4GenericTrap::CalculateExtent(const EAxis pAxis,
|
|---|
| 1074 | const G4VoxelLimits& pVoxelLimit,
|
|---|
| 1075 | const G4AffineTransform& pTransform,
|
|---|
| 1076 | G4double& pMin, G4double& pMax) const
|
|---|
| 1077 | {
|
|---|
| 1078 | #ifdef G4TESS_TEST
|
|---|
| 1079 | if ( fTessellatedSolid )
|
|---|
| 1080 | {
|
|---|
| 1081 | return fTessellatedSolid->CalculateExtent(pAxis, pVoxelLimit,
|
|---|
| 1082 | pTransform, pMin, pMax);
|
|---|
| 1083 | }
|
|---|
| 1084 | #endif
|
|---|
| 1085 |
|
|---|
| 1086 | // Computes bounding vectors for a shape
|
|---|
| 1087 | //
|
|---|
| 1088 | G4double Dx,Dy;
|
|---|
| 1089 | G4ThreeVector minVec = GetMinimumBBox();
|
|---|
| 1090 | G4ThreeVector maxVec = GetMaximumBBox();
|
|---|
| 1091 | Dx = 0.5*(maxVec.x()- minVec.y());
|
|---|
| 1092 | Dy = 0.5*(maxVec.y()- minVec.y());
|
|---|
| 1093 |
|
|---|
| 1094 | if (!pTransform.IsRotated())
|
|---|
| 1095 | {
|
|---|
| 1096 | // Special case handling for unrotated shapes
|
|---|
| 1097 | // Compute x/y/z mins and maxs respecting limits, with early returns
|
|---|
| 1098 | // if outside limits. Then switch() on pAxis
|
|---|
| 1099 | //
|
|---|
| 1100 | G4double xoffset,xMin,xMax;
|
|---|
| 1101 | G4double yoffset,yMin,yMax;
|
|---|
| 1102 | G4double zoffset,zMin,zMax;
|
|---|
| 1103 |
|
|---|
| 1104 | xoffset=pTransform.NetTranslation().x();
|
|---|
| 1105 | xMin=xoffset-Dx;
|
|---|
| 1106 | xMax=xoffset+Dx;
|
|---|
| 1107 | if (pVoxelLimit.IsXLimited())
|
|---|
| 1108 | {
|
|---|
| 1109 | if ( (xMin>pVoxelLimit.GetMaxXExtent()+kCarTolerance)
|
|---|
| 1110 | || (xMax<pVoxelLimit.GetMinXExtent()-kCarTolerance) )
|
|---|
| 1111 | {
|
|---|
| 1112 | return false;
|
|---|
| 1113 | }
|
|---|
| 1114 | else
|
|---|
| 1115 | {
|
|---|
| 1116 | if (xMin<pVoxelLimit.GetMinXExtent())
|
|---|
| 1117 | {
|
|---|
| 1118 | xMin=pVoxelLimit.GetMinXExtent();
|
|---|
| 1119 | }
|
|---|
| 1120 | if (xMax>pVoxelLimit.GetMaxXExtent())
|
|---|
| 1121 | {
|
|---|
| 1122 | xMax=pVoxelLimit.GetMaxXExtent();
|
|---|
| 1123 | }
|
|---|
| 1124 | }
|
|---|
| 1125 | }
|
|---|
| 1126 |
|
|---|
| 1127 | yoffset=pTransform.NetTranslation().y();
|
|---|
| 1128 | yMin=yoffset-Dy;
|
|---|
| 1129 | yMax=yoffset+Dy;
|
|---|
| 1130 | if (pVoxelLimit.IsYLimited())
|
|---|
| 1131 | {
|
|---|
| 1132 | if ( (yMin>pVoxelLimit.GetMaxYExtent()+kCarTolerance)
|
|---|
| 1133 | || (yMax<pVoxelLimit.GetMinYExtent()-kCarTolerance) )
|
|---|
| 1134 | {
|
|---|
| 1135 | return false;
|
|---|
| 1136 | }
|
|---|
| 1137 | else
|
|---|
| 1138 | {
|
|---|
| 1139 | if (yMin<pVoxelLimit.GetMinYExtent())
|
|---|
| 1140 | {
|
|---|
| 1141 | yMin=pVoxelLimit.GetMinYExtent();
|
|---|
| 1142 | }
|
|---|
| 1143 | if (yMax>pVoxelLimit.GetMaxYExtent())
|
|---|
| 1144 | {
|
|---|
| 1145 | yMax=pVoxelLimit.GetMaxYExtent();
|
|---|
| 1146 | }
|
|---|
| 1147 | }
|
|---|
| 1148 | }
|
|---|
| 1149 |
|
|---|
| 1150 | zoffset=pTransform.NetTranslation().z();
|
|---|
| 1151 | zMin=zoffset-fDz;
|
|---|
| 1152 | zMax=zoffset+fDz;
|
|---|
| 1153 | if (pVoxelLimit.IsZLimited())
|
|---|
| 1154 | {
|
|---|
| 1155 | if ( (zMin>pVoxelLimit.GetMaxZExtent()+kCarTolerance)
|
|---|
| 1156 | || (zMax<pVoxelLimit.GetMinZExtent()-kCarTolerance) )
|
|---|
| 1157 | {
|
|---|
| 1158 | return false;
|
|---|
| 1159 | }
|
|---|
| 1160 | else
|
|---|
| 1161 | {
|
|---|
| 1162 | if (zMin<pVoxelLimit.GetMinZExtent())
|
|---|
| 1163 | {
|
|---|
| 1164 | zMin=pVoxelLimit.GetMinZExtent();
|
|---|
| 1165 | }
|
|---|
| 1166 | if (zMax>pVoxelLimit.GetMaxZExtent())
|
|---|
| 1167 | {
|
|---|
| 1168 | zMax=pVoxelLimit.GetMaxZExtent();
|
|---|
| 1169 | }
|
|---|
| 1170 | }
|
|---|
| 1171 | }
|
|---|
| 1172 |
|
|---|
| 1173 | switch (pAxis)
|
|---|
| 1174 | {
|
|---|
| 1175 | case kXAxis:
|
|---|
| 1176 | pMin = xMin;
|
|---|
| 1177 | pMax = xMax;
|
|---|
| 1178 | break;
|
|---|
| 1179 | case kYAxis:
|
|---|
| 1180 | pMin = yMin;
|
|---|
| 1181 | pMax = yMax;
|
|---|
| 1182 | break;
|
|---|
| 1183 | case kZAxis:
|
|---|
| 1184 | pMin = zMin;
|
|---|
| 1185 | pMax = zMax;
|
|---|
| 1186 | break;
|
|---|
| 1187 | default:
|
|---|
| 1188 | break;
|
|---|
| 1189 | }
|
|---|
| 1190 | pMin-=kCarTolerance;
|
|---|
| 1191 | pMax+=kCarTolerance;
|
|---|
| 1192 |
|
|---|
| 1193 | return true;
|
|---|
| 1194 | }
|
|---|
| 1195 | else
|
|---|
| 1196 | {
|
|---|
| 1197 | // General rotated case - create and clip mesh to boundaries
|
|---|
| 1198 |
|
|---|
| 1199 | G4bool existsAfterClip=false;
|
|---|
| 1200 | G4ThreeVectorList *vertices;
|
|---|
| 1201 |
|
|---|
| 1202 | pMin=+kInfinity;
|
|---|
| 1203 | pMax=-kInfinity;
|
|---|
| 1204 |
|
|---|
| 1205 | // Calculate rotated vertex coordinates
|
|---|
| 1206 | //
|
|---|
| 1207 | vertices=CreateRotatedVertices(pTransform);
|
|---|
| 1208 | ClipCrossSection(vertices,0,pVoxelLimit,pAxis,pMin,pMax);
|
|---|
| 1209 | ClipCrossSection(vertices,4,pVoxelLimit,pAxis,pMin,pMax);
|
|---|
| 1210 | ClipBetweenSections(vertices,0,pVoxelLimit,pAxis,pMin,pMax);
|
|---|
| 1211 |
|
|---|
| 1212 | if ( (pMin!=kInfinity) || (pMax!=-kInfinity) )
|
|---|
| 1213 | {
|
|---|
| 1214 | existsAfterClip=true;
|
|---|
| 1215 |
|
|---|
| 1216 | // Add 2*tolerance to avoid precision troubles
|
|---|
| 1217 | //
|
|---|
| 1218 | pMin-=kCarTolerance;
|
|---|
| 1219 | pMax+=kCarTolerance;
|
|---|
| 1220 | }
|
|---|
| 1221 | else
|
|---|
| 1222 | {
|
|---|
| 1223 | // Check for case where completely enveloping clipping volume.
|
|---|
| 1224 | // If point inside then we are confident that the solid completely
|
|---|
| 1225 | // envelopes the clipping volume. Hence set min/max extents according
|
|---|
| 1226 | // to clipping volume extents along the specified axis.
|
|---|
| 1227 | //
|
|---|
| 1228 | G4ThreeVector clipCentre(
|
|---|
| 1229 | (pVoxelLimit.GetMinXExtent()+pVoxelLimit.GetMaxXExtent())*0.5,
|
|---|
| 1230 | (pVoxelLimit.GetMinYExtent()+pVoxelLimit.GetMaxYExtent())*0.5,
|
|---|
| 1231 | (pVoxelLimit.GetMinZExtent()+pVoxelLimit.GetMaxZExtent())*0.5);
|
|---|
| 1232 |
|
|---|
| 1233 | if (Inside(pTransform.Inverse().TransformPoint(clipCentre))!=kOutside)
|
|---|
| 1234 | {
|
|---|
| 1235 | existsAfterClip=true;
|
|---|
| 1236 | pMin=pVoxelLimit.GetMinExtent(pAxis);
|
|---|
| 1237 | pMax=pVoxelLimit.GetMaxExtent(pAxis);
|
|---|
| 1238 | }
|
|---|
| 1239 | }
|
|---|
| 1240 | delete vertices;
|
|---|
| 1241 | return existsAfterClip;
|
|---|
| 1242 | }
|
|---|
| 1243 | }
|
|---|
| 1244 |
|
|---|
| 1245 | // --------------------------------------------------------------------
|
|---|
| 1246 |
|
|---|
| 1247 | G4ThreeVectorList*
|
|---|
| 1248 | G4GenericTrap::CreateRotatedVertices(const G4AffineTransform& pTransform) const
|
|---|
| 1249 | {
|
|---|
| 1250 | // Create a List containing the transformed vertices
|
|---|
| 1251 | // Ordering [0-3] -fDz cross section
|
|---|
| 1252 | // [4-7] +fDz cross section such that [0] is below [4],
|
|---|
| 1253 | // [1] below [5] etc.
|
|---|
| 1254 | // Note: caller has deletion responsibility
|
|---|
| 1255 |
|
|---|
| 1256 | G4ThreeVector Min = GetMinimumBBox();
|
|---|
| 1257 | G4ThreeVector Max = GetMaximumBBox();
|
|---|
| 1258 |
|
|---|
| 1259 | G4ThreeVectorList *vertices;
|
|---|
| 1260 | vertices=new G4ThreeVectorList();
|
|---|
| 1261 | vertices->reserve(8);
|
|---|
| 1262 |
|
|---|
| 1263 | if (vertices)
|
|---|
| 1264 | {
|
|---|
| 1265 | G4ThreeVector vertex0(Min.x(),Min.y(),Min.z());
|
|---|
| 1266 | G4ThreeVector vertex1(Max.x(),Min.y(),Min.z());
|
|---|
| 1267 | G4ThreeVector vertex2(Max.x(),Max.y(),Min.z());
|
|---|
| 1268 | G4ThreeVector vertex3(Min.x(),Max.y(),Min.z());
|
|---|
| 1269 | G4ThreeVector vertex4(Min.x(),Min.y(),Max.z());
|
|---|
| 1270 | G4ThreeVector vertex5(Max.x(),Min.y(),Max.z());
|
|---|
| 1271 | G4ThreeVector vertex6(Max.x(),Max.y(),Max.z());
|
|---|
| 1272 | G4ThreeVector vertex7(Min.x(),Max.y(),Max.z());
|
|---|
| 1273 |
|
|---|
| 1274 | vertices->push_back(pTransform.TransformPoint(vertex0));
|
|---|
| 1275 | vertices->push_back(pTransform.TransformPoint(vertex1));
|
|---|
| 1276 | vertices->push_back(pTransform.TransformPoint(vertex2));
|
|---|
| 1277 | vertices->push_back(pTransform.TransformPoint(vertex3));
|
|---|
| 1278 | vertices->push_back(pTransform.TransformPoint(vertex4));
|
|---|
| 1279 | vertices->push_back(pTransform.TransformPoint(vertex5));
|
|---|
| 1280 | vertices->push_back(pTransform.TransformPoint(vertex6));
|
|---|
| 1281 | vertices->push_back(pTransform.TransformPoint(vertex7));
|
|---|
| 1282 | }
|
|---|
| 1283 | else
|
|---|
| 1284 | {
|
|---|
| 1285 | G4Exception("G4GenericTrap::CreateRotatedVertices()", "FatalError",
|
|---|
| 1286 | FatalException, "Out of memory - Cannot allocate vertices!");
|
|---|
| 1287 | }
|
|---|
| 1288 | return vertices;
|
|---|
| 1289 | }
|
|---|
| 1290 |
|
|---|
| 1291 | // --------------------------------------------------------------------
|
|---|
| 1292 |
|
|---|
| 1293 | std::ostream& G4GenericTrap::StreamInfo(std::ostream& os) const
|
|---|
| 1294 | {
|
|---|
| 1295 | os << "-----------------------------------------------------------\n"
|
|---|
| 1296 | << " *** Dump for solid - " << GetName() << " *** \n"
|
|---|
| 1297 | << " =================================================== \n"
|
|---|
| 1298 | << " Solid geometry type: " << GetEntityType() << G4endl
|
|---|
| 1299 | << " half length Z: " << fDz/mm << " mm \n"
|
|---|
| 1300 | << " list of vertices:\n";
|
|---|
| 1301 |
|
|---|
| 1302 | for ( G4int i=0; i<fgkNofVertices; ++i )
|
|---|
| 1303 | {
|
|---|
| 1304 | os << std::setw(5) << "#" << i
|
|---|
| 1305 | << " vx = " << fVertices[i].x()/mm << " mm"
|
|---|
| 1306 | << " vy = " << fVertices[i].y()/mm << " mm" << G4endl;
|
|---|
| 1307 | }
|
|---|
| 1308 |
|
|---|
| 1309 | return os;
|
|---|
| 1310 | }
|
|---|
| 1311 |
|
|---|
| 1312 | // --------------------------------------------------------------------
|
|---|
| 1313 |
|
|---|
| 1314 | G4double G4GenericTrap::GetSurfaceArea()
|
|---|
| 1315 | {
|
|---|
| 1316 | if(fSurfaceArea != 0.) {;}
|
|---|
| 1317 | else
|
|---|
| 1318 | {
|
|---|
| 1319 | std::vector<G4ThreeVector> vertices;
|
|---|
| 1320 | for (G4int i=0; i<4;i++)
|
|---|
| 1321 | {
|
|---|
| 1322 | vertices.push_back(G4ThreeVector(fVertices[i].x(),fVertices[i].y(),-fDz));
|
|---|
| 1323 | }
|
|---|
| 1324 | for (G4int i=4; i<8;i++)
|
|---|
| 1325 | {
|
|---|
| 1326 | vertices.push_back(G4ThreeVector(fVertices[i].x(),fVertices[i].y(),fDz));
|
|---|
| 1327 | }
|
|---|
| 1328 |
|
|---|
| 1329 | // Surface Area of Planes(only estimation for twisted)
|
|---|
| 1330 | //
|
|---|
| 1331 | G4double fSurface0=GetFaceSurfaceArea(vertices[0],vertices[1],
|
|---|
| 1332 | vertices[2],vertices[3]);//-fDz plane
|
|---|
| 1333 | G4double fSurface1=GetFaceSurfaceArea(vertices[0],vertices[1],
|
|---|
| 1334 | vertices[5],vertices[4]);// Lat plane
|
|---|
| 1335 | G4double fSurface2=GetFaceSurfaceArea(vertices[3],vertices[0],
|
|---|
| 1336 | vertices[4],vertices[7]);// Lat plane
|
|---|
| 1337 | G4double fSurface3=GetFaceSurfaceArea(vertices[2],vertices[3],
|
|---|
| 1338 | vertices[7],vertices[6]);// Lat plane
|
|---|
| 1339 | G4double fSurface4=GetFaceSurfaceArea(vertices[2],vertices[1],
|
|---|
| 1340 | vertices[5],vertices[6]);// Lat plane
|
|---|
| 1341 | G4double fSurface5=GetFaceSurfaceArea(vertices[4],vertices[5],
|
|---|
| 1342 | vertices[6],vertices[7]);// fDz plane
|
|---|
| 1343 |
|
|---|
| 1344 | // Total Surface Area
|
|---|
| 1345 | //
|
|---|
| 1346 | if(!fIsTwisted)
|
|---|
| 1347 | {
|
|---|
| 1348 | fSurfaceArea = fSurface0+fSurface1+fSurface2
|
|---|
| 1349 | + fSurface3+fSurface4+fSurface5;
|
|---|
| 1350 | }
|
|---|
| 1351 | else
|
|---|
| 1352 | {
|
|---|
| 1353 | fSurfaceArea = G4VSolid::GetSurfaceArea();
|
|---|
| 1354 | }
|
|---|
| 1355 | }
|
|---|
| 1356 | return fSurfaceArea;
|
|---|
| 1357 | }
|
|---|
| 1358 |
|
|---|
| 1359 | // --------------------------------------------------------------------
|
|---|
| 1360 |
|
|---|
| 1361 | G4double G4GenericTrap::GetFaceSurfaceArea(const G4ThreeVector& p0,
|
|---|
| 1362 | const G4ThreeVector& p1,
|
|---|
| 1363 | const G4ThreeVector& p2,
|
|---|
| 1364 | const G4ThreeVector& p3) const
|
|---|
| 1365 | {
|
|---|
| 1366 | // Auxiliary method for Get Surface Area of Face
|
|---|
| 1367 |
|
|---|
| 1368 | G4double aOne, aTwo;
|
|---|
| 1369 | G4ThreeVector t, u, v, w, Area, normal;
|
|---|
| 1370 |
|
|---|
| 1371 | t = p2 - p1;
|
|---|
| 1372 | u = p0 - p1;
|
|---|
| 1373 | v = p2 - p3;
|
|---|
| 1374 | w = p0 - p3;
|
|---|
| 1375 |
|
|---|
| 1376 | Area = w.cross(v);
|
|---|
| 1377 | aOne = 0.5*Area.mag();
|
|---|
| 1378 |
|
|---|
| 1379 | Area = t.cross(u);
|
|---|
| 1380 | aTwo = 0.5*Area.mag();
|
|---|
| 1381 |
|
|---|
| 1382 | return aOne + aTwo;
|
|---|
| 1383 | }
|
|---|
| 1384 |
|
|---|
| 1385 | // --------------------------------------------------------------------
|
|---|
| 1386 |
|
|---|
| 1387 | G4ThreeVector G4GenericTrap::GetPointOnSurface() const
|
|---|
| 1388 | {
|
|---|
| 1389 |
|
|---|
| 1390 | #ifdef G4TESS_TEST
|
|---|
| 1391 | if ( fTessellatedSolid )
|
|---|
| 1392 | {
|
|---|
| 1393 | return fTessellatedSolid->GetPointOnSurface();
|
|---|
| 1394 | }
|
|---|
| 1395 | #endif
|
|---|
| 1396 |
|
|---|
| 1397 | G4ThreeVector point;
|
|---|
| 1398 | G4TwoVector u,v,w;
|
|---|
| 1399 | G4double rand,area,chose,cf,lambda0,lambda1,alfa,beta,zp;
|
|---|
| 1400 | G4int ipl,j;
|
|---|
| 1401 |
|
|---|
| 1402 | std::vector<G4ThreeVector> vertices;
|
|---|
| 1403 | for (G4int i=0; i<4;i++)
|
|---|
| 1404 | {
|
|---|
| 1405 | vertices.push_back(G4ThreeVector(fVertices[i].x(),fVertices[i].y(),-fDz));
|
|---|
| 1406 | }
|
|---|
| 1407 | for (G4int i=4; i<8;i++)
|
|---|
| 1408 | {
|
|---|
| 1409 | vertices.push_back(G4ThreeVector(fVertices[i].x(),fVertices[i].y(),fDz));
|
|---|
| 1410 | }
|
|---|
| 1411 |
|
|---|
| 1412 | // Surface Area of Planes(only estimation for twisted)
|
|---|
| 1413 | //
|
|---|
| 1414 | G4double Surface0=GetFaceSurfaceArea(vertices[0],vertices[1],
|
|---|
| 1415 | vertices[2],vertices[3]);//-fDz plane
|
|---|
| 1416 | G4double Surface1=GetFaceSurfaceArea(vertices[0],vertices[1],
|
|---|
| 1417 | vertices[5],vertices[4]);// Lat plane
|
|---|
| 1418 | G4double Surface2=GetFaceSurfaceArea(vertices[3],vertices[0],
|
|---|
| 1419 | vertices[4],vertices[7]);// Lat plane
|
|---|
| 1420 | G4double Surface3=GetFaceSurfaceArea(vertices[2],vertices[3],
|
|---|
| 1421 | vertices[7],vertices[6]);// Lat plane
|
|---|
| 1422 | G4double Surface4=GetFaceSurfaceArea(vertices[2],vertices[1],
|
|---|
| 1423 | vertices[5],vertices[6]);// Lat plane
|
|---|
| 1424 | G4double Surface5=GetFaceSurfaceArea(vertices[4],vertices[5],
|
|---|
| 1425 | vertices[6],vertices[7]);// fDz plane
|
|---|
| 1426 | rand = G4UniformRand();
|
|---|
| 1427 | area = Surface0+Surface1+Surface2+Surface3+Surface4+Surface5;
|
|---|
| 1428 | chose = rand*area;
|
|---|
| 1429 |
|
|---|
| 1430 | if ( ( chose < Surface0)
|
|---|
| 1431 | || ( chose > (Surface0+Surface1+Surface2+Surface3+Surface4)) )
|
|---|
| 1432 | { // fDz or -fDz Plane
|
|---|
| 1433 | ipl = G4int(G4UniformRand()*4);
|
|---|
| 1434 | j = (ipl+1)%4;
|
|---|
| 1435 | if(chose < Surface0)
|
|---|
| 1436 | {
|
|---|
| 1437 | zp = -fDz;
|
|---|
| 1438 | u = fVertices[ipl]; v = fVertices[j];
|
|---|
| 1439 | w = fVertices[(ipl+3)%4];
|
|---|
| 1440 | }
|
|---|
| 1441 | else
|
|---|
| 1442 | {
|
|---|
| 1443 | zp = fDz;
|
|---|
| 1444 | u = fVertices[ipl+4]; v = fVertices[j+4];
|
|---|
| 1445 | w = fVertices[(ipl+3)%4+4];
|
|---|
| 1446 | }
|
|---|
| 1447 | alfa = G4UniformRand();
|
|---|
| 1448 | beta = G4UniformRand();
|
|---|
| 1449 | lambda1=alfa*beta;
|
|---|
| 1450 | lambda0=alfa-lambda1;
|
|---|
| 1451 | v = v-u;
|
|---|
| 1452 | w = w-u;
|
|---|
| 1453 | v = u+lambda0*v+lambda1*w;
|
|---|
| 1454 | }
|
|---|
| 1455 | else // Lateral Plane Twisted or Not
|
|---|
| 1456 | {
|
|---|
| 1457 | if (chose < Surface0+Surface1) { ipl=0; }
|
|---|
| 1458 | else if (chose < Surface0+Surface1+Surface2) { ipl=1; }
|
|---|
| 1459 | else if (chose < Surface0+Surface1+Surface2+Surface3) { ipl=2; }
|
|---|
| 1460 | else { ipl=3; }
|
|---|
| 1461 | j = (ipl+1)%4;
|
|---|
| 1462 | zp = -fDz+G4UniformRand()*2*fDz;
|
|---|
| 1463 | cf = 0.5*(fDz-zp)/fDz;
|
|---|
| 1464 | u = fVertices[ipl+4]+cf*( fVertices[ipl]-fVertices[ipl+4]);
|
|---|
| 1465 | v = fVertices[j+4]+cf*(fVertices[j]-fVertices[j+4]);
|
|---|
| 1466 | v = u+(v-u)*G4UniformRand();
|
|---|
| 1467 | }
|
|---|
| 1468 | point=G4ThreeVector(v.x(),v.y(),zp);
|
|---|
| 1469 |
|
|---|
| 1470 | return point;
|
|---|
| 1471 | }
|
|---|
| 1472 |
|
|---|
| 1473 | // --------------------------------------------------------------------
|
|---|
| 1474 |
|
|---|
| 1475 | G4bool G4GenericTrap::ComputeIsTwisted()
|
|---|
| 1476 | {
|
|---|
| 1477 | // Computes tangents of twist angles (angles between projections on XY plane
|
|---|
| 1478 | // of corresponding -dz +dz edges).
|
|---|
| 1479 |
|
|---|
| 1480 | G4bool twisted = false;
|
|---|
| 1481 | G4double dx1, dy1, dx2, dy2;
|
|---|
| 1482 | G4int nv = fgkNofVertices/2;
|
|---|
| 1483 |
|
|---|
| 1484 | for ( G4int i=0; i<4; i++ )
|
|---|
| 1485 | {
|
|---|
| 1486 | dx1 = fVertices[(i+1)%nv].x()-fVertices[i].x();
|
|---|
| 1487 | dy1 = fVertices[(i+1)%nv].y()-fVertices[i].y();
|
|---|
| 1488 | if ( (dx1 == 0) && (dy1 == 0) ) { continue; }
|
|---|
| 1489 |
|
|---|
| 1490 | dx2 = fVertices[nv+(i+1)%nv].x()-fVertices[nv+i].x();
|
|---|
| 1491 | dy2 = fVertices[nv+(i+1)%nv].y()-fVertices[nv+i].y();
|
|---|
| 1492 |
|
|---|
| 1493 | if ( dx2 == 0 && dy2 == 0 ) { continue; }
|
|---|
| 1494 | G4double twist_angle = std::fabs(dy1*dx2 - dx1*dy2);
|
|---|
| 1495 | if ( twist_angle < fgkTolerance ) { continue; }
|
|---|
| 1496 | twisted = true;
|
|---|
| 1497 | SetTwistAngle(i,twist_angle);
|
|---|
| 1498 | }
|
|---|
| 1499 |
|
|---|
| 1500 | return twisted;
|
|---|
| 1501 | }
|
|---|
| 1502 |
|
|---|
| 1503 | // --------------------------------------------------------------------
|
|---|
| 1504 |
|
|---|
| 1505 | G4bool G4GenericTrap::CheckOrder(const std::vector<G4TwoVector>& vertices) const
|
|---|
| 1506 | {
|
|---|
| 1507 | // Test if the vertices are in a clockwise order, if not reorder them.
|
|---|
| 1508 | // Also test if they're well defined without crossing opposite segments
|
|---|
| 1509 |
|
|---|
| 1510 | G4bool clockwise_order=true;
|
|---|
| 1511 | G4double sum1 = 0.;
|
|---|
| 1512 | G4double sum2 = 0.;
|
|---|
| 1513 | G4int j;
|
|---|
| 1514 |
|
|---|
| 1515 | for (G4int i=0; i<4; i++)
|
|---|
| 1516 | {
|
|---|
| 1517 | j = (i+1)%4;
|
|---|
| 1518 | sum1 += vertices[i].x()*vertices[j].y() - vertices[j].x()*vertices[i].y();
|
|---|
| 1519 | sum2 += vertices[i+4].x()*vertices[j+4].y()
|
|---|
| 1520 | - vertices[j+4].x()*vertices[i+4].y();
|
|---|
| 1521 | }
|
|---|
| 1522 | if (sum1*sum2 < -fgkTolerance)
|
|---|
| 1523 | {
|
|---|
| 1524 | G4String errorDescription = "InvalidSetup in \"";
|
|---|
| 1525 | errorDescription += GetName();
|
|---|
| 1526 | errorDescription += "\"";
|
|---|
| 1527 |
|
|---|
| 1528 | G4Exception("G4GenericTrap::CheckOrder()", errorDescription, FatalException,
|
|---|
| 1529 | "Lower/upper faces defined with opposite clockwise.");
|
|---|
| 1530 | }
|
|---|
| 1531 |
|
|---|
| 1532 | if ((sum1 > 0.)||(sum2 > 0.))
|
|---|
| 1533 | {
|
|---|
| 1534 | G4String errorDescription = "WarningSetup in \"";
|
|---|
| 1535 | errorDescription += GetName();
|
|---|
| 1536 | errorDescription += "\"";
|
|---|
| 1537 | G4Exception("G4GenericTrap::CheckOrder()", errorDescription, JustWarning,
|
|---|
| 1538 | "Vertices must be defined in clockwise in XY planes! Re-ordering.. ");
|
|---|
| 1539 | clockwise_order = false;
|
|---|
| 1540 | }
|
|---|
| 1541 |
|
|---|
| 1542 | // Check for illegal crossings
|
|---|
| 1543 | //
|
|---|
| 1544 | G4bool illegal_cross = false;
|
|---|
| 1545 | illegal_cross = IsSegCrossing(vertices[0],vertices[1],
|
|---|
| 1546 | vertices[2],vertices[3]);
|
|---|
| 1547 | if (!illegal_cross)
|
|---|
| 1548 | {
|
|---|
| 1549 | illegal_cross = IsSegCrossing(vertices[4],vertices[5],
|
|---|
| 1550 | vertices[6],vertices[7]);
|
|---|
| 1551 | }
|
|---|
| 1552 | if (illegal_cross)
|
|---|
| 1553 | {
|
|---|
| 1554 | G4String errorDescription = "InvalidSetup in \"";
|
|---|
| 1555 | errorDescription += GetName();
|
|---|
| 1556 | errorDescription += "\"";
|
|---|
| 1557 | G4Exception("G4GenericTrap::CheckOrderAndSetup()",
|
|---|
| 1558 | errorDescription, FatalException,
|
|---|
| 1559 | "Malformed polygone with opposite sides.");
|
|---|
| 1560 | }
|
|---|
| 1561 | return clockwise_order;
|
|---|
| 1562 | }
|
|---|
| 1563 |
|
|---|
| 1564 | // --------------------------------------------------------------------
|
|---|
| 1565 |
|
|---|
| 1566 | void G4GenericTrap::ReorderVertices(std::vector<G4ThreeVector>& vertices) const
|
|---|
| 1567 | {
|
|---|
| 1568 | // Reorder the vector of vertices
|
|---|
| 1569 |
|
|---|
| 1570 | std::vector<G4ThreeVector> oldVertices(vertices);
|
|---|
| 1571 |
|
|---|
| 1572 | for ( G4int i=0; i < G4int(oldVertices.size()); ++i )
|
|---|
| 1573 | {
|
|---|
| 1574 | vertices[i] = oldVertices[oldVertices.size()-1-i];
|
|---|
| 1575 | }
|
|---|
| 1576 | }
|
|---|
| 1577 |
|
|---|
| 1578 | // --------------------------------------------------------------------
|
|---|
| 1579 |
|
|---|
| 1580 | G4bool
|
|---|
| 1581 | G4GenericTrap::IsSegCrossing(const G4TwoVector& a, const G4TwoVector& b,
|
|---|
| 1582 | const G4TwoVector& c, const G4TwoVector& d) const
|
|---|
| 1583 | {
|
|---|
| 1584 | // Check if segments [A,B] and [C,D] are crossing
|
|---|
| 1585 |
|
|---|
| 1586 | G4bool stand1 = false;
|
|---|
| 1587 | G4bool stand2 = false;
|
|---|
| 1588 | G4double dx1,dx2,xm=0.,ym=0.,a1=0.,a2=0.,b1=0.,b2=0.;
|
|---|
| 1589 | dx1=(b-a).x();
|
|---|
| 1590 | dx2=(d-c).x();
|
|---|
| 1591 |
|
|---|
| 1592 | if( std::fabs(dx1) < fgkTolerance ) { stand1 = true; }
|
|---|
| 1593 | if( std::fabs(dx2) < fgkTolerance ) { stand2 = true; }
|
|---|
| 1594 | if (!stand1)
|
|---|
| 1595 | {
|
|---|
| 1596 | a1 = (b.x()*a.y()-a.x()*b.y())/dx1;
|
|---|
| 1597 | b1 = (b-a).y()/dx1;
|
|---|
| 1598 | }
|
|---|
| 1599 | if (!stand2)
|
|---|
| 1600 | {
|
|---|
| 1601 | a2 = (d.x()*c.y()-c.x()*d.y())/dx2;
|
|---|
| 1602 | b2 = (d-c).y()/dx2;
|
|---|
| 1603 | }
|
|---|
| 1604 | if (stand1 && stand2)
|
|---|
| 1605 | {
|
|---|
| 1606 | // Segments parallel and vertical
|
|---|
| 1607 | //
|
|---|
| 1608 | if (std::fabs(a.x()-c.x())<fgkTolerance)
|
|---|
| 1609 | {
|
|---|
| 1610 | // Check if segments are overlapping
|
|---|
| 1611 | //
|
|---|
| 1612 | if ( ((c.y()-a.y())*(c.y()-b.y())<-fgkTolerance)
|
|---|
| 1613 | || ((d.y()-a.y())*(d.y()-b.y())<-fgkTolerance)
|
|---|
| 1614 | || ((a.y()-c.y())*(a.y()-d.y())<-fgkTolerance)
|
|---|
| 1615 | || ((b.y()-c.y())*(b.y()-d.y())<-fgkTolerance) ) { return true; }
|
|---|
| 1616 |
|
|---|
| 1617 | return false;
|
|---|
| 1618 | }
|
|---|
| 1619 | // Different x values
|
|---|
| 1620 | //
|
|---|
| 1621 | return false;
|
|---|
| 1622 | }
|
|---|
| 1623 |
|
|---|
| 1624 | if (stand1) // First segment vertical
|
|---|
| 1625 | {
|
|---|
| 1626 | xm = a.x();
|
|---|
| 1627 | ym = a2+b2*xm;
|
|---|
| 1628 | }
|
|---|
| 1629 | else
|
|---|
| 1630 | {
|
|---|
| 1631 | if (stand2) // Second segment vertical
|
|---|
| 1632 | {
|
|---|
| 1633 | xm = c.x();
|
|---|
| 1634 | ym = a1+b1*xm;
|
|---|
| 1635 | }
|
|---|
| 1636 | else // Normal crossing
|
|---|
| 1637 | {
|
|---|
| 1638 | if (std::fabs(b1-b2) < fgkTolerance)
|
|---|
| 1639 | {
|
|---|
| 1640 | // Parallel segments, are they aligned
|
|---|
| 1641 | //
|
|---|
| 1642 | if (std::fabs(c.y()-(a1+b1*c.x())) > fgkTolerance) { return false; }
|
|---|
| 1643 |
|
|---|
| 1644 | // Aligned segments, are they overlapping
|
|---|
| 1645 | //
|
|---|
| 1646 | if ( ((c.x()-a.x())*(c.x()-b.x())<-fgkTolerance)
|
|---|
| 1647 | || ((d.x()-a.x())*(d.x()-b.x())<-fgkTolerance)
|
|---|
| 1648 | || ((a.x()-c.x())*(a.x()-d.x())<-fgkTolerance)
|
|---|
| 1649 | || ((b.x()-c.x())*(b.x()-d.x())<-fgkTolerance) ) { return true; }
|
|---|
| 1650 |
|
|---|
| 1651 | return false;
|
|---|
| 1652 | }
|
|---|
| 1653 | xm = (a1-a2)/(b2-b1);
|
|---|
| 1654 | ym = (a1*b2-a2*b1)/(b2-b1);
|
|---|
| 1655 | }
|
|---|
| 1656 | }
|
|---|
| 1657 |
|
|---|
| 1658 | // Check if crossing point is both between A,B and C,D
|
|---|
| 1659 | //
|
|---|
| 1660 | G4double check = (xm-a.x())*(xm-b.x())+(ym-a.y())*(ym-b.y());
|
|---|
| 1661 | if (check > -fgkTolerance) { return false; }
|
|---|
| 1662 | check = (xm-c.x())*(xm-d.x())+(ym-c.y())*(ym-d.y());
|
|---|
| 1663 | if (check > -fgkTolerance) { return false; }
|
|---|
| 1664 |
|
|---|
| 1665 | return true;
|
|---|
| 1666 | }
|
|---|
| 1667 |
|
|---|
| 1668 | // --------------------------------------------------------------------
|
|---|
| 1669 |
|
|---|
| 1670 | G4VFacet*
|
|---|
| 1671 | G4GenericTrap::MakeDownFacet(const std::vector<G4ThreeVector>& fromVertices,
|
|---|
| 1672 | G4int ind1, G4int ind2, G4int ind3) const
|
|---|
| 1673 | {
|
|---|
| 1674 | // Create a triangular facet from the polygon points given by indices
|
|---|
| 1675 | // forming the down side ( the normal goes in -z)
|
|---|
| 1676 | // Do not create facet if 2 vertices are the same
|
|---|
| 1677 |
|
|---|
| 1678 | if ( (fromVertices[ind1] == fromVertices[ind2]) ||
|
|---|
| 1679 | (fromVertices[ind2] == fromVertices[ind3]) ||
|
|---|
| 1680 | (fromVertices[ind1] == fromVertices[ind3]) ) { return 0; }
|
|---|
| 1681 |
|
|---|
| 1682 | std::vector<G4ThreeVector> vertices;
|
|---|
| 1683 | vertices.push_back(fromVertices[ind1]);
|
|---|
| 1684 | vertices.push_back(fromVertices[ind2]);
|
|---|
| 1685 | vertices.push_back(fromVertices[ind3]);
|
|---|
| 1686 |
|
|---|
| 1687 | // first vertex most left
|
|---|
| 1688 | //
|
|---|
| 1689 | G4ThreeVector cross=(vertices[1]-vertices[0]).cross(vertices[2]-vertices[1]);
|
|---|
| 1690 |
|
|---|
| 1691 | if ( cross.z() > 0.0 )
|
|---|
| 1692 | {
|
|---|
| 1693 | // Should not happen, as vertices should have been reordered at this stage
|
|---|
| 1694 |
|
|---|
| 1695 | G4String errorDescription = "InvalidSetup in \"";
|
|---|
| 1696 | errorDescription += GetName();
|
|---|
| 1697 | errorDescription += "\"";
|
|---|
| 1698 | G4Exception("G4GenericTrap::MakeDownFacet", errorDescription,
|
|---|
| 1699 | FatalException, "Vertices in wrong order.");
|
|---|
| 1700 | }
|
|---|
| 1701 |
|
|---|
| 1702 | return new G4TriangularFacet(vertices[0], vertices[1], vertices[2], ABSOLUTE);
|
|---|
| 1703 | }
|
|---|
| 1704 |
|
|---|
| 1705 | // --------------------------------------------------------------------
|
|---|
| 1706 |
|
|---|
| 1707 | G4VFacet*
|
|---|
| 1708 | G4GenericTrap::MakeUpFacet(const std::vector<G4ThreeVector>& fromVertices,
|
|---|
| 1709 | G4int ind1, G4int ind2, G4int ind3) const
|
|---|
| 1710 | {
|
|---|
| 1711 | // Create a triangular facet from the polygon points given by indices
|
|---|
| 1712 | // forming the upper side ( z>0 )
|
|---|
| 1713 |
|
|---|
| 1714 | // Do not create facet if 2 vertices are the same
|
|---|
| 1715 | //
|
|---|
| 1716 | if ( (fromVertices[ind1] == fromVertices[ind2]) ||
|
|---|
| 1717 | (fromVertices[ind2] == fromVertices[ind3]) ||
|
|---|
| 1718 | (fromVertices[ind1] == fromVertices[ind3]) ) { return 0; }
|
|---|
| 1719 |
|
|---|
| 1720 | std::vector<G4ThreeVector> vertices;
|
|---|
| 1721 | vertices.push_back(fromVertices[ind1]);
|
|---|
| 1722 | vertices.push_back(fromVertices[ind2]);
|
|---|
| 1723 | vertices.push_back(fromVertices[ind3]);
|
|---|
| 1724 |
|
|---|
| 1725 | // First vertex most left
|
|---|
| 1726 | //
|
|---|
| 1727 | G4ThreeVector cross=(vertices[1]-vertices[0]).cross(vertices[2]-vertices[1]);
|
|---|
| 1728 |
|
|---|
| 1729 | if ( cross.z() < 0.0 )
|
|---|
| 1730 | {
|
|---|
| 1731 | // Should not happen, as vertices should have been reordered at this stage
|
|---|
| 1732 |
|
|---|
| 1733 | G4String errorDescription = "InvalidSetup in \"";
|
|---|
| 1734 | errorDescription += GetName();
|
|---|
| 1735 | errorDescription += "\"";
|
|---|
| 1736 | G4Exception("G4GenericTrap::MakeUpFacet", errorDescription,
|
|---|
| 1737 | FatalException, "Vertices in wrong order.");
|
|---|
| 1738 | }
|
|---|
| 1739 |
|
|---|
| 1740 | return new G4TriangularFacet(vertices[0], vertices[1], vertices[2], ABSOLUTE);
|
|---|
| 1741 | }
|
|---|
| 1742 |
|
|---|
| 1743 | // --------------------------------------------------------------------
|
|---|
| 1744 |
|
|---|
| 1745 | G4VFacet*
|
|---|
| 1746 | G4GenericTrap::MakeSideFacet(const G4ThreeVector& downVertex0,
|
|---|
| 1747 | const G4ThreeVector& downVertex1,
|
|---|
| 1748 | const G4ThreeVector& upVertex1,
|
|---|
| 1749 | const G4ThreeVector& upVertex0) const
|
|---|
| 1750 | {
|
|---|
| 1751 | // Creates a triangular facet from the polygon points given by indices
|
|---|
| 1752 | // forming the upper side ( z>0 )
|
|---|
| 1753 |
|
|---|
| 1754 | if ( (downVertex0 == downVertex1) && (upVertex0 == upVertex1) )
|
|---|
| 1755 | {
|
|---|
| 1756 | return 0;
|
|---|
| 1757 | }
|
|---|
| 1758 |
|
|---|
| 1759 | if ( downVertex0 == downVertex1 )
|
|---|
| 1760 | {
|
|---|
| 1761 | return new G4TriangularFacet(downVertex0, upVertex1, upVertex0, ABSOLUTE);
|
|---|
| 1762 | }
|
|---|
| 1763 |
|
|---|
| 1764 | if ( upVertex0 == upVertex1 )
|
|---|
| 1765 | {
|
|---|
| 1766 | return new G4TriangularFacet(downVertex0, downVertex1, upVertex0, ABSOLUTE);
|
|---|
| 1767 | }
|
|---|
| 1768 |
|
|---|
| 1769 | return new G4QuadrangularFacet(downVertex0, downVertex1,
|
|---|
| 1770 | upVertex1, upVertex0, ABSOLUTE);
|
|---|
| 1771 | }
|
|---|
| 1772 |
|
|---|
| 1773 | // --------------------------------------------------------------------
|
|---|
| 1774 |
|
|---|
| 1775 | G4TessellatedSolid* G4GenericTrap::CreateTessellatedSolid() const
|
|---|
| 1776 | {
|
|---|
| 1777 | // 3D vertices
|
|---|
| 1778 | //
|
|---|
| 1779 | G4int nv = fgkNofVertices/2;
|
|---|
| 1780 | std::vector<G4ThreeVector> downVertices;
|
|---|
| 1781 | for ( G4int i=0; i<nv; i++ )
|
|---|
| 1782 | {
|
|---|
| 1783 | downVertices.push_back(G4ThreeVector(fVertices[i].x(),
|
|---|
| 1784 | fVertices[i].y(), -fDz));
|
|---|
| 1785 | }
|
|---|
| 1786 |
|
|---|
| 1787 | std::vector<G4ThreeVector> upVertices;
|
|---|
| 1788 | for ( G4int i=nv; i<2*nv; i++ )
|
|---|
| 1789 | {
|
|---|
| 1790 | upVertices.push_back(G4ThreeVector(fVertices[i].x(),
|
|---|
| 1791 | fVertices[i].y(), fDz));
|
|---|
| 1792 | }
|
|---|
| 1793 |
|
|---|
| 1794 | // Reorder vertices if they are not ordered anti-clock wise
|
|---|
| 1795 | //
|
|---|
| 1796 | G4ThreeVector cross
|
|---|
| 1797 | = (downVertices[1]-downVertices[0]).cross(downVertices[2]-downVertices[1]);
|
|---|
| 1798 | G4ThreeVector cross1
|
|---|
| 1799 | = (upVertices[1]-upVertices[0]).cross(upVertices[2]-upVertices[1]);
|
|---|
| 1800 | if ( (cross.z() > 0.0) || (cross1.z() > 0.0) )
|
|---|
| 1801 | {
|
|---|
| 1802 | ReorderVertices(downVertices);
|
|---|
| 1803 | ReorderVertices(upVertices);
|
|---|
| 1804 | }
|
|---|
| 1805 |
|
|---|
| 1806 | G4TessellatedSolid* tessellatedSolid = new G4TessellatedSolid(GetName());
|
|---|
| 1807 |
|
|---|
| 1808 | G4VFacet* facet = 0;
|
|---|
| 1809 | facet = MakeDownFacet(downVertices, 0, 1, 2);
|
|---|
| 1810 | if (facet) { tessellatedSolid->AddFacet( facet ); }
|
|---|
| 1811 | facet = MakeDownFacet(downVertices, 0, 2, 3);
|
|---|
| 1812 | if (facet) { tessellatedSolid->AddFacet( facet ); }
|
|---|
| 1813 | facet = MakeUpFacet(upVertices, 0, 2, 1);
|
|---|
| 1814 | if (facet) { tessellatedSolid->AddFacet( facet ); }
|
|---|
| 1815 | facet = MakeUpFacet(upVertices, 0, 3, 2);
|
|---|
| 1816 | if (facet) { tessellatedSolid->AddFacet( facet ); }
|
|---|
| 1817 |
|
|---|
| 1818 | // The quadrangular sides
|
|---|
| 1819 | //
|
|---|
| 1820 | for ( G4int i = 0; i < nv; ++i )
|
|---|
| 1821 | {
|
|---|
| 1822 | G4int j = (i+1) % nv;
|
|---|
| 1823 | facet = MakeSideFacet(downVertices[j], downVertices[i],
|
|---|
| 1824 | upVertices[i], upVertices[j]);
|
|---|
| 1825 |
|
|---|
| 1826 | if ( facet ) { tessellatedSolid->AddFacet( facet ); }
|
|---|
| 1827 | }
|
|---|
| 1828 |
|
|---|
| 1829 | tessellatedSolid->SetSolidClosed(true);
|
|---|
| 1830 |
|
|---|
| 1831 | return tessellatedSolid;
|
|---|
| 1832 | }
|
|---|
| 1833 |
|
|---|
| 1834 | // --------------------------------------------------------------------
|
|---|
| 1835 |
|
|---|
| 1836 | void G4GenericTrap::ComputeBBox()
|
|---|
| 1837 | {
|
|---|
| 1838 | // Computes bounding box for a shape.
|
|---|
| 1839 |
|
|---|
| 1840 | G4double minX, maxX, minY, maxY;
|
|---|
| 1841 | minX = maxX = fVertices[0].x();
|
|---|
| 1842 | minY = maxY = fVertices[0].y();
|
|---|
| 1843 |
|
|---|
| 1844 | for (G4int i=1; i< fgkNofVertices; i++)
|
|---|
| 1845 | {
|
|---|
| 1846 | if (minX>fVertices[i].x()) { minX=fVertices[i].x(); }
|
|---|
| 1847 | if (maxX<fVertices[i].x()) { maxX=fVertices[i].x(); }
|
|---|
| 1848 | if (minY>fVertices[i].y()) { minY=fVertices[i].y(); }
|
|---|
| 1849 | if (maxY<fVertices[i].y()) { maxY=fVertices[i].y(); }
|
|---|
| 1850 | }
|
|---|
| 1851 | fMinBBoxVector = G4ThreeVector(minX,minY,-fDz);
|
|---|
| 1852 | fMaxBBoxVector = G4ThreeVector(maxX,maxY, fDz);
|
|---|
| 1853 | }
|
|---|
| 1854 |
|
|---|
| 1855 | // --------------------------------------------------------------------
|
|---|
| 1856 |
|
|---|
| 1857 | G4Polyhedron* G4GenericTrap::GetPolyhedron () const
|
|---|
| 1858 | {
|
|---|
| 1859 |
|
|---|
| 1860 | #ifdef G4TESS_TEST
|
|---|
| 1861 | if ( fTessellatedSolid )
|
|---|
| 1862 | {
|
|---|
| 1863 | return fTessellatedSolid->GetPolyhedron();
|
|---|
| 1864 | }
|
|---|
| 1865 | #endif
|
|---|
| 1866 |
|
|---|
| 1867 | if ( (!fpPolyhedron)
|
|---|
| 1868 | || (fpPolyhedron->GetNumberOfRotationStepsAtTimeOfCreation() !=
|
|---|
| 1869 | fpPolyhedron->GetNumberOfRotationSteps()) )
|
|---|
| 1870 | {
|
|---|
| 1871 | delete fpPolyhedron;
|
|---|
| 1872 | fpPolyhedron = CreatePolyhedron();
|
|---|
| 1873 | }
|
|---|
| 1874 | return fpPolyhedron;
|
|---|
| 1875 | }
|
|---|
| 1876 |
|
|---|
| 1877 | // --------------------------------------------------------------------
|
|---|
| 1878 |
|
|---|
| 1879 | void G4GenericTrap::DescribeYourselfTo(G4VGraphicsScene& scene) const
|
|---|
| 1880 | {
|
|---|
| 1881 |
|
|---|
| 1882 | #ifdef G4TESS_TEST
|
|---|
| 1883 | if ( fTessellatedSolid )
|
|---|
| 1884 | {
|
|---|
| 1885 | return fTessellatedSolid->DescribeYourselfTo(scene);
|
|---|
| 1886 | }
|
|---|
| 1887 | #endif
|
|---|
| 1888 |
|
|---|
| 1889 | scene.AddSolid(*this);
|
|---|
| 1890 | }
|
|---|
| 1891 |
|
|---|
| 1892 | // --------------------------------------------------------------------
|
|---|
| 1893 |
|
|---|
| 1894 | G4VisExtent G4GenericTrap::GetExtent() const
|
|---|
| 1895 | {
|
|---|
| 1896 | // Computes bounding vectors for the shape
|
|---|
| 1897 |
|
|---|
| 1898 | #ifdef G4TESS_TEST
|
|---|
| 1899 | if ( fTessellatedSolid )
|
|---|
| 1900 | {
|
|---|
| 1901 | return fTessellatedSolid->GetExtent();
|
|---|
| 1902 | }
|
|---|
| 1903 | #endif
|
|---|
| 1904 |
|
|---|
| 1905 | G4double Dx,Dy;
|
|---|
| 1906 | G4ThreeVector minVec = GetMinimumBBox();
|
|---|
| 1907 | G4ThreeVector maxVec = GetMaximumBBox();
|
|---|
| 1908 | Dx = 0.5*(maxVec.x()- minVec.y());
|
|---|
| 1909 | Dy = 0.5*(maxVec.y()- minVec.y());
|
|---|
| 1910 |
|
|---|
| 1911 | return G4VisExtent (-Dx, Dx, -Dy, Dy, -fDz, fDz);
|
|---|
| 1912 | }
|
|---|
| 1913 |
|
|---|
| 1914 | // --------------------------------------------------------------------
|
|---|
| 1915 |
|
|---|
| 1916 | G4Polyhedron* G4GenericTrap::CreatePolyhedron() const
|
|---|
| 1917 | {
|
|---|
| 1918 |
|
|---|
| 1919 | #ifdef G4TESS_TEST
|
|---|
| 1920 | if ( fTessellatedSolid )
|
|---|
| 1921 | {
|
|---|
| 1922 | return fTessellatedSolid->CreatePolyhedron();
|
|---|
| 1923 | }
|
|---|
| 1924 | #endif
|
|---|
| 1925 |
|
|---|
| 1926 | // Approximation of Twisted Side
|
|---|
| 1927 | // Construct extra Points, if Twisted Side
|
|---|
| 1928 | //
|
|---|
| 1929 | G4PolyhedronArbitrary* polyhedron;
|
|---|
| 1930 | size_t nVertices, nFacets;
|
|---|
| 1931 |
|
|---|
| 1932 | G4int subdivisions=0;
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| 1933 | G4int i;
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| 1934 | if(fIsTwisted)
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| 1935 | {
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| 1936 | if ( GetVisSubdivisions()!= 0 )
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| 1937 | {
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| 1938 | subdivisions=GetVisSubdivisions();
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| 1939 | }
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| 1940 | else
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| 1941 | {
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| 1942 | // Estimation of Number of Subdivisions for smooth visualisation
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| 1943 | //
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| 1944 | G4double maxTwist=0.;
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| 1945 | for(i=0; i<4; i++)
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| 1946 | {
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| 1947 | if(GetTwistAngle(i)>maxTwist) { maxTwist=GetTwistAngle(i); }
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| 1948 | }
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| 1949 |
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| 1950 | // Computes bounding vectors for the shape
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| 1951 | //
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| 1952 | G4double Dx,Dy;
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| 1953 | G4ThreeVector minVec = GetMinimumBBox();
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| 1954 | G4ThreeVector maxVec = GetMaximumBBox();
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| 1955 | Dx = 0.5*(maxVec.x()- minVec.y());
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| 1956 | Dy = 0.5*(maxVec.y()- minVec.y());
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| 1957 | if (Dy > Dx) { Dx=Dy; }
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| 1958 |
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| 1959 | subdivisions=8*G4int(maxTwist/(Dx*Dx*Dx)*fDz);
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| 1960 | if (subdivisions<4) { subdivisions=4; }
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| 1961 | if (subdivisions>30) { subdivisions=30; }
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| 1962 | }
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| 1963 | }
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| 1964 | G4int sub4=4*subdivisions;
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| 1965 | nVertices = 8+subdivisions*4;
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| 1966 | nFacets = 6+subdivisions*4;
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| 1967 | G4double cf=1./(subdivisions+1);
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| 1968 | polyhedron = new G4PolyhedronArbitrary (nVertices, nFacets);
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| 1969 |
|
|---|
| 1970 | // Add Vertex
|
|---|
| 1971 | //
|
|---|
| 1972 | for (i=0;i<4;i++)
|
|---|
| 1973 | {
|
|---|
| 1974 | polyhedron->AddVertex(G4ThreeVector(fVertices[i].x(),
|
|---|
| 1975 | fVertices[i].y(),-fDz));
|
|---|
| 1976 | }
|
|---|
| 1977 | for( i=0;i<subdivisions;i++)
|
|---|
| 1978 | {
|
|---|
| 1979 | for(G4int j=0;j<4;j++)
|
|---|
| 1980 | {
|
|---|
| 1981 | G4TwoVector u=fVertices[j]+cf*(i+1)*( fVertices[j+4]-fVertices[j]);
|
|---|
| 1982 | polyhedron->AddVertex(G4ThreeVector(u.x(),u.y(),-fDz+cf*2*fDz*(i+1)));
|
|---|
| 1983 | }
|
|---|
| 1984 | }
|
|---|
| 1985 | for (i=4;i<8;i++)
|
|---|
| 1986 | {
|
|---|
| 1987 | polyhedron->AddVertex(G4ThreeVector(fVertices[i].x(),
|
|---|
| 1988 | fVertices[i].y(),fDz));
|
|---|
| 1989 | }
|
|---|
| 1990 |
|
|---|
| 1991 | // Add Facets
|
|---|
| 1992 | //
|
|---|
| 1993 | polyhedron->AddFacet(1,4,3,2); //Z-plane
|
|---|
| 1994 | for (i=0;i<subdivisions+1;i++)
|
|---|
| 1995 | {
|
|---|
| 1996 | G4int is=i*4;
|
|---|
| 1997 | polyhedron->AddFacet(5+is,8+is,4+is,1+is);
|
|---|
| 1998 | polyhedron->AddFacet(8+is,7+is,3+is,4+is);
|
|---|
| 1999 | polyhedron->AddFacet(7+is,6+is,2+is,3+is);
|
|---|
| 2000 | polyhedron->AddFacet(6+is,5+is,1+is,2+is);
|
|---|
| 2001 | }
|
|---|
| 2002 | polyhedron->AddFacet(5+sub4,6+sub4,7+sub4,8+sub4); //Z-plane
|
|---|
| 2003 |
|
|---|
| 2004 | return (G4Polyhedron*) polyhedron;
|
|---|
| 2005 | }
|
|---|
| 2006 |
|
|---|
| 2007 | // --------------------------------------------------------------------
|
|---|
| 2008 |
|
|---|
| 2009 | G4NURBS* G4GenericTrap::CreateNURBS() const
|
|---|
| 2010 | {
|
|---|
| 2011 | #ifdef G4TESS_TEST
|
|---|
| 2012 | if ( fTessellatedSolid )
|
|---|
| 2013 | {
|
|---|
| 2014 | return fTessellatedSolid->CreateNURBS();
|
|---|
| 2015 | }
|
|---|
| 2016 | #endif
|
|---|
| 2017 |
|
|---|
| 2018 | // Computes bounding vectors for the shape
|
|---|
| 2019 | //
|
|---|
| 2020 | G4double Dx,Dy;
|
|---|
| 2021 | G4ThreeVector minVec = GetMinimumBBox();
|
|---|
| 2022 | G4ThreeVector maxVec = GetMaximumBBox();
|
|---|
| 2023 | Dx = 0.5*(maxVec.x()- minVec.y());
|
|---|
| 2024 | Dy = 0.5*(maxVec.y()- minVec.y());
|
|---|
| 2025 |
|
|---|
| 2026 | return new G4NURBSbox (Dx, Dy, fDz);
|
|---|
| 2027 | }
|
|---|
| 2028 |
|
|---|
| 2029 | // --------------------------------------------------------------------
|
|---|